
hgftf
Dependencies: mbed wave_player 4DGL-uLCD-SE MMA8452
main.cpp@7:7ab2f4b09196, 2020-11-20 (annotated)
- Committer:
- ajorgih3
- Date:
- Fri Nov 20 01:55:19 2020 +0000
- Revision:
- 7:7ab2f4b09196
- Parent:
- 6:fbaee888e5ea
- Child:
- 8:34fd253d0fa5
yes
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
DCchico | 2:4947d6a82971 | 1 | //================================================================= |
DCchico | 2:4947d6a82971 | 2 | // The main program file. |
DCchico | 2:4947d6a82971 | 3 | // |
DCchico | 2:4947d6a82971 | 4 | // Copyright 2020 Georgia Tech. All rights reserved. |
DCchico | 2:4947d6a82971 | 5 | // The materials provided by the instructor in this course are for |
DCchico | 2:4947d6a82971 | 6 | // the use of the students currently enrolled in the course. |
DCchico | 2:4947d6a82971 | 7 | // Copyrighted course materials may not be further disseminated. |
DCchico | 2:4947d6a82971 | 8 | // This file must not be made publicly available anywhere. |
DCchico | 2:4947d6a82971 | 9 | //================================================================== |
DCchico | 2:4947d6a82971 | 10 | |
DCchico | 2:4947d6a82971 | 11 | // Project includes |
DCchico | 1:10330bce85cb | 12 | #include "globals.h" |
DCchico | 1:10330bce85cb | 13 | #include "hardware.h" |
DCchico | 1:10330bce85cb | 14 | #include "map.h" |
DCchico | 1:10330bce85cb | 15 | #include "graphics.h" |
DCchico | 1:10330bce85cb | 16 | #include "snake.h" |
DCchico | 1:10330bce85cb | 17 | |
DCchico | 1:10330bce85cb | 18 | #include <math.h> |
DCchico | 1:10330bce85cb | 19 | #include<stdio.h> |
ajorgih3 | 5:5953ca12205d | 20 | #include <time.h> |
ajorgih3 | 5:5953ca12205d | 21 | #include <stdlib.h> |
ajorgih3 | 5:5953ca12205d | 22 | #include <ctime> |
ajorgih3 | 5:5953ca12205d | 23 | #include <cstdlib> |
ajorgih3 | 5:5953ca12205d | 24 | #include <iostream> |
DCchico | 1:10330bce85cb | 25 | |
DCchico | 1:10330bce85cb | 26 | #define CITY_HIT_MARGIN 1 |
DCchico | 1:10330bce85cb | 27 | #define CITY_UPPER_BOUND (SIZE_Y-(LANDSCAPE_HEIGHT+MAX_BUILDING_HEIGHT)) |
DCchico | 2:4947d6a82971 | 28 | |
DCchico | 1:10330bce85cb | 29 | // Helper function declarations |
DCchico | 1:10330bce85cb | 30 | void playSound(char* wav); |
DCchico | 1:10330bce85cb | 31 | |
DCchico | 1:10330bce85cb | 32 | /** |
DCchico | 1:10330bce85cb | 33 | * The main game state. Must include snake locations and previous locations for |
DCchico | 1:10330bce85cb | 34 | * drawing to work properly. Other items can be added as needed. |
DCchico | 1:10330bce85cb | 35 | */ |
DCchico | 1:10330bce85cb | 36 | |
DCchico | 1:10330bce85cb | 37 | /** |
DCchico | 1:10330bce85cb | 38 | * Given the game inputs, determine what kind of update needs to happen. |
DCchico | 1:10330bce85cb | 39 | * Possbile return values are defined below. |
DCchico | 1:10330bce85cb | 40 | */ |
DCchico | 1:10330bce85cb | 41 | Snake snake; |
ajorgih3 | 3:bb6f73642f01 | 42 | int score; |
ajorgih3 | 3:bb6f73642f01 | 43 | GameInputs input; |
ajorgih3 | 3:bb6f73642f01 | 44 | int main(); |
ajorgih3 | 3:bb6f73642f01 | 45 | int previousState; |
ajorgih3 | 3:bb6f73642f01 | 46 | int thisState; |
ajorgih3 | 3:bb6f73642f01 | 47 | int lives = 0; |
ajorgih3 | 3:bb6f73642f01 | 48 | int main2(); |
ajorgih3 | 4:697e1120f821 | 49 | int y; |
ajorgih3 | 3:bb6f73642f01 | 50 | MapItem *nextHead; |
ajorgih3 | 4:697e1120f821 | 51 | int updateY(); |
ajorgih3 | 4:697e1120f821 | 52 | void go_right2(); |
ajorgih3 | 4:697e1120f821 | 53 | void go_up2(); |
ajorgih3 | 5:5953ca12205d | 54 | void go_down2(); |
ajorgih3 | 5:5953ca12205d | 55 | void go_left2(); |
ajorgih3 | 5:5953ca12205d | 56 | int bodyLength = 1; |
ajorgih3 | 5:5953ca12205d | 57 | int bodyX[50]; |
ajorgih3 | 5:5953ca12205d | 58 | int bodyY[50]; |
ajorgih3 | 6:fbaee888e5ea | 59 | int reverseCounter; |
ajorgih3 | 6:fbaee888e5ea | 60 | int speedCounter; |
ajorgih3 | 6:fbaee888e5ea | 61 | bool invincibility = false; |
ajorgih3 | 6:fbaee888e5ea | 62 | int shieldCounter = 0; |
ajorgih3 | 7:7ab2f4b09196 | 63 | int slowflakeCounter = 0; |
ajorgih3 | 7:7ab2f4b09196 | 64 | void additional_info(); |
ajorgih3 | 7:7ab2f4b09196 | 65 | int redCounter = 0; |
ajorgih3 | 7:7ab2f4b09196 | 66 | int blueCounter = 0; |
DCchico | 1:10330bce85cb | 67 | |
DCchico | 1:10330bce85cb | 68 | // Function prototypes |
DCchico | 2:4947d6a82971 | 69 | |
DCchico | 2:4947d6a82971 | 70 | /** |
DCchico | 2:4947d6a82971 | 71 | * Given the game inputs, determine what kind of update needs to happen. |
DCchico | 2:4947d6a82971 | 72 | * Possible return values are defined below. |
DCchico | 2:4947d6a82971 | 73 | */ |
DCchico | 2:4947d6a82971 | 74 | #define NO_RESULT 0 |
DCchico | 2:4947d6a82971 | 75 | #define NO_ACTION 0 |
DCchico | 2:4947d6a82971 | 76 | #define ACTION_BUTTON 1 |
DCchico | 2:4947d6a82971 | 77 | #define MENU_BUTTON 2 |
DCchico | 2:4947d6a82971 | 78 | #define GO_LEFT 3 |
DCchico | 2:4947d6a82971 | 79 | #define GO_RIGHT 4 |
DCchico | 2:4947d6a82971 | 80 | #define GO_UP 5 |
DCchico | 2:4947d6a82971 | 81 | #define GO_DOWN 6 |
DCchico | 2:4947d6a82971 | 82 | #define GAME_OVER 7 |
DCchico | 2:4947d6a82971 | 83 | #define FULL_DRAW 8 |
ajorgih3 | 4:697e1120f821 | 84 | #define HAX 9 |
ajorgih3 | 3:bb6f73642f01 | 85 | #define NOT_UP 10 |
ajorgih3 | 3:bb6f73642f01 | 86 | #define IN_GAME_MENU 11 |
ajorgih3 | 3:bb6f73642f01 | 87 | #define NOT_RIGHT 12 |
ajorgih3 | 5:5953ca12205d | 88 | #define SNAKE_MAX_LENGTH 50 |
ajorgih3 | 7:7ab2f4b09196 | 89 | #define WIN_GAME 13 |
ajorgih3 | 3:bb6f73642f01 | 90 | |
ajorgih3 | 3:bb6f73642f01 | 91 | |
DCchico | 1:10330bce85cb | 92 | // Get Actions from User (push buttons & accelerometer) |
DCchico | 2:4947d6a82971 | 93 | // Based on push button and accelerometer inputs, determine which action |
DCchico | 2:4947d6a82971 | 94 | // needs to be performed (may be no action). |
DCchico | 1:10330bce85cb | 95 | int get_action(GameInputs inputs) |
DCchico | 1:10330bce85cb | 96 | { |
ajorgih3 | 3:bb6f73642f01 | 97 | // threshold for moving right |
ajorgih3 | 6:fbaee888e5ea | 98 | if (inputs.ax >= 0.30 && inputs.ax <= 0.60) { |
ajorgih3 | 6:fbaee888e5ea | 99 | return GO_RIGHT; |
ajorgih3 | 6:fbaee888e5ea | 100 | } |
ajorgih3 | 3:bb6f73642f01 | 101 | // threshold for moving left |
ajorgih3 | 6:fbaee888e5ea | 102 | if (inputs.ax <= -0.30 && inputs.ax >= -0.60) { |
ajorgih3 | 6:fbaee888e5ea | 103 | return GO_LEFT; |
ajorgih3 | 6:fbaee888e5ea | 104 | } |
ajorgih3 | 3:bb6f73642f01 | 105 | // threshold for moving up |
ajorgih3 | 6:fbaee888e5ea | 106 | if (inputs.ay >= 0.30 && inputs.ay <= 0.60) { |
ajorgih3 | 6:fbaee888e5ea | 107 | return GO_UP; |
ajorgih3 | 6:fbaee888e5ea | 108 | } |
ajorgih3 | 3:bb6f73642f01 | 109 | // threshold for moving down |
ajorgih3 | 6:fbaee888e5ea | 110 | if (inputs.ay <= -0.30 && inputs.ay >= -0.60) { |
ajorgih3 | 6:fbaee888e5ea | 111 | return GO_DOWN; |
ajorgih3 | 6:fbaee888e5ea | 112 | } |
ajorgih3 | 3:bb6f73642f01 | 113 | |
ajorgih3 | 6:fbaee888e5ea | 114 | if (!inputs.b1) { |
ajorgih3 | 6:fbaee888e5ea | 115 | return HAX; |
ajorgih3 | 6:fbaee888e5ea | 116 | } |
ajorgih3 | 3:bb6f73642f01 | 117 | |
ajorgih3 | 3:bb6f73642f01 | 118 | // if we do not satisfy these conditions then |
ajorgih3 | 3:bb6f73642f01 | 119 | // no action is done |
ajorgih3 | 6:fbaee888e5ea | 120 | return NO_ACTION; |
DCchico | 1:10330bce85cb | 121 | } |
DCchico | 1:10330bce85cb | 122 | /** |
DCchico | 1:10330bce85cb | 123 | * Update the game state based on the user action. For example, if the user |
DCchico | 1:10330bce85cb | 124 | * requests GO_UP, then this function should determine if that is possible by |
DCchico | 1:10330bce85cb | 125 | * consulting the map, and update the snake position accordingly. |
DCchico | 1:10330bce85cb | 126 | * |
DCchico | 1:10330bce85cb | 127 | * Return values are defined below. FULL_DRAW indicates that for this frame, |
DCchico | 1:10330bce85cb | 128 | * draw_game should not optimize drawing and should draw every tile, even if |
DCchico | 1:10330bce85cb | 129 | * the snake has not moved. |
DCchico | 1:10330bce85cb | 130 | */ |
ajorgih3 | 3:bb6f73642f01 | 131 | |
DCchico | 1:10330bce85cb | 132 | |
DCchico | 1:10330bce85cb | 133 | /** |
DCchico | 1:10330bce85cb | 134 | * Draw the upper status bar. |
DCchico | 1:10330bce85cb | 135 | */ |
ajorgih3 | 3:bb6f73642f01 | 136 | void draw_upper_status(int x, int y, int z) |
DCchico | 1:10330bce85cb | 137 | { |
ajorgih3 | 6:fbaee888e5ea | 138 | uLCD.line(0, 9, 127, 9, GREEN); |
ajorgih3 | 6:fbaee888e5ea | 139 | uLCD.text_width(1); |
ajorgih3 | 6:fbaee888e5ea | 140 | uLCD.text_height(1); |
ajorgih3 | 6:fbaee888e5ea | 141 | uLCD.color(0xFFFF00); |
ajorgih3 | 6:fbaee888e5ea | 142 | uLCD.locate(0,0); |
ajorgih3 | 6:fbaee888e5ea | 143 | uLCD.printf("POS:%d,%d ", x, y); |
ajorgih3 | 6:fbaee888e5ea | 144 | uLCD.locate(10,0); |
ajorgih3 | 6:fbaee888e5ea | 145 | uLCD.printf("SCORE:%d", score); |
DCchico | 1:10330bce85cb | 146 | } |
DCchico | 1:10330bce85cb | 147 | |
DCchico | 1:10330bce85cb | 148 | /** |
DCchico | 1:10330bce85cb | 149 | * Draw the lower status bar. |
DCchico | 1:10330bce85cb | 150 | */ |
ajorgih3 | 3:bb6f73642f01 | 151 | void draw_lower_status(int lives) |
DCchico | 1:10330bce85cb | 152 | { |
ajorgih3 | 6:fbaee888e5ea | 153 | uLCD.line(0, 118, 127, 118, 0xFFFF00); |
ajorgih3 | 6:fbaee888e5ea | 154 | uLCD.text_width(1); |
ajorgih3 | 6:fbaee888e5ea | 155 | uLCD.text_height(1); |
ajorgih3 | 6:fbaee888e5ea | 156 | uLCD.color(0xFFFF00); |
ajorgih3 | 6:fbaee888e5ea | 157 | uLCD.locate(0,15); |
ajorgih3 | 6:fbaee888e5ea | 158 | uLCD.printf("LIVES:%d", lives); |
ajorgih3 | 6:fbaee888e5ea | 159 | |
DCchico | 1:10330bce85cb | 160 | } |
DCchico | 1:10330bce85cb | 161 | |
DCchico | 1:10330bce85cb | 162 | /** |
DCchico | 1:10330bce85cb | 163 | * Draw the border for the map. |
DCchico | 1:10330bce85cb | 164 | */ |
DCchico | 1:10330bce85cb | 165 | void draw_border() |
DCchico | 1:10330bce85cb | 166 | { |
ajorgih3 | 6:fbaee888e5ea | 167 | uLCD.filled_rectangle(0, 9, 127, 14, WHITE); // Top |
ajorgih3 | 6:fbaee888e5ea | 168 | uLCD.filled_rectangle(0, 13, 2, 114, WHITE); // Left |
ajorgih3 | 6:fbaee888e5ea | 169 | uLCD.filled_rectangle(0, 114, 127, 117, WHITE); // Bottom |
ajorgih3 | 6:fbaee888e5ea | 170 | uLCD.filled_rectangle(124, 14, 127, 117, WHITE); // Right |
DCchico | 1:10330bce85cb | 171 | } |
DCchico | 1:10330bce85cb | 172 | |
ajorgih3 | 3:bb6f73642f01 | 173 | |
DCchico | 1:10330bce85cb | 174 | /** |
DCchico | 1:10330bce85cb | 175 | * Entry point for frame drawing. This should be called once per iteration of |
DCchico | 1:10330bce85cb | 176 | * the game loop. This draws all tiles on the screen, followed by the status |
DCchico | 1:10330bce85cb | 177 | * bars. Unless init is nonzero, this function will optimize drawing by only |
DCchico | 1:10330bce85cb | 178 | * drawing tiles that have changed from the previous frame. |
DCchico | 1:10330bce85cb | 179 | */ |
DCchico | 1:10330bce85cb | 180 | void draw_game(int draw_option) |
ajorgih3 | 3:bb6f73642f01 | 181 | { |
ajorgih3 | 7:7ab2f4b09196 | 182 | if (draw_option == WIN_GAME) { |
ajorgih3 | 7:7ab2f4b09196 | 183 | int u = 58; |
ajorgih3 | 7:7ab2f4b09196 | 184 | int v = 56; |
ajorgih3 | 7:7ab2f4b09196 | 185 | uLCD.filled_rectangle(0, 0, 255, 255, BLACK); |
ajorgih3 | 7:7ab2f4b09196 | 186 | uLCD.text_width(1); |
ajorgih3 | 7:7ab2f4b09196 | 187 | uLCD.text_height(1); |
ajorgih3 | 7:7ab2f4b09196 | 188 | uLCD.locate(5,7); |
ajorgih3 | 7:7ab2f4b09196 | 189 | uLCD.color(RED); |
ajorgih3 | 7:7ab2f4b09196 | 190 | uLCD.printf("YOU WIN\n"); |
ajorgih3 | 7:7ab2f4b09196 | 191 | draw_snake_head(u+11, v+11); |
ajorgih3 | 7:7ab2f4b09196 | 192 | draw_snake_body(u, v+11); |
ajorgih3 | 7:7ab2f4b09196 | 193 | draw_snake_tail(u-11, v+11); |
ajorgih3 | 7:7ab2f4b09196 | 194 | |
ajorgih3 | 7:7ab2f4b09196 | 195 | uLCD.textbackground_color(BLACK); |
ajorgih3 | 7:7ab2f4b09196 | 196 | uLCD.color(0xFFFFFF); |
ajorgih3 | 7:7ab2f4b09196 | 197 | uLCD.text_width(1); |
ajorgih3 | 7:7ab2f4b09196 | 198 | uLCD.text_height(1); |
ajorgih3 | 7:7ab2f4b09196 | 199 | uLCD.locate(4, 10); |
ajorgih3 | 7:7ab2f4b09196 | 200 | uLCD.printf("Press 'B2'\n"); |
ajorgih3 | 7:7ab2f4b09196 | 201 | uLCD.locate(2, 11); |
ajorgih3 | 7:7ab2f4b09196 | 202 | uLCD.printf("to play again!\n"); |
ajorgih3 | 7:7ab2f4b09196 | 203 | |
ajorgih3 | 7:7ab2f4b09196 | 204 | do { |
ajorgih3 | 7:7ab2f4b09196 | 205 | input = read_inputs(); |
ajorgih3 | 7:7ab2f4b09196 | 206 | } while(input.b2); |
ajorgih3 | 7:7ab2f4b09196 | 207 | |
ajorgih3 | 7:7ab2f4b09196 | 208 | uLCD.filled_rectangle(0, 0, 255, 255, BLACK); |
ajorgih3 | 7:7ab2f4b09196 | 209 | main2(); |
ajorgih3 | 7:7ab2f4b09196 | 210 | |
ajorgih3 | 7:7ab2f4b09196 | 211 | } |
ajorgih3 | 7:7ab2f4b09196 | 212 | |
ajorgih3 | 7:7ab2f4b09196 | 213 | |
ajorgih3 | 3:bb6f73642f01 | 214 | // prints game over if the player loses. |
ajorgih3 | 6:fbaee888e5ea | 215 | if (draw_option == GAME_OVER) { |
ajorgih3 | 6:fbaee888e5ea | 216 | int u = 58; |
ajorgih3 | 6:fbaee888e5ea | 217 | int v = 56; |
ajorgih3 | 6:fbaee888e5ea | 218 | uLCD.filled_rectangle(0, 0, 255, 255, BLACK); |
ajorgih3 | 6:fbaee888e5ea | 219 | uLCD.text_width(1); |
ajorgih3 | 6:fbaee888e5ea | 220 | uLCD.text_height(1); |
ajorgih3 | 6:fbaee888e5ea | 221 | uLCD.locate(5,7); |
ajorgih3 | 6:fbaee888e5ea | 222 | uLCD.color(RED); |
ajorgih3 | 6:fbaee888e5ea | 223 | uLCD.printf("GAME OVER\n"); |
ajorgih3 | 6:fbaee888e5ea | 224 | draw_snake_head(u+22, v+11); |
ajorgih3 | 6:fbaee888e5ea | 225 | draw_snake_tail(u-22, v+11); |
ajorgih3 | 3:bb6f73642f01 | 226 | |
ajorgih3 | 6:fbaee888e5ea | 227 | uLCD.textbackground_color(BLACK); |
ajorgih3 | 6:fbaee888e5ea | 228 | uLCD.color(0xFFFFFF); |
ajorgih3 | 6:fbaee888e5ea | 229 | uLCD.text_width(1); |
ajorgih3 | 6:fbaee888e5ea | 230 | uLCD.text_height(1); |
ajorgih3 | 6:fbaee888e5ea | 231 | uLCD.locate(4, 10); |
ajorgih3 | 6:fbaee888e5ea | 232 | uLCD.printf("Press 'B2'\n"); |
ajorgih3 | 6:fbaee888e5ea | 233 | uLCD.locate(5, 11); |
ajorgih3 | 6:fbaee888e5ea | 234 | uLCD.printf("to retry!\n"); |
ajorgih3 | 3:bb6f73642f01 | 235 | |
ajorgih3 | 6:fbaee888e5ea | 236 | do { |
ajorgih3 | 6:fbaee888e5ea | 237 | input = read_inputs(); |
ajorgih3 | 6:fbaee888e5ea | 238 | } while(input.b2); |
ajorgih3 | 3:bb6f73642f01 | 239 | |
ajorgih3 | 6:fbaee888e5ea | 240 | uLCD.filled_rectangle(0, 0, 255, 255, BLACK); |
ajorgih3 | 6:fbaee888e5ea | 241 | main(); |
ajorgih3 | 3:bb6f73642f01 | 242 | |
ajorgih3 | 6:fbaee888e5ea | 243 | } |
ajorgih3 | 3:bb6f73642f01 | 244 | |
DCchico | 1:10330bce85cb | 245 | // Draw game border first |
ajorgih3 | 6:fbaee888e5ea | 246 | if(draw_option == FULL_DRAW) |
ajorgih3 | 6:fbaee888e5ea | 247 | { |
ajorgih3 | 6:fbaee888e5ea | 248 | draw_border(); |
ajorgih3 | 6:fbaee888e5ea | 249 | int u = 58; |
ajorgih3 | 6:fbaee888e5ea | 250 | int v = 59; |
ajorgih3 | 3:bb6f73642f01 | 251 | |
ajorgih3 | 6:fbaee888e5ea | 252 | snake.locations[0].x = snake.body_x; |
ajorgih3 | 6:fbaee888e5ea | 253 | snake.locations[0].y = snake.body_y; |
ajorgih3 | 3:bb6f73642f01 | 254 | |
ajorgih3 | 6:fbaee888e5ea | 255 | draw_snake_head(u, v); |
ajorgih3 | 6:fbaee888e5ea | 256 | draw_snake_body(u-11, v); |
ajorgih3 | 6:fbaee888e5ea | 257 | draw_snake_tail(u-22, v); |
ajorgih3 | 3:bb6f73642f01 | 258 | |
ajorgih3 | 6:fbaee888e5ea | 259 | return; |
ajorgih3 | 6:fbaee888e5ea | 260 | } |
DCchico | 1:10330bce85cb | 261 | // Iterate over all visible map tiles |
ajorgih3 | 6:fbaee888e5ea | 262 | for (int i = -5; i <= 5; i++) { // Iterate over columns of tiles |
ajorgih3 | 6:fbaee888e5ea | 263 | for (int j = -4; j <= 4; j++) { // Iterate over one column of tiles |
DCchico | 1:10330bce85cb | 264 | // Here, we have a given (i,j) |
ajorgih3 | 6:fbaee888e5ea | 265 | |
DCchico | 1:10330bce85cb | 266 | // Compute the current map (x,y) of this tile |
ajorgih3 | 6:fbaee888e5ea | 267 | int x = i + snake.head_x; |
ajorgih3 | 6:fbaee888e5ea | 268 | int y = j + snake.head_y; |
ajorgih3 | 6:fbaee888e5ea | 269 | |
DCchico | 1:10330bce85cb | 270 | // Compute the previous map (px, py) of this tile |
ajorgih3 | 6:fbaee888e5ea | 271 | int px = i + snake.head_px; |
ajorgih3 | 6:fbaee888e5ea | 272 | int py = j + snake.head_py; |
ajorgih3 | 6:fbaee888e5ea | 273 | |
DCchico | 1:10330bce85cb | 274 | // Compute u,v coordinates for drawing |
ajorgih3 | 6:fbaee888e5ea | 275 | int u = (i+5)*11 + 3; |
ajorgih3 | 6:fbaee888e5ea | 276 | int v = (j+4)*11 + 15; |
ajorgih3 | 6:fbaee888e5ea | 277 | |
DCchico | 1:10330bce85cb | 278 | // Figure out what to draw |
ajorgih3 | 6:fbaee888e5ea | 279 | DrawFunc draw = NULL; |
ajorgih3 | 6:fbaee888e5ea | 280 | if (x >= 0 && y >= 0 && x < map_width() && y < map_height()) { // Current (i,j) in the map |
ajorgih3 | 6:fbaee888e5ea | 281 | MapItem* curr_item = get_here(x, y); |
ajorgih3 | 6:fbaee888e5ea | 282 | MapItem* prev_item = get_here(px, py); |
ajorgih3 | 6:fbaee888e5ea | 283 | if (draw_option || curr_item != prev_item) { // Only draw if they're different |
ajorgih3 | 6:fbaee888e5ea | 284 | if (curr_item) { // There's something here! Draw it |
ajorgih3 | 6:fbaee888e5ea | 285 | draw = curr_item->draw; |
ajorgih3 | 6:fbaee888e5ea | 286 | } |
ajorgih3 | 6:fbaee888e5ea | 287 | else { // There used to be something, but now there isn't |
ajorgih3 | 6:fbaee888e5ea | 288 | draw = draw_nothing; |
ajorgih3 | 6:fbaee888e5ea | 289 | } |
ajorgih3 | 6:fbaee888e5ea | 290 | } |
ajorgih3 | 6:fbaee888e5ea | 291 | else if (curr_item && curr_item->type == CLEAR) { |
DCchico | 1:10330bce85cb | 292 | // This is a special case for erasing things like doors. |
ajorgih3 | 6:fbaee888e5ea | 293 | draw = curr_item->draw; // i.e. draw_nothing |
DCchico | 1:10330bce85cb | 294 | } |
ajorgih3 | 6:fbaee888e5ea | 295 | } |
ajorgih3 | 6:fbaee888e5ea | 296 | else if (draw_option) { // If doing a full draw, but we're out of bounds, draw the walls. |
ajorgih3 | 6:fbaee888e5ea | 297 | draw = draw_wall; |
ajorgih3 | 6:fbaee888e5ea | 298 | } |
ajorgih3 | 6:fbaee888e5ea | 299 | |
DCchico | 1:10330bce85cb | 300 | // Actually draw the tile |
ajorgih3 | 6:fbaee888e5ea | 301 | if (draw) draw(u, v); |
ajorgih3 | 6:fbaee888e5ea | 302 | } |
ajorgih3 | 6:fbaee888e5ea | 303 | } |
DCchico | 1:10330bce85cb | 304 | |
DCchico | 1:10330bce85cb | 305 | // Draw status bars |
ajorgih3 | 6:fbaee888e5ea | 306 | draw_upper_status(snake.head_x, updateY(), score); |
ajorgih3 | 6:fbaee888e5ea | 307 | draw_lower_status(lives); |
ajorgih3 | 3:bb6f73642f01 | 308 | } |
ajorgih3 | 3:bb6f73642f01 | 309 | |
ajorgih3 | 4:697e1120f821 | 310 | int updateY() { |
ajorgih3 | 6:fbaee888e5ea | 311 | y = snake.head_y; |
ajorgih3 | 6:fbaee888e5ea | 312 | return y; |
ajorgih3 | 4:697e1120f821 | 313 | } |
ajorgih3 | 4:697e1120f821 | 314 | |
ajorgih3 | 3:bb6f73642f01 | 315 | void start_game() { |
ajorgih3 | 6:fbaee888e5ea | 316 | int u = 58; |
ajorgih3 | 6:fbaee888e5ea | 317 | int v = 56; |
ajorgih3 | 3:bb6f73642f01 | 318 | |
ajorgih3 | 6:fbaee888e5ea | 319 | uLCD.textbackground_color(GREEN); |
ajorgih3 | 6:fbaee888e5ea | 320 | uLCD.filled_rectangle(0, 9, 127, 14, WHITE); // Top |
ajorgih3 | 6:fbaee888e5ea | 321 | uLCD.filled_rectangle(0, 13, 2, 114, WHITE); // Left |
ajorgih3 | 6:fbaee888e5ea | 322 | uLCD.filled_rectangle(0, 114, 127, 117, WHITE); // Bottom |
ajorgih3 | 6:fbaee888e5ea | 323 | uLCD.filled_rectangle(124, 14, 127, 117, WHITE); // Right |
ajorgih3 | 6:fbaee888e5ea | 324 | uLCD.text_width(1); |
ajorgih3 | 6:fbaee888e5ea | 325 | uLCD.text_height(1); |
ajorgih3 | 6:fbaee888e5ea | 326 | uLCD.locate(2, 3); |
ajorgih3 | 6:fbaee888e5ea | 327 | uLCD.color(RED); |
ajorgih3 | 6:fbaee888e5ea | 328 | uLCD.printf("-Sneaky Snakey-"); |
ajorgih3 | 6:fbaee888e5ea | 329 | uLCD.textbackground_color(BLUE); |
ajorgih3 | 6:fbaee888e5ea | 330 | uLCD.text_width(1); |
ajorgih3 | 6:fbaee888e5ea | 331 | uLCD.text_height(1); |
ajorgih3 | 6:fbaee888e5ea | 332 | uLCD.locate(5, 4); |
ajorgih3 | 6:fbaee888e5ea | 333 | uLCD.color(0xFFFF00); |
ajorgih3 | 6:fbaee888e5ea | 334 | uLCD.printf("ECE 2035"); |
ajorgih3 | 6:fbaee888e5ea | 335 | uLCD.locate(7,5); |
ajorgih3 | 3:bb6f73642f01 | 336 | |
ajorgih3 | 6:fbaee888e5ea | 337 | draw_snake_head(u, v); |
ajorgih3 | 6:fbaee888e5ea | 338 | draw_snake_body(u-11, v); |
ajorgih3 | 6:fbaee888e5ea | 339 | draw_snake_tail(u-22, v); |
ajorgih3 | 3:bb6f73642f01 | 340 | |
ajorgih3 | 6:fbaee888e5ea | 341 | draw_goodie(u+22, v); |
ajorgih3 | 3:bb6f73642f01 | 342 | |
ajorgih3 | 6:fbaee888e5ea | 343 | uLCD.textbackground_color(BLACK); |
ajorgih3 | 6:fbaee888e5ea | 344 | uLCD.color(0xFFFFFF); |
ajorgih3 | 6:fbaee888e5ea | 345 | uLCD.text_width(1); |
ajorgih3 | 6:fbaee888e5ea | 346 | uLCD.text_height(1); |
ajorgih3 | 6:fbaee888e5ea | 347 | uLCD.locate(4, 10); |
ajorgih3 | 6:fbaee888e5ea | 348 | uLCD.printf("Press 'B2'\n"); |
ajorgih3 | 6:fbaee888e5ea | 349 | uLCD.locate(5, 11); |
ajorgih3 | 6:fbaee888e5ea | 350 | uLCD.printf("to start!\n"); |
ajorgih3 | 3:bb6f73642f01 | 351 | |
ajorgih3 | 6:fbaee888e5ea | 352 | do { |
ajorgih3 | 6:fbaee888e5ea | 353 | input = read_inputs(); |
ajorgih3 | 6:fbaee888e5ea | 354 | } while(input.b2); |
ajorgih3 | 6:fbaee888e5ea | 355 | uLCD.filled_rectangle(0, 0, 255, 255, BLACK); |
ajorgih3 | 3:bb6f73642f01 | 356 | } |
ajorgih3 | 3:bb6f73642f01 | 357 | |
ajorgih3 | 3:bb6f73642f01 | 358 | void title_page() { |
ajorgih3 | 3:bb6f73642f01 | 359 | |
ajorgih3 | 6:fbaee888e5ea | 360 | int u = 58; |
ajorgih3 | 6:fbaee888e5ea | 361 | int v = 56; |
ajorgih3 | 3:bb6f73642f01 | 362 | |
ajorgih3 | 6:fbaee888e5ea | 363 | uLCD.filled_rectangle(0, 9, 127, 14, 0xFFFF00); // Top |
ajorgih3 | 6:fbaee888e5ea | 364 | uLCD.filled_rectangle(0, 13, 2, 114, 0xFFFF00); // Left |
ajorgih3 | 6:fbaee888e5ea | 365 | uLCD.filled_rectangle(0, 114, 127, 117, 0xFFFF00); // Bottom |
ajorgih3 | 6:fbaee888e5ea | 366 | uLCD.filled_rectangle(124, 14, 127, 117, 0xFFFF00); // Right |
ajorgih3 | 6:fbaee888e5ea | 367 | uLCD.text_width(1); |
ajorgih3 | 6:fbaee888e5ea | 368 | uLCD.text_height(1); |
ajorgih3 | 6:fbaee888e5ea | 369 | uLCD.locate(5, 3); |
ajorgih3 | 6:fbaee888e5ea | 370 | uLCD.color(RED); |
ajorgih3 | 6:fbaee888e5ea | 371 | uLCD.printf("OBJECTIVE"); |
ajorgih3 | 6:fbaee888e5ea | 372 | uLCD.text_width(1); |
ajorgih3 | 6:fbaee888e5ea | 373 | uLCD.text_height(1); |
ajorgih3 | 6:fbaee888e5ea | 374 | uLCD.locate(2, 4); |
ajorgih3 | 6:fbaee888e5ea | 375 | uLCD.color(0xFFFFFF); |
ajorgih3 | 6:fbaee888e5ea | 376 | uLCD.printf("Eat 20 goodies!"); |
ajorgih3 | 3:bb6f73642f01 | 377 | |
ajorgih3 | 6:fbaee888e5ea | 378 | uLCD.locate(7,5); |
ajorgih3 | 6:fbaee888e5ea | 379 | draw_goodie(u, v); |
ajorgih3 | 6:fbaee888e5ea | 380 | draw_goodie(u-22, v); |
ajorgih3 | 6:fbaee888e5ea | 381 | draw_goodie(u+22, v); |
ajorgih3 | 3:bb6f73642f01 | 382 | |
ajorgih3 | 6:fbaee888e5ea | 383 | uLCD.textbackground_color(BLACK); |
ajorgih3 | 6:fbaee888e5ea | 384 | uLCD.color(0xFFFFFF); |
ajorgih3 | 6:fbaee888e5ea | 385 | uLCD.text_width(1); |
ajorgih3 | 6:fbaee888e5ea | 386 | uLCD.text_height(1); |
ajorgih3 | 6:fbaee888e5ea | 387 | uLCD.locate(3, 10); |
ajorgih3 | 6:fbaee888e5ea | 388 | uLCD.printf("Press 'B2'\n"); |
ajorgih3 | 6:fbaee888e5ea | 389 | uLCD.locate(3, 11); |
ajorgih3 | 6:fbaee888e5ea | 390 | uLCD.printf("to continue!\n"); |
ajorgih3 | 3:bb6f73642f01 | 391 | |
ajorgih3 | 6:fbaee888e5ea | 392 | do { |
ajorgih3 | 6:fbaee888e5ea | 393 | input = read_inputs(); |
ajorgih3 | 6:fbaee888e5ea | 394 | } while(input.b2); |
ajorgih3 | 6:fbaee888e5ea | 395 | uLCD.filled_rectangle(0, 0, 255, 255, BLACK); |
ajorgih3 | 3:bb6f73642f01 | 396 | |
ajorgih3 | 3:bb6f73642f01 | 397 | } |
ajorgih3 | 3:bb6f73642f01 | 398 | |
ajorgih3 | 3:bb6f73642f01 | 399 | void helpful_items() { |
ajorgih3 | 3:bb6f73642f01 | 400 | int u = 58; |
ajorgih3 | 3:bb6f73642f01 | 401 | int v = 56; |
ajorgih3 | 3:bb6f73642f01 | 402 | |
ajorgih3 | 7:7ab2f4b09196 | 403 | uLCD.filled_rectangle(0, 9, 127, 14, 0xADD8E6); // Top |
ajorgih3 | 7:7ab2f4b09196 | 404 | uLCD.filled_rectangle(0, 13, 2, 114, 0xADD8E6); // Left |
ajorgih3 | 7:7ab2f4b09196 | 405 | uLCD.filled_rectangle(0, 114, 127, 117, 0xADD8E6); // Bottom |
ajorgih3 | 7:7ab2f4b09196 | 406 | uLCD.filled_rectangle(124, 14, 127, 117, 0xADD8E6); // Right |
ajorgih3 | 3:bb6f73642f01 | 407 | |
ajorgih3 | 6:fbaee888e5ea | 408 | uLCD.text_width(1); |
ajorgih3 | 6:fbaee888e5ea | 409 | uLCD.text_height(1); |
ajorgih3 | 6:fbaee888e5ea | 410 | uLCD.locate(6, 3); |
ajorgih3 | 6:fbaee888e5ea | 411 | uLCD.color(0xFFFF00); |
ajorgih3 | 6:fbaee888e5ea | 412 | uLCD.printf("BUFFS"); |
ajorgih3 | 3:bb6f73642f01 | 413 | |
ajorgih3 | 6:fbaee888e5ea | 414 | uLCD.text_width(1); |
ajorgih3 | 6:fbaee888e5ea | 415 | uLCD.text_height(1); |
ajorgih3 | 7:7ab2f4b09196 | 416 | uLCD.locate(1, 4); |
ajorgih3 | 6:fbaee888e5ea | 417 | uLCD.color(0xFFFFFF); |
ajorgih3 | 7:7ab2f4b09196 | 418 | uLCD.printf("Score w/o length"); |
ajorgih3 | 3:bb6f73642f01 | 419 | |
ajorgih3 | 6:fbaee888e5ea | 420 | uLCD.text_width(1); |
ajorgih3 | 6:fbaee888e5ea | 421 | uLCD.text_height(1); |
ajorgih3 | 6:fbaee888e5ea | 422 | uLCD.locate(2, 5); |
ajorgih3 | 6:fbaee888e5ea | 423 | uLCD.color(0xFFFFFF); |
ajorgih3 | 6:fbaee888e5ea | 424 | uLCD.printf("Invincibility"); |
ajorgih3 | 3:bb6f73642f01 | 425 | |
ajorgih3 | 7:7ab2f4b09196 | 426 | draw_shield(u-22, v); |
ajorgih3 | 7:7ab2f4b09196 | 427 | draw_blue_potion(u+22, v); |
ajorgih3 | 3:bb6f73642f01 | 428 | |
ajorgih3 | 6:fbaee888e5ea | 429 | uLCD.textbackground_color(BLACK); |
ajorgih3 | 6:fbaee888e5ea | 430 | uLCD.color(0xFFFFFF); |
ajorgih3 | 6:fbaee888e5ea | 431 | uLCD.text_width(1); |
ajorgih3 | 6:fbaee888e5ea | 432 | uLCD.text_height(1); |
ajorgih3 | 6:fbaee888e5ea | 433 | uLCD.locate(3, 10); |
ajorgih3 | 6:fbaee888e5ea | 434 | uLCD.printf("Press 'B2'\n"); |
ajorgih3 | 6:fbaee888e5ea | 435 | uLCD.locate(3, 11); |
ajorgih3 | 6:fbaee888e5ea | 436 | uLCD.printf("to continue!\n"); |
ajorgih3 | 3:bb6f73642f01 | 437 | |
ajorgih3 | 6:fbaee888e5ea | 438 | do { |
ajorgih3 | 6:fbaee888e5ea | 439 | input = read_inputs(); |
ajorgih3 | 6:fbaee888e5ea | 440 | } while(input.b2); |
ajorgih3 | 6:fbaee888e5ea | 441 | uLCD.filled_rectangle(0, 0, 255, 255, BLACK); |
ajorgih3 | 3:bb6f73642f01 | 442 | |
ajorgih3 | 3:bb6f73642f01 | 443 | } |
ajorgih3 | 3:bb6f73642f01 | 444 | |
ajorgih3 | 3:bb6f73642f01 | 445 | void harmful_items() { |
ajorgih3 | 6:fbaee888e5ea | 446 | int u = 58; |
ajorgih3 | 3:bb6f73642f01 | 447 | int v = 56; |
ajorgih3 | 3:bb6f73642f01 | 448 | |
ajorgih3 | 6:fbaee888e5ea | 449 | uLCD.filled_rectangle(0, 9, 127, 14, RED); // Top |
ajorgih3 | 6:fbaee888e5ea | 450 | uLCD.filled_rectangle(0, 13, 2, 114, RED); // Left |
ajorgih3 | 6:fbaee888e5ea | 451 | uLCD.filled_rectangle(0, 114, 127, 117, RED); // Bottom |
ajorgih3 | 6:fbaee888e5ea | 452 | uLCD.filled_rectangle(124, 14, 127, 117, RED); // Right |
ajorgih3 | 3:bb6f73642f01 | 453 | |
ajorgih3 | 6:fbaee888e5ea | 454 | uLCD.text_width(1); |
ajorgih3 | 6:fbaee888e5ea | 455 | uLCD.text_height(1); |
ajorgih3 | 6:fbaee888e5ea | 456 | uLCD.locate(5, 3); |
ajorgih3 | 6:fbaee888e5ea | 457 | uLCD.color(0xFFA500); |
ajorgih3 | 6:fbaee888e5ea | 458 | uLCD.printf("DEBUFFS"); |
ajorgih3 | 3:bb6f73642f01 | 459 | |
ajorgih3 | 6:fbaee888e5ea | 460 | uLCD.text_width(1); |
ajorgih3 | 6:fbaee888e5ea | 461 | uLCD.text_height(1); |
ajorgih3 | 7:7ab2f4b09196 | 462 | uLCD.locate(5, 4); |
ajorgih3 | 6:fbaee888e5ea | 463 | uLCD.color(0xFFFFFF); |
ajorgih3 | 7:7ab2f4b09196 | 464 | uLCD.printf("Reverse"); |
ajorgih3 | 3:bb6f73642f01 | 465 | |
ajorgih3 | 6:fbaee888e5ea | 466 | uLCD.text_width(1); |
ajorgih3 | 6:fbaee888e5ea | 467 | uLCD.text_height(1); |
ajorgih3 | 7:7ab2f4b09196 | 468 | uLCD.locate(1, 5); |
ajorgih3 | 6:fbaee888e5ea | 469 | uLCD.color(0xFFFFFF); |
ajorgih3 | 7:7ab2f4b09196 | 470 | uLCD.printf("Length w/o score"); |
ajorgih3 | 3:bb6f73642f01 | 471 | |
ajorgih3 | 7:7ab2f4b09196 | 472 | draw_red_potion(u-22, v); |
ajorgih3 | 7:7ab2f4b09196 | 473 | draw_reverse(u+22, v); |
ajorgih3 | 3:bb6f73642f01 | 474 | |
ajorgih3 | 6:fbaee888e5ea | 475 | uLCD.textbackground_color(BLACK); |
ajorgih3 | 6:fbaee888e5ea | 476 | uLCD.color(0xFFFFFF); |
ajorgih3 | 6:fbaee888e5ea | 477 | uLCD.text_width(1); |
ajorgih3 | 6:fbaee888e5ea | 478 | uLCD.text_height(1); |
ajorgih3 | 6:fbaee888e5ea | 479 | uLCD.locate(3, 10); |
ajorgih3 | 6:fbaee888e5ea | 480 | uLCD.printf("Press 'B2'\n"); |
ajorgih3 | 6:fbaee888e5ea | 481 | uLCD.locate(3, 11); |
ajorgih3 | 6:fbaee888e5ea | 482 | uLCD.printf("to continue!\n"); |
ajorgih3 | 3:bb6f73642f01 | 483 | |
ajorgih3 | 6:fbaee888e5ea | 484 | do { |
ajorgih3 | 6:fbaee888e5ea | 485 | input = read_inputs(); |
ajorgih3 | 6:fbaee888e5ea | 486 | } while(input.b2); |
ajorgih3 | 6:fbaee888e5ea | 487 | uLCD.filled_rectangle(0, 0, 255, 255, BLACK); |
ajorgih3 | 7:7ab2f4b09196 | 488 | |
DCchico | 1:10330bce85cb | 489 | } |
DCchico | 1:10330bce85cb | 490 | |
ajorgih3 | 5:5953ca12205d | 491 | void harmful_items2() { |
ajorgih3 | 6:fbaee888e5ea | 492 | int u = 58; |
ajorgih3 | 5:5953ca12205d | 493 | int v = 56; |
ajorgih3 | 5:5953ca12205d | 494 | |
ajorgih3 | 6:fbaee888e5ea | 495 | uLCD.filled_rectangle(0, 9, 127, 14, 0xD2691E); // Top |
ajorgih3 | 6:fbaee888e5ea | 496 | uLCD.filled_rectangle(0, 13, 2, 114, 0xD2691E); // Left |
ajorgih3 | 6:fbaee888e5ea | 497 | uLCD.filled_rectangle(0, 114, 127, 117, 0xD2691E); // Bottom |
ajorgih3 | 6:fbaee888e5ea | 498 | uLCD.filled_rectangle(124, 14, 127, 117, 0xD2691E); // Right |
ajorgih3 | 5:5953ca12205d | 499 | |
ajorgih3 | 6:fbaee888e5ea | 500 | uLCD.text_width(1); |
ajorgih3 | 6:fbaee888e5ea | 501 | uLCD.text_height(1); |
ajorgih3 | 6:fbaee888e5ea | 502 | uLCD.locate(2, 3); |
ajorgih3 | 6:fbaee888e5ea | 503 | uLCD.color(0xFFA500); |
ajorgih3 | 6:fbaee888e5ea | 504 | uLCD.printf("HARMFUL ITEMS++"); |
ajorgih3 | 5:5953ca12205d | 505 | |
ajorgih3 | 6:fbaee888e5ea | 506 | uLCD.text_width(1); |
ajorgih3 | 6:fbaee888e5ea | 507 | uLCD.text_height(1); |
ajorgih3 | 6:fbaee888e5ea | 508 | uLCD.locate(4, 4); |
ajorgih3 | 6:fbaee888e5ea | 509 | uLCD.color(0xFFFFFF); |
ajorgih3 | 6:fbaee888e5ea | 510 | uLCD.printf("SLOWFLAKES"); |
ajorgih3 | 5:5953ca12205d | 511 | |
ajorgih3 | 6:fbaee888e5ea | 512 | uLCD.text_width(1); |
ajorgih3 | 6:fbaee888e5ea | 513 | uLCD.text_height(1); |
ajorgih3 | 6:fbaee888e5ea | 514 | uLCD.locate(4, 5); |
ajorgih3 | 6:fbaee888e5ea | 515 | uLCD.color(0xFFFFFF); |
ajorgih3 | 6:fbaee888e5ea | 516 | uLCD.printf("LIFETAKER"); |
ajorgih3 | 5:5953ca12205d | 517 | |
ajorgih3 | 6:fbaee888e5ea | 518 | uLCD.text_width(1); |
ajorgih3 | 6:fbaee888e5ea | 519 | uLCD.text_height(1); |
ajorgih3 | 6:fbaee888e5ea | 520 | uLCD.locate(4, 6); |
ajorgih3 | 6:fbaee888e5ea | 521 | uLCD.color(0xFFFFFF); |
ajorgih3 | 6:fbaee888e5ea | 522 | uLCD.printf("LIGHTSPEED"); |
ajorgih3 | 5:5953ca12205d | 523 | |
ajorgih3 | 6:fbaee888e5ea | 524 | draw_snowflake(u-22, v+11); |
ajorgih3 | 6:fbaee888e5ea | 525 | draw_sword(u, v+11); |
ajorgih3 | 6:fbaee888e5ea | 526 | draw_lightspeed(u+22, v+11); |
ajorgih3 | 5:5953ca12205d | 527 | |
ajorgih3 | 6:fbaee888e5ea | 528 | uLCD.textbackground_color(BLACK); |
ajorgih3 | 6:fbaee888e5ea | 529 | uLCD.color(0xFFFFFF); |
ajorgih3 | 6:fbaee888e5ea | 530 | uLCD.text_width(1); |
ajorgih3 | 6:fbaee888e5ea | 531 | uLCD.text_height(1); |
ajorgih3 | 6:fbaee888e5ea | 532 | uLCD.locate(3, 11); |
ajorgih3 | 6:fbaee888e5ea | 533 | uLCD.printf("Press 'B2'\n"); |
ajorgih3 | 6:fbaee888e5ea | 534 | uLCD.locate(3, 12); |
ajorgih3 | 6:fbaee888e5ea | 535 | uLCD.printf("to continue!\n"); |
ajorgih3 | 5:5953ca12205d | 536 | |
ajorgih3 | 6:fbaee888e5ea | 537 | do { |
ajorgih3 | 6:fbaee888e5ea | 538 | input = read_inputs(); |
ajorgih3 | 6:fbaee888e5ea | 539 | } while(input.b2); |
ajorgih3 | 6:fbaee888e5ea | 540 | uLCD.filled_rectangle(0, 0, 255, 255, BLACK); |
ajorgih3 | 5:5953ca12205d | 541 | } |
ajorgih3 | 5:5953ca12205d | 542 | |
ajorgih3 | 7:7ab2f4b09196 | 543 | void additional_info() { |
ajorgih3 | 7:7ab2f4b09196 | 544 | |
ajorgih3 | 7:7ab2f4b09196 | 545 | input = read_inputs(); |
ajorgih3 | 7:7ab2f4b09196 | 546 | |
ajorgih3 | 7:7ab2f4b09196 | 547 | uLCD.text_width(1); |
ajorgih3 | 7:7ab2f4b09196 | 548 | uLCD.text_height(1); |
ajorgih3 | 7:7ab2f4b09196 | 549 | uLCD.locate(1, 3); |
ajorgih3 | 7:7ab2f4b09196 | 550 | uLCD.color(0xFFFFFF); |
ajorgih3 | 7:7ab2f4b09196 | 551 | uLCD.printf("B1: OTHER ITEMS!"); |
ajorgih3 | 7:7ab2f4b09196 | 552 | |
ajorgih3 | 7:7ab2f4b09196 | 553 | uLCD.text_width(1); |
ajorgih3 | 7:7ab2f4b09196 | 554 | uLCD.text_height(1); |
ajorgih3 | 7:7ab2f4b09196 | 555 | uLCD.locate(2, 6); |
ajorgih3 | 7:7ab2f4b09196 | 556 | uLCD.color(0xFFFFFF); |
ajorgih3 | 7:7ab2f4b09196 | 557 | uLCD.printf("B2: DIFFICULTY MODES!"); |
ajorgih3 | 7:7ab2f4b09196 | 558 | |
ajorgih3 | 7:7ab2f4b09196 | 559 | if (!input.b1) { |
ajorgih3 | 7:7ab2f4b09196 | 560 | harmful_items2(); |
ajorgih3 | 7:7ab2f4b09196 | 561 | } |
ajorgih3 | 7:7ab2f4b09196 | 562 | |
ajorgih3 | 7:7ab2f4b09196 | 563 | do { |
ajorgih3 | 7:7ab2f4b09196 | 564 | input = read_inputs(); |
ajorgih3 | 7:7ab2f4b09196 | 565 | } while(input.b3); |
ajorgih3 | 7:7ab2f4b09196 | 566 | |
ajorgih3 | 7:7ab2f4b09196 | 567 | uLCD.filled_rectangle(0, 0, 255, 255, BLACK); |
ajorgih3 | 7:7ab2f4b09196 | 568 | } |
ajorgih3 | 7:7ab2f4b09196 | 569 | |
ajorgih3 | 5:5953ca12205d | 570 | |
DCchico | 1:10330bce85cb | 571 | /** |
DCchico | 1:10330bce85cb | 572 | * Initialize the main world map. Add walls around the edges, interior chambers, |
DCchico | 1:10330bce85cb | 573 | * and plants in the background so you can see motion. |
DCchico | 1:10330bce85cb | 574 | */ |
DCchico | 1:10330bce85cb | 575 | void init_main_map() |
ajorgih3 | 3:bb6f73642f01 | 576 | { |
DCchico | 1:10330bce85cb | 577 | // "Random" plants |
ajorgih3 | 6:fbaee888e5ea | 578 | Map* map = set_active_map(0); |
ajorgih3 | 6:fbaee888e5ea | 579 | pc.printf("plants\r\n"); |
DCchico | 1:10330bce85cb | 580 | |
ajorgih3 | 6:fbaee888e5ea | 581 | add_sword(10, 10); |
ajorgih3 | 6:fbaee888e5ea | 582 | add_goodie(8, 4); |
ajorgih3 | 6:fbaee888e5ea | 583 | add_goodie(11, 3); |
ajorgih3 | 6:fbaee888e5ea | 584 | add_goodie(5, 3); |
ajorgih3 | 6:fbaee888e5ea | 585 | add_shield(8, 7); |
ajorgih3 | 6:fbaee888e5ea | 586 | add_life(14,15); |
ajorgih3 | 6:fbaee888e5ea | 587 | add_snowflake(20, 20); |
ajorgih3 | 6:fbaee888e5ea | 588 | add_plant(7, 19); |
ajorgih3 | 6:fbaee888e5ea | 589 | add_snake_head(5, 4); |
ajorgih3 | 6:fbaee888e5ea | 590 | add_goodie(16, 5); |
ajorgih3 | 6:fbaee888e5ea | 591 | add_lightspeed(15, 6); |
ajorgih3 | 6:fbaee888e5ea | 592 | add_goodie(7, 5); |
ajorgih3 | 7:7ab2f4b09196 | 593 | //add_reverse(18, 5); |
ajorgih3 | 7:7ab2f4b09196 | 594 | //add_blue_potion(20,5); |
ajorgih3 | 7:7ab2f4b09196 | 595 | add_red_potion(22, 5); |
ajorgih3 | 7:7ab2f4b09196 | 596 | add_goodie(27, 5); |
ajorgih3 | 7:7ab2f4b09196 | 597 | add_goodie(27, 4); |
ajorgih3 | 7:7ab2f4b09196 | 598 | add_goodie(27, 3); |
ajorgih3 | 7:7ab2f4b09196 | 599 | add_goodie(26, 3); |
ajorgih3 | 7:7ab2f4b09196 | 600 | add_goodie(25, 3); |
ajorgih3 | 7:7ab2f4b09196 | 601 | add_goodie(24, 3); |
ajorgih3 | 7:7ab2f4b09196 | 602 | add_blue_potion(8, 5); |
ajorgih3 | 7:7ab2f4b09196 | 603 | for (int i = 0; i < 40; i++) { |
ajorgih3 | 7:7ab2f4b09196 | 604 | add_goodie(i, 6); |
ajorgih3 | 7:7ab2f4b09196 | 605 | } |
ajorgih3 | 7:7ab2f4b09196 | 606 | |
ajorgih3 | 7:7ab2f4b09196 | 607 | |
ajorgih3 | 7:7ab2f4b09196 | 608 | |
ajorgih3 | 7:7ab2f4b09196 | 609 | |
ajorgih3 | 6:fbaee888e5ea | 610 | pc.printf("Adding walls!\r\n"); |
ajorgih3 | 6:fbaee888e5ea | 611 | add_wall(0, 0, HORIZONTAL, map_width()); |
ajorgih3 | 6:fbaee888e5ea | 612 | add_wall(0, map_height()-1, HORIZONTAL, map_width()); |
ajorgih3 | 6:fbaee888e5ea | 613 | add_wall(0, 0, VERTICAL, map_height()); |
ajorgih3 | 6:fbaee888e5ea | 614 | add_wall(map_width()-1, 0, VERTICAL, map_height()); |
ajorgih3 | 6:fbaee888e5ea | 615 | pc.printf("Walls done!\r\n"); |
DCchico | 1:10330bce85cb | 616 | |
ajorgih3 | 6:fbaee888e5ea | 617 | add_snake_head(snake.locations[0].x, snake.locations[0].y); |
ajorgih3 | 6:fbaee888e5ea | 618 | add_snake_body(snake.locations[1].x, snake.locations[1].y); |
ajorgih3 | 6:fbaee888e5ea | 619 | add_snake_tail(snake.locations[2].x, snake.locations[2].y); |
DCchico | 1:10330bce85cb | 620 | |
ajorgih3 | 6:fbaee888e5ea | 621 | pc.printf("Add extra chamber\r\n"); |
ajorgih3 | 6:fbaee888e5ea | 622 | add_wall(30, 0, VERTICAL, 10); |
ajorgih3 | 6:fbaee888e5ea | 623 | add_wall(30, 10, HORIZONTAL, 10); |
ajorgih3 | 6:fbaee888e5ea | 624 | add_wall(39, 0, VERTICAL, 10); |
ajorgih3 | 6:fbaee888e5ea | 625 | pc.printf("Added!\r\n"); |
ajorgih3 | 3:bb6f73642f01 | 626 | |
ajorgih3 | 3:bb6f73642f01 | 627 | |
DCchico | 1:10330bce85cb | 628 | |
DCchico | 1:10330bce85cb | 629 | |
DCchico | 1:10330bce85cb | 630 | // Add stairs to chamber (map 1) |
DCchico | 1:10330bce85cb | 631 | //add_stairs(15, 5, 1, 5, 5); |
DCchico | 1:10330bce85cb | 632 | |
DCchico | 1:10330bce85cb | 633 | // profile_hashtable(); |
ajorgih3 | 6:fbaee888e5ea | 634 | print_map(); |
DCchico | 1:10330bce85cb | 635 | } |
DCchico | 1:10330bce85cb | 636 | |
ajorgih3 | 5:5953ca12205d | 637 | void init_map_2() { |
ajorgih3 | 5:5953ca12205d | 638 | |
ajorgih3 | 6:fbaee888e5ea | 639 | Map* map = set_active_map(0); |
ajorgih3 | 5:5953ca12205d | 640 | |
ajorgih3 | 6:fbaee888e5ea | 641 | pc.printf("Adding walls!\r\n"); |
ajorgih3 | 6:fbaee888e5ea | 642 | add_blue_wall(0, 0, HORIZONTAL, map_width()); |
ajorgih3 | 6:fbaee888e5ea | 643 | add_blue_wall(0, map_height()-1, HORIZONTAL, map_width()); |
ajorgih3 | 6:fbaee888e5ea | 644 | add_blue_wall(0, 0, VERTICAL, map_height()); |
ajorgih3 | 6:fbaee888e5ea | 645 | add_blue_wall(map_width()-1, 0, VERTICAL, map_height()); |
ajorgih3 | 6:fbaee888e5ea | 646 | pc.printf("Walls done!\r\n"); |
ajorgih3 | 5:5953ca12205d | 647 | |
ajorgih3 | 3:bb6f73642f01 | 648 | } |
ajorgih3 | 3:bb6f73642f01 | 649 | |
ajorgih3 | 5:5953ca12205d | 650 | void go_right2() { |
ajorgih3 | 6:fbaee888e5ea | 651 | add_nothing(snake.tail_x, snake.tail_y); |
ajorgih3 | 5:5953ca12205d | 652 | // previous coordinate of the snake head which will be used by the body |
ajorgih3 | 6:fbaee888e5ea | 653 | int previousX = snake.head_x; |
ajorgih3 | 6:fbaee888e5ea | 654 | int previousY = snake.head_y; |
ajorgih3 | 5:5953ca12205d | 655 | //int tempPreviousX = previousX; |
ajorgih3 | 5:5953ca12205d | 656 | //int tempPreviousY = previousY; |
ajorgih3 | 6:fbaee888e5ea | 657 | pc.printf("previousX: %d, previousY: %d\n", previousX, previousY); |
ajorgih3 | 3:bb6f73642f01 | 658 | |
ajorgih3 | 5:5953ca12205d | 659 | // try this |
ajorgih3 | 6:fbaee888e5ea | 660 | for (int i = 0; i < bodyLength; i++) { |
ajorgih3 | 6:fbaee888e5ea | 661 | pc.printf("Loop Number: %d\n", i); |
ajorgih3 | 3:bb6f73642f01 | 662 | |
ajorgih3 | 6:fbaee888e5ea | 663 | add_snake_body(previousX, previousY); // adds snake body to the head //7, 5 |
ajorgih3 | 6:fbaee888e5ea | 664 | pc.printf("previousX: %d, previousY: %d\n", previousX, previousY); |
ajorgih3 | 3:bb6f73642f01 | 665 | |
ajorgih3 | 6:fbaee888e5ea | 666 | snake.body_x = previousX; // updates the coordinates of the snake body with the previous head |
ajorgih3 | 6:fbaee888e5ea | 667 | snake.body_y = previousY; // snake body is now 7, 5 |
ajorgih3 | 4:697e1120f821 | 668 | |
ajorgih3 | 6:fbaee888e5ea | 669 | pc.printf("snake_body_x: %d, snake_body_y: %d\n", snake.body_x, snake.body_y); |
ajorgih3 | 6:fbaee888e5ea | 670 | pc.printf("snake.locations[%d].x: %d, snake.locations[%d].x: %d\n", i, snake.locations[i].x, i, snake.locations[i].y); |
ajorgih3 | 4:697e1120f821 | 671 | |
ajorgih3 | 6:fbaee888e5ea | 672 | previousX = snake.locations[i].x; // previous location of the body to previousX |
ajorgih3 | 6:fbaee888e5ea | 673 | previousY = snake.locations[i].y; // and previousY //6,5 |
ajorgih3 | 5:5953ca12205d | 674 | |
ajorgih3 | 6:fbaee888e5ea | 675 | pc.printf("previousX: %d, previousY: %d\n", previousX, previousY); |
ajorgih3 | 5:5953ca12205d | 676 | |
ajorgih3 | 6:fbaee888e5ea | 677 | snake.locations[i].x = snake.body_x; // updates the snake locations with the new values |
ajorgih3 | 6:fbaee888e5ea | 678 | snake.locations[i].y = snake.body_y; |
ajorgih3 | 4:697e1120f821 | 679 | |
ajorgih3 | 6:fbaee888e5ea | 680 | pc.printf("snake.locations[%d].x: %d, snake.locations[%d].x: %d\n", i, snake.locations[i].x, i, snake.locations[i].y); |
ajorgih3 | 6:fbaee888e5ea | 681 | } |
ajorgih3 | 5:5953ca12205d | 682 | |
ajorgih3 | 6:fbaee888e5ea | 683 | snake.tail_x = previousX; |
ajorgih3 | 6:fbaee888e5ea | 684 | snake.tail_y = previousY; |
ajorgih3 | 6:fbaee888e5ea | 685 | add_snake_tail(snake.tail_x, snake.tail_y); |
ajorgih3 | 4:697e1120f821 | 686 | |
ajorgih3 | 5:5953ca12205d | 687 | // update the head |
ajorgih3 | 6:fbaee888e5ea | 688 | snake.head_x = snake.head_x + 1; |
ajorgih3 | 6:fbaee888e5ea | 689 | snake.head_y = snake.head_y + 0; |
ajorgih3 | 6:fbaee888e5ea | 690 | add_snake_head(snake.head_x, snake.head_y); // correct |
ajorgih3 | 6:fbaee888e5ea | 691 | |
ajorgih3 | 6:fbaee888e5ea | 692 | if (speedCounter <= 50 && speedCounter != 0) { |
ajorgih3 | 6:fbaee888e5ea | 693 | speedCounter--; |
ajorgih3 | 6:fbaee888e5ea | 694 | return; |
ajorgih3 | 6:fbaee888e5ea | 695 | } |
ajorgih3 | 7:7ab2f4b09196 | 696 | if (slowflakeCounter <= 20 && slowflakeCounter != 0) { |
ajorgih3 | 7:7ab2f4b09196 | 697 | slowflakeCounter--; |
ajorgih3 | 7:7ab2f4b09196 | 698 | wait(1); |
ajorgih3 | 7:7ab2f4b09196 | 699 | return; |
ajorgih3 | 7:7ab2f4b09196 | 700 | } |
ajorgih3 | 3:bb6f73642f01 | 701 | |
ajorgih3 | 6:fbaee888e5ea | 702 | wait(0.2); |
ajorgih3 | 3:bb6f73642f01 | 703 | } |
ajorgih3 | 3:bb6f73642f01 | 704 | |
ajorgih3 | 5:5953ca12205d | 705 | void go_up2() { |
ajorgih3 | 6:fbaee888e5ea | 706 | add_nothing(snake.tail_x, snake.tail_y); |
ajorgih3 | 5:5953ca12205d | 707 | // previous coordinate of the snake head which will be used by the body |
ajorgih3 | 6:fbaee888e5ea | 708 | int previousX = snake.head_x; |
ajorgih3 | 6:fbaee888e5ea | 709 | int previousY = snake.head_y; |
ajorgih3 | 5:5953ca12205d | 710 | //int tempPreviousX = previousX; |
ajorgih3 | 5:5953ca12205d | 711 | //int tempPreviousY = previousY; |
ajorgih3 | 6:fbaee888e5ea | 712 | pc.printf("previousX: %d, previousY: %d\n", previousX, previousY); |
ajorgih3 | 4:697e1120f821 | 713 | |
ajorgih3 | 5:5953ca12205d | 714 | // try this |
ajorgih3 | 6:fbaee888e5ea | 715 | for (int i = 0; i < bodyLength; i++) { |
ajorgih3 | 6:fbaee888e5ea | 716 | pc.printf("Loop Number: %d\n", i); |
ajorgih3 | 5:5953ca12205d | 717 | |
ajorgih3 | 6:fbaee888e5ea | 718 | add_snake_body(previousX, previousY); // adds snake body to the head //7, 5 |
ajorgih3 | 6:fbaee888e5ea | 719 | pc.printf("previousX: %d, previousY: %d\n", previousX, previousY); |
ajorgih3 | 5:5953ca12205d | 720 | |
ajorgih3 | 6:fbaee888e5ea | 721 | snake.body_x = previousX; // updates the coordinates of the snake body with the previous head |
ajorgih3 | 6:fbaee888e5ea | 722 | snake.body_y = previousY; // snake body is now 7, 5 |
ajorgih3 | 5:5953ca12205d | 723 | |
ajorgih3 | 6:fbaee888e5ea | 724 | pc.printf("snake_body_x: %d, snake_body_y: %d\n", snake.body_x, snake.body_y); |
ajorgih3 | 6:fbaee888e5ea | 725 | pc.printf("snake.locations[%d].x: %d, snake.locations[%d].x: %d\n", i, snake.locations[i].x, i, snake.locations[i].y); |
ajorgih3 | 5:5953ca12205d | 726 | |
ajorgih3 | 6:fbaee888e5ea | 727 | previousX = snake.locations[i].x; // previous location of the body to previousX |
ajorgih3 | 6:fbaee888e5ea | 728 | previousY = snake.locations[i].y; // and previousY //6,5 |
ajorgih3 | 5:5953ca12205d | 729 | |
ajorgih3 | 6:fbaee888e5ea | 730 | pc.printf("previousX: %d, previousY: %d\n", previousX, previousY); |
ajorgih3 | 5:5953ca12205d | 731 | |
ajorgih3 | 6:fbaee888e5ea | 732 | snake.locations[i].x = snake.body_x; // updates the snake locations with the new values |
ajorgih3 | 6:fbaee888e5ea | 733 | snake.locations[i].y = snake.body_y; |
ajorgih3 | 5:5953ca12205d | 734 | |
ajorgih3 | 6:fbaee888e5ea | 735 | pc.printf("snake.locations[%d].x: %d, snake.locations[%d].x: %d\n", i, snake.locations[i].x, i, snake.locations[i].y); |
ajorgih3 | 6:fbaee888e5ea | 736 | } |
ajorgih3 | 5:5953ca12205d | 737 | |
ajorgih3 | 6:fbaee888e5ea | 738 | snake.tail_x = previousX; |
ajorgih3 | 6:fbaee888e5ea | 739 | snake.tail_y = previousY; |
ajorgih3 | 6:fbaee888e5ea | 740 | add_snake_tail(snake.tail_x, snake.tail_y); |
ajorgih3 | 4:697e1120f821 | 741 | |
ajorgih3 | 5:5953ca12205d | 742 | // update the head |
ajorgih3 | 6:fbaee888e5ea | 743 | snake.head_x = snake.head_x + 0; |
ajorgih3 | 6:fbaee888e5ea | 744 | snake.head_y = snake.head_y - 1; |
ajorgih3 | 6:fbaee888e5ea | 745 | add_snake_head(snake.head_x, snake.head_y); // correct |
ajorgih3 | 6:fbaee888e5ea | 746 | |
ajorgih3 | 6:fbaee888e5ea | 747 | if (speedCounter <= 50 && speedCounter != 0) { |
ajorgih3 | 6:fbaee888e5ea | 748 | speedCounter--; |
ajorgih3 | 6:fbaee888e5ea | 749 | return; |
ajorgih3 | 6:fbaee888e5ea | 750 | } |
ajorgih3 | 7:7ab2f4b09196 | 751 | if (slowflakeCounter <= 20 && slowflakeCounter != 0) { |
ajorgih3 | 7:7ab2f4b09196 | 752 | slowflakeCounter--; |
ajorgih3 | 7:7ab2f4b09196 | 753 | wait(1); |
ajorgih3 | 7:7ab2f4b09196 | 754 | return; |
ajorgih3 | 7:7ab2f4b09196 | 755 | } |
ajorgih3 | 5:5953ca12205d | 756 | |
ajorgih3 | 6:fbaee888e5ea | 757 | wait(0.2); |
ajorgih3 | 4:697e1120f821 | 758 | } |
ajorgih3 | 4:697e1120f821 | 759 | |
ajorgih3 | 5:5953ca12205d | 760 | void go_down2() { |
ajorgih3 | 6:fbaee888e5ea | 761 | add_nothing(snake.tail_x, snake.tail_y); |
ajorgih3 | 5:5953ca12205d | 762 | // previous coordinate of the snake head which will be used by the body |
ajorgih3 | 6:fbaee888e5ea | 763 | int previousX = snake.head_x; |
ajorgih3 | 6:fbaee888e5ea | 764 | int previousY = snake.head_y; |
ajorgih3 | 5:5953ca12205d | 765 | //int tempPreviousX = previousX; |
ajorgih3 | 5:5953ca12205d | 766 | //int tempPreviousY = previousY; |
ajorgih3 | 6:fbaee888e5ea | 767 | pc.printf("previousX: %d, previousY: %d\n", previousX, previousY); |
ajorgih3 | 4:697e1120f821 | 768 | |
ajorgih3 | 5:5953ca12205d | 769 | // try this |
ajorgih3 | 6:fbaee888e5ea | 770 | for (int i = 0; i < bodyLength; i++) { |
ajorgih3 | 6:fbaee888e5ea | 771 | pc.printf("Loop Number: %d\n", i); |
ajorgih3 | 5:5953ca12205d | 772 | |
ajorgih3 | 6:fbaee888e5ea | 773 | add_snake_body(previousX, previousY); // adds snake body to the head //7, 5 |
ajorgih3 | 6:fbaee888e5ea | 774 | pc.printf("previousX: %d, previousY: %d\n", previousX, previousY); |
ajorgih3 | 5:5953ca12205d | 775 | |
ajorgih3 | 6:fbaee888e5ea | 776 | snake.body_x = previousX; // updates the coordinates of the snake body with the previous head |
ajorgih3 | 6:fbaee888e5ea | 777 | snake.body_y = previousY; // snake body is now 7, 5 |
ajorgih3 | 5:5953ca12205d | 778 | |
ajorgih3 | 6:fbaee888e5ea | 779 | pc.printf("snake_body_x: %d, snake_body_y: %d\n", snake.body_x, snake.body_y); |
ajorgih3 | 6:fbaee888e5ea | 780 | pc.printf("snake.locations[%d].x: %d, snake.locations[%d].x: %d\n", i, snake.locations[i].x, i, snake.locations[i].y); |
ajorgih3 | 5:5953ca12205d | 781 | |
ajorgih3 | 6:fbaee888e5ea | 782 | previousX = snake.locations[i].x; // previous location of the body to previousX |
ajorgih3 | 6:fbaee888e5ea | 783 | previousY = snake.locations[i].y; // and previousY //6,5 |
ajorgih3 | 4:697e1120f821 | 784 | |
ajorgih3 | 6:fbaee888e5ea | 785 | pc.printf("previousX: %d, previousY: %d\n", previousX, previousY); |
ajorgih3 | 5:5953ca12205d | 786 | |
ajorgih3 | 6:fbaee888e5ea | 787 | snake.locations[i].x = snake.body_x; // updates the snake locations with the new values |
ajorgih3 | 6:fbaee888e5ea | 788 | snake.locations[i].y = snake.body_y; |
ajorgih3 | 5:5953ca12205d | 789 | |
ajorgih3 | 6:fbaee888e5ea | 790 | pc.printf("snake.locations[%d].x: %d, snake.locations[%d].x: %d\n", i, snake.locations[i].x, i, snake.locations[i].y); |
ajorgih3 | 6:fbaee888e5ea | 791 | } |
ajorgih3 | 5:5953ca12205d | 792 | |
ajorgih3 | 6:fbaee888e5ea | 793 | snake.tail_x = previousX; |
ajorgih3 | 6:fbaee888e5ea | 794 | snake.tail_y = previousY; |
ajorgih3 | 6:fbaee888e5ea | 795 | add_snake_tail(snake.tail_x, snake.tail_y); |
ajorgih3 | 5:5953ca12205d | 796 | |
ajorgih3 | 5:5953ca12205d | 797 | // update the head |
ajorgih3 | 6:fbaee888e5ea | 798 | snake.head_x = snake.head_x + 0; |
ajorgih3 | 6:fbaee888e5ea | 799 | snake.head_y = snake.head_y + 1; |
ajorgih3 | 6:fbaee888e5ea | 800 | add_snake_head(snake.head_x, snake.head_y); // correct |
ajorgih3 | 6:fbaee888e5ea | 801 | |
ajorgih3 | 6:fbaee888e5ea | 802 | if (speedCounter <= 50 && speedCounter != 0) { |
ajorgih3 | 6:fbaee888e5ea | 803 | speedCounter--; |
ajorgih3 | 6:fbaee888e5ea | 804 | return; |
ajorgih3 | 6:fbaee888e5ea | 805 | } |
ajorgih3 | 7:7ab2f4b09196 | 806 | |
ajorgih3 | 7:7ab2f4b09196 | 807 | if (slowflakeCounter <= 20 && slowflakeCounter != 0) { |
ajorgih3 | 7:7ab2f4b09196 | 808 | slowflakeCounter--; |
ajorgih3 | 7:7ab2f4b09196 | 809 | wait(1); |
ajorgih3 | 7:7ab2f4b09196 | 810 | return; |
ajorgih3 | 7:7ab2f4b09196 | 811 | } |
ajorgih3 | 5:5953ca12205d | 812 | |
ajorgih3 | 6:fbaee888e5ea | 813 | wait(0.2); |
ajorgih3 | 4:697e1120f821 | 814 | } |
ajorgih3 | 4:697e1120f821 | 815 | |
ajorgih3 | 5:5953ca12205d | 816 | void go_left2() { |
ajorgih3 | 7:7ab2f4b09196 | 817 | |
ajorgih3 | 7:7ab2f4b09196 | 818 | if (get_here(snake.head_x - 1, snake.head_y)->walkable) { |
ajorgih3 | 7:7ab2f4b09196 | 819 | return; |
ajorgih3 | 7:7ab2f4b09196 | 820 | } |
ajorgih3 | 7:7ab2f4b09196 | 821 | |
ajorgih3 | 6:fbaee888e5ea | 822 | add_nothing(snake.tail_x, snake.tail_y); |
ajorgih3 | 5:5953ca12205d | 823 | // previous coordinate of the snake head which will be used by the body |
ajorgih3 | 6:fbaee888e5ea | 824 | int previousX = snake.head_x; |
ajorgih3 | 6:fbaee888e5ea | 825 | int previousY = snake.head_y; |
ajorgih3 | 5:5953ca12205d | 826 | //int tempPreviousX = previousX; |
ajorgih3 | 5:5953ca12205d | 827 | //int tempPreviousY = previousY; |
ajorgih3 | 6:fbaee888e5ea | 828 | pc.printf("previousX: %d, previousY: %d\n", previousX, previousY); |
ajorgih3 | 4:697e1120f821 | 829 | |
ajorgih3 | 5:5953ca12205d | 830 | // try this |
ajorgih3 | 6:fbaee888e5ea | 831 | for (int i = 0; i < bodyLength; i++) { |
ajorgih3 | 6:fbaee888e5ea | 832 | pc.printf("Loop Number: %d\n", i); |
ajorgih3 | 5:5953ca12205d | 833 | |
ajorgih3 | 6:fbaee888e5ea | 834 | add_snake_body(previousX, previousY); // adds snake body to the head //7, 5 |
ajorgih3 | 6:fbaee888e5ea | 835 | pc.printf("previousX: %d, previousY: %d\n", previousX, previousY); |
ajorgih3 | 5:5953ca12205d | 836 | |
ajorgih3 | 6:fbaee888e5ea | 837 | snake.body_x = previousX; // updates the coordinates of the snake body with the previous head |
ajorgih3 | 6:fbaee888e5ea | 838 | snake.body_y = previousY; // snake body is now 7, 5 |
ajorgih3 | 5:5953ca12205d | 839 | |
ajorgih3 | 6:fbaee888e5ea | 840 | pc.printf("snake_body_x: %d, snake_body_y: %d\n", snake.body_x, snake.body_y); |
ajorgih3 | 6:fbaee888e5ea | 841 | pc.printf("snake.locations[%d].x: %d, snake.locations[%d].x: %d\n", i, snake.locations[i].x, i, snake.locations[i].y); |
ajorgih3 | 5:5953ca12205d | 842 | |
ajorgih3 | 6:fbaee888e5ea | 843 | previousX = snake.locations[i].x; // previous location of the body to previousX |
ajorgih3 | 6:fbaee888e5ea | 844 | previousY = snake.locations[i].y; // and previousY //6,5 |
ajorgih3 | 5:5953ca12205d | 845 | |
ajorgih3 | 6:fbaee888e5ea | 846 | pc.printf("previousX: %d, previousY: %d\n", previousX, previousY); |
ajorgih3 | 5:5953ca12205d | 847 | |
ajorgih3 | 6:fbaee888e5ea | 848 | snake.locations[i].x = snake.body_x; // updates the snake locations with the new values |
ajorgih3 | 6:fbaee888e5ea | 849 | snake.locations[i].y = snake.body_y; |
ajorgih3 | 5:5953ca12205d | 850 | |
ajorgih3 | 6:fbaee888e5ea | 851 | pc.printf("snake.locations[%d].x: %d, snake.locations[%d].x: %d\n", i, snake.locations[i].x, i, snake.locations[i].y); |
ajorgih3 | 6:fbaee888e5ea | 852 | } |
ajorgih3 | 5:5953ca12205d | 853 | |
ajorgih3 | 6:fbaee888e5ea | 854 | snake.tail_x = previousX; |
ajorgih3 | 6:fbaee888e5ea | 855 | snake.tail_y = previousY; |
ajorgih3 | 6:fbaee888e5ea | 856 | add_snake_tail(snake.tail_x, snake.tail_y); |
ajorgih3 | 4:697e1120f821 | 857 | |
ajorgih3 | 5:5953ca12205d | 858 | // update the head |
ajorgih3 | 6:fbaee888e5ea | 859 | snake.head_x = snake.head_x - 1; |
ajorgih3 | 6:fbaee888e5ea | 860 | snake.head_y = snake.head_y + 0; |
ajorgih3 | 6:fbaee888e5ea | 861 | add_snake_head(snake.head_x, snake.head_y); // correct |
ajorgih3 | 6:fbaee888e5ea | 862 | |
ajorgih3 | 6:fbaee888e5ea | 863 | if (speedCounter <= 50 && speedCounter != 0) { |
ajorgih3 | 6:fbaee888e5ea | 864 | speedCounter--; |
ajorgih3 | 6:fbaee888e5ea | 865 | return; |
ajorgih3 | 6:fbaee888e5ea | 866 | } |
ajorgih3 | 7:7ab2f4b09196 | 867 | |
ajorgih3 | 7:7ab2f4b09196 | 868 | if (slowflakeCounter <= 20 && slowflakeCounter != 0) { |
ajorgih3 | 7:7ab2f4b09196 | 869 | slowflakeCounter--; |
ajorgih3 | 7:7ab2f4b09196 | 870 | wait(1); |
ajorgih3 | 7:7ab2f4b09196 | 871 | return; |
ajorgih3 | 7:7ab2f4b09196 | 872 | } |
ajorgih3 | 4:697e1120f821 | 873 | |
ajorgih3 | 6:fbaee888e5ea | 874 | wait(0.2); |
ajorgih3 | 4:697e1120f821 | 875 | |
ajorgih3 | 3:bb6f73642f01 | 876 | } |
ajorgih3 | 3:bb6f73642f01 | 877 | |
ajorgih3 | 3:bb6f73642f01 | 878 | |
ajorgih3 | 3:bb6f73642f01 | 879 | int update_game(int action) |
ajorgih3 | 3:bb6f73642f01 | 880 | { |
ajorgih3 | 6:fbaee888e5ea | 881 | snake.head_px = snake.head_x; |
ajorgih3 | 6:fbaee888e5ea | 882 | snake.body_px = snake.body_x; |
ajorgih3 | 6:fbaee888e5ea | 883 | snake.tail_px = snake.tail_x; |
ajorgih3 | 6:fbaee888e5ea | 884 | snake.head_py = snake.head_y; |
ajorgih3 | 6:fbaee888e5ea | 885 | snake.body_py = snake.body_y; |
ajorgih3 | 6:fbaee888e5ea | 886 | snake.tail_py = snake.tail_y; |
ajorgih3 | 5:5953ca12205d | 887 | |
ajorgih3 | 5:5953ca12205d | 888 | //snake.locations[0].x = snake.body_x; |
ajorgih3 | 5:5953ca12205d | 889 | //snake.locations[0].y = snake.body_y; |
ajorgih3 | 3:bb6f73642f01 | 890 | |
ajorgih3 | 7:7ab2f4b09196 | 891 | if (score == 20) { |
ajorgih3 | 7:7ab2f4b09196 | 892 | draw_game(WIN_GAME); |
ajorgih3 | 7:7ab2f4b09196 | 893 | } |
ajorgih3 | 7:7ab2f4b09196 | 894 | |
ajorgih3 | 7:7ab2f4b09196 | 895 | |
ajorgih3 | 7:7ab2f4b09196 | 896 | //pc.printf("Shield Counter: %d\n", shieldCounter); |
ajorgih3 | 6:fbaee888e5ea | 897 | switch(action) { |
ajorgih3 | 3:bb6f73642f01 | 898 | |
ajorgih3 | 6:fbaee888e5ea | 899 | case GO_RIGHT: |
ajorgih3 | 6:fbaee888e5ea | 900 | nextHead = get_east(snake.head_x, snake.head_y); |
ajorgih3 | 6:fbaee888e5ea | 901 | pc.printf("GO RIGHT\n"); |
ajorgih3 | 7:7ab2f4b09196 | 902 | if (nextHead->walkable && nextHead->type != LIFE && nextHead->type != GOODIE && nextHead->type != SWORD && nextHead->type != REVERSE && nextHead->type != LIGHTSPEED && nextHead->type != SHIELD && nextHead->type != SNOWFLAKE && nextHead->type != BLUEPOTION && nextHead->type !=REDPOTION && nextHead->type != BLUEPOTION) { |
ajorgih3 | 6:fbaee888e5ea | 903 | pc.printf("Before:\n"); |
ajorgih3 | 6:fbaee888e5ea | 904 | pc.printf("head_x: %d, head_y: %d\n", snake.head_x, snake.head_y); |
ajorgih3 | 6:fbaee888e5ea | 905 | pc.printf("body_x: %d, body_y: %d\n", snake.body_x, snake.body_y); |
ajorgih3 | 6:fbaee888e5ea | 906 | pc.printf("tail_x: %d, tail_y: %d\n", snake.tail_x, snake.tail_y); |
ajorgih3 | 6:fbaee888e5ea | 907 | pc.printf("reverseCounter: %d\n\n", reverseCounter); |
ajorgih3 | 7:7ab2f4b09196 | 908 | pc.printf("speedCounter: %d\n\n", speedCounter); |
ajorgih3 | 7:7ab2f4b09196 | 909 | pc.printf("shieldCounter: %d\n\n", shieldCounter); |
ajorgih3 | 7:7ab2f4b09196 | 910 | pc.printf("slowflakeCounter: %d", slowflakeCounter); |
ajorgih3 | 7:7ab2f4b09196 | 911 | pc.printf("blueCounter: %d\n", blueCounter); |
ajorgih3 | 7:7ab2f4b09196 | 912 | pc.printf("redCounter: %d", redCounter); |
ajorgih3 | 6:fbaee888e5ea | 913 | if (reverseCounter == 0) { |
ajorgih3 | 6:fbaee888e5ea | 914 | go_right2(); |
ajorgih3 | 6:fbaee888e5ea | 915 | } |
ajorgih3 | 6:fbaee888e5ea | 916 | if (reverseCounter <= 20 && reverseCounter != 0) { |
ajorgih3 | 6:fbaee888e5ea | 917 | go_left2(); |
ajorgih3 | 7:7ab2f4b09196 | 918 | pc.printf("reverseCounter: %d", reverseCounter); |
ajorgih3 | 6:fbaee888e5ea | 919 | reverseCounter--; |
ajorgih3 | 6:fbaee888e5ea | 920 | } |
ajorgih3 | 5:5953ca12205d | 921 | //draw_snake_head(snake.head_pi, snake.head_pj); |
ajorgih3 | 5:5953ca12205d | 922 | //draw_snake_body(snake.body_pi, snake.body_pj); |
ajorgih3 | 5:5953ca12205d | 923 | //draw_snake_tail(snake.tail_pi, snake.tail_pj); |
ajorgih3 | 6:fbaee888e5ea | 924 | updateY(); |
ajorgih3 | 6:fbaee888e5ea | 925 | pc.printf("After:\n"); |
ajorgih3 | 6:fbaee888e5ea | 926 | pc.printf("head_x: %d, head_y: %d\n", snake.head_x, snake.head_y); |
ajorgih3 | 6:fbaee888e5ea | 927 | pc.printf("body_x: %d, body_y: %d\n", snake.body_x, snake.body_y); |
ajorgih3 | 6:fbaee888e5ea | 928 | pc.printf("tail_x: %d, tail_y: %d\n", snake.tail_x, snake.tail_y); |
ajorgih3 | 6:fbaee888e5ea | 929 | if (shieldCounter <= 15 && shieldCounter != 0) { |
ajorgih3 | 6:fbaee888e5ea | 930 | shieldCounter--; |
ajorgih3 | 6:fbaee888e5ea | 931 | } |
ajorgih3 | 7:7ab2f4b09196 | 932 | if (blueCounter <= 20 && blueCounter != 0) { |
ajorgih3 | 7:7ab2f4b09196 | 933 | blueCounter--; |
ajorgih3 | 7:7ab2f4b09196 | 934 | } |
ajorgih3 | 7:7ab2f4b09196 | 935 | if (redCounter <= 20 && redCounter != 0) { |
ajorgih3 | 7:7ab2f4b09196 | 936 | redCounter--; |
ajorgih3 | 7:7ab2f4b09196 | 937 | } |
ajorgih3 | 6:fbaee888e5ea | 938 | } |
ajorgih3 | 4:697e1120f821 | 939 | |
ajorgih3 | 6:fbaee888e5ea | 940 | if (!nextHead->walkable && invincibility == false) { |
ajorgih3 | 6:fbaee888e5ea | 941 | if (shieldCounter == 0) { |
ajorgih3 | 4:697e1120f821 | 942 | if (lives == 0) { |
ajorgih3 | 6:fbaee888e5ea | 943 | draw_game(GAME_OVER); |
ajorgih3 | 4:697e1120f821 | 944 | } |
ajorgih3 | 4:697e1120f821 | 945 | else { |
ajorgih3 | 6:fbaee888e5ea | 946 | lives--; |
ajorgih3 | 6:fbaee888e5ea | 947 | } |
ajorgih3 | 4:697e1120f821 | 948 | } |
ajorgih3 | 6:fbaee888e5ea | 949 | } |
ajorgih3 | 6:fbaee888e5ea | 950 | |
ajorgih3 | 6:fbaee888e5ea | 951 | if (nextHead->type == LIFE) { |
ajorgih3 | 5:5953ca12205d | 952 | lives += 1; |
ajorgih3 | 5:5953ca12205d | 953 | add_nothing(snake.head_x + 1, snake.head_y); |
ajorgih3 | 6:fbaee888e5ea | 954 | } |
ajorgih3 | 4:697e1120f821 | 955 | |
ajorgih3 | 6:fbaee888e5ea | 956 | if (nextHead->type == GOODIE) { |
ajorgih3 | 7:7ab2f4b09196 | 957 | if (redCounter == 0) { |
ajorgih3 | 4:697e1120f821 | 958 | score++; |
ajorgih3 | 7:7ab2f4b09196 | 959 | } |
ajorgih3 | 7:7ab2f4b09196 | 960 | |
ajorgih3 | 4:697e1120f821 | 961 | map_erase(snake.head_x, snake.head_y); |
ajorgih3 | 5:5953ca12205d | 962 | add_nothing(snake.head_x + 1, snake.head_y); |
ajorgih3 | 5:5953ca12205d | 963 | |
ajorgih3 | 7:7ab2f4b09196 | 964 | if (blueCounter == 0) { |
ajorgih3 | 5:5953ca12205d | 965 | // if the snake is straight right |
ajorgih3 | 5:5953ca12205d | 966 | if ((snake.body_x - 1) == (snake.tail_x)) { |
ajorgih3 | 6:fbaee888e5ea | 967 | add_snake_body(snake.body_x - 1, snake.body_y); |
ajorgih3 | 6:fbaee888e5ea | 968 | add_snake_tail(snake.tail_x - 1, snake.tail_y); |
ajorgih3 | 5:5953ca12205d | 969 | } |
ajorgih3 | 5:5953ca12205d | 970 | |
ajorgih3 | 5:5953ca12205d | 971 | // if the snake's tail is on top of the body |
ajorgih3 | 5:5953ca12205d | 972 | if ((snake.body_y - 1) == snake.tail_y) { |
ajorgih3 | 6:fbaee888e5ea | 973 | add_snake_body(snake.body_x, snake.body_y - 1); |
ajorgih3 | 6:fbaee888e5ea | 974 | add_snake_tail(snake.tail_x, snake.tail_y - 1); |
ajorgih3 | 5:5953ca12205d | 975 | } |
ajorgih3 | 5:5953ca12205d | 976 | |
ajorgih3 | 5:5953ca12205d | 977 | // if the snake's tail is below the body |
ajorgih3 | 5:5953ca12205d | 978 | if ((snake.body_y + 1) == snake.tail_y) { |
ajorgih3 | 6:fbaee888e5ea | 979 | add_snake_body(snake.body_x, snake.body_y + 1); |
ajorgih3 | 6:fbaee888e5ea | 980 | add_snake_tail(snake.tail_x, snake.tail_y + 1); |
ajorgih3 | 5:5953ca12205d | 981 | } |
ajorgih3 | 5:5953ca12205d | 982 | |
ajorgih3 | 5:5953ca12205d | 983 | // this places a new body coordinate before the main body, this is go right function |
ajorgih3 | 5:5953ca12205d | 984 | for (int i = 0; i < SNAKE_MAX_LENGTH; i++) { |
ajorgih3 | 6:fbaee888e5ea | 985 | if (snake.locations[i].x == 0 && snake.locations[i].y == 0) { |
ajorgih3 | 5:5953ca12205d | 986 | |
ajorgih3 | 5:5953ca12205d | 987 | // assuming that the snake is all the way to the right |
ajorgih3 | 6:fbaee888e5ea | 988 | if ((snake.body_x - 1) == snake.tail_x) { |
ajorgih3 | 6:fbaee888e5ea | 989 | snake.locations[i].x = snake.body_x - 1; |
ajorgih3 | 6:fbaee888e5ea | 990 | snake.locations[i].y = snake.body_y; |
ajorgih3 | 6:fbaee888e5ea | 991 | pc.printf("snake.locations[%d].x: %d, snake.locations[%d].y: %d\n", i, snake.locations[i].x, i, snake.locations[i].y); |
ajorgih3 | 6:fbaee888e5ea | 992 | bodyLength++; |
ajorgih3 | 6:fbaee888e5ea | 993 | pc.printf("body length: %d\n", bodyLength); |
ajorgih3 | 6:fbaee888e5ea | 994 | pc.printf("tail_x: %d, tail_y: %d\n", snake.tail_x, snake.tail_y); |
ajorgih3 | 6:fbaee888e5ea | 995 | snake.tail_x = snake.tail_x - 1; |
ajorgih3 | 6:fbaee888e5ea | 996 | snake.tail_y = snake.tail_y; |
ajorgih3 | 6:fbaee888e5ea | 997 | pc.printf("tail_x: %d, tail_y: %d\n", snake.tail_x, snake.tail_y); |
ajorgih3 | 6:fbaee888e5ea | 998 | } |
ajorgih3 | 5:5953ca12205d | 999 | |
ajorgih3 | 5:5953ca12205d | 1000 | // tail is over the body |
ajorgih3 | 6:fbaee888e5ea | 1001 | if ((snake.body_y - 1) == snake.tail_y) { |
ajorgih3 | 6:fbaee888e5ea | 1002 | snake.locations[i].x = snake.body_x; |
ajorgih3 | 6:fbaee888e5ea | 1003 | snake.locations[i].y = snake.body_y - 1; |
ajorgih3 | 6:fbaee888e5ea | 1004 | pc.printf("snake.locations[%d].x: %d, snake.locations[%d].y: %d\n", i, snake.locations[i].x, i, snake.locations[i].y); |
ajorgih3 | 6:fbaee888e5ea | 1005 | bodyLength++; |
ajorgih3 | 6:fbaee888e5ea | 1006 | pc.printf("body length: %d\n", bodyLength); |
ajorgih3 | 6:fbaee888e5ea | 1007 | pc.printf("tail_x: %d, tail_y: %d\n", snake.tail_x, snake.tail_y); |
ajorgih3 | 6:fbaee888e5ea | 1008 | snake.tail_x = snake.tail_x; |
ajorgih3 | 6:fbaee888e5ea | 1009 | snake.tail_y = snake.tail_y - 1; |
ajorgih3 | 6:fbaee888e5ea | 1010 | pc.printf("tail_x: %d, tail_y: %d\n", snake.tail_x, snake.tail_y); |
ajorgih3 | 6:fbaee888e5ea | 1011 | } |
ajorgih3 | 5:5953ca12205d | 1012 | |
ajorgih3 | 5:5953ca12205d | 1013 | //assuming that the body is on top of the tail |
ajorgih3 | 6:fbaee888e5ea | 1014 | if ((snake.body_y + 1) == snake.tail_y) { |
ajorgih3 | 6:fbaee888e5ea | 1015 | snake.locations[i].x = snake.body_x; |
ajorgih3 | 6:fbaee888e5ea | 1016 | snake.locations[i].y = snake.body_y + 1; |
ajorgih3 | 6:fbaee888e5ea | 1017 | pc.printf("snake.locations[%d].x: %d, snake.locations[%d].y: %d\n", i, snake.locations[i].x, i, snake.locations[i].y); |
ajorgih3 | 6:fbaee888e5ea | 1018 | bodyLength++; |
ajorgih3 | 6:fbaee888e5ea | 1019 | pc.printf("body length: %d\n", bodyLength); |
ajorgih3 | 6:fbaee888e5ea | 1020 | pc.printf("tail_x: %d, tail_y: %d\n", snake.tail_x, snake.tail_y); |
ajorgih3 | 6:fbaee888e5ea | 1021 | snake.tail_x = snake.tail_x; |
ajorgih3 | 6:fbaee888e5ea | 1022 | snake.tail_y = snake.tail_y + 1; |
ajorgih3 | 6:fbaee888e5ea | 1023 | pc.printf("tail_x: %d, tail_y: %d\n", snake.tail_x, snake.tail_y); |
ajorgih3 | 6:fbaee888e5ea | 1024 | } |
ajorgih3 | 5:5953ca12205d | 1025 | |
ajorgih3 | 6:fbaee888e5ea | 1026 | break; |
ajorgih3 | 6:fbaee888e5ea | 1027 | } |
ajorgih3 | 6:fbaee888e5ea | 1028 | pc.printf("i: %d\n", i); |
ajorgih3 | 5:5953ca12205d | 1029 | } |
ajorgih3 | 6:fbaee888e5ea | 1030 | } |
ajorgih3 | 7:7ab2f4b09196 | 1031 | } |
ajorgih3 | 4:697e1120f821 | 1032 | |
ajorgih3 | 6:fbaee888e5ea | 1033 | if (nextHead->type == SNOWFLAKE) { |
ajorgih3 | 7:7ab2f4b09196 | 1034 | slowflakeCounter = 20; |
ajorgih3 | 4:697e1120f821 | 1035 | map_erase(snake.head_x, snake.head_y); |
ajorgih3 | 7:7ab2f4b09196 | 1036 | add_nothing(snake.head_x + 1, snake.head_y); |
ajorgih3 | 6:fbaee888e5ea | 1037 | } |
ajorgih3 | 4:697e1120f821 | 1038 | |
ajorgih3 | 6:fbaee888e5ea | 1039 | if (nextHead->type == SWORD) { |
ajorgih3 | 7:7ab2f4b09196 | 1040 | if (lives == 0 && shieldCounter == 0) { |
ajorgih3 | 6:fbaee888e5ea | 1041 | draw_game(GAME_OVER); |
ajorgih3 | 4:697e1120f821 | 1042 | } |
ajorgih3 | 4:697e1120f821 | 1043 | else { |
ajorgih3 | 7:7ab2f4b09196 | 1044 | if (shieldCounter == 0) { |
ajorgih3 | 7:7ab2f4b09196 | 1045 | lives--; |
ajorgih3 | 7:7ab2f4b09196 | 1046 | } |
ajorgih3 | 4:697e1120f821 | 1047 | } |
ajorgih3 | 4:697e1120f821 | 1048 | map_erase(snake.head_x, snake.head_y); |
ajorgih3 | 6:fbaee888e5ea | 1049 | add_nothing(snake.head_x + 1, snake.head_y); |
ajorgih3 | 6:fbaee888e5ea | 1050 | } |
ajorgih3 | 6:fbaee888e5ea | 1051 | |
ajorgih3 | 6:fbaee888e5ea | 1052 | if (nextHead->type == REVERSE) { |
ajorgih3 | 6:fbaee888e5ea | 1053 | reverseCounter = 20; |
ajorgih3 | 4:697e1120f821 | 1054 | map_erase(snake.head_x, snake.head_y); |
ajorgih3 | 6:fbaee888e5ea | 1055 | add_nothing(snake.head_x + 1, snake.head_y); |
ajorgih3 | 6:fbaee888e5ea | 1056 | } |
ajorgih3 | 6:fbaee888e5ea | 1057 | |
ajorgih3 | 6:fbaee888e5ea | 1058 | if (nextHead->type == LIGHTSPEED) { |
ajorgih3 | 6:fbaee888e5ea | 1059 | speedCounter = 50; |
ajorgih3 | 4:697e1120f821 | 1060 | map_erase(snake.head_x, snake.head_y); |
ajorgih3 | 6:fbaee888e5ea | 1061 | add_nothing(snake.head_x + 1, snake.head_y); |
ajorgih3 | 6:fbaee888e5ea | 1062 | } |
ajorgih3 | 6:fbaee888e5ea | 1063 | |
ajorgih3 | 6:fbaee888e5ea | 1064 | if (nextHead->type == SHIELD) { |
ajorgih3 | 6:fbaee888e5ea | 1065 | shieldCounter = 15; |
ajorgih3 | 6:fbaee888e5ea | 1066 | map_erase(snake.head_x, snake.head_y); |
ajorgih3 | 6:fbaee888e5ea | 1067 | add_nothing(snake.head_x + 1, snake.head_y); |
ajorgih3 | 6:fbaee888e5ea | 1068 | } |
ajorgih3 | 7:7ab2f4b09196 | 1069 | |
ajorgih3 | 7:7ab2f4b09196 | 1070 | if (nextHead->type == REDPOTION) { |
ajorgih3 | 7:7ab2f4b09196 | 1071 | redCounter = 20; |
ajorgih3 | 7:7ab2f4b09196 | 1072 | map_erase(snake.head_x, snake.head_y); |
ajorgih3 | 7:7ab2f4b09196 | 1073 | add_nothing(snake.head_x + 1, snake.head_y); |
ajorgih3 | 7:7ab2f4b09196 | 1074 | } |
ajorgih3 | 7:7ab2f4b09196 | 1075 | |
ajorgih3 | 7:7ab2f4b09196 | 1076 | if (nextHead->type == BLUEPOTION) { |
ajorgih3 | 7:7ab2f4b09196 | 1077 | blueCounter = 20; |
ajorgih3 | 7:7ab2f4b09196 | 1078 | map_erase(snake.head_x, snake.head_y); |
ajorgih3 | 7:7ab2f4b09196 | 1079 | add_nothing(snake.head_x + 1, snake.head_y); |
ajorgih3 | 7:7ab2f4b09196 | 1080 | } |
ajorgih3 | 7:7ab2f4b09196 | 1081 | |
ajorgih3 | 6:fbaee888e5ea | 1082 | break; |
ajorgih3 | 4:697e1120f821 | 1083 | |
ajorgih3 | 6:fbaee888e5ea | 1084 | case GO_LEFT: |
ajorgih3 | 6:fbaee888e5ea | 1085 | nextHead = get_west(snake.head_x, snake.head_y); |
ajorgih3 | 6:fbaee888e5ea | 1086 | pc.printf("GO LEFT\n"); |
ajorgih3 | 7:7ab2f4b09196 | 1087 | if (nextHead->walkable && nextHead->type != LIFE && nextHead->type != GOODIE && nextHead->type != SWORD && nextHead->type != REVERSE && nextHead->type != LIGHTSPEED && nextHead->type != SHIELD && nextHead->type != SNOWFLAKE && nextHead->type != BLUEPOTION && nextHead->type != REDPOTION) { |
ajorgih3 | 6:fbaee888e5ea | 1088 | pc.printf("Before:\n"); |
ajorgih3 | 6:fbaee888e5ea | 1089 | pc.printf("head_x: %d, head_y: %d\n", snake.head_x, snake.head_y); |
ajorgih3 | 6:fbaee888e5ea | 1090 | pc.printf("body_x: %d, body_y: %d\n", snake.body_x, snake.body_y); |
ajorgih3 | 6:fbaee888e5ea | 1091 | pc.printf("tail_x: %d, tail_y: %d\n", snake.tail_x, snake.tail_y); |
ajorgih3 | 7:7ab2f4b09196 | 1092 | pc.printf("reverseCounter: %d\n\n", reverseCounter); |
ajorgih3 | 7:7ab2f4b09196 | 1093 | pc.printf("speedCounter: %d\n\n", speedCounter); |
ajorgih3 | 7:7ab2f4b09196 | 1094 | pc.printf("shieldCounter: %d\n\n", shieldCounter); |
ajorgih3 | 7:7ab2f4b09196 | 1095 | pc.printf("slowflakeCounter: %d", slowflakeCounter); |
ajorgih3 | 7:7ab2f4b09196 | 1096 | pc.printf("blueCounter: %d", blueCounter); |
ajorgih3 | 7:7ab2f4b09196 | 1097 | pc.printf("redCounter: %d", redCounter); |
ajorgih3 | 6:fbaee888e5ea | 1098 | if (reverseCounter == 0) { |
ajorgih3 | 6:fbaee888e5ea | 1099 | go_left2(); |
ajorgih3 | 6:fbaee888e5ea | 1100 | } |
ajorgih3 | 6:fbaee888e5ea | 1101 | if (reverseCounter <= 20 && reverseCounter != 0) { |
ajorgih3 | 7:7ab2f4b09196 | 1102 | go_right2(); |
ajorgih3 | 7:7ab2f4b09196 | 1103 | pc.printf("reverseCounter: %d", reverseCounter); |
ajorgih3 | 7:7ab2f4b09196 | 1104 | reverseCounter--; |
ajorgih3 | 6:fbaee888e5ea | 1105 | } |
ajorgih3 | 5:5953ca12205d | 1106 | //draw_snake_head(snake.head_pi, snake.head_pj); |
ajorgih3 | 5:5953ca12205d | 1107 | //draw_snake_body(snake.body_pi, snake.body_pj); |
ajorgih3 | 5:5953ca12205d | 1108 | //draw_snake_tail(snake.tail_pi, snake.tail_pj); |
ajorgih3 | 6:fbaee888e5ea | 1109 | updateY(); |
ajorgih3 | 6:fbaee888e5ea | 1110 | pc.printf("After:\n"); |
ajorgih3 | 6:fbaee888e5ea | 1111 | pc.printf("head_x: %d, head_y: %d\n", snake.head_x, snake.head_y); |
ajorgih3 | 6:fbaee888e5ea | 1112 | pc.printf("body_x: %d, body_y: %d\n", snake.body_x, snake.body_y); |
ajorgih3 | 6:fbaee888e5ea | 1113 | pc.printf("tail_x: %d, tail_y: %d\n", snake.tail_x, snake.tail_y); |
ajorgih3 | 6:fbaee888e5ea | 1114 | if (shieldCounter <= 15 && shieldCounter != 0) { |
ajorgih3 | 6:fbaee888e5ea | 1115 | shieldCounter--; |
ajorgih3 | 6:fbaee888e5ea | 1116 | } |
ajorgih3 | 7:7ab2f4b09196 | 1117 | if (blueCounter <= 20 && blueCounter != 0) { |
ajorgih3 | 7:7ab2f4b09196 | 1118 | blueCounter--; |
ajorgih3 | 7:7ab2f4b09196 | 1119 | } |
ajorgih3 | 7:7ab2f4b09196 | 1120 | if (redCounter <= 20 && redCounter != 0) { |
ajorgih3 | 7:7ab2f4b09196 | 1121 | redCounter--; |
ajorgih3 | 7:7ab2f4b09196 | 1122 | } |
ajorgih3 | 6:fbaee888e5ea | 1123 | } |
ajorgih3 | 4:697e1120f821 | 1124 | |
ajorgih3 | 6:fbaee888e5ea | 1125 | if (!nextHead->walkable && invincibility == false) { |
ajorgih3 | 6:fbaee888e5ea | 1126 | if (shieldCounter == 0) { |
ajorgih3 | 4:697e1120f821 | 1127 | if (lives == 0) { |
ajorgih3 | 6:fbaee888e5ea | 1128 | draw_game(GAME_OVER); |
ajorgih3 | 4:697e1120f821 | 1129 | } |
ajorgih3 | 4:697e1120f821 | 1130 | else { |
ajorgih3 | 6:fbaee888e5ea | 1131 | lives--; |
ajorgih3 | 6:fbaee888e5ea | 1132 | } |
ajorgih3 | 4:697e1120f821 | 1133 | } |
ajorgih3 | 6:fbaee888e5ea | 1134 | } |
ajorgih3 | 6:fbaee888e5ea | 1135 | |
ajorgih3 | 6:fbaee888e5ea | 1136 | if (nextHead->type == LIFE) { |
ajorgih3 | 4:697e1120f821 | 1137 | lives++; |
ajorgih3 | 4:697e1120f821 | 1138 | map_erase(snake.head_x, snake.head_y); |
ajorgih3 | 6:fbaee888e5ea | 1139 | add_nothing(snake.head_x-1, snake.head_y); |
ajorgih3 | 6:fbaee888e5ea | 1140 | } |
ajorgih3 | 4:697e1120f821 | 1141 | |
ajorgih3 | 6:fbaee888e5ea | 1142 | if (nextHead->type == GOODIE) { |
ajorgih3 | 7:7ab2f4b09196 | 1143 | if (redCounter == 0) { |
ajorgih3 | 4:697e1120f821 | 1144 | score++; |
ajorgih3 | 7:7ab2f4b09196 | 1145 | } |
ajorgih3 | 7:7ab2f4b09196 | 1146 | |
ajorgih3 | 4:697e1120f821 | 1147 | map_erase(snake.head_x, snake.head_y); |
ajorgih3 | 7:7ab2f4b09196 | 1148 | add_nothing(snake.head_x - 1, snake.head_y); // eat the goodie |
ajorgih3 | 5:5953ca12205d | 1149 | |
ajorgih3 | 7:7ab2f4b09196 | 1150 | if (blueCounter == 0) { |
ajorgih3 | 5:5953ca12205d | 1151 | if ((snake.body_x + 1) == (snake.tail_x)) { |
ajorgih3 | 6:fbaee888e5ea | 1152 | add_nothing(snake.head_x - 1, snake.head_y); // eat the goodie |
ajorgih3 | 6:fbaee888e5ea | 1153 | add_snake_body(snake.body_x + 1, snake.body_y); |
ajorgih3 | 6:fbaee888e5ea | 1154 | add_snake_tail(snake.tail_x + 1, snake.tail_y); |
ajorgih3 | 5:5953ca12205d | 1155 | } |
ajorgih3 | 5:5953ca12205d | 1156 | |
ajorgih3 | 5:5953ca12205d | 1157 | if ((snake.body_y - 1) == snake.tail_y) { |
ajorgih3 | 6:fbaee888e5ea | 1158 | add_nothing(snake.head_x - 1, snake.head_y); // eat the goodie |
ajorgih3 | 6:fbaee888e5ea | 1159 | add_snake_body(snake.body_x, snake.body_y - 1); |
ajorgih3 | 6:fbaee888e5ea | 1160 | add_snake_tail(snake.tail_x, snake.tail_y - 1); |
ajorgih3 | 5:5953ca12205d | 1161 | } |
ajorgih3 | 5:5953ca12205d | 1162 | |
ajorgih3 | 5:5953ca12205d | 1163 | if ((snake.body_y + 1) == snake.tail_y) { |
ajorgih3 | 6:fbaee888e5ea | 1164 | add_nothing(snake.head_x - 1, snake.head_y); // eat the goodie |
ajorgih3 | 6:fbaee888e5ea | 1165 | add_snake_body(snake.body_x, snake.body_y + 1); |
ajorgih3 | 6:fbaee888e5ea | 1166 | add_snake_tail(snake.tail_x, snake.tail_y + 1); |
ajorgih3 | 5:5953ca12205d | 1167 | } |
ajorgih3 | 5:5953ca12205d | 1168 | |
ajorgih3 | 5:5953ca12205d | 1169 | // this places a new body coordinate before the main body, this is go right function |
ajorgih3 | 5:5953ca12205d | 1170 | for (int i = 0; i < SNAKE_MAX_LENGTH; i++) { |
ajorgih3 | 6:fbaee888e5ea | 1171 | if (snake.locations[i].x == 0 && snake.locations[i].y == 0) { |
ajorgih3 | 5:5953ca12205d | 1172 | |
ajorgih3 | 6:fbaee888e5ea | 1173 | if ((snake.body_x + 1) == snake.tail_x) { |
ajorgih3 | 6:fbaee888e5ea | 1174 | snake.locations[i].x = snake.body_x + 1; |
ajorgih3 | 6:fbaee888e5ea | 1175 | snake.locations[i].y = snake.body_y; |
ajorgih3 | 6:fbaee888e5ea | 1176 | pc.printf("snake.locations[%d].x: %d, snake.locations[%d].y: %d\n", i, snake.locations[i].x, i, snake.locations[i].y); |
ajorgih3 | 6:fbaee888e5ea | 1177 | bodyLength++; |
ajorgih3 | 6:fbaee888e5ea | 1178 | pc.printf("body length: %d\n", bodyLength); |
ajorgih3 | 6:fbaee888e5ea | 1179 | pc.printf("tail_x: %d, tail_y: %d\n", snake.tail_x, snake.tail_y); |
ajorgih3 | 6:fbaee888e5ea | 1180 | snake.tail_x = snake.tail_x + 1; |
ajorgih3 | 6:fbaee888e5ea | 1181 | snake.tail_y = snake.tail_y; |
ajorgih3 | 6:fbaee888e5ea | 1182 | pc.printf("tail_x: %d, tail_y: %d\n", snake.tail_x, snake.tail_y); |
ajorgih3 | 6:fbaee888e5ea | 1183 | } |
ajorgih3 | 5:5953ca12205d | 1184 | |
ajorgih3 | 6:fbaee888e5ea | 1185 | if ((snake.body_y - 1) == snake.tail_y) { |
ajorgih3 | 6:fbaee888e5ea | 1186 | snake.locations[i].x = snake.body_x; |
ajorgih3 | 6:fbaee888e5ea | 1187 | snake.locations[i].y = snake.body_y - 1; |
ajorgih3 | 6:fbaee888e5ea | 1188 | pc.printf("snake.locations[%d].x: %d, snake.locations[%d].y: %d\n", i, snake.locations[i].x, i, snake.locations[i].y); |
ajorgih3 | 6:fbaee888e5ea | 1189 | bodyLength++; |
ajorgih3 | 6:fbaee888e5ea | 1190 | pc.printf("body length: %d\n", bodyLength); |
ajorgih3 | 6:fbaee888e5ea | 1191 | pc.printf("tail_x: %d, tail_y: %d\n", snake.tail_x, snake.tail_y); |
ajorgih3 | 6:fbaee888e5ea | 1192 | snake.tail_x = snake.tail_x; |
ajorgih3 | 6:fbaee888e5ea | 1193 | snake.tail_y = snake.tail_y - 1; |
ajorgih3 | 6:fbaee888e5ea | 1194 | pc.printf("tail_x: %d, tail_y: %d\n", snake.tail_x, snake.tail_y); |
ajorgih3 | 6:fbaee888e5ea | 1195 | } |
ajorgih3 | 5:5953ca12205d | 1196 | |
ajorgih3 | 6:fbaee888e5ea | 1197 | if ((snake.body_y + 1) == snake.tail_y) { |
ajorgih3 | 6:fbaee888e5ea | 1198 | snake.locations[i].x = snake.body_x; |
ajorgih3 | 6:fbaee888e5ea | 1199 | snake.locations[i].y = snake.body_y + 1; |
ajorgih3 | 6:fbaee888e5ea | 1200 | pc.printf("snake.locations[%d].x: %d, snake.locations[%d].y: %d\n", i, snake.locations[i].x, i, snake.locations[i].y); |
ajorgih3 | 6:fbaee888e5ea | 1201 | bodyLength++; |
ajorgih3 | 6:fbaee888e5ea | 1202 | pc.printf("body length: %d\n", bodyLength); |
ajorgih3 | 6:fbaee888e5ea | 1203 | pc.printf("tail_x: %d, tail_y: %d\n", snake.tail_x, snake.tail_y); |
ajorgih3 | 6:fbaee888e5ea | 1204 | snake.tail_x = snake.tail_x; |
ajorgih3 | 6:fbaee888e5ea | 1205 | snake.tail_y = snake.tail_y + 1; |
ajorgih3 | 6:fbaee888e5ea | 1206 | pc.printf("tail_x: %d, tail_y: %d\n", snake.tail_x, snake.tail_y); |
ajorgih3 | 6:fbaee888e5ea | 1207 | } |
ajorgih3 | 5:5953ca12205d | 1208 | |
ajorgih3 | 6:fbaee888e5ea | 1209 | break; |
ajorgih3 | 6:fbaee888e5ea | 1210 | } |
ajorgih3 | 6:fbaee888e5ea | 1211 | pc.printf("i: %d\n", i); |
ajorgih3 | 5:5953ca12205d | 1212 | } |
ajorgih3 | 6:fbaee888e5ea | 1213 | } |
ajorgih3 | 7:7ab2f4b09196 | 1214 | } |
ajorgih3 | 7:7ab2f4b09196 | 1215 | |
ajorgih3 | 4:697e1120f821 | 1216 | |
ajorgih3 | 6:fbaee888e5ea | 1217 | if (nextHead->type == SNOWFLAKE) { |
ajorgih3 | 7:7ab2f4b09196 | 1218 | slowflakeCounter = 20; |
ajorgih3 | 4:697e1120f821 | 1219 | map_erase(snake.head_x, snake.head_y); |
ajorgih3 | 7:7ab2f4b09196 | 1220 | add_nothing(snake.head_x - 1, snake.head_y); |
ajorgih3 | 6:fbaee888e5ea | 1221 | } |
ajorgih3 | 4:697e1120f821 | 1222 | |
ajorgih3 | 7:7ab2f4b09196 | 1223 | if (nextHead->type == SWORD && shieldCounter == 0) { |
ajorgih3 | 4:697e1120f821 | 1224 | if (lives == 0) { |
ajorgih3 | 6:fbaee888e5ea | 1225 | draw_game(GAME_OVER); |
ajorgih3 | 4:697e1120f821 | 1226 | } |
ajorgih3 | 4:697e1120f821 | 1227 | else { |
ajorgih3 | 7:7ab2f4b09196 | 1228 | if (shieldCounter == 0) { |
ajorgih3 | 7:7ab2f4b09196 | 1229 | lives--; |
ajorgih3 | 7:7ab2f4b09196 | 1230 | } |
ajorgih3 | 4:697e1120f821 | 1231 | } |
ajorgih3 | 4:697e1120f821 | 1232 | map_erase(snake.head_x, snake.head_y); |
ajorgih3 | 6:fbaee888e5ea | 1233 | add_nothing(snake.head_x-1, snake.head_y); |
ajorgih3 | 6:fbaee888e5ea | 1234 | } |
ajorgih3 | 6:fbaee888e5ea | 1235 | |
ajorgih3 | 6:fbaee888e5ea | 1236 | if (nextHead->type == REVERSE) { |
ajorgih3 | 6:fbaee888e5ea | 1237 | reverseCounter = 20; |
ajorgih3 | 4:697e1120f821 | 1238 | map_erase(snake.head_x, snake.head_y); |
ajorgih3 | 6:fbaee888e5ea | 1239 | add_nothing(snake.head_x - 1, snake.head_y); |
ajorgih3 | 6:fbaee888e5ea | 1240 | } |
ajorgih3 | 6:fbaee888e5ea | 1241 | |
ajorgih3 | 6:fbaee888e5ea | 1242 | if (nextHead->type == LIGHTSPEED) { |
ajorgih3 | 6:fbaee888e5ea | 1243 | speedCounter = 50; |
ajorgih3 | 4:697e1120f821 | 1244 | map_erase(snake.head_x, snake.head_y); |
ajorgih3 | 6:fbaee888e5ea | 1245 | add_nothing(snake.head_x - 1, snake.head_y); |
ajorgih3 | 6:fbaee888e5ea | 1246 | } |
ajorgih3 | 6:fbaee888e5ea | 1247 | |
ajorgih3 | 6:fbaee888e5ea | 1248 | if (nextHead->type == SHIELD) { |
ajorgih3 | 6:fbaee888e5ea | 1249 | shieldCounter = 15; |
ajorgih3 | 6:fbaee888e5ea | 1250 | map_erase(snake.head_x, snake.head_y); |
ajorgih3 | 6:fbaee888e5ea | 1251 | add_nothing(snake.head_x - 1, snake.head_y); |
ajorgih3 | 6:fbaee888e5ea | 1252 | } |
ajorgih3 | 6:fbaee888e5ea | 1253 | |
ajorgih3 | 7:7ab2f4b09196 | 1254 | if (nextHead->type == REDPOTION) { |
ajorgih3 | 7:7ab2f4b09196 | 1255 | redCounter = 20; |
ajorgih3 | 7:7ab2f4b09196 | 1256 | map_erase(snake.head_x, snake.head_y); |
ajorgih3 | 7:7ab2f4b09196 | 1257 | add_nothing(snake.head_x - 1, snake.head_y); |
ajorgih3 | 7:7ab2f4b09196 | 1258 | } |
ajorgih3 | 7:7ab2f4b09196 | 1259 | |
ajorgih3 | 7:7ab2f4b09196 | 1260 | if (nextHead->type == BLUEPOTION) { |
ajorgih3 | 7:7ab2f4b09196 | 1261 | blueCounter = 20; |
ajorgih3 | 7:7ab2f4b09196 | 1262 | map_erase(snake.head_x, snake.head_y); |
ajorgih3 | 7:7ab2f4b09196 | 1263 | add_nothing(snake.head_x - 1, snake.head_y); |
ajorgih3 | 7:7ab2f4b09196 | 1264 | } |
ajorgih3 | 6:fbaee888e5ea | 1265 | break; |
ajorgih3 | 3:bb6f73642f01 | 1266 | |
ajorgih3 | 3:bb6f73642f01 | 1267 | |
ajorgih3 | 6:fbaee888e5ea | 1268 | case GO_UP: |
ajorgih3 | 6:fbaee888e5ea | 1269 | nextHead = get_north(snake.head_x, snake.head_y); |
ajorgih3 | 6:fbaee888e5ea | 1270 | pc.printf("GO UP\n"); |
ajorgih3 | 7:7ab2f4b09196 | 1271 | if (nextHead->walkable && nextHead->type != LIFE && nextHead->type != GOODIE && nextHead->type != SWORD && nextHead->type != REVERSE && nextHead->type != LIGHTSPEED && nextHead->type != SHIELD && nextHead->type != SNOWFLAKE && nextHead->type != BLUEPOTION && nextHead->type != REDPOTION) { |
ajorgih3 | 6:fbaee888e5ea | 1272 | pc.printf("Before:\n"); |
ajorgih3 | 6:fbaee888e5ea | 1273 | pc.printf("head_x: %d, head_y: %d\n", snake.head_x, snake.head_y); |
ajorgih3 | 6:fbaee888e5ea | 1274 | pc.printf("body_x: %d, body_y: %d\n", snake.body_x, snake.body_y); |
ajorgih3 | 6:fbaee888e5ea | 1275 | pc.printf("tail_x: %d, tail_y: %d\n", snake.tail_x, snake.tail_y); |
ajorgih3 | 7:7ab2f4b09196 | 1276 | pc.printf("reverseCounter: %d\n\n", reverseCounter); |
ajorgih3 | 7:7ab2f4b09196 | 1277 | pc.printf("speedCounter: %d\n\n", speedCounter); |
ajorgih3 | 7:7ab2f4b09196 | 1278 | pc.printf("shieldCounter: %d\n\n", shieldCounter); |
ajorgih3 | 7:7ab2f4b09196 | 1279 | pc.printf("slowflakeCounter: %d", slowflakeCounter); |
ajorgih3 | 7:7ab2f4b09196 | 1280 | pc.printf("blueCounter: %d", blueCounter); |
ajorgih3 | 7:7ab2f4b09196 | 1281 | pc.printf("redCounter: %d", redCounter); |
ajorgih3 | 6:fbaee888e5ea | 1282 | // reverse direction |
ajorgih3 | 6:fbaee888e5ea | 1283 | if (reverseCounter == 0) { |
ajorgih3 | 6:fbaee888e5ea | 1284 | go_up2(); |
ajorgih3 | 6:fbaee888e5ea | 1285 | } |
ajorgih3 | 6:fbaee888e5ea | 1286 | if (reverseCounter <= 20 && reverseCounter != 0) { |
ajorgih3 | 6:fbaee888e5ea | 1287 | go_down2(); |
ajorgih3 | 7:7ab2f4b09196 | 1288 | pc.printf("reverseCounter: %d", reverseCounter); |
ajorgih3 | 7:7ab2f4b09196 | 1289 | reverseCounter--; |
ajorgih3 | 6:fbaee888e5ea | 1290 | } |
ajorgih3 | 5:5953ca12205d | 1291 | //draw_snake_head(snake.head_pi, snake.head_pj); |
ajorgih3 | 5:5953ca12205d | 1292 | //draw_snake_body(snake.body_pi, snake.body_pj); |
ajorgih3 | 5:5953ca12205d | 1293 | //draw_snake_tail(snake.tail_pi, snake.tail_pj); |
ajorgih3 | 6:fbaee888e5ea | 1294 | updateY(); |
ajorgih3 | 6:fbaee888e5ea | 1295 | pc.printf("After:\n"); |
ajorgih3 | 6:fbaee888e5ea | 1296 | pc.printf("head_x: %d, head_y: %d\n", snake.head_x, snake.head_y); |
ajorgih3 | 6:fbaee888e5ea | 1297 | pc.printf("body_x: %d, body_y: %d\n", snake.body_x, snake.body_y); |
ajorgih3 | 6:fbaee888e5ea | 1298 | pc.printf("tail_x: %d, tail_y: %d\n", snake.tail_x, snake.tail_y); |
ajorgih3 | 6:fbaee888e5ea | 1299 | if (shieldCounter <= 15 && shieldCounter != 0) { |
ajorgih3 | 6:fbaee888e5ea | 1300 | shieldCounter--; |
ajorgih3 | 6:fbaee888e5ea | 1301 | } |
ajorgih3 | 7:7ab2f4b09196 | 1302 | if (blueCounter <= 20 && blueCounter != 0) { |
ajorgih3 | 7:7ab2f4b09196 | 1303 | blueCounter--; |
ajorgih3 | 7:7ab2f4b09196 | 1304 | } |
ajorgih3 | 7:7ab2f4b09196 | 1305 | if (redCounter <= 20 && redCounter != 0) { |
ajorgih3 | 7:7ab2f4b09196 | 1306 | redCounter--; |
ajorgih3 | 7:7ab2f4b09196 | 1307 | } |
ajorgih3 | 6:fbaee888e5ea | 1308 | } |
ajorgih3 | 3:bb6f73642f01 | 1309 | |
ajorgih3 | 6:fbaee888e5ea | 1310 | if (!nextHead->walkable && invincibility == false) { |
ajorgih3 | 6:fbaee888e5ea | 1311 | if (shieldCounter == 0) { |
ajorgih3 | 4:697e1120f821 | 1312 | if (lives == 0) { |
ajorgih3 | 6:fbaee888e5ea | 1313 | draw_game(GAME_OVER); |
ajorgih3 | 4:697e1120f821 | 1314 | } |
ajorgih3 | 4:697e1120f821 | 1315 | else { |
ajorgih3 | 6:fbaee888e5ea | 1316 | lives--; |
ajorgih3 | 6:fbaee888e5ea | 1317 | } |
ajorgih3 | 4:697e1120f821 | 1318 | } |
ajorgih3 | 6:fbaee888e5ea | 1319 | } |
ajorgih3 | 6:fbaee888e5ea | 1320 | |
ajorgih3 | 6:fbaee888e5ea | 1321 | if (nextHead->type == LIFE) { |
ajorgih3 | 4:697e1120f821 | 1322 | lives++; |
ajorgih3 | 4:697e1120f821 | 1323 | map_erase(snake.head_x, snake.head_y); |
ajorgih3 | 6:fbaee888e5ea | 1324 | add_nothing(snake.head_x, snake.head_y - 1); |
ajorgih3 | 6:fbaee888e5ea | 1325 | } |
ajorgih3 | 4:697e1120f821 | 1326 | |
ajorgih3 | 6:fbaee888e5ea | 1327 | if (nextHead->type == GOODIE) { |
ajorgih3 | 7:7ab2f4b09196 | 1328 | |
ajorgih3 | 7:7ab2f4b09196 | 1329 | if (redCounter == 0) { |
ajorgih3 | 4:697e1120f821 | 1330 | score++; |
ajorgih3 | 7:7ab2f4b09196 | 1331 | } |
ajorgih3 | 7:7ab2f4b09196 | 1332 | |
ajorgih3 | 4:697e1120f821 | 1333 | map_erase(snake.head_x, snake.head_y); |
ajorgih3 | 5:5953ca12205d | 1334 | add_nothing(snake.head_x, snake.head_y - 1); // eat the goodie |
ajorgih3 | 5:5953ca12205d | 1335 | |
ajorgih3 | 7:7ab2f4b09196 | 1336 | if (blueCounter == 0) { |
ajorgih3 | 5:5953ca12205d | 1337 | if ((snake.body_x - 1) == snake.tail_x) { |
ajorgih3 | 6:fbaee888e5ea | 1338 | add_snake_body(snake.body_x - 1, snake.body_y); |
ajorgih3 | 6:fbaee888e5ea | 1339 | add_snake_tail(snake.tail_x - 1, snake.tail_y); |
ajorgih3 | 5:5953ca12205d | 1340 | } |
ajorgih3 | 5:5953ca12205d | 1341 | |
ajorgih3 | 5:5953ca12205d | 1342 | if ((snake.body_x + 1) == snake.tail_x) { |
ajorgih3 | 6:fbaee888e5ea | 1343 | add_snake_body(snake.body_x + 1, snake.body_y); |
ajorgih3 | 6:fbaee888e5ea | 1344 | add_snake_tail(snake.tail_x + 1, snake.tail_y); |
ajorgih3 | 5:5953ca12205d | 1345 | } |
ajorgih3 | 5:5953ca12205d | 1346 | |
ajorgih3 | 5:5953ca12205d | 1347 | if ((snake.body_y + 1) == snake.tail_y) { |
ajorgih3 | 6:fbaee888e5ea | 1348 | add_snake_body(snake.body_x, snake.body_y + 1); |
ajorgih3 | 6:fbaee888e5ea | 1349 | add_snake_tail(snake.tail_x, snake.tail_y + 1); |
ajorgih3 | 5:5953ca12205d | 1350 | } |
ajorgih3 | 5:5953ca12205d | 1351 | |
ajorgih3 | 7:7ab2f4b09196 | 1352 | |
ajorgih3 | 5:5953ca12205d | 1353 | // this places a new body coordinate before the main body, this is go right function |
ajorgih3 | 5:5953ca12205d | 1354 | for (int i = 0; i < SNAKE_MAX_LENGTH; i++) { |
ajorgih3 | 6:fbaee888e5ea | 1355 | if (snake.locations[i].x == 0 && snake.locations[i].y == 0) { |
ajorgih3 | 5:5953ca12205d | 1356 | |
ajorgih3 | 5:5953ca12205d | 1357 | // if snake is upright |
ajorgih3 | 6:fbaee888e5ea | 1358 | if ((snake.body_y + 1) == snake.tail_y) { |
ajorgih3 | 6:fbaee888e5ea | 1359 | snake.locations[i].x = snake.body_x; |
ajorgih3 | 6:fbaee888e5ea | 1360 | snake.locations[i].y = snake.body_y + 1; // this stores the snake new body location into a non-filled array |
ajorgih3 | 5:5953ca12205d | 1361 | |
ajorgih3 | 6:fbaee888e5ea | 1362 | pc.printf("snake.locations[%d].x: %d, snake.locations[%d].y: %d\n", i, snake.locations[i].x, i, snake.locations[i].y); |
ajorgih3 | 6:fbaee888e5ea | 1363 | pc.printf("tail_x: %d, tail_y: %d\n", snake.tail_x, snake.tail_y); |
ajorgih3 | 5:5953ca12205d | 1364 | |
ajorgih3 | 6:fbaee888e5ea | 1365 | snake.tail_x = snake.tail_x; |
ajorgih3 | 6:fbaee888e5ea | 1366 | snake.tail_y = snake.tail_y + 1; // this updates the new tail location |
ajorgih3 | 6:fbaee888e5ea | 1367 | } |
ajorgih3 | 5:5953ca12205d | 1368 | |
ajorgih3 | 6:fbaee888e5ea | 1369 | if ((snake.body_x + 1) == snake.tail_x) { |
ajorgih3 | 6:fbaee888e5ea | 1370 | snake.locations[i].x = snake.body_x + 1; |
ajorgih3 | 6:fbaee888e5ea | 1371 | snake.locations[i].y = snake.body_y; // this stores the snake new body location into a non-filled array |
ajorgih3 | 5:5953ca12205d | 1372 | |
ajorgih3 | 6:fbaee888e5ea | 1373 | pc.printf("snake.locations[%d].x: %d, snake.locations[%d].y: %d\n", i, snake.locations[i].x, i, snake.locations[i].y); |
ajorgih3 | 6:fbaee888e5ea | 1374 | pc.printf("tail_x: %d, tail_y: %d\n", snake.tail_x, snake.tail_y); |
ajorgih3 | 5:5953ca12205d | 1375 | |
ajorgih3 | 6:fbaee888e5ea | 1376 | snake.tail_x = snake.tail_x + 1; |
ajorgih3 | 6:fbaee888e5ea | 1377 | snake.tail_y = snake.tail_y; // this updates the new tail location |
ajorgih3 | 6:fbaee888e5ea | 1378 | } |
ajorgih3 | 5:5953ca12205d | 1379 | |
ajorgih3 | 6:fbaee888e5ea | 1380 | if ((snake.body_x - 1) == snake.tail_x) { |
ajorgih3 | 6:fbaee888e5ea | 1381 | snake.locations[i].x = snake.body_x - 1; |
ajorgih3 | 6:fbaee888e5ea | 1382 | snake.locations[i].y = snake.body_y; // this stores the snake new body location into a non-filled array |
ajorgih3 | 5:5953ca12205d | 1383 | |
ajorgih3 | 6:fbaee888e5ea | 1384 | pc.printf("snake.locations[%d].x: %d, snake.locations[%d].y: %d\n", i, snake.locations[i].x, i, snake.locations[i].y); |
ajorgih3 | 6:fbaee888e5ea | 1385 | pc.printf("tail_x: %d, tail_y: %d\n", snake.tail_x, snake.tail_y); |
ajorgih3 | 5:5953ca12205d | 1386 | |
ajorgih3 | 6:fbaee888e5ea | 1387 | snake.tail_x = snake.tail_x - 1; |
ajorgih3 | 6:fbaee888e5ea | 1388 | snake.tail_y = snake.tail_y; // this updates the new tail location |
ajorgih3 | 6:fbaee888e5ea | 1389 | } |
ajorgih3 | 5:5953ca12205d | 1390 | |
ajorgih3 | 5:5953ca12205d | 1391 | |
ajorgih3 | 6:fbaee888e5ea | 1392 | pc.printf("tail_x: %d, tail_y: %d\n", snake.tail_x, snake.tail_y); |
ajorgih3 | 5:5953ca12205d | 1393 | |
ajorgih3 | 6:fbaee888e5ea | 1394 | bodyLength++; |
ajorgih3 | 5:5953ca12205d | 1395 | |
ajorgih3 | 6:fbaee888e5ea | 1396 | pc.printf("body length: %d\n", bodyLength); |
ajorgih3 | 6:fbaee888e5ea | 1397 | break; |
ajorgih3 | 6:fbaee888e5ea | 1398 | } |
ajorgih3 | 6:fbaee888e5ea | 1399 | pc.printf("i: %d\n", i); |
ajorgih3 | 5:5953ca12205d | 1400 | } |
ajorgih3 | 6:fbaee888e5ea | 1401 | } |
ajorgih3 | 7:7ab2f4b09196 | 1402 | } |
ajorgih3 | 4:697e1120f821 | 1403 | |
ajorgih3 | 6:fbaee888e5ea | 1404 | if (nextHead->type == SNOWFLAKE) { |
ajorgih3 | 7:7ab2f4b09196 | 1405 | slowflakeCounter = 20; |
ajorgih3 | 4:697e1120f821 | 1406 | map_erase(snake.head_x, snake.head_y); |
ajorgih3 | 7:7ab2f4b09196 | 1407 | add_nothing(snake.head_x - 1, snake.head_y); |
ajorgih3 | 6:fbaee888e5ea | 1408 | } |
ajorgih3 | 4:697e1120f821 | 1409 | |
ajorgih3 | 7:7ab2f4b09196 | 1410 | if (nextHead->type == SWORD && shieldCounter == 0) { |
ajorgih3 | 4:697e1120f821 | 1411 | if (lives == 0) { |
ajorgih3 | 6:fbaee888e5ea | 1412 | draw_game(GAME_OVER); |
ajorgih3 | 4:697e1120f821 | 1413 | } |
ajorgih3 | 4:697e1120f821 | 1414 | else { |
ajorgih3 | 7:7ab2f4b09196 | 1415 | if (shieldCounter == 0) { |
ajorgih3 | 7:7ab2f4b09196 | 1416 | lives--; |
ajorgih3 | 7:7ab2f4b09196 | 1417 | } |
ajorgih3 | 4:697e1120f821 | 1418 | } |
ajorgih3 | 4:697e1120f821 | 1419 | map_erase(snake.head_x, snake.head_y); |
ajorgih3 | 4:697e1120f821 | 1420 | add_nothing(snake.head_x, snake.head_y); |
ajorgih3 | 6:fbaee888e5ea | 1421 | } |
ajorgih3 | 4:697e1120f821 | 1422 | |
ajorgih3 | 6:fbaee888e5ea | 1423 | if (nextHead->type == REVERSE) { |
ajorgih3 | 6:fbaee888e5ea | 1424 | reverseCounter = 20; |
ajorgih3 | 6:fbaee888e5ea | 1425 | map_erase(snake.head_x, snake.head_y); |
ajorgih3 | 6:fbaee888e5ea | 1426 | add_nothing(snake.head_x, snake.head_y - 1); |
ajorgih3 | 6:fbaee888e5ea | 1427 | } |
ajorgih3 | 6:fbaee888e5ea | 1428 | |
ajorgih3 | 6:fbaee888e5ea | 1429 | if (nextHead->type == LIGHTSPEED) { |
ajorgih3 | 6:fbaee888e5ea | 1430 | speedCounter = 50; |
ajorgih3 | 4:697e1120f821 | 1431 | map_erase(snake.head_x, snake.head_y); |
ajorgih3 | 6:fbaee888e5ea | 1432 | add_nothing(snake.head_x, snake.head_y - 1); |
ajorgih3 | 6:fbaee888e5ea | 1433 | } |
ajorgih3 | 6:fbaee888e5ea | 1434 | |
ajorgih3 | 7:7ab2f4b09196 | 1435 | if (nextHead->type == SHIELD) { |
ajorgih3 | 6:fbaee888e5ea | 1436 | shieldCounter = 15; |
ajorgih3 | 4:697e1120f821 | 1437 | map_erase(snake.head_x, snake.head_y); |
ajorgih3 | 6:fbaee888e5ea | 1438 | add_nothing(snake.head_x, snake.head_y - 1); |
ajorgih3 | 6:fbaee888e5ea | 1439 | } |
ajorgih3 | 7:7ab2f4b09196 | 1440 | |
ajorgih3 | 7:7ab2f4b09196 | 1441 | if (nextHead->type == BLUEPOTION) { |
ajorgih3 | 7:7ab2f4b09196 | 1442 | blueCounter = 20; |
ajorgih3 | 7:7ab2f4b09196 | 1443 | map_erase(snake.head_x, snake.head_y); |
ajorgih3 | 7:7ab2f4b09196 | 1444 | add_nothing(snake.head_x, snake.head_y - 1); |
ajorgih3 | 7:7ab2f4b09196 | 1445 | } |
ajorgih3 | 7:7ab2f4b09196 | 1446 | if (nextHead->type == REDPOTION) { |
ajorgih3 | 7:7ab2f4b09196 | 1447 | redCounter = 20; |
ajorgih3 | 7:7ab2f4b09196 | 1448 | map_erase(snake.head_x, snake.head_y); |
ajorgih3 | 7:7ab2f4b09196 | 1449 | add_nothing(snake.head_x, snake.head_y - 1); |
ajorgih3 | 7:7ab2f4b09196 | 1450 | } |
ajorgih3 | 6:fbaee888e5ea | 1451 | break; |
ajorgih3 | 3:bb6f73642f01 | 1452 | |
ajorgih3 | 3:bb6f73642f01 | 1453 | |
ajorgih3 | 6:fbaee888e5ea | 1454 | case GO_DOWN: |
ajorgih3 | 6:fbaee888e5ea | 1455 | nextHead = get_south(snake.head_x, snake.head_y); |
ajorgih3 | 6:fbaee888e5ea | 1456 | pc.printf("GO DOWN\n"); |
ajorgih3 | 7:7ab2f4b09196 | 1457 | if (nextHead->walkable && nextHead->type != LIFE && nextHead->type != GOODIE && nextHead->type != SWORD && nextHead->type != REVERSE && nextHead->type != LIGHTSPEED && nextHead->type != SHIELD && nextHead->type != SNOWFLAKE && nextHead->type != BLUEPOTION && nextHead->type != REDPOTION) { |
ajorgih3 | 5:5953ca12205d | 1458 | pc.printf("Before:\n"); |
ajorgih3 | 6:fbaee888e5ea | 1459 | pc.printf("head_x: %d, head_y: %d\n", snake.head_x, snake.head_y); |
ajorgih3 | 6:fbaee888e5ea | 1460 | pc.printf("body_x: %d, body_y: %d\n", snake.body_x, snake.body_y); |
ajorgih3 | 6:fbaee888e5ea | 1461 | pc.printf("tail_x: %d, tail_y: %d\n", snake.tail_x, snake.tail_y); |
ajorgih3 | 7:7ab2f4b09196 | 1462 | pc.printf("reverseCounter: %d\n\n", reverseCounter); |
ajorgih3 | 7:7ab2f4b09196 | 1463 | pc.printf("speedCounter: %d\n\n", speedCounter); |
ajorgih3 | 7:7ab2f4b09196 | 1464 | pc.printf("shieldCounter: %d\n\n", shieldCounter); |
ajorgih3 | 7:7ab2f4b09196 | 1465 | pc.printf("slowflakeCounter: %d", slowflakeCounter); |
ajorgih3 | 7:7ab2f4b09196 | 1466 | pc.printf("blueCounter: %d", blueCounter); |
ajorgih3 | 7:7ab2f4b09196 | 1467 | pc.printf("redCounter: %d", redCounter); |
ajorgih3 | 6:fbaee888e5ea | 1468 | if (reverseCounter == 0) { |
ajorgih3 | 5:5953ca12205d | 1469 | go_down2(); |
ajorgih3 | 6:fbaee888e5ea | 1470 | } |
ajorgih3 | 6:fbaee888e5ea | 1471 | if (reverseCounter <= 20 && reverseCounter !=0) { |
ajorgih3 | 6:fbaee888e5ea | 1472 | go_up2(); |
ajorgih3 | 7:7ab2f4b09196 | 1473 | pc.printf("reverseCounter: %d", reverseCounter); |
ajorgih3 | 7:7ab2f4b09196 | 1474 | reverseCounter--; |
ajorgih3 | 6:fbaee888e5ea | 1475 | } |
ajorgih3 | 5:5953ca12205d | 1476 | //draw_snake_head(snake.head_pi, snake.head_pj); |
ajorgih3 | 5:5953ca12205d | 1477 | //draw_snake_body(snake.body_pi, snake.body_pj); |
ajorgih3 | 5:5953ca12205d | 1478 | //draw_snake_tail(snake.tail_pi, snake.tail_pj); |
ajorgih3 | 6:fbaee888e5ea | 1479 | updateY(); |
ajorgih3 | 5:5953ca12205d | 1480 | pc.printf("After:\n"); |
ajorgih3 | 6:fbaee888e5ea | 1481 | pc.printf("head_x: %d, head_y: %d\n", snake.head_x, snake.head_y); |
ajorgih3 | 6:fbaee888e5ea | 1482 | pc.printf("body_x: %d, body_y: %d\n", snake.body_x, snake.body_y); |
ajorgih3 | 6:fbaee888e5ea | 1483 | pc.printf("tail_x: %d, tail_y: %d\n", snake.tail_x, snake.tail_y); |
ajorgih3 | 6:fbaee888e5ea | 1484 | if (shieldCounter <= 15 && shieldCounter != 0) { |
ajorgih3 | 6:fbaee888e5ea | 1485 | shieldCounter--; |
ajorgih3 | 6:fbaee888e5ea | 1486 | } |
ajorgih3 | 7:7ab2f4b09196 | 1487 | if (blueCounter <= 20 && blueCounter != 0) { |
ajorgih3 | 7:7ab2f4b09196 | 1488 | blueCounter--; |
ajorgih3 | 7:7ab2f4b09196 | 1489 | } |
ajorgih3 | 7:7ab2f4b09196 | 1490 | if (redCounter <= 20 && redCounter != 0) { |
ajorgih3 | 7:7ab2f4b09196 | 1491 | redCounter--; |
ajorgih3 | 7:7ab2f4b09196 | 1492 | } |
ajorgih3 | 6:fbaee888e5ea | 1493 | } |
ajorgih3 | 6:fbaee888e5ea | 1494 | |
ajorgih3 | 6:fbaee888e5ea | 1495 | if (!nextHead->walkable && invincibility == false) { |
ajorgih3 | 6:fbaee888e5ea | 1496 | if (shieldCounter == 0) { |
ajorgih3 | 4:697e1120f821 | 1497 | if (lives == 0) { |
ajorgih3 | 6:fbaee888e5ea | 1498 | draw_game(GAME_OVER); |
ajorgih3 | 4:697e1120f821 | 1499 | } |
ajorgih3 | 4:697e1120f821 | 1500 | else { |
ajorgih3 | 6:fbaee888e5ea | 1501 | lives--; |
ajorgih3 | 6:fbaee888e5ea | 1502 | } |
ajorgih3 | 4:697e1120f821 | 1503 | } |
ajorgih3 | 6:fbaee888e5ea | 1504 | } |
ajorgih3 | 6:fbaee888e5ea | 1505 | |
ajorgih3 | 6:fbaee888e5ea | 1506 | if (nextHead->type == LIFE) { |
ajorgih3 | 4:697e1120f821 | 1507 | lives++; |
ajorgih3 | 4:697e1120f821 | 1508 | map_erase(snake.head_x, snake.head_y); |
ajorgih3 | 6:fbaee888e5ea | 1509 | add_nothing(snake.head_x, snake.head_y+1); |
ajorgih3 | 6:fbaee888e5ea | 1510 | } |
ajorgih3 | 4:697e1120f821 | 1511 | |
ajorgih3 | 6:fbaee888e5ea | 1512 | if (nextHead->type == GOODIE) { |
ajorgih3 | 7:7ab2f4b09196 | 1513 | |
ajorgih3 | 7:7ab2f4b09196 | 1514 | if (redCounter == 0) { |
ajorgih3 | 4:697e1120f821 | 1515 | score++; |
ajorgih3 | 7:7ab2f4b09196 | 1516 | } |
ajorgih3 | 7:7ab2f4b09196 | 1517 | |
ajorgih3 | 4:697e1120f821 | 1518 | map_erase(snake.head_x, snake.head_y); |
ajorgih3 | 5:5953ca12205d | 1519 | add_nothing(snake.head_x, snake.head_y + 1); // eat the goodie |
ajorgih3 | 5:5953ca12205d | 1520 | |
ajorgih3 | 7:7ab2f4b09196 | 1521 | if (blueCounter == 0) { |
ajorgih3 | 5:5953ca12205d | 1522 | // if the tail is to the left of the body |
ajorgih3 | 5:5953ca12205d | 1523 | if ((snake.body_x - 1) == snake.tail_x) { |
ajorgih3 | 6:fbaee888e5ea | 1524 | add_snake_body(snake.body_x - 1, snake.body_y); |
ajorgih3 | 6:fbaee888e5ea | 1525 | add_snake_tail(snake.tail_x - 1, snake.tail_y); |
ajorgih3 | 5:5953ca12205d | 1526 | } |
ajorgih3 | 5:5953ca12205d | 1527 | |
ajorgih3 | 5:5953ca12205d | 1528 | // if the tail is to the right of the body |
ajorgih3 | 5:5953ca12205d | 1529 | if ((snake.body_x + 1) == snake.tail_x) { |
ajorgih3 | 6:fbaee888e5ea | 1530 | add_snake_body(snake.body_x + 1, snake.body_y); |
ajorgih3 | 6:fbaee888e5ea | 1531 | add_snake_tail(snake.tail_x + 1, snake.tail_y); |
ajorgih3 | 5:5953ca12205d | 1532 | } |
ajorgih3 | 5:5953ca12205d | 1533 | |
ajorgih3 | 5:5953ca12205d | 1534 | // if the snake is upright |
ajorgih3 | 5:5953ca12205d | 1535 | if ((snake.body_y - 1) == snake.tail_y) { |
ajorgih3 | 6:fbaee888e5ea | 1536 | add_snake_body(snake.body_x, snake.body_y + 1); |
ajorgih3 | 6:fbaee888e5ea | 1537 | add_snake_tail(snake.tail_x, snake.tail_y + 1); |
ajorgih3 | 5:5953ca12205d | 1538 | } |
ajorgih3 | 5:5953ca12205d | 1539 | |
ajorgih3 | 5:5953ca12205d | 1540 | // this places a new body coordinate before the main body, this is go right function |
ajorgih3 | 5:5953ca12205d | 1541 | for (int i = 0; i < SNAKE_MAX_LENGTH; i++) { |
ajorgih3 | 6:fbaee888e5ea | 1542 | if (snake.locations[i].x == 0 && snake.locations[i].y == 0) { |
ajorgih3 | 5:5953ca12205d | 1543 | |
ajorgih3 | 5:5953ca12205d | 1544 | // if snake is upright |
ajorgih3 | 6:fbaee888e5ea | 1545 | if ((snake.body_y - 1) == snake.tail_y) { |
ajorgih3 | 6:fbaee888e5ea | 1546 | snake.locations[i].x = snake.body_x; |
ajorgih3 | 6:fbaee888e5ea | 1547 | snake.locations[i].y = snake.body_y - 1; // this stores the snake new body location into a non-filled array |
ajorgih3 | 5:5953ca12205d | 1548 | |
ajorgih3 | 6:fbaee888e5ea | 1549 | pc.printf("snake.locations[%d].x: %d, snake.locations[%d].y: %d\n", i, snake.locations[i].x, i, snake.locations[i].y); |
ajorgih3 | 6:fbaee888e5ea | 1550 | pc.printf("tail_x: %d, tail_y: %d\n", snake.tail_x, snake.tail_y); |
ajorgih3 | 5:5953ca12205d | 1551 | |
ajorgih3 | 6:fbaee888e5ea | 1552 | snake.tail_x = snake.tail_x; |
ajorgih3 | 6:fbaee888e5ea | 1553 | snake.tail_y = snake.tail_y - 1; // this updates the new tail location |
ajorgih3 | 6:fbaee888e5ea | 1554 | } |
ajorgih3 | 5:5953ca12205d | 1555 | |
ajorgih3 | 6:fbaee888e5ea | 1556 | if ((snake.body_x + 1) == snake.tail_x) { |
ajorgih3 | 6:fbaee888e5ea | 1557 | snake.locations[i].x = snake.body_x + 1; |
ajorgih3 | 6:fbaee888e5ea | 1558 | snake.locations[i].y = snake.body_y; // this stores the snake new body location into a non-filled array |
ajorgih3 | 5:5953ca12205d | 1559 | |
ajorgih3 | 6:fbaee888e5ea | 1560 | pc.printf("snake.locations[%d].x: %d, snake.locations[%d].y: %d\n", i, snake.locations[i].x, i, snake.locations[i].y); |
ajorgih3 | 6:fbaee888e5ea | 1561 | pc.printf("tail_x: %d, tail_y: %d\n", snake.tail_x, snake.tail_y); |
ajorgih3 | 5:5953ca12205d | 1562 | |
ajorgih3 | 6:fbaee888e5ea | 1563 | snake.tail_x = snake.tail_x + 1; |
ajorgih3 | 6:fbaee888e5ea | 1564 | snake.tail_y = snake.tail_y; // this updates the new tail location |
ajorgih3 | 6:fbaee888e5ea | 1565 | } |
ajorgih3 | 5:5953ca12205d | 1566 | |
ajorgih3 | 6:fbaee888e5ea | 1567 | if ((snake.body_x - 1) == snake.tail_x) { |
ajorgih3 | 6:fbaee888e5ea | 1568 | snake.locations[i].x = snake.body_x - 1; |
ajorgih3 | 6:fbaee888e5ea | 1569 | snake.locations[i].y = snake.body_y; // this stores the snake new body location into a non-filled array |
ajorgih3 | 5:5953ca12205d | 1570 | |
ajorgih3 | 6:fbaee888e5ea | 1571 | pc.printf("snake.locations[%d].x: %d, snake.locations[%d].y: %d\n", i, snake.locations[i].x, i, snake.locations[i].y); |
ajorgih3 | 6:fbaee888e5ea | 1572 | pc.printf("tail_x: %d, tail_y: %d\n", snake.tail_x, snake.tail_y); |
ajorgih3 | 5:5953ca12205d | 1573 | |
ajorgih3 | 6:fbaee888e5ea | 1574 | snake.tail_x = snake.tail_x - 1; |
ajorgih3 | 6:fbaee888e5ea | 1575 | snake.tail_y = snake.tail_y; // this updates the new tail location |
ajorgih3 | 6:fbaee888e5ea | 1576 | } |
ajorgih3 | 5:5953ca12205d | 1577 | |
ajorgih3 | 5:5953ca12205d | 1578 | |
ajorgih3 | 6:fbaee888e5ea | 1579 | pc.printf("tail_x: %d, tail_y: %d\n", snake.tail_x, snake.tail_y); |
ajorgih3 | 5:5953ca12205d | 1580 | |
ajorgih3 | 6:fbaee888e5ea | 1581 | bodyLength++; |
ajorgih3 | 5:5953ca12205d | 1582 | |
ajorgih3 | 6:fbaee888e5ea | 1583 | pc.printf("body length: %d\n", bodyLength); |
ajorgih3 | 6:fbaee888e5ea | 1584 | break; |
ajorgih3 | 6:fbaee888e5ea | 1585 | } |
ajorgih3 | 6:fbaee888e5ea | 1586 | pc.printf("i: %d\n", i); |
ajorgih3 | 5:5953ca12205d | 1587 | } |
ajorgih3 | 7:7ab2f4b09196 | 1588 | } |
ajorgih3 | 7:7ab2f4b09196 | 1589 | } |
ajorgih3 | 4:697e1120f821 | 1590 | |
ajorgih3 | 6:fbaee888e5ea | 1591 | if (nextHead->type == SNOWFLAKE) { |
ajorgih3 | 7:7ab2f4b09196 | 1592 | slowflakeCounter = 20; |
ajorgih3 | 4:697e1120f821 | 1593 | map_erase(snake.head_x, snake.head_y); |
ajorgih3 | 7:7ab2f4b09196 | 1594 | add_nothing(snake.head_x - 1, snake.head_y); |
ajorgih3 | 6:fbaee888e5ea | 1595 | } |
ajorgih3 | 4:697e1120f821 | 1596 | |
ajorgih3 | 7:7ab2f4b09196 | 1597 | if (nextHead->type == SWORD && shieldCounter == 0) { |
ajorgih3 | 4:697e1120f821 | 1598 | if (lives == 0) { |
ajorgih3 | 6:fbaee888e5ea | 1599 | draw_game(GAME_OVER); |
ajorgih3 | 4:697e1120f821 | 1600 | } |
ajorgih3 | 4:697e1120f821 | 1601 | else { |
ajorgih3 | 7:7ab2f4b09196 | 1602 | if (shieldCounter == 0) { |
ajorgih3 | 7:7ab2f4b09196 | 1603 | lives--; |
ajorgih3 | 7:7ab2f4b09196 | 1604 | } |
ajorgih3 | 4:697e1120f821 | 1605 | } |
ajorgih3 | 4:697e1120f821 | 1606 | map_erase(snake.head_x, snake.head_y); |
ajorgih3 | 6:fbaee888e5ea | 1607 | add_nothing(snake.head_x, snake.head_y+1); |
ajorgih3 | 6:fbaee888e5ea | 1608 | } |
ajorgih3 | 6:fbaee888e5ea | 1609 | |
ajorgih3 | 6:fbaee888e5ea | 1610 | if (nextHead->type == REVERSE) { |
ajorgih3 | 6:fbaee888e5ea | 1611 | reverseCounter = 20; |
ajorgih3 | 4:697e1120f821 | 1612 | map_erase(snake.head_x, snake.head_y); |
ajorgih3 | 6:fbaee888e5ea | 1613 | add_nothing(snake.head_x, snake.head_y + 1); |
ajorgih3 | 6:fbaee888e5ea | 1614 | } |
ajorgih3 | 6:fbaee888e5ea | 1615 | |
ajorgih3 | 6:fbaee888e5ea | 1616 | if (nextHead->type == LIGHTSPEED) { |
ajorgih3 | 6:fbaee888e5ea | 1617 | speedCounter = 50; |
ajorgih3 | 4:697e1120f821 | 1618 | map_erase(snake.head_x, snake.head_y); |
ajorgih3 | 6:fbaee888e5ea | 1619 | add_nothing(snake.head_x, snake.head_y + 1); |
ajorgih3 | 6:fbaee888e5ea | 1620 | } |
ajorgih3 | 6:fbaee888e5ea | 1621 | |
ajorgih3 | 7:7ab2f4b09196 | 1622 | if (nextHead->type == SHIELD) { |
ajorgih3 | 6:fbaee888e5ea | 1623 | shieldCounter = 15; |
ajorgih3 | 6:fbaee888e5ea | 1624 | map_erase(snake.head_x, snake.head_y); |
ajorgih3 | 6:fbaee888e5ea | 1625 | add_nothing(snake.head_x, snake.head_y + 1); |
ajorgih3 | 6:fbaee888e5ea | 1626 | } |
ajorgih3 | 6:fbaee888e5ea | 1627 | |
ajorgih3 | 7:7ab2f4b09196 | 1628 | if (nextHead->type == REDPOTION) { |
ajorgih3 | 7:7ab2f4b09196 | 1629 | redCounter = 20; |
ajorgih3 | 7:7ab2f4b09196 | 1630 | map_erase(snake.head_x, snake.head_y); |
ajorgih3 | 7:7ab2f4b09196 | 1631 | add_nothing(snake.head_x, snake.head_y + 1); |
ajorgih3 | 7:7ab2f4b09196 | 1632 | } |
ajorgih3 | 7:7ab2f4b09196 | 1633 | |
ajorgih3 | 7:7ab2f4b09196 | 1634 | if (nextHead->type == BLUEPOTION) { |
ajorgih3 | 7:7ab2f4b09196 | 1635 | blueCounter = 20; |
ajorgih3 | 7:7ab2f4b09196 | 1636 | map_erase(snake.head_x, snake.head_y); |
ajorgih3 | 7:7ab2f4b09196 | 1637 | add_nothing(snake.head_x, snake.head_y + 1); |
ajorgih3 | 7:7ab2f4b09196 | 1638 | } |
ajorgih3 | 7:7ab2f4b09196 | 1639 | |
ajorgih3 | 6:fbaee888e5ea | 1640 | break; |
ajorgih3 | 3:bb6f73642f01 | 1641 | |
ajorgih3 | 6:fbaee888e5ea | 1642 | case HAX: |
ajorgih3 | 6:fbaee888e5ea | 1643 | invincibility = true; |
ajorgih3 | 6:fbaee888e5ea | 1644 | break; |
ajorgih3 | 3:bb6f73642f01 | 1645 | |
ajorgih3 | 6:fbaee888e5ea | 1646 | default: |
ajorgih3 | 6:fbaee888e5ea | 1647 | break; |
ajorgih3 | 6:fbaee888e5ea | 1648 | } |
ajorgih3 | 3:bb6f73642f01 | 1649 | |
ajorgih3 | 3:bb6f73642f01 | 1650 | |
ajorgih3 | 3:bb6f73642f01 | 1651 | |
ajorgih3 | 6:fbaee888e5ea | 1652 | return NO_RESULT; |
ajorgih3 | 3:bb6f73642f01 | 1653 | } |
ajorgih3 | 3:bb6f73642f01 | 1654 | |
ajorgih3 | 3:bb6f73642f01 | 1655 | |
DCchico | 1:10330bce85cb | 1656 | /** |
DCchico | 1:10330bce85cb | 1657 | * Program entry point! This is where it all begins. |
DCchico | 1:10330bce85cb | 1658 | * This function or all the parts of the game. Most of your |
DCchico | 1:10330bce85cb | 1659 | * implementation should be elsewhere - this holds the game loop, and should |
DCchico | 1:10330bce85cb | 1660 | * read like a road map for the rest of the code. |
DCchico | 1:10330bce85cb | 1661 | */ |
DCchico | 1:10330bce85cb | 1662 | int main() |
DCchico | 1:10330bce85cb | 1663 | { |
DCchico | 1:10330bce85cb | 1664 | // First things first: initialize hardware |
ajorgih3 | 6:fbaee888e5ea | 1665 | ASSERT_P(hardware_init() == ERROR_NONE, "Hardware init failed!"); |
ajorgih3 | 3:bb6f73642f01 | 1666 | |
ajorgih3 | 5:5953ca12205d | 1667 | //start_game(); |
ajorgih3 | 5:5953ca12205d | 1668 | //title_page(); |
ajorgih3 | 5:5953ca12205d | 1669 | //helpful_items(); |
ajorgih3 | 5:5953ca12205d | 1670 | //harmful_items(); |
ajorgih3 | 7:7ab2f4b09196 | 1671 | //additional_info(); |
ajorgih3 | 3:bb6f73642f01 | 1672 | |
ajorgih3 | 3:bb6f73642f01 | 1673 | // loading screen |
ajorgih3 | 3:bb6f73642f01 | 1674 | //uLCD.filled_rectangle(0, 0, 255, 255, BLACK); |
ajorgih3 | 3:bb6f73642f01 | 1675 | //uLCD.textbackground_color(BLACK); |
ajorgih3 | 3:bb6f73642f01 | 1676 | //uLCD.color(0xFFFFFF); |
ajorgih3 | 3:bb6f73642f01 | 1677 | //uLCD.locate(4,7); |
ajorgih3 | 3:bb6f73642f01 | 1678 | //uLCD.printf("GOOD LUCK!"); |
ajorgih3 | 3:bb6f73642f01 | 1679 | //uLCD.locate(4,8); |
ajorgih3 | 3:bb6f73642f01 | 1680 | //uLCD.printf("Loading..."); |
ajorgih3 | 3:bb6f73642f01 | 1681 | //wait(4); |
ajorgih3 | 3:bb6f73642f01 | 1682 | //uLCD.filled_rectangle(0, 0, 255, 255, BLACK); |
ajorgih3 | 3:bb6f73642f01 | 1683 | |
ajorgih3 | 6:fbaee888e5ea | 1684 | snake_init(&snake); |
DCchico | 2:4947d6a82971 | 1685 | // 0. Initialize the maps -- implement this function: |
ajorgih3 | 6:fbaee888e5ea | 1686 | maps_init(); |
ajorgih3 | 5:5953ca12205d | 1687 | |
ajorgih3 | 5:5953ca12205d | 1688 | |
ajorgih3 | 5:5953ca12205d | 1689 | |
ajorgih3 | 6:fbaee888e5ea | 1690 | init_main_map(); |
ajorgih3 | 5:5953ca12205d | 1691 | //init_map_2(); |
ajorgih3 | 5:5953ca12205d | 1692 | |
DCchico | 1:10330bce85cb | 1693 | |
DCchico | 1:10330bce85cb | 1694 | // Initialize game state |
ajorgih3 | 6:fbaee888e5ea | 1695 | set_active_map(0); |
ajorgih3 | 6:fbaee888e5ea | 1696 | snake.head_x = snake.head_y = 5; |
ajorgih3 | 6:fbaee888e5ea | 1697 | snake.body_x = 4; |
ajorgih3 | 6:fbaee888e5ea | 1698 | snake.body_y = 5; |
ajorgih3 | 6:fbaee888e5ea | 1699 | snake.tail_x = 3; |
ajorgih3 | 6:fbaee888e5ea | 1700 | snake.tail_y = 5; |
DCchico | 1:10330bce85cb | 1701 | // Initial drawing |
ajorgih3 | 6:fbaee888e5ea | 1702 | draw_game(FULL_DRAW); |
DCchico | 1:10330bce85cb | 1703 | // Main game loop |
ajorgih3 | 6:fbaee888e5ea | 1704 | while(1) { |
DCchico | 1:10330bce85cb | 1705 | // Timer to measure game update speed |
ajorgih3 | 6:fbaee888e5ea | 1706 | Timer t; |
ajorgih3 | 6:fbaee888e5ea | 1707 | t.start(); |
ajorgih3 | 6:fbaee888e5ea | 1708 | |
DCchico | 2:4947d6a82971 | 1709 | // 1. Read inputs -- implement this function: |
ajorgih3 | 6:fbaee888e5ea | 1710 | GameInputs inputs = read_inputs(); |
DCchico | 2:4947d6a82971 | 1711 | |
DCchico | 2:4947d6a82971 | 1712 | // 2. Determine action (move, act, menu, etc.) -- implement this function: |
ajorgih3 | 6:fbaee888e5ea | 1713 | int action = get_action(inputs); |
DCchico | 2:4947d6a82971 | 1714 | |
DCchico | 2:4947d6a82971 | 1715 | // 3. Update game -- implement this function: |
ajorgih3 | 6:fbaee888e5ea | 1716 | int result = update_game(action); |
DCchico | 2:4947d6a82971 | 1717 | |
DCchico | 2:4947d6a82971 | 1718 | // 3b. Check for game over based on result |
DCchico | 2:4947d6a82971 | 1719 | // and if so, handle game over -- implement this. |
DCchico | 2:4947d6a82971 | 1720 | |
DCchico | 2:4947d6a82971 | 1721 | // 4. Draw screen -- provided: |
ajorgih3 | 6:fbaee888e5ea | 1722 | draw_game(result); |
DCchico | 2:4947d6a82971 | 1723 | |
DCchico | 1:10330bce85cb | 1724 | // Compute update time |
ajorgih3 | 6:fbaee888e5ea | 1725 | t.stop(); |
ajorgih3 | 6:fbaee888e5ea | 1726 | int dt = t.read_ms(); |
ajorgih3 | 6:fbaee888e5ea | 1727 | |
DCchico | 1:10330bce85cb | 1728 | // Display and wait |
DCchico | 1:10330bce85cb | 1729 | // NOTE: Text is 8 pixels tall |
ajorgih3 | 6:fbaee888e5ea | 1730 | if (dt < 100) wait_ms(100 - dt); |
ajorgih3 | 6:fbaee888e5ea | 1731 | } |
DCchico | 1:10330bce85cb | 1732 | } |
DCchico | 1:10330bce85cb | 1733 | |
ajorgih3 | 3:bb6f73642f01 | 1734 | int main2() { |
ajorgih3 | 7:7ab2f4b09196 | 1735 | // First things first: initialize hardware |
ajorgih3 | 7:7ab2f4b09196 | 1736 | ASSERT_P(hardware_init() == ERROR_NONE, "Hardware init failed!"); |
ajorgih3 | 7:7ab2f4b09196 | 1737 | |
ajorgih3 | 7:7ab2f4b09196 | 1738 | //start_game(); |
ajorgih3 | 7:7ab2f4b09196 | 1739 | //title_page(); |
ajorgih3 | 7:7ab2f4b09196 | 1740 | //helpful_items(); |
ajorgih3 | 7:7ab2f4b09196 | 1741 | //harmful_items(); |
ajorgih3 | 7:7ab2f4b09196 | 1742 | //additional_info(); |
ajorgih3 | 7:7ab2f4b09196 | 1743 | |
ajorgih3 | 7:7ab2f4b09196 | 1744 | // loading screen |
ajorgih3 | 7:7ab2f4b09196 | 1745 | //uLCD.filled_rectangle(0, 0, 255, 255, BLACK); |
ajorgih3 | 7:7ab2f4b09196 | 1746 | //uLCD.textbackground_color(BLACK); |
ajorgih3 | 7:7ab2f4b09196 | 1747 | //uLCD.color(0xFFFFFF); |
ajorgih3 | 7:7ab2f4b09196 | 1748 | //uLCD.locate(4,7); |
ajorgih3 | 7:7ab2f4b09196 | 1749 | //uLCD.printf("GOOD LUCK!"); |
ajorgih3 | 7:7ab2f4b09196 | 1750 | //uLCD.locate(4,8); |
ajorgih3 | 7:7ab2f4b09196 | 1751 | //uLCD.printf("Loading..."); |
ajorgih3 | 7:7ab2f4b09196 | 1752 | //wait(4); |
ajorgih3 | 3:bb6f73642f01 | 1753 | //uLCD.filled_rectangle(0, 0, 255, 255, BLACK); |
ajorgih3 | 3:bb6f73642f01 | 1754 | |
ajorgih3 | 7:7ab2f4b09196 | 1755 | snake_init(&snake); |
ajorgih3 | 3:bb6f73642f01 | 1756 | // 0. Initialize the maps -- implement this function: |
ajorgih3 | 7:7ab2f4b09196 | 1757 | maps_init(); |
ajorgih3 | 7:7ab2f4b09196 | 1758 | |
ajorgih3 | 7:7ab2f4b09196 | 1759 | |
ajorgih3 | 7:7ab2f4b09196 | 1760 | |
ajorgih3 | 7:7ab2f4b09196 | 1761 | init_main_map(); |
ajorgih3 | 7:7ab2f4b09196 | 1762 | //init_map_2(); |
ajorgih3 | 7:7ab2f4b09196 | 1763 | |
ajorgih3 | 3:bb6f73642f01 | 1764 | |
ajorgih3 | 3:bb6f73642f01 | 1765 | // Initialize game state |
ajorgih3 | 6:fbaee888e5ea | 1766 | set_active_map(0); |
ajorgih3 | 6:fbaee888e5ea | 1767 | snake.head_x = snake.head_y = 5; |
ajorgih3 | 6:fbaee888e5ea | 1768 | snake.body_x = 4; |
ajorgih3 | 6:fbaee888e5ea | 1769 | snake.body_y = 5; |
ajorgih3 | 6:fbaee888e5ea | 1770 | snake.tail_x = 3; |
ajorgih3 | 6:fbaee888e5ea | 1771 | snake.tail_y = 5; |
ajorgih3 | 3:bb6f73642f01 | 1772 | // Initial drawing |
ajorgih3 | 6:fbaee888e5ea | 1773 | draw_game(FULL_DRAW); |
ajorgih3 | 3:bb6f73642f01 | 1774 | // Main game loop |
ajorgih3 | 6:fbaee888e5ea | 1775 | while(1) { |
ajorgih3 | 3:bb6f73642f01 | 1776 | // Timer to measure game update speed |
ajorgih3 | 6:fbaee888e5ea | 1777 | Timer t; |
ajorgih3 | 6:fbaee888e5ea | 1778 | t.start(); |
ajorgih3 | 6:fbaee888e5ea | 1779 | |
ajorgih3 | 3:bb6f73642f01 | 1780 | // 1. Read inputs -- implement this function: |
ajorgih3 | 6:fbaee888e5ea | 1781 | GameInputs inputs = read_inputs(); |
ajorgih3 | 3:bb6f73642f01 | 1782 | |
ajorgih3 | 3:bb6f73642f01 | 1783 | // 2. Determine action (move, act, menu, etc.) -- implement this function: |
ajorgih3 | 6:fbaee888e5ea | 1784 | int action = get_action(inputs); |
ajorgih3 | 3:bb6f73642f01 | 1785 | |
ajorgih3 | 3:bb6f73642f01 | 1786 | // 3. Update game -- implement this function: |
ajorgih3 | 6:fbaee888e5ea | 1787 | int result = update_game(action); |
ajorgih3 | 3:bb6f73642f01 | 1788 | |
ajorgih3 | 3:bb6f73642f01 | 1789 | // 3b. Check for game over based on result |
ajorgih3 | 3:bb6f73642f01 | 1790 | // and if so, handle game over -- implement this. |
ajorgih3 | 3:bb6f73642f01 | 1791 | |
ajorgih3 | 3:bb6f73642f01 | 1792 | // 4. Draw screen -- provided: |
ajorgih3 | 6:fbaee888e5ea | 1793 | draw_game(result); |
ajorgih3 | 3:bb6f73642f01 | 1794 | |
ajorgih3 | 3:bb6f73642f01 | 1795 | // Compute update time |
ajorgih3 | 6:fbaee888e5ea | 1796 | t.stop(); |
ajorgih3 | 6:fbaee888e5ea | 1797 | int dt = t.read_ms(); |
ajorgih3 | 6:fbaee888e5ea | 1798 | |
ajorgih3 | 3:bb6f73642f01 | 1799 | // Display and wait |
ajorgih3 | 3:bb6f73642f01 | 1800 | // NOTE: Text is 8 pixels tall |
ajorgih3 | 6:fbaee888e5ea | 1801 | if (dt < 100) wait_ms(100 - dt); |
ajorgih3 | 6:fbaee888e5ea | 1802 | } |
ajorgih3 | 7:7ab2f4b09196 | 1803 | |
ajorgih3 | 3:bb6f73642f01 | 1804 | } |
ajorgih3 | 3:bb6f73642f01 | 1805 | |
DCchico | 1:10330bce85cb | 1806 | // Plays a wavfile |
DCchico | 1:10330bce85cb | 1807 | void playSound(char* wav) |
DCchico | 1:10330bce85cb | 1808 | { |
DCchico | 1:10330bce85cb | 1809 | |
DCchico | 1:10330bce85cb | 1810 | } |