/*********************************************************************
*                SEGGER Microcontroller GmbH & Co. KG                *
*        Solutions for real time microcontroller applications        *
**********************************************************************
*                                                                    *
*        (c) 1996 - 2016  SEGGER Microcontroller GmbH & Co. KG       *
*                                                                    *
*        Internet: www.segger.com    Support:  support@segger.com    *
*                                                                    *
**********************************************************************

** emWin V5.38 - Graphical user interface for embedded applications **
All  Intellectual Property rights  in the Software belongs to  SEGGER.
emWin is protected by  international copyright laws.  Knowledge of the
source code may not be used to write a similar product.  This file may
only be used in accordance with the following terms:

The software has been licensed to  NXP Semiconductors USA, Inc.  whose
registered  office  is  situated  at 411 E. Plumeria Drive, San  Jose,
CA 95134, USA  solely for  the  purposes  of  creating  libraries  for
NXPs M0, M3/M4 and  ARM7/9 processor-based  devices,  sublicensed  and
distributed under the terms and conditions of the NXP End User License
Agreement.
Full source code is available at: www.segger.com

We appreciate your understanding and fairness.
----------------------------------------------------------------------
Licensing information

Licensor:                 SEGGER Microcontroller Systems LLC
Licensed to:              NXP Semiconductors, 1109 McKay Dr, M/S 76, San Jose, CA 95131, USA
Licensed SEGGER software: emWin
License number:           GUI-00186
License model:            emWin License Agreement, dated August 20th 2011
Licensed product:         -
Licensed platform:        NXP's ARM 7/9, Cortex-M0,M3,M4
Licensed number of seats: -
----------------------------------------------------------------------
File        : CHOOSECOLOR.h
Purpose     : Message box interface
--------------------END-OF-HEADER-------------------------------------
*/

#ifndef CHOOSECOLOR_H
#define CHOOSECOLOR_H

#include "WM.h"

#if GUI_WINSUPPORT

#if defined(__cplusplus)
extern "C" {     /* Make sure we have C-declarations in C++ programs */
#endif

/*********************************************************************
*
*       Defines
*
**********************************************************************
*/
#define CHOOSECOLOR_CF_MOVEABLE FRAMEWIN_CF_MOVEABLE

#define CHOOSECOLOR_CI_FRAME 0
#define CHOOSECOLOR_CI_FOCUS 1

/*********************************************************************
*
*       Types
*
**********************************************************************
*/
/*********************************************************************
*
*       CHOOSECOLOR_PROPS
*/
typedef struct {
  unsigned  aBorder[2];
  unsigned  aSpace[2];
  unsigned  aButtonSize[2];
  GUI_COLOR aColor[2];
} CHOOSECOLOR_PROPS;

/*********************************************************************
*
*       CHOOSECOLOR_CONTEXT
*/
typedef struct {
  U32               LastColor;
  const GUI_COLOR * pColor;
  unsigned          NumColors;
  unsigned          NumColorsPerLine;
  int               SelOld;
  int               Sel;
  WM_HWIN           hParent;
  CHOOSECOLOR_PROPS Props;
} CHOOSECOLOR_CONTEXT;

/*********************************************************************
*
*       Public code
*
**********************************************************************
*/
WM_HWIN CHOOSECOLOR_Create(WM_HWIN           hParent,
                           int               xPos,
                           int               yPos,
                           int               xSize,
                           int               ySize,
                           const GUI_COLOR * pColor,
                           unsigned          NumColors,
                           unsigned          NumColorsPerLine,
                           int               Sel,
                           const char      * sCaption,
                           int               Flags);

int  CHOOSECOLOR_GetSel(WM_HWIN hObj);
void CHOOSECOLOR_SetSel(WM_HWIN hObj, int Sel);

void CHOOSECOLOR_SetDefaultColor     (unsigned Index, GUI_COLOR Color);
void CHOOSECOLOR_SetDefaultSpace     (unsigned Index, unsigned Space);
void CHOOSECOLOR_SetDefaultBorder    (unsigned Index, unsigned Border);
void CHOOSECOLOR_SetDefaultButtonSize(unsigned Index, unsigned ButtonSize);

/*********************************************************************
*
*       The callback ...
*
* Do not call it directly ! It is only to be used from within an
* overwritten callback.
*/
void CHOOSECOLOR_Callback(WM_MESSAGE * pMsg);

#if defined(__cplusplus)
  }
#endif

#endif /* GUI_WINSUPPORT */

#endif /* CHOOSECOLOR_H */
