Library for MP3 module. http://www.aitendo.com/product/17913
WT20003M03.h
- Committer:
- abanum
- Date:
- 2019-07-29
- Revision:
- 0:508d095ec4f1
File content as of revision 0:508d095ec4f1:
/* mbed WT20003M03 Library * Copyright (c) 2019 abanum * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifndef MBED_WT20003M03_H #define MBED_WT20003M03_H #include "mbed.h" /** WT20003M03 control class, based on a PwmOut * * Example: * @code * // Continuously sweep the servo through it's full range * #include "mbed.h" * #include "WT20003M03.h" * * WT20003M03 myaudio(p21); * * int main() { mysound.volume(8); * while(1) { * myaudio.play(); * wait(10); * } * } * @endcode */ class WT20003M03 { public: /** Create a servo object connected to the specified PwmOut pin * * @param pin DigitalOut pin to connect to */ WT20003M03(PinName txpin,PinName rxpin); /** Set the addres Play address section audio * * @param addres */ void Play(unsigned int address); /** Play/recover current address audio * * @param Play/recover current address audio. */ void Play(); /** Set the volume * * @param volune audio volume(0-16) in volume */ void volume(unsigned int volume); /** Pause current address audio * * @param Pause current address audio. */ void Pause(); /** After send command, single cycle * * @param After send command, single cycle. */ void Stop(); /** Play next * * @param Play next. */ void Next(); /** Play Previous * * @param Play Previous. */ void Previous(); /** Read volume * * @param Read volume. */ char ReadVolume(); /** Read state * * @param Read state. */ char ReadState(); protected: Serial _audio; unsigned int _address; unsigned int _volume; }; #endif