Library for 3.2'' uLcd Picaso Display4D system Picaso Serial Environment Command Set web: http://www.4dsystems.com.au/product/20/67/Processors_Graphics/PICASO/
Diff: Circle.h
- Revision:
- 1:a74e42cf52b2
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Circle.h Sun Apr 05 13:54:48 2015 +0000 @@ -0,0 +1,50 @@ +#ifndef CIRCLE_H +#define CIRCLE_H + +#include "Screen.h" +#include "Sprite.h" + +class Circle:public Sprite +{ +public: + /** Construct a filled Circle + * + * @param mScreen the pointer screen + * @param _id the identifier Id + * @params _xc the center x + * @params _yc the center y + * @params _radius + * @param _color the background color + * @params _isVisible + */ + Circle(Screen* mScreen,UINT16 _xc,UINT16 _yc,UINT16 _radius,Color _color); + // + virtual void draw(void); + // + virtual ~Circle(void); + // + void update(float delta); + +// getter + UINT16 getCenterX(void) const; + // + UINT16 getCenterY(void)const; + +//setter + void setInvisible(bool _state); + // + void setNewPosition(INT16 _xnew,INT16 _ynew); + // + void setNewPosition(INT16 _xnew,INT16 _ynew,bool isScreenLimits); + // + void setCenterX(UINT16 _xcenter); + // + void setCenterY(UINT16 _ycenter); + +protected: + UINT16 myRadius; + UINT16 myCenterX; + UINT16 myCenterY; +}; + +#endif \ No newline at end of file