I am learning OOP using c++ on a MicroBit by developing this simple game
gameEngine/inc/Bullet.h
- Committer:
- ahmeou
- Date:
- 2020-07-08
- Revision:
- 0:17bdfb0e7069
- Child:
- 1:25f13b341b11
File content as of revision 0:17bdfb0e7069:
#ifndef BULLET_H #define BULLET_H class Bullet: public Sprite{ public: void move(){ int y = getY(); if(y == 0){ setY(4); }else{ setY(y-1); } }; #endif