
RT1050 GUI demo using emWin library
emwin/emWin_header/Global.h
- Committer:
- alejandroRL
- Date:
- 2018-09-20
- Revision:
- 0:dd702039127a
File content as of revision 0:dd702039127a:
/********************************************************************* * SEGGER Microcontroller GmbH & Co. KG * * Solutions for real time microcontroller applications * ********************************************************************** * * * (c) 1996 - 2016 SEGGER Microcontroller GmbH & Co. KG * * * * Internet: www.segger.com Support: support@segger.com * * * ********************************************************************** ** emWin V5.38 - Graphical user interface for embedded applications ** All Intellectual Property rights in the Software belongs to SEGGER. emWin is protected by international copyright laws. Knowledge of the source code may not be used to write a similar product. This file may only be used in accordance with the following terms: The software has been licensed to NXP Semiconductors USA, Inc. whose registered office is situated at 411 E. Plumeria Drive, San Jose, CA 95134, USA solely for the purposes of creating libraries for NXPs M0, M3/M4 and ARM7/9 processor-based devices, sublicensed and distributed under the terms and conditions of the NXP End User License Agreement. Full source code is available at: www.segger.com We appreciate your understanding and fairness. ---------------------------------------------------------------------- Licensing information Licensor: SEGGER Microcontroller Systems LLC Licensed to: NXP Semiconductors, 1109 McKay Dr, M/S 76, San Jose, CA 95131, USA Licensed SEGGER software: emWin License number: GUI-00186 License model: emWin License Agreement, dated August 20th 2011 Licensed product: - Licensed platform: NXP's ARM 7/9, Cortex-M0,M3,M4 Licensed number of seats: - ---------------------------------------------------------------------- File : Global.h Purpose : Global types In case your application already has a Global.h, you should merge the files. In order to use Segger code, the types U8, U16, U32, I8, I16, I32 need to be defined in Global.h; additional definitions do not hurt. Revision: $Rev: 6050 $ ---------------------------END-OF-HEADER------------------------------ */ #ifndef GLOBAL_H // Guard against multiple inclusion #define GLOBAL_H #define U8 unsigned char #define I8 signed char #define U16 unsigned short #define I16 signed short #ifdef __x86_64__ #define U32 unsigned #define I32 int #else #define U32 unsigned long #define I32 signed long #endif #ifdef _WIN32 // // Microsoft VC6 compiler related // #ifdef __MINGW32__ #define U64 unsigned long long #define I64 long long #else #define U64 unsigned __int64 #define U128 unsigned __int128 #define I64 __int64 #define I128 __int128 #if _MSC_VER <= 1200 #define U64_C(x) x##UI64 #else #define U64_C(x) x##ULL #endif #endif #else // // C99 compliant compiler // #define U64 unsigned long long #define I64 signed long long #define U64_C(x) x##ULL #endif #endif // Avoid multiple inclusion /*************************** End of file ****************************/