Missile Control Game with uLCD

Dependencies:   4DGL-uLCD-SE SDFileSystem mbed wave_player

Fork of missile_command by ECE 2035 TA

missile/missile_private.h

Committer:
ajindia6
Date:
2015-10-20
Revision:
2:eba4ed0263a4
Parent:
0:532cb55d6136

File content as of revision 2:eba4ed0263a4:

#ifndef MISSILE_PRIVATE_H
#define MISSILE_PRIVATE_H

#include "mbed.h"
#include "uLCD_4DGL.h"
#include "globals.h"
#include "missile_public.h"

//==== [private settings] ====
#define MISSILE_COLOR    0xFF0000

//==== [private type] ====


//==== [private function] ====
void missile_create(void);
void missile_update_position(void);
void missile_draw(MISSILE missile, int color);

#endif //MISSILE_PRIVATE_H