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Dependencies: 4DGL-uLCD-SE mbed
Fork of MPR121_Demo by
main.cpp
00001 /* 00002 Copyright (c) 2011 Anthony Buckton (abuckton [at] blackink [dot} net {dot} au) 00003 00004 Permission is hereby granted, free of charge, to any person obtaining a copy 00005 of this software and associated documentation files (the "Software"), to deal 00006 in the Software without restriction, including without limitation the rights 00007 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00008 copies of the Software, and to permit persons to whom the Software is 00009 furnished to do so, subject to the following conditions: 00010 00011 The above copyright notice and this permission notice shall be included in 00012 all copies or substantial portions of the Software. 00013 00014 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00015 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00016 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00017 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00018 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00019 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00020 THE SOFTWARE. 00021 */ 00022 00023 #include <mbed.h> 00024 #include <string> 00025 #include <list> 00026 #include "uLCD_4DGL.h" 00027 #include <mpr121.h> 00028 00029 InterruptIn interrupt(p26); 00030 InterruptIn interrupt1(p25); 00031 uLCD_4DGL uLCD(p13,p14,p11); 00032 I2C i2c(p9, p10); 00033 I2C i2c1(p28, p27); 00034 Mpr121 mpr121(&i2c, Mpr121::ADD_VSS); 00035 Mpr121 mpr121_1(&i2c1, Mpr121::ADD_VSS); 00036 PwmOut speaker(p21); 00037 PwmOut speaker1(p22); 00038 Serial pc(USBTX, USBRX); 00039 00040 int key_code=0; 00041 int key_code1=0; 00042 float beats = 0; 00043 float beats_var = 0; 00044 void pianoInterrupt() { 00045 00046 int i=0; 00047 int value=mpr121.read(0x00); 00048 value +=mpr121.read(0x01)<<8; 00049 00050 i=0; 00051 00052 for (i=0; i<12; i++) { 00053 if (((value>>i)&0x01)==1) key_code=i+1; 00054 } 00055 } 00056 00057 void drumsInterrupt() { 00058 00059 int i=0; 00060 int value=mpr121_1.read(0x00); 00061 value +=mpr121_1.read(0x01)<<8; 00062 i=0; 00063 00064 00065 for (i=0; i<12; i++) { 00066 if (((value>>i)&0x01)==1) key_code1=i+1; 00067 } 00068 00069 } 00070 00071 void piano() { 00072 speaker.period(1.0/ (float (key_code*75.1) ) ); 00073 speaker = float(key_code*2)/50.0; 00074 wait(.5); 00075 } 00076 00077 void drums() { 00078 00079 /*speaker1.period(1.0/ (float (key_code1*5.1) ) ); 00080 speaker1 = float(key_code1*7)/ 30.0;*/ 00081 wait(.5); 00082 00083 switch(key_code1) { 00084 case 1: 00085 beats = 1.0/ ( float (10.1) ); 00086 speaker1.period( beats ); 00087 speaker1.pulsewidth( beats ); 00088 speaker1 = 0.009; 00089 break; 00090 case 2: 00091 beats = 1.0/ ( float (15.1) ); 00092 speaker1.period( beats ); 00093 00094 speaker1 = 0.9; 00095 break; 00096 case 3: 00097 beats = 1.0/ ( float (20.1) ); 00098 speaker1.period( beats ); 00099 speaker1 = 0.9; 00100 break; 00101 case 4: 00102 beats = 1.0/ ( float (25.1) ); 00103 speaker1.period( beats ); 00104 speaker1 = float(key_code1*2)/50.0; 00105 break; 00106 case 5: 00107 beats = 1.0/ ( float (30.1) ); 00108 speaker1.period( beats ); 00109 speaker1 = float(key_code1*2)/50.0; 00110 break; 00111 case 6: 00112 beats = 1.0/ ( float (33.1) ); 00113 speaker1.period( beats ); 00114 speaker1 = float(key_code1*2)/50.0; 00115 break; 00116 case 7: 00117 beats = 1.0/ ( float (40.1) ); 00118 speaker1.period( beats ); 00119 00120 speaker1 = float(key_code1*2)/50.0; 00121 break; 00122 case 8: 00123 beats = 1.0/ ( float (45.1) ); 00124 speaker1.period( beats ); 00125 speaker1 = 0.9; 00126 break; 00127 case 9: 00128 beats = 1.0/ ( float (8.1) ); 00129 speaker1.period( beats ); 00130 speaker1 = float(key_code1*2)/50.0; 00131 break; 00132 case 10: 00133 beats = 1.0/ ( float (5.1) ); 00134 speaker1.period( beats ); 00135 00136 speaker1 = float(key_code1*2)/50.0; 00137 break; 00138 case 11: 00139 beats = 1.0/ ( float (30.1) ); 00140 speaker1.period( beats ); 00141 speaker1.pulsewidth( 1.0/ ( float (10.1) ) ); 00142 speaker1 = float(key_code1*2)/50.0; 00143 break; 00144 case 12: 00145 beats = 1.0/ ( float (10.1) ); 00146 speaker1.period( beats ); 00147 speaker1.pulsewidth( 0.9 ); 00148 speaker1 = float(key_code1*2)/50.0; 00149 break; 00150 00151 default: 00152 break; 00153 } 00154 00155 } 00156 int d; 00157 void LCD_Display() { 00158 uLCD.cls(); 00159 uLCD.locate(0,0); 00160 00161 00162 00163 00164 uLCD.color(GREEN); 00165 uLCD.text_bold(ON); 00166 00167 uLCD.printf("MUSIC "); 00168 uLCD.text_bold(ON); 00169 uLCD.printf("PLAYER" ); 00170 uLCD.printf("\n\n" ); 00171 00172 uLCD.text_bold(OFF); 00173 uLCD.color(WHITE); 00174 uLCD.textbackground_color(BLUE); 00175 uLCD.printf("\nPiano\nKey Pressed %D", key_code ); 00176 uLCD.color(GREEN); 00177 uLCD.textbackground_color(BLACK); 00178 uLCD.printf("\n\n" ); 00179 uLCD.printf("Timbre: %0.2f", (float) speaker ); 00180 uLCD.printf("\nPitch: %.2f", (float (key_code*75.1)) ); 00181 uLCD.printf("\n" ); 00182 uLCD.color(WHITE); 00183 uLCD.textbackground_color(BLUE); 00184 uLCD.printf("\nDrums\nKey Pressed %D", key_code1 ); 00185 uLCD.color(GREEN); 00186 uLCD.textbackground_color(BLACK); 00187 uLCD.printf("\n\n" ); 00188 uLCD.printf("Loudness: %0.2f", (float) speaker1 ); 00189 beats_var = (beats == 0) ? 0 : (1.0 / (float)beats ); 00190 d = (int) beats_var; 00191 uLCD.printf("\nBeats/Sec: %d", d ); 00192 uLCD.printf("\n" ); 00193 uLCD.printf("\n\n" ); 00194 00195 } 00196 00197 int main() { 00198 00199 00200 interrupt.fall(&pianoInterrupt); 00201 interrupt.mode(PullUp); 00202 interrupt1.fall(&drumsInterrupt); 00203 interrupt1.mode(PullUp); 00204 00205 uLCD.background_color(BLACK); 00206 uLCD.cls(); 00207 uLCD.color(WHITE); 00208 uLCD.textbackground_color(BLUE); 00209 uLCD.set_font(FONT_7X8); 00210 //uLCD.text_mode(OPAQUE); 00211 uLCD.text_mode(TRANSPARENT); 00212 while (1) { 00213 00214 piano(); 00215 drums(); 00216 LCD_Display(); 00217 } 00218 00219 00220 } 00221 00222 00223
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