Alejandro Rodriguez / Mbed OS rt1050_emwin_gui_demo
Revision:
0:dd702039127a
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/emwin/emWin_header/SPINBOX_Private.h	Thu Sep 20 19:16:34 2018 +0000
@@ -0,0 +1,156 @@
+/*********************************************************************
+*                SEGGER Microcontroller GmbH & Co. KG                *
+*        Solutions for real time microcontroller applications        *
+**********************************************************************
+*                                                                    *
+*        (c) 1996 - 2016  SEGGER Microcontroller GmbH & Co. KG       *
+*                                                                    *
+*        Internet: www.segger.com    Support:  support@segger.com    *
+*                                                                    *
+**********************************************************************
+
+** emWin V5.38 - Graphical user interface for embedded applications **
+All  Intellectual Property rights  in the Software belongs to  SEGGER.
+emWin is protected by  international copyright laws.  Knowledge of the
+source code may not be used to write a similar product.  This file may
+only be used in accordance with the following terms:
+
+The software has been licensed to  NXP Semiconductors USA, Inc.  whose
+registered  office  is  situated  at 411 E. Plumeria Drive, San  Jose,
+CA 95134, USA  solely for  the  purposes  of  creating  libraries  for
+NXPs M0, M3/M4 and  ARM7/9 processor-based  devices,  sublicensed  and
+distributed under the terms and conditions of the NXP End User License
+Agreement.
+Full source code is available at: www.segger.com
+
+We appreciate your understanding and fairness.
+----------------------------------------------------------------------
+Licensing information
+
+Licensor:                 SEGGER Microcontroller Systems LLC
+Licensed to:              NXP Semiconductors, 1109 McKay Dr, M/S 76, San Jose, CA 95131, USA
+Licensed SEGGER software: emWin
+License number:           GUI-00186
+License model:            emWin License Agreement, dated August 20th 2011
+Licensed product:         -
+Licensed platform:        NXP's ARM 7/9, Cortex-M0,M3,M4
+Licensed number of seats: -
+----------------------------------------------------------------------
+File        : SPINBOX_Private.h
+Purpose     : Private SPINBOX include
+--------------------END-OF-HEADER-------------------------------------
+*/
+
+#ifndef SPINBOX_PRIVATE_H
+#define SPINBOX_PRIVATE_H
+
+#include "SPINBOX.h"
+#include "EDIT.h"
+#include "GUI_Private.h"
+
+#if GUI_WINSUPPORT
+
+/*********************************************************************
+*
+*       Private config defaults
+*
+**********************************************************************
+*/
+
+/*********************************************************************
+*
+*       Object definition
+*
+**********************************************************************
+*/
+typedef struct {
+  WIDGET_DRAW_ITEM_FUNC * pfDrawSkin;
+} SPINBOX_SKIN_PRIVATE;
+
+typedef struct {
+  GUI_COLOR            aButtonBkColor[3];    // Button background color for the states (disabled, pressed, unpressed).
+  GUI_COLOR            aButtonUpperColor[3]; // Upper color for the button states (disabled, pressed, unpressed).
+  GUI_COLOR            aButtonLowerColor[3]; // Lower color for the button states (disabled, pressed, unpressed).
+  GUI_COLOR            aButtonOuterColor[3]; // Outer color for the button states (disabled, pressed, unpressed).
+  GUI_COLOR            aTriangleColor[3];    // Color of the triangle for the button states (disabled, pressed, unpressed).
+  GUI_COLOR            aBkColor[2];          // Background color for the states (enabled, disabled).
+  GUI_COLOR            aTextColor[2];        // Text       color for the states (enabled, disabled).
+  I32                  Min;                  // Minimum allowed value.
+  I32                  Max;                  // Maximum allowed value.
+  U16                  Step;                 // Value will be increased/decreased by this amount when a button is clicked.
+  U16                  ButtonSize;           // Size of the button depending on the orientation.
+  U8                   Edge;                 // Buttons reside on the left or right edge of the widget.
+  SPINBOX_SKIN_PRIVATE SkinPrivate;          // Structure containing a pointer to the used DrawSkin-function.
+} SPINBOX_PROPS;
+
+typedef struct {
+  WIDGET              Widget;
+  SPINBOX_PROPS       Props;
+  const WIDGET_SKIN * pWidgetSkin;
+  EDIT_Handle         hEdit;
+  GUI_TIMER_HANDLE    hTimer;
+  I8                  TimerButton;
+  I8                  LastButton;
+  I8                  NoAction;
+  U8                  State;       // Pressed state
+} SPINBOX_OBJ;
+
+/*********************************************************************
+*
+*       Macros for internal use
+*
+**********************************************************************
+*/
+#if GUI_DEBUG_LEVEL >= GUI_DEBUG_LEVEL_CHECK_ALL
+  #define SPINBOX_INIT_ID(p) (p->Widget.DebugId = SPINBOX_ID)
+#else
+  #define SPINBOX_INIT_ID(p)
+#endif
+
+#if GUI_DEBUG_LEVEL >= GUI_DEBUG_LEVEL_CHECK_ALL
+  SPINBOX_OBJ * SPINBOX_LockH(SPINBOX_Handle h);
+  #define SPINBOX_LOCK_H(h)   SPINBOX_LockH(h)
+#else
+  #define SPINBOX_LOCK_H(h)   (SPINBOX_OBJ *)GUI_LOCK_H(h)
+#endif
+
+#define SPINBOX_BUTTON_NONE     -1
+#define SPINBOX_BUTTON_0         0
+#define SPINBOX_BUTTON_1         1
+
+#define SPINBOX_TIMER_ID         1234
+
+/*********************************************************************
+*
+*       Private function prototypes
+*
+**********************************************************************
+*/
+void SPINBOX__ApplyProps     (SPINBOX_Handle hObj, SPINBOX_SKINFLEX_PROPS * const * ppProps);
+void SPINBOX__DrawBk         (SPINBOX_Handle hObj, GUI_COLOR   Color);
+void SPINBOX__GetButtonRect  (SPINBOX_Handle hObj, GUI_RECT  * pButtonRect, U8  ButtonIndex);
+void SPINBOX__GetButtonRectEx(SPINBOX_Handle hObj, WIDGET_ITEM_DRAW_INFO * ItemInfo);
+int  SPINBOX__GetDefaultMax  (void);
+int  SPINBOX__GetDefaultMin  (void);
+
+/*********************************************************************
+*
+*       Module internal data
+*
+**********************************************************************
+*/
+/*********************************************************************
+*
+*       Public data (internal defaults)
+*
+**********************************************************************
+*/
+extern       SPINBOX_PROPS   SPINBOX__DefaultProps;
+extern const WIDGET_SKIN     SPINBOX__SkinClassic;
+extern       WIDGET_SKIN     SPINBOX__Skin;
+extern const WIDGET_SKIN   * SPINBOX__pSkinDefault;
+
+#endif  // GUI_WINSUPPORT
+#endif  // SPINBOX_PRIVATE_H
+
+/*************************** End of file ****************************/