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Diff: PicasoSerial.cpp
- Revision:
- 0:65fd8b1cbf86
- Child:
- 1:a74e42cf52b2
diff -r 000000000000 -r 65fd8b1cbf86 PicasoSerial.cpp
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/PicasoSerial.cpp Sun Jul 06 10:36:27 2014 +0000
@@ -0,0 +1,1043 @@
+#include "PicasoSerial.h"
+
+PicasoSerial::PicasoSerial(PinName _pinTx,PinName _pinRx,PinName _pinReset):Serial(_pinTx,_pinRx),myPinReset(_pinReset)
+{
+ this->baud(9600);
+ myPinReset=1;
+}
+//--------------------------------------------
+//
+//--------------------------------------------
+// fonction Touch Screen
+//--------------------------------------------
+void PicasoSerial::touch_set(UINT16 mode)
+{
+ unsigned char zecom[4] = "";
+
+ zecom[0] = (CMD_TOUCH_SET >> 8) & 0xFF;
+ zecom[1] = CMD_TOUCH_SET & 0xFF;
+
+ zecom[2] = (mode >> 8) & 0xFF;
+ zecom[3] = mode & 0xFF;
+
+ put_gfx_Commande(zecom, 4);
+
+ wait_gfx_ack();
+}
+//------------------------------------------------
+void PicasoSerial::touch_detect_region(UINT16 x1, UINT16 y1, UINT16 x2, UINT16 y2)
+{
+ unsigned char zecom[10] = "";
+
+ zecom[0] = (CMD_TOUCH_DETECT_REGION >> 8) & 0xFF;
+ zecom[1] = CMD_TOUCH_DETECT_REGION & 0xFF;
+
+ zecom[2] = (x1 >> 8)&0xFF;
+ zecom[3] = x1 & 0xFF;
+
+ zecom[4] = (y1 >> 8)&0xFF;
+ zecom[5] = y1 & 0xFF;
+
+ zecom[6] = (x2 >> 8)&0xFF;
+ zecom[7] = x2 & 0xFF;
+
+ zecom[8] = (y2 >> 8)&0xFF;
+ zecom[9] = y2 & 0xFF;
+
+ put_gfx_Commande(zecom, 10);
+
+ wait_gfx_ack();
+}
+//--------------------------------------
+TouchEvent PicasoSerial::touch_get_status()
+{
+ //0 No touch
+ //1 press
+ //2 release
+ //3 moving
+
+ UINT8 msb = 0;
+ UINT8 lsb = 0;
+
+ // TouchEvent res = EVENT_NO_ACTIVITY;
+ UINT16 temp=0;
+
+ unsigned char zecom[4] = "";
+
+ zecom[0] = (CMD_TOUCH_GET >> 8) & 0xFF;
+ zecom[1] = CMD_TOUCH_GET & 0xFF;
+
+ zecom[2] = 0x00;
+ zecom[3] = 0x00;
+
+ put_gfx_Commande(zecom, 4);
+
+ wait_gfx_ack();
+
+ msb = get_gfx_char();
+
+ lsb = get_gfx_char();
+
+ temp=(msb << 8) + lsb;
+
+ switch(temp)
+ {
+ case 0:
+ return EVENT_NO_ACTIVITY;
+
+ //
+ case 1:
+ return EVENT_PRESS;
+
+ //
+ case 2:
+ return EVENT_RELEASE;
+
+ //
+ case 3:
+ return EVENT_MOVE;
+ }
+
+ return EVENT_NO_ACTIVITY;
+}
+//--------------------------------
+UINT16 PicasoSerial::touch_get_x()
+{
+ UINT16 res = 0;
+ UINT8 lsb = 0;
+ UINT8 msb = 0;
+
+ unsigned char zecom[4] = "";
+
+ zecom[0] = (CMD_TOUCH_GET >> 8) & 0xFF;
+ zecom[1] = CMD_TOUCH_GET & 0xFF;
+
+ zecom[2] = 0x00;
+ zecom[3] = 0x01;
+
+ put_gfx_Commande(zecom, 4);
+
+ wait_gfx_ack();
+
+ msb = get_gfx_char();
+
+ lsb = get_gfx_char();
+
+ res = (msb << 8) + lsb;
+
+ return res;
+}
+//--------------------------------
+UINT16 PicasoSerial::touch_get_y()
+{
+ UINT16 res = 0;
+ UINT8 lsb = 0;
+ UINT8 msb = 0;
+
+ unsigned char zecom[4] = "";
+
+ zecom[0] = (CMD_TOUCH_GET >> 8) & 0xFF;
+ zecom[1] = CMD_TOUCH_GET & 0xFF;
+
+ zecom[2] = 0x00;
+ zecom[3] = 0x02;
+
+ put_gfx_Commande(zecom, 4);
+
+ wait_gfx_ack();
+
+ msb = get_gfx_char();
+
+ lsb = get_gfx_char();
+
+ res = (msb << 8) + lsb;
+
+ return res;
+}
+//-----------------------------
+void PicasoSerial::gfx_reset()
+{
+ // reSet uLCD
+ //*****************************
+ myPinReset = 0;
+
+ wait_us(10);
+
+ myPinReset = 1;
+ //******************************
+ // fin reset
+
+ wait(5); //wait 5s after reset
+}
+//-------------------------------------
+void PicasoSerial::setup(int baud)
+{
+ gfx_reset();
+
+ gfx_set_BackGroundColor(BLUE);
+
+ touch_detect_region(0, 0, 240, 320);
+ //
+ touch_set(0x0000);
+
+ gfx_clearScreen();
+
+ gfx_set_UartSpeed(baud);
+}
+//-------------------------------
+void PicasoSerial::wait_gfx_ack()
+{
+ UINT8 rep = GFX_NAK;
+
+ do {
+ rep = get_gfx_char();
+ } while (rep != GFX_ACK);
+}
+//-------------------------------------------------
+void PicasoSerial::put_gfx_char(unsigned char data)
+{
+
+ while (this->writeable()==0); // buffer plein ?
+
+ this->putc(data);
+}
+//------------------------------------
+UINT8 PicasoSerial::get_gfx_char(void)
+{
+ while (this->readable()==0); // attendre data
+
+ //return mySerial.getc();
+
+ return this->getc();
+}
+//----------------------------------------------------------------------
+void PicasoSerial::put_gfx_Commande(unsigned char* commande, int nombre)
+{
+ int i = 0;
+
+ for (i = 0; i < nombre; i++) {
+ put_gfx_char(commande[i]);
+ }
+}
+//--------------------------------------------
+void PicasoSerial::gfx_set_UartSpeed(int speed)
+{
+ int mbaud = 0;
+
+ unsigned char zecom[4] = "";
+
+ zecom[0] = (CMD_BAUD_RATE >> 8)& 0xFF;
+ zecom[1] = CMD_BAUD_RATE & 0xFF;
+
+ switch (speed) {
+ //
+ case 9600:
+ zecom[2] = (GFX_BAUD_9600 >> 8)& 0xFF;
+ zecom[3] = GFX_BAUD_9600 & 0xFF;
+ mbaud = speed;
+
+ break;
+ //
+ case 19200:
+ zecom[2] = (GFX_BAUD_19200 >> 8) & 0xFF;
+ zecom[3] = GFX_BAUD_19200 & 0xFF;
+ mbaud = speed;
+
+ break;
+ //
+ case 56000:
+ zecom[2] = (GFX_BAUD_56000 >> 8) & 0xFF;
+ zecom[3] = GFX_BAUD_56000 & 0xFF;
+ mbaud = speed;
+
+ break;
+ //
+ case 115200:
+ zecom[2] = (GFX_BAUD_115200 >> 8) & 0xFF;
+ zecom[3] = GFX_BAUD_115200 & 0xFF;
+ mbaud = speed;
+
+ break;
+
+ //
+ default:
+ zecom[2] = (GFX_BAUD_9600 >> 8) & 0xFF;
+ zecom[3] = GFX_BAUD_9600 & 0xFF;
+ mbaud = 9600;
+
+ break;
+ }
+ //
+ put_gfx_Commande(zecom, 4);
+
+ wait_ms(50);
+ this->baud(mbaud);
+ wait_ms(100);
+
+ wait_gfx_ack();
+}
+//----------------------------------
+void PicasoSerial::gfx_clearScreen()
+{
+ unsigned char zecom [2] = "";
+ //
+ zecom[0] = (CMD_CLEAR_SCREEN >> 8)&0xFF; //0xFFCD
+ zecom[1] = (CMD_CLEAR_SCREEN & 0xFF);
+
+ put_gfx_Commande(zecom, 2);
+
+ wait_gfx_ack();
+}
+//-----------------------------------------------------
+void PicasoSerial::gfx_set_BackGroundColor(Color color)
+{
+ unsigned char zecom [4] = "";
+
+ zecom[0] = (CMD_BACKGROUND_COLOR >> 8) & 0xFF; // 0xFFA4
+ zecom[1] = CMD_BACKGROUND_COLOR & 0xFF;
+
+ zecom[2] = (color >> 8)& 0xFF;
+ zecom[3] = color & 0xFF;
+
+ put_gfx_Commande(zecom, 4);
+
+ wait_gfx_ack();
+}
+//----------------------------------------------
+unsigned short gfx_set_RGB565(unsigned char red,
+ unsigned char green,
+ unsigned char blue)
+{
+ UINT16 r = (red * 31) / 255;
+
+ UINT16 v = (green * 63) / 255;
+
+ UINT16 b = (blue * 31) / 255;
+
+ return (r << 11) | (v << 5) | b;
+
+}
+//-----------------------------------------------------------------------------
+void PicasoSerial::draw_circle(UINT16 x, UINT16 y, UINT16 radius,Color color)
+{
+ unsigned char zecom [10] = "";
+
+ zecom[0] = (CMD_CIRCLE >> 8)&0xFF;
+ zecom[1] = CMD_CIRCLE & 0xFF;
+
+ // coord X[msb:Lsb]
+ zecom[2] = (x >> 8)& 0xFF;
+ zecom[3] = (x)& 0xFF;
+
+ // coord Y[msb:Lsb]
+ zecom[4] = (y >> 8)& 0xFF;
+ zecom[5] = (y)& 0xFF;
+
+ // rayon
+ zecom[6] = (radius >> 8)& 0xFF;
+ zecom[7] = (radius)& 0xFF;
+
+ zecom[8] = (color >> 8) & 0xFF;
+ zecom[9] = color & 0xFF;
+
+ put_gfx_Commande(zecom, 10);
+
+ wait_gfx_ack();
+}
+//------------------------------------------------------------------------------------
+void PicasoSerial::draw_filled_circle(UINT16 x, UINT16 y, UINT16 radius,Color color)
+{
+ unsigned char zecom [10] = "";
+
+ zecom[0] = (CMD_FILLED_CIRCLE >> 8)&0xFF;
+ zecom[1] = CMD_FILLED_CIRCLE & 0xFF;
+
+ // coord X[msb:Lsb]
+ zecom[2] = (x >> 8)& 0xFF;
+ zecom[3] = (x)& 0xFF;
+
+ // coord Y[msb:Lsb]
+ zecom[4] = (y >> 8)& 0xFF;
+ zecom[5] = (y)& 0xFF;
+
+ // rayon
+ zecom[6] = (radius >> 8)& 0xFF;
+ zecom[7] = (radius)& 0xFF;
+
+ zecom[8] = (color >> 8) & 0xFF;
+ zecom[9] = color & 0xFF;
+
+ put_gfx_Commande(zecom, 10);
+
+ wait_gfx_ack();
+}
+//------------------------------------------------------------
+void PicasoSerial::draw_line(UINT16 x1, UINT16 y1,
+ UINT16 x2, UINT16 y2,Color color)
+{
+ unsigned char zecom [12] = "";
+
+ zecom[0] = (CMD_LINE >> 8)& 0xFF;
+ zecom[1] = CMD_LINE & 0xFF;
+
+ // coord X1[msb:Lsb]
+ zecom[2] = (x1 >> 8)& 0xFF;
+ zecom[3] = (x1)& 0xFF;
+
+ // coord Y1[msb:Lsb]
+ zecom[4] = (y1 >> 8)& 0xFF;
+ zecom[5] = (y1)& 0xFF;
+
+ // coord X2[msb:lsb]
+ zecom[6] = (x2 >> 8)& 0xFF;
+ zecom[7] = (x2)& 0xFF;
+
+ // coord Y2[msb:lsb]
+ zecom[8] = (y2 >> 8) & 0xFF;
+ zecom[9] = y2 & 0xFF;
+
+ zecom[10] = (color >> 8) & 0xFF;
+ zecom[11] = color & 0xFF;
+
+ put_gfx_Commande(zecom, 12);
+
+ wait_gfx_ack();
+}
+//-----------------------------------------------------------------------------
+void PicasoSerial::draw_triangle(UINT16 x1, UINT16 y1, UINT16 x2,
+ UINT16 y2, UINT16 x3, UINT16 y3,Color color)
+{
+ unsigned char zecom [16] = "";
+
+ zecom[0] = (CMD_TRIANGLE >> 8) & 0xFF;
+ zecom[1] = CMD_TRIANGLE & 0xFF;
+
+ // coord X1[msb:Lsb]
+ zecom[2] = (x1 >> 8)& 0xFF;
+ zecom[3] = (x1) & 0xFF;
+
+ // coord Y1[msb:Lsb]
+ zecom[4] = (y1 >> 8)& 0xFF;
+ zecom[5] = (y1) & 0xFF;
+
+ // coord X2[msb:lsb]
+ zecom[6] = (x2 >> 8)& 0xFF;
+ zecom[7] = (x2) & 0xFF;
+
+ // coord Y2[msb:lsb]
+ zecom[8] = (y2 >> 8) & 0xFF;
+ zecom[9] = (y2) & 0xFF;
+
+ //cord X3[msb:lsb]
+ zecom[10] = (x3 >> 8) & 0xFF;
+ zecom[11] = (x3) & 0xFF;
+
+ //cord Y3[msb:lsb]
+ zecom[12] = (y3 >> 8) & 0xFF;
+ zecom[13] = (y3) & 0xFF;
+
+ zecom[14] = (color >> 8) & 0xFF;
+ zecom[15] = color & 0xFF;
+
+ put_gfx_Commande(zecom, 16);
+
+ wait_gfx_ack();
+}
+//-----------------------------------------------------------------------------------
+void PicasoSerial::draw_filled_triangle(UINT16 x1, UINT16 y1, UINT16 x2,
+ UINT16 y2, UINT16 x3, UINT16 y3,Color color)
+{
+ unsigned char zecom [16] = "";
+
+ zecom[0] = (CMD_FILLED_TRIANGLE >> 8) & 0xFF;
+ zecom[1] = CMD_FILLED_TRIANGLE & 0xFF;
+
+ // coord X1[msb:Lsb]
+ zecom[2] = (x1 >> 8)& 0xFF;
+ zecom[3] = (x1) & 0xFF;
+
+ // coord Y1[msb:Lsb]
+ zecom[4] = (y1 >> 8)& 0xFF;
+ zecom[5] = (y1) & 0xFF;
+
+ // coord X2[msb:lsb]
+ zecom[6] = (x2 >> 8)& 0xFF;
+ zecom[7] = (x2) & 0xFF;
+
+ // coord Y2[msb:lsb]
+ zecom[8] = (y2 >> 8) & 0xFF;
+ zecom[9] = (y2) & 0xFF;
+
+ //cord X3[msb:lsb]
+ zecom[10] = (x3 >> 8) & 0xFF;
+ zecom[11] = (x3) & 0xFF;
+
+ //cord Y3[msb:lsb]
+ zecom[12] = (y3 >> 8) & 0xFF;
+ zecom[13] = (y3) & 0xFF;
+
+ zecom[14] = (color >> 8) & 0xFF;
+ zecom[15] = color & 0xFF;
+
+ put_gfx_Commande(zecom, 16);
+
+ wait_gfx_ack();
+}
+//----------------------------------------------------------------------
+void PicasoSerial::draw_filled_rectangle(UINT16 x1, UINT16 y1, UINT16 x2,
+ UINT16 y2,Color color)
+{
+ unsigned char zecom [12] = "";
+
+ zecom[0] = (CMD_FILLED_RECT >> 8)&0xFF;
+ zecom[1] = (CMD_FILLED_RECT & 0xFF);
+
+ // coord X1[msb:Lsb]
+ zecom[2] = (x1 >> 8)& 0xFF;
+ zecom[3] = (x1) & 0xFF;
+
+ // coord Y1[msb:Lsb]
+ zecom[4] = (y1 >> 8)& 0xFF;
+ zecom[5] = (y1) & 0xFF;
+
+ // coord X2[msb:lsb]
+ zecom[6] = (x2 >> 8)& 0xFF;
+ zecom[7] = (x2) & 0xFF;
+
+ // coord Y2[msb:lsb]
+ zecom[8] = (y2 >> 8) & 0xFF;
+ zecom[9] = (y2) & 0xFF;
+
+ // color
+ zecom[10] = (color >> 8) & 0xFF;
+ zecom[11] = color & 0xFF;
+
+ put_gfx_Commande(zecom, 12);
+
+ wait_gfx_ack();
+}
+//----------------------------------------------------------------
+void PicasoSerial::draw_rectangle(UINT16 x1, UINT16 y1, UINT16 x2,
+ UINT16 y2,Color color)
+{
+ unsigned char zecom [12] = "";
+
+ zecom[0] = (CMD_RECT >> 8)&0xFF;
+ zecom[1] = (CMD_RECT & 0xFF);
+
+ // coord X1[msb:Lsb]
+ zecom[2] = (x1 >> 8)& 0xFF;
+ zecom[3] = (x1) & 0xFF;
+
+ // coord Y1[msb:Lsb]
+ zecom[4] = (y1 >> 8)& 0xFF;
+ zecom[5] = (y1) & 0xFF;
+
+ // coord X2[msb:lsb]
+ zecom[6] = (x2 >> 8)& 0xFF;
+ zecom[7] = (x2) & 0xFF;
+
+ // coord Y2[msb:lsb]
+ zecom[8] = (y2 >> 8) & 0xFF;
+ zecom[9] = (y2) & 0xFF;
+
+ // color
+ zecom[10] = (color >> 8) & 0xFF;
+ zecom[11] = color & 0xFF;
+
+ put_gfx_Commande(zecom, 12);
+
+ wait_gfx_ack();
+}
+//-----------------------------------------------------------------------------
+void PicasoSerial::draw_panel(UINT16 state, UINT16 x1, UINT16 y1, UINT16 width,
+ UINT16 height,Color color)
+{
+ unsigned char zecom [10] = "";
+
+ zecom[0] = (CMD_PANEL >> 8) & 0xFF;
+ zecom[1] = (CMD_PANEL & 0xFF);
+
+ // coord state[msb:Lsb]0 recessed, 1 raised
+ zecom[2] = (state >> 8)& 0xFF;
+ zecom[3] = (state) & 0xFF;
+
+ // coord X1[msb:Lsb]
+ zecom[4] = (x1 >> 8)& 0xFF;
+ zecom[5] = (x1) & 0xFF;
+
+ // coord X1[msb:Lsb]
+ zecom[6] = (y1 >> 8)& 0xFF;
+ zecom[7] = (y1) & 0xFF;
+
+ // coord width[msb:Lsb]
+ zecom[8] = (width >> 8)& 0xFF;
+ zecom[9] = (width) & 0xFF;
+
+ // coord height[msb:lsb]
+ zecom[10] = (height >> 8)& 0xFF;
+ zecom[11] = (height) & 0xFF;
+
+ // color
+ zecom[12] = (color >> 8) & 0xFF;
+ zecom[13] = color & 0xFF;
+
+ put_gfx_Commande(zecom, 14);
+
+ wait_gfx_ack();
+}
+//----------------------------------------------------------------
+void PicasoSerial::draw_pixel(UINT16 x1, UINT16 y1,Color color)
+{
+ unsigned char zecom [8] = "";
+
+ zecom[0] = (CMD_PIXEL >> 8)& 0xFF;
+ zecom[1] = CMD_PIXEL & 0xFF;
+
+ // coord X1[msb:Lsb]
+ zecom[2] = (x1 >> 8)& 0xFF;
+ zecom[3] = (x1) & 0xFF;
+
+ // coord Y1[msb:Lsb]
+ zecom[4] = (y1 >> 8)& 0xFF;
+ zecom[5] = (y1) & 0xFF;
+
+ // color
+ zecom[6] = (color >> 8) & 0xFF;
+ zecom[7] = color & 0xFF;
+
+ put_gfx_Commande(zecom, 8);
+
+ wait_gfx_ack();
+}
+//-------------------------------------------------------------------------------------
+void PicasoSerial::draw_slider(UINT16 mode, UINT16 x1, UINT16 y1, UINT16 x2, UINT16 y2,
+ Color color, UINT16 scale, UINT16 value)
+{
+ unsigned char zecom [18] = "";
+
+ zecom[0] = (CMD_SLIDER >> 8)& 0xFF;
+ zecom[1] = CMD_SLIDER & 0xFF;
+
+ //mode
+ zecom[2] = (mode >> 8)& 0xFF;
+ zecom[3] = (mode) & 0xFF;
+
+ // coord X1[msb:Lsb]
+ zecom[4] = (x1 >> 8)& 0xFF;
+ zecom[5] = (x1) & 0xFF;
+
+ // coord Y1[msb:Lsb]
+ zecom[6] = (y1 >> 8)& 0xFF;
+ zecom[7] = (y1) & 0xFF;
+
+ // coord X2[msb:Lsb]
+ zecom[8] = (x2 >> 8)& 0xFF;
+ zecom[9] = (x2) & 0xFF;
+
+ // coord Y2[msb:Lsb]
+ zecom[10] = (y2 >> 8)& 0xFF;
+ zecom[11] = (y2) & 0xFF;
+
+ // color
+ zecom[12] = (color >> 8) & 0xFF;
+ zecom[13] = color & 0xFF;
+
+ // scale
+ zecom[14] = (scale >> 8) & 0xFF;
+ zecom[15] = scale & 0xFF;
+
+ //value
+ zecom[16] = (value >> 8) & 0xFF;
+ zecom[17] = value & 0xFF;
+
+ put_gfx_Commande(zecom, 18);
+
+ wait_gfx_ack();
+}
+//----------------------------------------------------------------------------------
+void PicasoSerial::draw_button(string str, UINT16 x1, UINT16 y1,Font font,
+ State state,Color button_color,Color text_color)
+{
+ int i = 0;
+
+ int taille = 0;
+ unsigned char zecom [200] = "";
+
+ // cherche taille
+ /*
+ while (*s) {
+ size++;
+ s++;
+
+ }
+
+ s = s - size;
+ */
+ taille=str.size();
+
+ zecom[0] = (CMD_BUTTON >> 8)&0xFF;
+ zecom[1] = CMD_BUTTON & 0xFF;
+
+ //etat 0 depressed, 1 raised
+ zecom[2] = (state >> 8) & 0xFF;
+ zecom[3] = state & 0xFF;
+
+ // coord X1[msb:Lsb]
+ zecom[4] = (x1 >> 8)& 0xFF;
+ zecom[5] = (x1) & 0xFF;
+
+ // coord Y1[msb:Lsb]
+ zecom[6] = (y1 >> 8)& 0xFF;
+ zecom[7] = (y1) & 0xFF;
+
+ // button color
+ zecom[8] = (button_color >> 8) & 0xFF;
+ zecom[9] = button_color & 0xFF;
+
+ //text color
+ zecom[10] = (text_color >> 8) & 0xFF;
+ zecom[11] = text_color & 0xFF;
+
+ // font id
+ zecom[12] = (font >> 8)&0xFF;
+ zecom[13] = font & 0xFF;
+
+ //txtWidth
+ zecom[14] = 0x00;
+ zecom[15] = 0x01;
+
+ //txtHeight
+ zecom[16] = 0x00;
+ zecom[17] = 0x01;
+
+
+ //le text
+ for (i = 0; i < taille; i++) {
+ zecom[18 + i] = str[i];
+ }
+
+ //terminate
+ zecom[18 + taille] = 0x00;
+
+ put_gfx_Commande(zecom, 19 + taille);
+
+ wait_gfx_ack();
+}
+//-------------------------------------------------
+void PicasoSerial::gfx_move_to(UINT16 x1, UINT16 y1)
+{
+ unsigned char zecom [6] = "";
+
+ //move origine
+ zecom[0] = (CMD_MOVE_ORIGIN >> 8) & 0xFF;
+ zecom[1] = (CMD_MOVE_ORIGIN)& 0xFF;
+
+ // coord X1[msb:Lsb]
+ zecom[2] = (x1 >> 8)& 0xFF;
+ zecom[3] = (x1) & 0xFF;
+
+ // coord Y1[msb:Lsb]
+ zecom[4] = (y1 >> 8)& 0xFF;
+ zecom[5] = (y1) & 0xFF;
+
+ put_gfx_Commande(zecom, 6);
+
+ wait_gfx_ack();
+}
+//----------------------------------------------
+void PicasoSerial::text_foreground(Color color)
+{
+ UINT8 rep = 0;
+
+ unsigned char zecom [4] = "";
+
+ zecom[0] = (CMD_TEXT_FOREGROUND >> 8) & 0xFF;
+ zecom[1] = CMD_TEXT_FOREGROUND & 0xFF;
+
+ zecom[2] = (color >> 8)& 0xFF;
+ zecom[3] = color & 0xFF;
+
+ put_gfx_Commande(zecom, 4); // ack?
+
+ wait_gfx_ack();
+
+ rep = get_gfx_char(); //previous color msb
+
+ rep = get_gfx_char(); //previous color lsb
+}
+//---------------------------------------------
+void PicasoSerial::text_backround(Color color)
+{
+ UINT8 rep = 0;
+
+ unsigned char zecom [4] = "";
+
+ zecom[0] = (CMD_TEXT_BACKROUND >> 8) & 0xFF;
+ zecom[1] = CMD_TEXT_BACKROUND & 0xFF;
+
+ zecom[2] = (color >> 8)& 0xFF;
+ zecom[3] = color & 0xFF;
+
+ put_gfx_Commande(zecom, 4);
+
+ wait_gfx_ack();
+
+ rep = get_gfx_char(); //previous color msb
+
+ rep = get_gfx_char(); //previous color lsb
+}
+//-------------------------------------------
+void PicasoSerial::text_setFont(Font _font)
+{
+ UINT8 rep = 0;
+
+ unsigned char zecom [4] = "";
+
+ zecom[0] = (CMD_TEXT_SET_FONT >> 8) & 0xFF;
+ zecom[1] = CMD_TEXT_SET_FONT & 0xFF;
+
+ zecom[2] = (_font >> 8)& 0xFF;
+ zecom[3] = _font & 0xFF;
+
+ put_gfx_Commande(zecom, 4);
+
+ wait_gfx_ack();
+
+ rep = get_gfx_char();
+
+ rep = get_gfx_char();
+}
+//----------------------------------------
+void PicasoSerial::text_putstring(string str)
+{
+ int i = 0;
+ UINT8 rep = 0;
+ int taille = 0;
+ unsigned char zecom [500] = "";
+
+
+ // cherche taille
+ /*
+ while (*s) {
+ size++;
+ s++;
+
+ }
+
+ s = s - size;
+ */
+ taille=str.size();
+ //
+ zecom[0] = (CMD_PUT_STRING >> 8)& 0xFF;
+ zecom[1] = CMD_PUT_STRING & 0xFF;
+
+
+ //le text
+ for (i = 0; i <taille; i++) {
+ zecom[2 + i] = str[i];
+ }
+
+ //terminate
+ zecom[2 + taille] = 0x00;
+
+ put_gfx_Commande(zecom, 3 + taille);
+
+ wait_gfx_ack();
+
+ rep = get_gfx_char();
+
+ rep = get_gfx_char();
+}
+//------------------------------------------------------------------------
+void PicasoSerial::draw_string(string str, UINT16 x, UINT16 y,Font _font,
+ Color text_color,Color color_bckg)
+{
+ text_backround(color_bckg);
+
+ text_foreground(text_color);
+
+ text_setFont(_font);
+
+ gfx_move_to(x, y);
+
+ text_putstring(str);
+
+}
+//------------------------------------------------------------------------
+ void PicasoSerial::draw_diamond(UINT16 x1, UINT16 y1, UINT16 x2,UINT16 y2,
+ UINT16 x3,UINT16 y3,
+ UINT16 x4,UINT16 y4,Color color)
+{
+ unsigned char zecom [22] = "";
+ UINT16 nb=0x0004;
+
+ zecom[0] = (CMD_POLYGON >> 8)&0xFF;
+ zecom[1] = (CMD_POLYGON & 0xFF);
+
+ //n=4
+ zecom[2]=(nb >> 8)&0xFF;
+ zecom[3]=(nb & 0xFF);
+
+ // coord X1[msb:Lsb]
+ zecom[4] = (x1 >> 8)& 0xFF;
+ zecom[5] = (x1) & 0xFF;
+
+ // coord X2[msb:Lsb]
+ zecom[6] = (x2 >> 8)& 0xFF;
+ zecom[7] = (x2) & 0xFF;
+
+ // coord X3[msb:lsb]
+ zecom[8] = (x3 >> 8)& 0xFF;
+ zecom[9] = (x3) & 0xFF;
+
+ //// coord X4[msb:lsb]
+ zecom[10] = (x4 >> 8)& 0xFF;
+ zecom[11] = (x4) & 0xFF;
+
+ // coord Y1[msb:lsb]
+ zecom[12] = (y1 >> 8) & 0xFF;
+ zecom[13] = (y1) & 0xFF;
+
+ // coord Y2[msb:lsb]
+ zecom[14] = (y2 >> 8) & 0xFF;
+ zecom[15] = (y2) & 0xFF;
+
+ // coord Y3[msb:lsb]
+ zecom[16] = (y3 >> 8) & 0xFF;
+ zecom[17] = (y3) & 0xFF;
+
+ // coord Y4[msb:lsb]
+ zecom[18] = (y4 >> 8) & 0xFF;
+ zecom[19] = (y4) & 0xFF;
+
+ // color
+ zecom[20] = (color >> 8) & 0xFF;
+ zecom[21] = color & 0xFF;
+
+ put_gfx_Commande(zecom, 22);
+
+ wait_gfx_ack();
+}
+//------------------------------------------------------------------------------
+void PicasoSerial::draw_filled_diamond(UINT16 x1,UINT16 y1,UINT16 x2,UINT16 y2,
+ UINT16 x3,UINT16 y3, UINT16 x4,UINT16 y4,Color color)
+{
+ unsigned char zecom [22] = "";
+ UINT16 nb=0x0004;
+
+ zecom[0] = (CMD_FILLED_POLYGON >> 8)&0xFF;
+ zecom[1] = (CMD_FILLED_POLYGON & 0xFF);
+
+ //n=4
+ zecom[2]=(nb >> 8)&0xFF;
+ zecom[3]=(nb & 0xFF);
+
+ // coord X1[msb:Lsb]
+ zecom[4] = (x1 >> 8)& 0xFF;
+ zecom[5] = (x1) & 0xFF;
+
+ // coord X2[msb:Lsb]
+ zecom[6] = (x2 >> 8)& 0xFF;
+ zecom[7] = (x2) & 0xFF;
+
+ // coord X3[msb:lsb]
+ zecom[8] = (x3 >> 8)& 0xFF;
+ zecom[9] = (x3) & 0xFF;
+
+ //// coord X4[msb:lsb]
+ zecom[10] = (x4 >> 8)& 0xFF;
+ zecom[11] = (x4) & 0xFF;
+
+ // coord Y1[msb:lsb]
+ zecom[12] = (y1 >> 8) & 0xFF;
+ zecom[13] = (y1) & 0xFF;
+
+ // coord Y2[msb:lsb]
+ zecom[14] = (y2 >> 8) & 0xFF;
+ zecom[15] = (y2) & 0xFF;
+
+ // coord Y3[msb:lsb]
+ zecom[16] = (y3 >> 8) & 0xFF;
+ zecom[17] = (y3) & 0xFF;
+
+ // coord Y4[msb:lsb]
+ zecom[18] = (y4 >> 8) & 0xFF;
+ zecom[19] = (y4) & 0xFF;
+
+ // color
+ zecom[20] = (color >> 8) & 0xFF;
+ zecom[21] = color & 0xFF;
+
+ put_gfx_Commande(zecom, 22);
+
+ wait_gfx_ack();
+}
+//---------------------------------------------
+ void PicasoSerial::draw_ellipse(UINT16 xc, UINT16 yc, UINT16 xrad,
+ UINT16 yrad,Color color)
+{
+ unsigned char zecom [12] = "";
+
+ zecom[0] = (CMD_ELLIPSE >> 8)&0xFF;
+ zecom[1] = (CMD_ELLIPSE & 0xFF);
+
+ // coord Xc[msb:Lsb]
+ zecom[2] = (xc >> 8)& 0xFF;
+ zecom[3] = (xc) & 0xFF;
+
+ // coord Yc[msb:Lsb]
+ zecom[4] = (yc >> 8)& 0xFF;
+ zecom[5] = (yc) & 0xFF;
+
+ // coord Xrad[msb:lsb]
+ zecom[6] = (xrad >> 8)& 0xFF;
+ zecom[7] = (xrad) & 0xFF;
+
+ // coord Yrad[msb:lsb]
+ zecom[8] = (yrad >> 8)& 0xFF;
+ zecom[9] = (yrad) & 0xFF;
+
+ // color
+ zecom[10] = (color >> 8) & 0xFF;
+ zecom[11] = color & 0xFF;
+
+ put_gfx_Commande(zecom, 12);
+
+ wait_gfx_ack();
+}
+//----------------------------------
+void PicasoSerial::draw_filled_ellipse(UINT16 xc, UINT16 yc, UINT16 xrad,
+ UINT16 yrad,Color color)
+{
+ unsigned char zecom [12] = "";
+
+ zecom[0] = (CMD_FILLED_ELLIPSE >> 8)&0xFF;
+ zecom[1] = (CMD_FILLED_ELLIPSE & 0xFF);
+
+ // coord Xc[msb:Lsb]
+ zecom[2] = (xc >> 8)& 0xFF;
+ zecom[3] = (xc) & 0xFF;
+
+ // coord Yc[msb:Lsb]
+ zecom[4] = (yc >> 8)& 0xFF;
+ zecom[5] = (yc) & 0xFF;
+
+ // coord Xrad[msb:lsb]
+ zecom[6] = (xrad >> 8)& 0xFF;
+ zecom[7] = (xrad) & 0xFF;
+
+ // coord Yrad[msb:lsb]
+ zecom[8] = (yrad >> 8)& 0xFF;
+ zecom[9] = (yrad) & 0xFF;
+
+ // color
+ zecom[10] = (color >> 8) & 0xFF;
+ zecom[11] = color & 0xFF;
+
+ put_gfx_Commande(zecom, 12);
+
+ wait_gfx_ack();
+}
+//****************************************************************
+// fin fichier