This project is a DIY mbed version of your favorite childhood game
Dependencies: mbed 4DGL-uLCD-SE LCD_fonts SDFileSystem MMA8452
menu.h
- Committer:
- aklaussen
- Date:
- 2019-04-14
- Revision:
- 0:bce994168592
File content as of revision 0:bce994168592:
#include <string> #include <vector> #include <memory> class Menu { public: //methods int select(); void draw(); void update_selection(); void set_active(); void add_child(Menu* child); //static methods static void go_back(); static void clear_cursor(); static void draw_cursor(); static void update_cursor(); static std::string run(); //members std::string name; std::string label; Menu * parent; std::vector<Menu*> entries; void (*onClick) (); //constructors Menu (std::string name="", std::string label="", void (*onClick)()=NULL); private: static Menu* active_menu; static int selected_entry; };