I am learning OOP using c++ on a MicroBit by developing this simple game

Dependencies:   microbit

gameEngine/inc/Bullet.h

Committer:
ahmeou
Date:
2020-07-08
Revision:
0:17bdfb0e7069
Child:
1:25f13b341b11

File content as of revision 0:17bdfb0e7069:

#ifndef BULLET_H
#define BULLET_H

class Bullet: public Sprite{
    public:
    void move(){
        int y = getY();
        if(y == 0){
            setY(4);
        }else{
            setY(y-1);
        }
};

#endif