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Diff: MinerEngine/MinerEngine.h
- Revision:
- 1:9c7bb3db32bc
- Child:
- 7:5bb5cde8951a
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/MinerEngine/MinerEngine.h Wed Apr 22 15:52:04 2020 +0000 @@ -0,0 +1,68 @@ +#ifndef MINERENGINE_H +#define MINERENGINE_H + +#include "mbed.h" +#include "N5110.h" +#include "Gamepad.h" +#include "Claw.h" +#include "Winch.h" +#include "Monster.h" +#include "Gold.h" + +// gap from edge of screen +#define GAP 2 + +class MinerEngine +{ + +public: + MinerEngine(); + ~MinerEngine(); + + void init(int winch_width,int winch_height,int claw_size,int speed); + void read_input(Gamepad &pad); + void update(Gamepad &pad); + void draw(N5110 &lcd); + void welcome(Gamepad &pad, N5110 &lcd); + void MinerEngine::menu(Gamepad &pad, N5110 &lcd); + void MinerEngine::select(Gamepad &pad, N5110 &lcd); + int MinerEngine::get_select(Gamepad &pad); + void MinerEngine::setting(Gamepad &pad, N5110 &lcd); + int direction; + int game; + +private: + + void check_wall_collision(Gamepad &pad); + void check_winch_collisions(Gamepad &pad); + void check_goal(Gamepad &pad); + void print_scores(N5110 &lcd); + + Winch _winch; + Claw _claw; + Gold _gold; + Monster _monster; + + int _winch_width; + int _winch_height; + int _monster_width; + int _monster_height; + int _claw_size; + int _speed; + int _gold_num; + float _monster_speed; + // x positions of the winchs + int _winch_x; + int _monster_x; + int _claw_x; + int _s; + int _state; + + + Direction _d; + float _mag; + //////////// + int s; +}; + +#endif \ No newline at end of file