123

TcpClient.h

Committer:
hudakz
Date:
2019-08-27
Revision:
9:a156d3de5647
Child:
10:e4ddab81e6a8

File content as of revision 9:a156d3de5647:

/*
 UIPClient.h - Arduino implementation of a UIP wrapper class.
 Copyright (c) 2013 Norbert Truchsess <norbert.truchsess@t-online.de>
 All rights reserved.

 This program is free software: you can redistribute it and/or modify
 it under the terms of the GNU General Public License as published by
 the Free Software Foundation, either version 3 of the License, or
 (at your option) any later version.

 This program is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 GNU General Public License for more details.

 You should have received a copy of the GNU General Public License
 along with this program.  If not, see <http://www.gnu.org/licenses/>.
  */
#ifndef UIPCLIENT_H
#define UIPCLIENT_H

#include "mbed.h"
#include "Client.h"
#include "utility/MemPool.h"

extern "C"
{
#include "utility/uip.h"
}
#define UIP_SOCKET_DATALEN  UIP_TCP_MSS
//#define UIP_SOCKET_NUMPACKETS UIP_RECEIVE_WINDOW/UIP_TCP_MSS+1

#ifndef UIP_SOCKET_NUMPACKETS
#define UIP_SOCKET_NUMPACKETS   5
#endif
#define UIP_CLIENT_CONNECTED    0x10
#define UIP_CLIENT_CLOSE        0x20
#define UIP_CLIENT_REMOTECLOSED 0x40
#define UIP_CLIENT_RESTART      0x80
#define UIP_CLIENT_STATEFLAGS   (UIP_CLIENT_CONNECTED | UIP_CLIENT_CLOSE | UIP_CLIENT_REMOTECLOSED | UIP_CLIENT_RESTART)
#define UIP_CLIENT_SOCKETS      ~UIP_CLIENT_STATEFLAGS

typedef uint8_t uip_socket_ptr;

typedef struct
{
    uint8_t     state;
    memhandle   packets_in[UIP_SOCKET_NUMPACKETS];
    uint16_t    lport;  /**< The local TCP port, in network byte order. */
} uip_userdata_closed_t;

typedef struct
{
    Timer       pollTimer;
    uint8_t     state;
    memhandle   packets_in[UIP_SOCKET_NUMPACKETS];
    memhandle   packets_out[UIP_SOCKET_NUMPACKETS];
    memaddress  out_pos;
} uip_userdata_t;

class TcpClient : public Client
{
public:
    TcpClient();
    //TcpClient(UIPEthernet* ethernet);
    //TcpClient(struct uip_conn* _conn);
    //TcpClient(struct uip_conn* _conn, UIPEthernet* ethernet);
    TcpClient(uip_userdata_t* conn_data);
    //TcpClient(uip_userdata_t* conn_data, UIPEthernet* ethernet);
    virtual ~TcpClient() {}
    int                     connect(IpAddress ip, uint16_t port);
    int                     connect(const char* host, uint16_t port);
    int                     read(uint8_t* buf, size_t size);
    void                    stop();
    uint8_t                 connected();
    operator                bool();
    virtual bool operator   ==(const TcpClient& );
    virtual bool operator   !=(const TcpClient& rhs)    { return !this->operator ==(rhs); }
    size_t                  write(uint8_t);
    size_t                  write(const uint8_t* buf, size_t size);
    int                     available();
    int                     read();
    int                     peek();
    void                    flush();
    void                    close();

    static uip_userdata_t   all_data[UIP_CONNS];
    static size_t           _write(uip_userdata_t* , const uint8_t* buf, size_t size);

private:
    uip_userdata_t*         data;
    static uip_userdata_t*  _allocateData();
    static int              _available(uip_userdata_t* );
    static uint8_t          _currentBlock(memhandle* blocks);
    static void             _eatBlock(memhandle* blocks);
    static void             _flushBlocks(memhandle* blocks);

#ifdef UIPETHERNET_DEBUG_CLIENT
    static void             _dumpAllData();
#endif
    friend class            UipEthernet;
    friend class            TcpServer;
    friend void             uipclient_appcall();
};
#endif