I am learning OOP using c++ on a MicroBit by developing this simple game

Dependencies:   microbit

Committer:
ahmeou
Date:
Thu Jul 09 06:04:17 2020 +0000
Revision:
3:a21366e3261e
Parent:
1:25f13b341b11

        

Who changed what in which revision?

UserRevisionLine numberNew contents of line
ahmeou 1:25f13b341b11 1 #include "Sprite.h"
ahmeou 0:17bdfb0e7069 2
ahmeou 0:17bdfb0e7069 3 Sprite::Sprite(){
ahmeou 1:25f13b341b11 4 m_x = 0;
ahmeou 1:25f13b341b11 5 m_y = 0;
ahmeou 0:17bdfb0e7069 6 }
ahmeou 0:17bdfb0e7069 7
ahmeou 0:17bdfb0e7069 8 Sprite::Sprite(int x, int y){
ahmeou 1:25f13b341b11 9 m_x = 0;
ahmeou 1:25f13b341b11 10 m_y = 0;
ahmeou 0:17bdfb0e7069 11 }
ahmeou 0:17bdfb0e7069 12
ahmeou 0:17bdfb0e7069 13 void Sprite::setX(int x){
ahmeou 0:17bdfb0e7069 14 m_x = x;
ahmeou 0:17bdfb0e7069 15 }
ahmeou 0:17bdfb0e7069 16
ahmeou 0:17bdfb0e7069 17 void Sprite::setY(int y){
ahmeou 0:17bdfb0e7069 18 m_y = y;
ahmeou 0:17bdfb0e7069 19 }
ahmeou 0:17bdfb0e7069 20
ahmeou 0:17bdfb0e7069 21 int Sprite::getX(){
ahmeou 0:17bdfb0e7069 22 return m_x;
ahmeou 0:17bdfb0e7069 23 }
ahmeou 0:17bdfb0e7069 24
ahmeou 0:17bdfb0e7069 25 int Sprite::getY(){
ahmeou 0:17bdfb0e7069 26 return m_y;
ahmeou 0:17bdfb0e7069 27 }
ahmeou 0:17bdfb0e7069 28
ahmeou 0:17bdfb0e7069 29 bool Sprite::hitBy(Sprite another){
ahmeou 0:17bdfb0e7069 30 return m_x == another.getX() && m_y == another.getY();
ahmeou 0:17bdfb0e7069 31 }