Missile Control Game with uLCD
Dependencies: 4DGL-uLCD-SE SDFileSystem mbed wave_player
Fork of missile_command by
Diff: missile/missile_private.h
- Revision:
- 0:532cb55d6136
- Child:
- 2:eba4ed0263a4
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/missile/missile_private.h Wed Oct 29 01:21:34 2014 +0000 @@ -0,0 +1,43 @@ +/* Gatech ECE2035 2014 FALL missile command + * Copyright (c) 2014 Gatech ECE2035 + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ +#ifndef MISSILE_PRIVATE_H +#define MISSILE_PRIVATE_H + +#include "mbed.h" +#include "uLCD_4DGL.h" +#include "globals.h" +#include "missile_public.h" + +//==== [private settings] ==== +#define MISSILE_COLOR 0xFF0000 + +//==== [private type] ==== + + +//==== [private function] ==== +void missile_create(void); +void missile_update_position(void); +void missile_draw(MISSILE missile, int color); + +#endif //MISSILE_PRIVATE_H + +