I am learning OOP using c++ on a MicroBit by developing this simple game

Dependencies:   microbit

Revision:
3:a21366e3261e
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/gameEngine/inc/Asteroid.h	Thu Jul 09 06:04:17 2020 +0000
@@ -0,0 +1,8 @@
+#include "Sprite.h"
+
+class Asteroid: public Sprite{
+    public:
+    void move(){
+        m_y = (m_y + 1) % 5;
+    }
+};
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