/*********************************************************************
*                SEGGER Microcontroller GmbH & Co. KG                *
*        Solutions for real time microcontroller applications        *
**********************************************************************
*                                                                    *
*        (c) 1996 - 2016  SEGGER Microcontroller GmbH & Co. KG       *
*                                                                    *
*        Internet: www.segger.com    Support:  support@segger.com    *
*                                                                    *
**********************************************************************

** emWin V5.38 - Graphical user interface for embedded applications **
All  Intellectual Property rights  in the Software belongs to  SEGGER.
emWin is protected by  international copyright laws.  Knowledge of the
source code may not be used to write a similar product.  This file may
only be used in accordance with the following terms:

The software has been licensed to  NXP Semiconductors USA, Inc.  whose
registered  office  is  situated  at 411 E. Plumeria Drive, San  Jose,
CA 95134, USA  solely for  the  purposes  of  creating  libraries  for
NXPs M0, M3/M4 and  ARM7/9 processor-based  devices,  sublicensed  and
distributed under the terms and conditions of the NXP End User License
Agreement.
Full source code is available at: www.segger.com

We appreciate your understanding and fairness.
----------------------------------------------------------------------
Licensing information

Licensor:                 SEGGER Microcontroller Systems LLC
Licensed to:              NXP Semiconductors, 1109 McKay Dr, M/S 76, San Jose, CA 95131, USA
Licensed SEGGER software: emWin
License number:           GUI-00186
License model:            emWin License Agreement, dated August 20th 2011
Licensed product:         -
Licensed platform:        NXP's ARM 7/9, Cortex-M0,M3,M4
Licensed number of seats: -
----------------------------------------------------------------------
File        : RADIO_Private.h
Purpose     : RADIO private header file
--------------------END-OF-HEADER-------------------------------------
*/

#ifndef RADIO_PRIVATE_H
#define RADIO_PRIVATE_H

#include "WM.h"

#if GUI_WINSUPPORT

#include "RADIO.h"
#include "WIDGET.h"
#include "GUI_ARRAY.h"

/*********************************************************************
*
*       Defines
*
**********************************************************************
*/
/* Define default image inactiv */
#ifndef   RADIO_IMAGE0_DEFAULT
  #define RADIO_IMAGE0_DEFAULT        &RADIO__abmRadio[0]
#endif

/* Define default image activ */
#ifndef   RADIO_IMAGE1_DEFAULT
  #define RADIO_IMAGE1_DEFAULT        &RADIO__abmRadio[1]
#endif

/* Define default image check */
#ifndef   RADIO_IMAGE_CHECK_DEFAULT
  #define RADIO_IMAGE_CHECK_DEFAULT   &RADIO__bmCheck
#endif

/* Define default font */
#ifndef   RADIO_FONT_DEFAULT
  #if   WIDGET_USE_SCHEME_SMALL
    #define RADIO_SPACING_DEFAULT 20
    #define RADIO_FONT_DEFAULT &GUI_Font13_1
  #elif WIDGET_USE_SCHEME_MEDIUM
    #define RADIO_SPACING_DEFAULT 24
    #define RADIO_FONT_DEFAULT &GUI_Font16_1
  #elif WIDGET_USE_SCHEME_LARGE
    #define RADIO_SPACING_DEFAULT 30
    #define RADIO_FONT_DEFAULT &GUI_Font24_1
  #endif
#endif

/* Define vertical default spacing */
#ifndef   RADIO_SPACING_DEFAULT
  #define RADIO_SPACING_DEFAULT 20
#endif

/* Define default text color */
#ifndef   RADIO_DEFAULT_TEXT_COLOR
  #define RADIO_DEFAULT_TEXT_COLOR    GUI_BLACK
#endif

/* Define default background color */
#ifndef   RADIO_DEFAULT_BKCOLOR
  #define RADIO_DEFAULT_BKCOLOR       GUI_GRAY_C0
#endif

#ifndef   RADIO_FOCUSCOLOR_DEFAULT
  #define RADIO_FOCUSCOLOR_DEFAULT    GUI_BLACK
#endif

#define RADIO_BORDER                  2

/*********************************************************************
*
*       Object definition
*
**********************************************************************
*/
typedef struct {
  unsigned (* pfGetButtonSize)(RADIO_Handle hObj);
  WIDGET_DRAW_ITEM_FUNC * pfDrawSkin;
} RADIO_SKIN_PRIVATE;

typedef struct {
  GUI_COLOR BkColor;
  GUI_COLOR TextColor;
  GUI_COLOR FocusColor;
  const GUI_FONT * pFont;
  const GUI_BITMAP * apBmRadio[2];
  const GUI_BITMAP * pBmCheck;
  RADIO_SKIN_PRIVATE SkinPrivate;
} RADIO_PROPS;

typedef struct {
  WIDGET Widget;
  RADIO_PROPS Props;
  WIDGET_SKIN const * pWidgetSkin;
  GUI_ARRAY TextArray;
  I16 Sel;                   /* current selection */
  U16 Spacing;
  U16 NumItems;
  U8  GroupId;
} RADIO_Obj;

/*********************************************************************
*
*       Macros for internal use
*
**********************************************************************
*/
#if GUI_DEBUG_LEVEL >= GUI_DEBUG_LEVEL_CHECK_ALL
  #define RADIO_INIT_ID(p) p->Widget.DebugId = RADIO_ID
#else
  #define RADIO_INIT_ID(p)
#endif

#if GUI_DEBUG_LEVEL >= GUI_DEBUG_LEVEL_CHECK_ALL
  RADIO_Obj * RADIO_LockH(RADIO_Handle h);
  #define RADIO_LOCK_H(h)   RADIO_LockH(h)
#else
  #define RADIO_LOCK_H(h)   (RADIO_Obj *)GUI_LOCK_H(h)
#endif

/*********************************************************************
*
*       Types
*
**********************************************************************
*/

typedef void tRADIO_SetValue(RADIO_Handle hObj, int v);

/*********************************************************************
*
*       Extern data
*
**********************************************************************
*/

extern RADIO_PROPS RADIO__DefaultProps;

extern const WIDGET_SKIN RADIO__SkinClassic;
extern       WIDGET_SKIN RADIO__Skin;

extern WIDGET_SKIN const * RADIO__pSkinDefault;

extern const GUI_BITMAP             RADIO__abmRadio[2];
extern const GUI_BITMAP             RADIO__bmCheck;
extern       tRADIO_SetValue*       RADIO__pfHandleSetValue;

/*********************************************************************
*
*       public functions (internal)
*
**********************************************************************
*/
void     RADIO__SetValue     (RADIO_Handle hObj, int v);
unsigned RADIO__GetButtonSize(RADIO_Handle hObj);

#endif   /* GUI_WINSUPPORT */
#endif   /* RADIO_PRIVATE_H */

/************************* end of file ******************************/
