Library for 3.2'' uLcd Picaso Display4D system Picaso Serial Environment Command Set web: http://www.4dsystems.com.au/product/20/67/Processors_Graphics/PICASO/
Diff: PicasoSerial.h
- Revision:
- 0:65fd8b1cbf86
- Child:
- 1:a74e42cf52b2
diff -r 000000000000 -r 65fd8b1cbf86 PicasoSerial.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/PicasoSerial.h Sun Jul 06 10:36:27 2014 +0000 @@ -0,0 +1,413 @@ +#ifndef PICASO_SERIAL_H +#define PICASO_SERIAL_H + +#include "mbed.h" +#include <string> + +/** +* Library for 3.2'' uLcd Picaso Display +* 4D system +* Picaso Serial Environment Command Set +* http://www.4dsystems.com.au/product/20/67/Processors_Graphics/PICASO/ +* @autor A.Decarvalho +* +*17/04/ 2014 +*/ + +//-------------------- +// display Gfx +//-------------------- +#define CMD_TOUCH_SET 0xFF38 +#define CMD_TOUCH_GET 0xFF37 +#define CMD_TOUCH_DETECT_REGION 0xFF39 + +#define CMD_BAUD_RATE 0x0026 +#define CMD_CLEAR_SCREEN 0xFFCD +#define CMD_BACKGROUND_COLOR 0xFFA4 + +#define CMD_FILLED_RECT 0xFFC4 +#define CMD_RECT 0xFFC5 + +#define CMD_CIRCLE 0xFFC3 +#define CMD_FILLED_CIRCLE 0xFFC2 + +#define CMD_LINE 0xFFC8 + +#define CMD_TRIANGLE 0xFFBF +#define CMD_FILLED_TRIANGLE 0xFFA9 + +#define CMD_PIXEL 0xFFC1 + +#define CMD_PANEL 0xFFAF + +#define CMD_BUTTON 0x0011 +#define BUTTON_RAISED 0x0001 +#define BUTTON_DEPRESSED 0x0000 + +#define CMD_SLIDER 0xFFAE +#define SLIDER_INTENTED 0x0000 +#define SLIDER_RAISED 0x0001 +#define SLIDER_HIDDEN 0x0002 + +#define CMD_PUT_STRING 0x0018 +#define CMD_MOVE_ORIGIN 0xFFCC +#define CMD_TEXT_FOREGROUND 0xFFE7 +#define CMD_TEXT_BACKROUND 0xFFE6 +#define CMD_TEXT_SET_FONT 0xFFE5 + +#define CMD_POLYGON 0x0013 +#define CMD_FILLED_POLYGON 0x0014 +#define CMD_ELLIPSE 0xFFB2 +#define CMD_FILLED_ELLIPSE 0xFFB1 + +#define GFX_ACK 0x06 +#define GFX_NAK 0x00 + +//speed baud +#define GFX_BAUD_9600 0x0006 +#define GFX_BAUD_19200 0x0008 +#define GFX_BAUD_56000 11 +#define GFX_BAUD_115200 0x000D + +//----------------- +typedef char* XCHAR; +typedef unsigned short UINT16; +typedef unsigned char UINT8; +typedef short INT16; + +//-------------------- +// The States +//-------------------- +typedef enum State State; +enum State{ + BUTTON_STATE_PRESSED = 0, + BUTTON_STATE_RELEASED=1, + // + LED_STATE_ON, + LED_STATE_OFF, + // + SWITCH_STATE_ON, + SWITCH_STATE_OFF, + // + SLIDER_STATE_MOVE, + SLIDER_STATE_RELEASED, + // + INPUT_STATE_PRESSED_UP, + INPUT_STATE_PRESSED_DOWN, + INPUT_STATE_RELEASED, + // + LABEL_STATE_ON, + // + DIGIT_LED_STATE_ON, + // + STATE_ON, + STATE_OFF, + BUMP_LEFT, + BUMP_RIGHT, + BUMP_DOWN, + BUMP_UP, + STATE_ROTATE +}; +//------------ +// fonts uLCD +//------------ +typedef enum Font Font; +// +enum Font { + FONT_1 = 0x0000, + FONT_2 = 0x0001, + FONT_3 = 0x0002 +}; +//----------------- +// Colors for Obj +//----------------- +typedef enum Color Color; +// +enum Color { + ALICEBLUE = 0xF7DF,ANTIQUEWHITE = 0xFF5A,AQUA = 0x07FF, + AQUAMARINE = 0x7FFA,AZURE = 0xF7FF,BEIGE = 0xF7BB, + BISQUE = 0xFF38,BLACK = 0x0000,BLANCHEDALMOND = 0xFF59, + BLUE = 0x001F,BLUEVIOLET = 0x895C,BROWN = 0xA145, + BURLYWOOD = 0xDDD0,CADETBLUE = 0x5CF4,CHARTREUSE = 0x7FE0, + CHOCOLATE = 0xD343,CORAL = 0xFBEA,CORNFLOWERBLUE = 0x64BD, + CORNSILK = 0xFFDB,CRIMSON = 0xD8A7,CYAN = 0x07FF, + DARKBLUE = 0x0011,DARKCYAN = 0x0451,DARKGOLDENROD = 0xBC21, + DARKGRAY = 0xAD55,DARKGREEN = 0x0320,DARKKHAKI = 0xBDAD, + DARKMAGENTA = 0x8811,DARKOLIVEGREEN = 0x5345,DARKORANGE = 0xFC60, + DARKORCHID = 0x9999,DARKRED = 0x8800,DARKSALMON = 0xECAF, + DARKSEAGREEN = 0x8DF1,DARKSLATEBLUE = 0x49F1,DARKSLATEGRAY = 0x2A69, + DARKTURQUOISE = 0x067A,DARKVIOLET = 0x901A,DEEPPINK = 0xF8B2, + DEEPSKYBLUE = 0x05FF,DIMGRAY = 0x6B4D,DODGERBLUE = 0x1C9F, + FIREBRICK = 0xB104,FLORALWHITE = 0xFFDE,FORESTGREEN = 0x2444, + FUCHSIA = 0xF81F,GAINSBORO = 0xDEFB,GHOSTWHITE = 0xFFDF, + GOLD = 0xFEA0,GOLDENROD = 0xDD24,GRAY = 0x8410, + GREEN = 0x0400,GREENYELLOW = 0xAFE5,HONEYDEW = 0xF7FE, + HOTPINK = 0xFB56,INDIANRED = 0xCAEB,INDIGO = 0x4810, + IVORY = 0xFFFE,KHAKI = 0xF731,LAVENDER = 0xE73F, + LAVENDERBLUSH = 0xFF9E,LAWNGREEN = 0x7FE0,LEMONCHIFFON = 0xFFD9, + LIGHTBLUE = 0xAEDC,LIGHTCORAL = 0xF410,LIGHTCYAN = 0xE7FF, + LIGHTGOLD = 0xFFDA,LIGHTGREEN = 0x9772,LIGHTGREY = 0xD69A, + LIGHTPINK = 0xFDB8,LIGHTSALMON = 0xFD0F,LIGHTSEAGREEN = 0x2595, + LIGHTSKYBLUE = 0x867F,LIGHTSLATEGRAY = 0x7453,LIGHTSTEELBLUE = 0xB63B, + LIGHTYELLOW = 0xFFFC,LIME = 0x07E0,LIMEGREEN = 0x3666, + LINEN = 0xFF9C,MAGENTA = 0xF81F,MAROON = 0x8000, + MEDIUMAQUAMARINE = 0x6675,MEDIUMBLUE = 0x0019,MEDIUMORCHID = 0xBABA, + MEDIUMPURPLE = 0x939B,MEDIUMSEAGREEN = 0x3D8E,MEDIUMSLATEBLUE = 0x7B5D, + MEDIUMSPRINGGREEN = 0x07D3,MEDIUMTURQUOISE = 0x4E99,MEDIUMVIOLETRED = 0xC0B0, + MIDNIGHTBLUE = 0x18CE,MINTCREAM = 0xF7FF,MISTYROSE = 0xFF3C, + MOCCASIN = 0xFF36,NAVAJOWHITE = 0xFEF5,NAVY = 0x0010, + OLDLACE = 0xFFBC,OLIVE = 0x8400,OLIVEDRAB = 0x6C64, + ORANGE = 0xFD20,ORANGERED = 0xFA20,ORCHID = 0xDB9A, + PALEGOLDENROD = 0xEF55,PALEGREEN = 0x9FD3,PALETURQUOISE = 0xAF7D, + PALEVIOLETRED = 0xDB92,PAPAYAWHIP = 0xFF7A,PEACHPUFF = 0xFED7, + PERU = 0xCC27,PINK = 0xFE19,PLUM = 0xDD1B, + POWDERBLUE = 0xB71C,PURPLE = 0x8010,RED = 0xF800, + ROSYBROWN = 0xBC71,ROYALBLUE = 0x435C,SADDLEBROWN = 0x8A22, + SALMON = 0xFC0E,SANDYBROWN = 0xF52C,SEAGREEN = 0x2C4A, + SEASHELL = 0xFFBD,SIENNA = 0xA285,SILVER = 0xC618, + SKYBLUE = 0x867D,SLATEBLUE = 0x6AD9,SLATEGRAY = 0x7412, + SNOW = 0xFFDF,SPRINGGREEN = 0x07EF,STEELBLUE = 0x4416, + TAN = 0xD5B1,TEAL = 0x0410,THISTLE = 0xDDFB,TOMATO = 0xFB08, + TURQUOISE = 0x471A,VIOLET = 0xEC1D,WHEAT = 0xF6F6, + WHITE = 0xFFFF,WHITESMOKE = 0xF7BE,YELLOW = 0xFFE0, + YELLOWGREEN = 0x9E66 +}; +//------------------------------------------------------ +typedef enum TouchEvent TouchEvent; + +enum TouchEvent { + EVENT_NO_ACTIVITY = 0x0000, + EVENT_PRESS = 0x0001, + EVENT_RELEASE = 0x0002, + EVENT_MOVE = 0x0003 +}; +//------------------------------------------------------- +enum GRAPHIC_OBJ_TYPE { + OBJ_BUTTON=1, + OBJ_LED, + OBJ_LABEL, + OBJ_INPUT, + OBJ_SLIDER, + OBJ_SWITCH, + OBJ_DIGIT_LED, + OBJ_DIGITAL_3_LED, + + OBJ_RECTANGLE, + OBJ_CIRCLE, + OBJ_TRIANGLE, + OBJ_ELLIPSE, + OBJ_DIAMOND, + OBJ_ISOCELE, + OBJ_UNKNOW +}; +//------------------------------------------------------- +typedef struct GraphicMessage GraphicMessage; + +struct GraphicMessage { + TouchEvent event; + UINT16 objId; + int posiX; + int posiY; +}; +//-------------------------------------------------------- +class PicasoSerial:public Serial +{ +public: + /** Construct a PicasoSerial object. + * + * @param _pinTx the Serial Mbed pin Tx + * @param _pinRx the Serial Mbed pin Rx + * @param _pinReset the LCD reset pin + */ + PicasoSerial(PinName _pinTx,PinName _pinRx,PinName _pinReset); + +//------------------------------ + /** @returns the touch status + * EVENT_NO_ACTIVITY, + * EVENT_PRESS, + * EVENT_RELEASE, + * EVENT_MOVE + */ + TouchEvent touch_get_status(); +//------------------------------ + //! @returns the touch X position + UINT16 touch_get_x(); +//------------------------------ + //! @returns the touch Y position + UINT16 touch_get_y(); +//----------------------------- + //! reset the screen + void gfx_reset(); +//----------------------------- + //! The first function is called, initialization of the display with the transmission baud + void setup(int baud); +//----------------------------- +//----------------------------- + //! @param speed the baud rate + void gfx_set_UartSpeed(int baud); +//----------------------------- + //! clear the screen + void gfx_clearScreen(); +//----------------------------- + //!@params color define the background color with RGB format + void gfx_set_BackGroundColor(Color color); +//--------------------------------------------- + //! create a color + //! @params red + //! @param green + //! @param blue + unsigned short gfx_set_RGB565(unsigned char red, + unsigned char green, unsigned char blue); +//------------------------------------------------------------------------ + /** Draw a circle + * @params x center position + * @params y center position + * @params radius + * @params color + */ + void draw_circle(UINT16 x, UINT16 y, UINT16 radius,Color color); +//------------------------------------------------------------------ + /** Draw a filled circle + * @params x center position + * @params y center position + * @params radius + * @params color + */ + void draw_filled_circle(UINT16 x, UINT16 y, UINT16 radius,Color color); +//--------------------------------------------------------------------------- + /** Draw a Line [x1,y1] to [x2,y2] + * @params x1 + * @params y1 + * @params x2 + * @params y2 + * @params color + */ + void draw_line(UINT16 x1, UINT16 y1, UINT16 x2, UINT16 y2,Color color); +//--------------------------------------------------------------------------- + //! Draw a triangle [x1,y1],[x2,y2],[x3,y3] + + void draw_triangle(UINT16 x1, UINT16 y1, UINT16 x2, + UINT16 y2, UINT16 x3, UINT16 y3,Color color); +//--------------------------------------------------------------------------- + //! Draw a filled triangle [x1,y1],[x2,y2],[x3,y3] + + void draw_filled_triangle(UINT16 x1, UINT16 y1, UINT16 x2, + UINT16 y2, UINT16 x3, UINT16 y3,Color color); +//--------------------------------------------------------------------------- + /** Draw a filled rectangle + * @params x1 up left + * @params y1 up left + * @params x2 low right + * @params y2 low right + * @params color + */ + + void draw_filled_rectangle(UINT16 x1, UINT16 y1, UINT16 x2, + UINT16 y2,Color color); +//--------------------------------------------------------------- + /** Draw a rectangle + * @params x1 up left + * @params y1 up left + * @params x2 low right + * @params y2 low right + * @params color + */ + void draw_rectangle(UINT16 x1, UINT16 y1, UINT16 x2, + UINT16 y2,Color color); +//------------------------------------------------------------------ + /** Draw a panel + * @params state + * @params x1 up left + * @params y1 up left + * @params x2 low right + * @params y2 low right + * @params color + */ + void draw_panel(UINT16 state, UINT16 x1, UINT16 y1, UINT16 width, + UINT16 height,Color color); +//------------------------------------------------------------------- + /** Draw a color pixel + * @params x1 + * @params y1 + * @params color + */ + void draw_pixel(UINT16 x1, UINT16 y1,Color color); +//-------------------------------------------------------------------- + /** Draw a button + * @params *s the text button + * @params x1 up left + * @params y1 up left + * @params font + * @params etat BUTTON_RAISED or BUTTON_DEPRESSED + * @params button_color the Bkg color + * @params text_color + */ + void draw_button(string str, UINT16 x1, UINT16 y1, + Font font,State state,Color button_color,Color text_color); +//------------------------------------------------------------------------------------- + /** Draw a slider + * @params mode + * @params x1 up left + * @params y1 up left + * @params x2 low right + * @params y2 low right + * @params color the bkg color + * @params scale the max value + * @params value + */ + void draw_slider(UINT16 mode, UINT16 x1, UINT16 y1, UINT16 x2, UINT16 y2, + Color color, UINT16 scale, UINT16 value); +//----------------------------------------------------------------------------- + void text_foreground(Color color); +//------------------------------- + void text_backround(Color color); +//------------------------------ + void text_putstring(string str); + +//------------------------------- + void text_setFont(Font _font); +//--------------------------------- + void gfx_move_to(UINT16 x1, UINT16 y1); +//----------------------------------------- + /** Draw a string + * @params *s the text + * @params x up left + * @params y up left + * @params _font + * @params text_color + * @params color_bckg the background color + */ + void draw_string(string str, UINT16 x, UINT16 y,Font _font,Color text_color,Color color_bckg); + +//--------------------------------------------------------------------------------- + //! Draw a diamond [x1,y1],[x2,y2],[x3,y3],[x4,y4] + + void draw_diamond(UINT16 x1, UINT16 y1, UINT16 x2,UINT16 y2,UINT16 x3,UINT16 y3, + UINT16 x4,UINT16 y4,Color color); +//---------------------------------------------------------------------------------------- + //! Draw a filled diamond [x1,y1],[x2,y2],[x3,y3],[x4,y4] + void draw_filled_diamond(UINT16 x1, UINT16 y1, UINT16 x2,UINT16 y2,UINT16 x3,UINT16 y3, + UINT16 x4,UINT16 y4,Color color); +//------------------------------------------------------------- + //! Draw a ellipse + void draw_ellipse(UINT16 xc, UINT16 yc, UINT16 xrad,UINT16 yrad,Color color); +//-------------------------------------------------------------------------------- + //! Draw a filled ellipse + void draw_filled_ellipse(UINT16 xc, UINT16 yc, UINT16 xrad,UINT16 yrad,Color color); + +protected: + + DigitalOut myPinReset; + + + void touch_set(UINT16 mode); + void touch_detect_region(UINT16 x1, UINT16 y1, UINT16 x2, UINT16 y2); + void put_gfx_char(unsigned char data); + void wait_gfx_ack(); + UINT8 get_gfx_char(void); + void put_gfx_Commande(unsigned char* commande, int nombre); + +}; + +#endif +