ZIWEI LIU
/
ELEC2645_Project_el19z2l
201377806 ZiWei Liu
main.cpp@4:aada5ebb075d, 2020-05-16 (annotated)
- Committer:
- alexliu0812
- Date:
- Sat May 16 16:06:06 2020 +0000
- Revision:
- 4:aada5ebb075d
- Parent:
- 3:e53e289cd4ba
- Child:
- 7:ec0d9796dccd
only y block is not programeed
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
eencae | 0:b7f1f47bb26a | 1 | /* |
eencae | 0:b7f1f47bb26a | 2 | ELEC2645 Embedded Systems Project |
eencae | 0:b7f1f47bb26a | 3 | School of Electronic & Electrical Engineering |
eencae | 0:b7f1f47bb26a | 4 | University of Leeds |
eencae | 0:b7f1f47bb26a | 5 | 2019/20 |
eencae | 0:b7f1f47bb26a | 6 | |
alexliu0812 | 1:11854f815cc8 | 7 | Name: ZiWei Liu |
alexliu0812 | 1:11854f815cc8 | 8 | Username: el19z2l |
alexliu0812 | 1:11854f815cc8 | 9 | Student ID Number: 201377806 |
alexliu0812 | 1:11854f815cc8 | 10 | Date: 2020.5.20 |
eencae | 0:b7f1f47bb26a | 11 | */ |
eencae | 0:b7f1f47bb26a | 12 | |
eencae | 0:b7f1f47bb26a | 13 | // includes |
eencae | 0:b7f1f47bb26a | 14 | #include "mbed.h" |
eencae | 0:b7f1f47bb26a | 15 | #include "Gamepad.h" |
eencae | 0:b7f1f47bb26a | 16 | #include "N5110.h" |
alexliu0812 | 2:d621a4cbe0c2 | 17 | #include "DodgeEngine.h" |
alexliu0812 | 2:d621a4cbe0c2 | 18 | #include "Character.h" |
alexliu0812 | 2:d621a4cbe0c2 | 19 | #include "Block.h" |
alexliu0812 | 3:e53e289cd4ba | 20 | |
alexliu0812 | 4:aada5ebb075d | 21 | #define x1up 80 |
alexliu0812 | 3:e53e289cd4ba | 22 | #define y1up 1 |
alexliu0812 | 4:aada5ebb075d | 23 | #define x1down 80 |
alexliu0812 | 4:aada5ebb075d | 24 | #define y1down 15 |
alexliu0812 | 4:aada5ebb075d | 25 | #define x2up 80 |
alexliu0812 | 4:aada5ebb075d | 26 | #define y2up 35 |
alexliu0812 | 4:aada5ebb075d | 27 | #define x2down 80 |
alexliu0812 | 4:aada5ebb075d | 28 | #define y2down 46 |
alexliu0812 | 4:aada5ebb075d | 29 | #define manx 15 |
alexliu0812 | 4:aada5ebb075d | 30 | #define many 1 |
eencae | 0:b7f1f47bb26a | 31 | |
alexliu0812 | 1:11854f815cc8 | 32 | //objects |
eencae | 0:b7f1f47bb26a | 33 | Gamepad pad; |
eencae | 0:b7f1f47bb26a | 34 | N5110 lcd; |
alexliu0812 | 2:d621a4cbe0c2 | 35 | DodgeEngine dodge; |
alexliu0812 | 2:d621a4cbe0c2 | 36 | Character character; |
alexliu0812 | 2:d621a4cbe0c2 | 37 | Block block; |
eencae | 0:b7f1f47bb26a | 38 | |
alexliu0812 | 1:11854f815cc8 | 39 | //prototypes |
alexliu0812 | 1:11854f815cc8 | 40 | void init(); |
alexliu0812 | 1:11854f815cc8 | 41 | void welcome(); |
alexliu0812 | 2:d621a4cbe0c2 | 42 | void refreshing(); |
alexliu0812 | 1:11854f815cc8 | 43 | |
eencae | 0:b7f1f47bb26a | 44 | int main() |
eencae | 0:b7f1f47bb26a | 45 | { |
alexliu0812 | 1:11854f815cc8 | 46 | int fps=6; |
eencae | 0:b7f1f47bb26a | 47 | |
alexliu0812 | 1:11854f815cc8 | 48 | //initialize |
alexliu0812 | 1:11854f815cc8 | 49 | init(); |
alexliu0812 | 1:11854f815cc8 | 50 | welcome(); |
alexliu0812 | 2:d621a4cbe0c2 | 51 | |
alexliu0812 | 2:d621a4cbe0c2 | 52 | |
alexliu0812 | 2:d621a4cbe0c2 | 53 | pad.leds_off(); |
alexliu0812 | 2:d621a4cbe0c2 | 54 | wait(1.0f/fps); |
alexliu0812 | 2:d621a4cbe0c2 | 55 | |
alexliu0812 | 4:aada5ebb075d | 56 | dodge.init(x1up, y1up, x1down, y1down, x2up, y2up,x2down,y2down, manx, many); |
alexliu0812 | 2:d621a4cbe0c2 | 57 | while (1) { |
alexliu0812 | 2:d621a4cbe0c2 | 58 | refreshing(); |
alexliu0812 | 2:d621a4cbe0c2 | 59 | wait(1.0f/fps); |
alexliu0812 | 2:d621a4cbe0c2 | 60 | } |
alexliu0812 | 1:11854f815cc8 | 61 | } |
alexliu0812 | 1:11854f815cc8 | 62 | |
alexliu0812 | 1:11854f815cc8 | 63 | |
alexliu0812 | 1:11854f815cc8 | 64 | void init(){ |
alexliu0812 | 1:11854f815cc8 | 65 | |
alexliu0812 | 1:11854f815cc8 | 66 | lcd.init(); |
alexliu0812 | 1:11854f815cc8 | 67 | pad.init(); |
alexliu0812 | 1:11854f815cc8 | 68 | |
eencae | 0:b7f1f47bb26a | 69 | } |
eencae | 0:b7f1f47bb26a | 70 | |
alexliu0812 | 1:11854f815cc8 | 71 | void welcome(){ |
alexliu0812 | 1:11854f815cc8 | 72 | //the start menu |
alexliu0812 | 1:11854f815cc8 | 73 | while(pad.A_pressed()==false){ |
alexliu0812 | 1:11854f815cc8 | 74 | lcd.printString(" Dodging!! " ,0,2); |
alexliu0812 | 1:11854f815cc8 | 75 | lcd.printString(" Press A ",0,4); |
alexliu0812 | 1:11854f815cc8 | 76 | lcd.refresh(); |
alexliu0812 | 1:11854f815cc8 | 77 | } |
alexliu0812 | 1:11854f815cc8 | 78 | |
alexliu0812 | 1:11854f815cc8 | 79 | //the instruction menu |
alexliu0812 | 1:11854f815cc8 | 80 | lcd.clear(); |
alexliu0812 | 1:11854f815cc8 | 81 | lcd.printString(" Instructions ",0,0); |
alexliu0812 | 4:aada5ebb075d | 82 | lcd.printString("Dodge the walls ",0,1); |
alexliu0812 | 4:aada5ebb075d | 83 | lcd.printString("Hold A to move ",0,2); |
alexliu0812 | 4:aada5ebb075d | 84 | lcd.printString(" 4 levels! ",0,3); |
alexliu0812 | 1:11854f815cc8 | 85 | lcd.printString(" Good luck! ",0,4); |
alexliu0812 | 4:aada5ebb075d | 86 | lcd.printString("Press start",0,5); |
alexliu0812 | 1:11854f815cc8 | 87 | lcd.refresh(); |
alexliu0812 | 1:11854f815cc8 | 88 | |
alexliu0812 | 1:11854f815cc8 | 89 | while(pad.start_pressed()==false){ |
alexliu0812 | 1:11854f815cc8 | 90 | pad.led(1,1); |
alexliu0812 | 1:11854f815cc8 | 91 | pad.led(3,1); |
alexliu0812 | 1:11854f815cc8 | 92 | pad.led(4,1); |
alexliu0812 | 1:11854f815cc8 | 93 | pad.led(6,1); |
alexliu0812 | 1:11854f815cc8 | 94 | } |
alexliu0812 | 1:11854f815cc8 | 95 | } |
alexliu0812 | 2:d621a4cbe0c2 | 96 | |
alexliu0812 | 2:d621a4cbe0c2 | 97 | void refreshing(){ |
alexliu0812 | 2:d621a4cbe0c2 | 98 | |
alexliu0812 | 2:d621a4cbe0c2 | 99 | lcd.clear(); |
alexliu0812 | 4:aada5ebb075d | 100 | dodge.dodgeupdate(lcd,pad,x1up, y1up, x1down, y1down, x2up, y2up,x2down,y2down,manx, many); |
alexliu0812 | 2:d621a4cbe0c2 | 101 | dodge.charactermove(lcd,pad); |
alexliu0812 | 2:d621a4cbe0c2 | 102 | dodge.blockmove(lcd); |
alexliu0812 | 2:d621a4cbe0c2 | 103 | lcd.refresh(); |
alexliu0812 | 2:d621a4cbe0c2 | 104 | |
alexliu0812 | 2:d621a4cbe0c2 | 105 | } |