rosserial library for mbed Inspired by nucho's rosserial library This library is still under development
Dependents: mbed_roshydro_test
Library still under development!
moveit_msgs/PositionIKRequest.h
- Committer:
- akashvibhute
- Date:
- 2015-02-15
- Revision:
- 0:30537dec6e0b
File content as of revision 0:30537dec6e0b:
#ifndef _ROS_moveit_msgs_PositionIKRequest_h #define _ROS_moveit_msgs_PositionIKRequest_h #include <stdint.h> #include <string.h> #include <stdlib.h> #include "ros/msg.h" #include "moveit_msgs/RobotState.h" #include "moveit_msgs/Constraints.h" #include "geometry_msgs/PoseStamped.h" #include "ros/duration.h" namespace moveit_msgs { class PositionIKRequest : public ros::Msg { public: const char* group_name; moveit_msgs::RobotState robot_state; moveit_msgs::Constraints constraints; bool avoid_collisions; const char* ik_link_name; geometry_msgs::PoseStamped pose_stamped; uint8_t ik_link_names_length; char* st_ik_link_names; char* * ik_link_names; uint8_t pose_stamped_vector_length; geometry_msgs::PoseStamped st_pose_stamped_vector; geometry_msgs::PoseStamped * pose_stamped_vector; ros::Duration timeout; int32_t attempts; PositionIKRequest(): group_name(""), robot_state(), constraints(), avoid_collisions(0), ik_link_name(""), pose_stamped(), ik_link_names_length(0), ik_link_names(NULL), pose_stamped_vector_length(0), pose_stamped_vector(NULL), timeout(), attempts(0) { } virtual int serialize(unsigned char *outbuffer) const { int offset = 0; uint32_t length_group_name = strlen(this->group_name); memcpy(outbuffer + offset, &length_group_name, sizeof(uint32_t)); offset += 4; memcpy(outbuffer + offset, this->group_name, length_group_name); offset += length_group_name; offset += this->robot_state.serialize(outbuffer + offset); offset += this->constraints.serialize(outbuffer + offset); union { bool real; uint8_t base; } u_avoid_collisions; u_avoid_collisions.real = this->avoid_collisions; *(outbuffer + offset + 0) = (u_avoid_collisions.base >> (8 * 0)) & 0xFF; offset += sizeof(this->avoid_collisions); uint32_t length_ik_link_name = strlen(this->ik_link_name); memcpy(outbuffer + offset, &length_ik_link_name, sizeof(uint32_t)); offset += 4; memcpy(outbuffer + offset, this->ik_link_name, length_ik_link_name); offset += length_ik_link_name; offset += this->pose_stamped.serialize(outbuffer + offset); *(outbuffer + offset++) = ik_link_names_length; *(outbuffer + offset++) = 0; *(outbuffer + offset++) = 0; *(outbuffer + offset++) = 0; for( uint8_t i = 0; i < ik_link_names_length; i++){ uint32_t length_ik_link_namesi = strlen(this->ik_link_names[i]); memcpy(outbuffer + offset, &length_ik_link_namesi, sizeof(uint32_t)); offset += 4; memcpy(outbuffer + offset, this->ik_link_names[i], length_ik_link_namesi); offset += length_ik_link_namesi; } *(outbuffer + offset++) = pose_stamped_vector_length; *(outbuffer + offset++) = 0; *(outbuffer + offset++) = 0; *(outbuffer + offset++) = 0; for( uint8_t i = 0; i < pose_stamped_vector_length; i++){ offset += this->pose_stamped_vector[i].serialize(outbuffer + offset); } *(outbuffer + offset + 0) = (this->timeout.sec >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (this->timeout.sec >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (this->timeout.sec >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (this->timeout.sec >> (8 * 3)) & 0xFF; offset += sizeof(this->timeout.sec); *(outbuffer + offset + 0) = (this->timeout.nsec >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (this->timeout.nsec >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (this->timeout.nsec >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (this->timeout.nsec >> (8 * 3)) & 0xFF; offset += sizeof(this->timeout.nsec); union { int32_t real; uint32_t base; } u_attempts; u_attempts.real = this->attempts; *(outbuffer + offset + 0) = (u_attempts.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_attempts.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_attempts.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_attempts.base >> (8 * 3)) & 0xFF; offset += sizeof(this->attempts); return offset; } virtual int deserialize(unsigned char *inbuffer) { int offset = 0; uint32_t length_group_name; memcpy(&length_group_name, (inbuffer + offset), sizeof(uint32_t)); offset += 4; for(unsigned int k= offset; k< offset+length_group_name; ++k){ inbuffer[k-1]=inbuffer[k]; } inbuffer[offset+length_group_name-1]=0; this->group_name = (char *)(inbuffer + offset-1); offset += length_group_name; offset += this->robot_state.deserialize(inbuffer + offset); offset += this->constraints.deserialize(inbuffer + offset); union { bool real; uint8_t base; } u_avoid_collisions; u_avoid_collisions.base = 0; u_avoid_collisions.base |= ((uint8_t) (*(inbuffer + offset + 0))) << (8 * 0); this->avoid_collisions = u_avoid_collisions.real; offset += sizeof(this->avoid_collisions); uint32_t length_ik_link_name; memcpy(&length_ik_link_name, (inbuffer + offset), sizeof(uint32_t)); offset += 4; for(unsigned int k= offset; k< offset+length_ik_link_name; ++k){ inbuffer[k-1]=inbuffer[k]; } inbuffer[offset+length_ik_link_name-1]=0; this->ik_link_name = (char *)(inbuffer + offset-1); offset += length_ik_link_name; offset += this->pose_stamped.deserialize(inbuffer + offset); uint8_t ik_link_names_lengthT = *(inbuffer + offset++); if(ik_link_names_lengthT > ik_link_names_length) this->ik_link_names = (char**)realloc(this->ik_link_names, ik_link_names_lengthT * sizeof(char*)); offset += 3; ik_link_names_length = ik_link_names_lengthT; for( uint8_t i = 0; i < ik_link_names_length; i++){ uint32_t length_st_ik_link_names; memcpy(&length_st_ik_link_names, (inbuffer + offset), sizeof(uint32_t)); offset += 4; for(unsigned int k= offset; k< offset+length_st_ik_link_names; ++k){ inbuffer[k-1]=inbuffer[k]; } inbuffer[offset+length_st_ik_link_names-1]=0; this->st_ik_link_names = (char *)(inbuffer + offset-1); offset += length_st_ik_link_names; memcpy( &(this->ik_link_names[i]), &(this->st_ik_link_names), sizeof(char*)); } uint8_t pose_stamped_vector_lengthT = *(inbuffer + offset++); if(pose_stamped_vector_lengthT > pose_stamped_vector_length) this->pose_stamped_vector = (geometry_msgs::PoseStamped*)realloc(this->pose_stamped_vector, pose_stamped_vector_lengthT * sizeof(geometry_msgs::PoseStamped)); offset += 3; pose_stamped_vector_length = pose_stamped_vector_lengthT; for( uint8_t i = 0; i < pose_stamped_vector_length; i++){ offset += this->st_pose_stamped_vector.deserialize(inbuffer + offset); memcpy( &(this->pose_stamped_vector[i]), &(this->st_pose_stamped_vector), sizeof(geometry_msgs::PoseStamped)); } this->timeout.sec = ((uint32_t) (*(inbuffer + offset))); this->timeout.sec |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); this->timeout.sec |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); this->timeout.sec |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); offset += sizeof(this->timeout.sec); this->timeout.nsec = ((uint32_t) (*(inbuffer + offset))); this->timeout.nsec |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); this->timeout.nsec |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); this->timeout.nsec |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); offset += sizeof(this->timeout.nsec); union { int32_t real; uint32_t base; } u_attempts; u_attempts.base = 0; u_attempts.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); u_attempts.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); u_attempts.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); u_attempts.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); this->attempts = u_attempts.real; offset += sizeof(this->attempts); return offset; } const char * getType(){ return "moveit_msgs/PositionIKRequest"; }; const char * getMD5(){ return "9936dc239c90af180ec94a51596c96f2"; }; }; } #endif