rosserial library for mbed Inspired by nucho's rosserial library This library is still under development
Dependents: mbed_roshydro_test
Library still under development!
manipulation_msgs/GraspableObjectList.h
- Committer:
- akashvibhute
- Date:
- 2015-02-15
- Revision:
- 0:30537dec6e0b
File content as of revision 0:30537dec6e0b:
#ifndef _ROS_manipulation_msgs_GraspableObjectList_h #define _ROS_manipulation_msgs_GraspableObjectList_h #include <stdint.h> #include <string.h> #include <stdlib.h> #include "ros/msg.h" #include "manipulation_msgs/GraspableObject.h" #include "sensor_msgs/Image.h" #include "sensor_msgs/CameraInfo.h" #include "shape_msgs/Mesh.h" #include "geometry_msgs/Pose.h" namespace manipulation_msgs { class GraspableObjectList : public ros::Msg { public: uint8_t graspable_objects_length; manipulation_msgs::GraspableObject st_graspable_objects; manipulation_msgs::GraspableObject * graspable_objects; sensor_msgs::Image image; sensor_msgs::CameraInfo camera_info; uint8_t meshes_length; shape_msgs::Mesh st_meshes; shape_msgs::Mesh * meshes; geometry_msgs::Pose reference_to_camera; GraspableObjectList(): graspable_objects_length(0), graspable_objects(NULL), image(), camera_info(), meshes_length(0), meshes(NULL), reference_to_camera() { } virtual int serialize(unsigned char *outbuffer) const { int offset = 0; *(outbuffer + offset++) = graspable_objects_length; *(outbuffer + offset++) = 0; *(outbuffer + offset++) = 0; *(outbuffer + offset++) = 0; for( uint8_t i = 0; i < graspable_objects_length; i++){ offset += this->graspable_objects[i].serialize(outbuffer + offset); } offset += this->image.serialize(outbuffer + offset); offset += this->camera_info.serialize(outbuffer + offset); *(outbuffer + offset++) = meshes_length; *(outbuffer + offset++) = 0; *(outbuffer + offset++) = 0; *(outbuffer + offset++) = 0; for( uint8_t i = 0; i < meshes_length; i++){ offset += this->meshes[i].serialize(outbuffer + offset); } offset += this->reference_to_camera.serialize(outbuffer + offset); return offset; } virtual int deserialize(unsigned char *inbuffer) { int offset = 0; uint8_t graspable_objects_lengthT = *(inbuffer + offset++); if(graspable_objects_lengthT > graspable_objects_length) this->graspable_objects = (manipulation_msgs::GraspableObject*)realloc(this->graspable_objects, graspable_objects_lengthT * sizeof(manipulation_msgs::GraspableObject)); offset += 3; graspable_objects_length = graspable_objects_lengthT; for( uint8_t i = 0; i < graspable_objects_length; i++){ offset += this->st_graspable_objects.deserialize(inbuffer + offset); memcpy( &(this->graspable_objects[i]), &(this->st_graspable_objects), sizeof(manipulation_msgs::GraspableObject)); } offset += this->image.deserialize(inbuffer + offset); offset += this->camera_info.deserialize(inbuffer + offset); uint8_t meshes_lengthT = *(inbuffer + offset++); if(meshes_lengthT > meshes_length) this->meshes = (shape_msgs::Mesh*)realloc(this->meshes, meshes_lengthT * sizeof(shape_msgs::Mesh)); offset += 3; meshes_length = meshes_lengthT; for( uint8_t i = 0; i < meshes_length; i++){ offset += this->st_meshes.deserialize(inbuffer + offset); memcpy( &(this->meshes[i]), &(this->st_meshes), sizeof(shape_msgs::Mesh)); } offset += this->reference_to_camera.deserialize(inbuffer + offset); return offset; } const char * getType(){ return "manipulation_msgs/GraspableObjectList"; }; const char * getMD5(){ return "d67571f2982f1b7115de1e0027319109"; }; }; } #endif