W R / Mbed 2 deprecated 4180_Final_Project_old

Dependencies:   mbed wave_player mbed-rtos 4180Final SDFileSystem

Committer:
William12
Date:
Mon Apr 27 19:30:53 2020 +0000
Revision:
4:8331c1239f6a
Parent:
3:927028389e55
Child:
5:1e8b48d6682b
new version

Who changed what in which revision?

UserRevisionLine numberNew contents of line
William12 0:c5d6f214ba01 1 // TODO:
William12 0:c5d6f214ba01 2 // - Add actual way to calulate scores (in play() or add helper method)
William12 0:c5d6f214ba01 3 // - Add more inputs/outputs
William12 0:c5d6f214ba01 4 // - add pot to increase selector size
William12 0:c5d6f214ba01 5 // - add sound
William12 0:c5d6f214ba01 6 #include "mbed.h"
William12 0:c5d6f214ba01 7 #include "uLCD_4DGL.h"
William12 0:c5d6f214ba01 8 #include "Nav_Switch.h"
William12 0:c5d6f214ba01 9 #include "SDFileSystem.h"
William12 0:c5d6f214ba01 10 #include "microphone.h"
William12 3:927028389e55 11 #include "fireflies.h"
William12 3:927028389e55 12 #include "wave_player.h"
William12 0:c5d6f214ba01 13 #include "rtos.h"
William12 0:c5d6f214ba01 14
William12 0:c5d6f214ba01 15 Nav_Switch myNav(p9, p6, p7, p5, p8); //pin order on Sparkfun breakout
William12 0:c5d6f214ba01 16 uLCD_4DGL uLCD(p28, p27, p30); // serial tx, serial rx, reset pin;
William12 0:c5d6f214ba01 17 PwmOut myled(LED1);
William12 4:8331c1239f6a 18 //SDFileSystem sd(p11, p12, p13, p10, "sd");
William12 0:c5d6f214ba01 19 microphone mymic1(p15);
William12 0:c5d6f214ba01 20 AnalogIn pot(p16);
William12 3:927028389e55 21 AnalogOut DACout(p18);
William12 3:927028389e55 22 DigitalOut led(LED2);
William12 4:8331c1239f6a 23 //BusOut led_strip(p21, p22, p23, p24, p25, p26);
William12 0:c5d6f214ba01 24
William12 0:c5d6f214ba01 25 Thread thread1;
William12 0:c5d6f214ba01 26
William12 3:927028389e55 27 // Stuff for sound
William12 3:927028389e55 28 unsigned char *music = NULL;
William12 3:927028389e55 29 wave_player waver(&DACout);
William12 3:927028389e55 30 Ticker nextsample;
William12 3:927028389e55 31 volatile int sIndx = 0;
William12 3:927028389e55 32 int playMusic = 0;
William12 3:927028389e55 33
William12 3:927028389e55 34 // Globals
William12 0:c5d6f214ba01 35 int rounds = 3;
William12 0:c5d6f214ba01 36 int curRound = 1;
William12 0:c5d6f214ba01 37 int score1 = 0;
William12 0:c5d6f214ba01 38 int score2 = 0;
William12 0:c5d6f214ba01 39 int scores1[7] = {0};
William12 0:c5d6f214ba01 40 int scores2[7] = {0};
William12 0:c5d6f214ba01 41 int curTime = 0;
William12 0:c5d6f214ba01 42 int wonRnds1 = 0;
William12 0:c5d6f214ba01 43 int wonRnds2 = 0;
William12 0:c5d6f214ba01 44 int highScoresArr[10] = {100, 90, 83, 73, 64, 54, 44, 34, 24, 14};
William12 0:c5d6f214ba01 45 int s = 0;
William12 0:c5d6f214ba01 46 int timer = 0;
William12 0:c5d6f214ba01 47
William12 0:c5d6f214ba01 48 int main();
William12 0:c5d6f214ba01 49 void play();
William12 0:c5d6f214ba01 50
William12 3:927028389e55 51
William12 3:927028389e55 52 // Method for ticker for sound
William12 3:927028389e55 53 void playMenuMusic() {
William12 3:927028389e55 54 if (playMusic) {
William12 3:927028389e55 55 music = (unsigned char*) fireflies;
William12 3:927028389e55 56 led = 1;
William12 3:927028389e55 57 DACout.write(music[sIndx++] / 255.0);
William12 3:927028389e55 58 if(sIndx > 120000) {
William12 3:927028389e55 59 sIndx = 0;
William12 3:927028389e55 60 led = 0;
William12 3:927028389e55 61 }
William12 3:927028389e55 62 } else {
William12 3:927028389e55 63 DACout.write(0.0);
William12 3:927028389e55 64 sIndx = 0;
William12 3:927028389e55 65 }
William12 3:927028389e55 66 }
William12 3:927028389e55 67
William12 0:c5d6f214ba01 68 // thread1
William12 0:c5d6f214ba01 69 void pot_thread() {
William12 0:c5d6f214ba01 70 while (1) {
William12 0:c5d6f214ba01 71 if (timer == 99) {
William12 0:c5d6f214ba01 72 s = (int) (pot * 2.0);
William12 0:c5d6f214ba01 73 myled = pot;
William12 0:c5d6f214ba01 74 }
William12 0:c5d6f214ba01 75 // Thread::wait(100);
William12 0:c5d6f214ba01 76 }
William12 0:c5d6f214ba01 77 }
William12 0:c5d6f214ba01 78
William12 0:c5d6f214ba01 79 void clearVals() {
William12 0:c5d6f214ba01 80 score1 = 0;
William12 0:c5d6f214ba01 81 score2 = 0;
William12 0:c5d6f214ba01 82 wonRnds1 = 0;
William12 0:c5d6f214ba01 83 wonRnds2 = 0;
William12 0:c5d6f214ba01 84 curRound = 1;
William12 0:c5d6f214ba01 85 curTime = 0;
William12 0:c5d6f214ba01 86 for (int i=0; i<sizeof(scores1)/4; i++) {
William12 0:c5d6f214ba01 87 scores1[i] = 0;
William12 0:c5d6f214ba01 88 scores2[i] = 0;
William12 0:c5d6f214ba01 89 }
William12 0:c5d6f214ba01 90 }
William12 0:c5d6f214ba01 91
William12 0:c5d6f214ba01 92 void saveHS() {
William12 0:c5d6f214ba01 93 mkdir("/sd/finalProj", 0777);
William12 0:c5d6f214ba01 94 FILE *fp = fopen("/sd/finalProj/highscores.txt", "w");
William12 0:c5d6f214ba01 95 if(fp == NULL) {
William12 0:c5d6f214ba01 96 uLCD.printf("Error Open \n");
William12 0:c5d6f214ba01 97 }
William12 0:c5d6f214ba01 98 for (int i=0; i<sizeof(highScoresArr)/4; i++) {
William12 0:c5d6f214ba01 99 fprintf(fp, "%4d", highScoresArr[i]);
William12 0:c5d6f214ba01 100 }
William12 0:c5d6f214ba01 101 fclose(fp);
William12 0:c5d6f214ba01 102 }
William12 0:c5d6f214ba01 103
William12 0:c5d6f214ba01 104 void gameOver() {
William12 0:c5d6f214ba01 105 uLCD.filled_rectangle(13, 25, 115, 120, LRED);
William12 0:c5d6f214ba01 106 // header
William12 0:c5d6f214ba01 107 uLCD.color(BLACK);
William12 0:c5d6f214ba01 108 uLCD.text_height(2);
William12 0:c5d6f214ba01 109 uLCD.text_width(2);
William12 0:c5d6f214ba01 110 uLCD.textbackground_color(LRED);
William12 0:c5d6f214ba01 111 uLCD.locate(1,2);
William12 0:c5d6f214ba01 112 uLCD.printf("Results");
William12 0:c5d6f214ba01 113 uLCD.locate(1,3);
William12 0:c5d6f214ba01 114 uLCD.color(DGOLD);
William12 0:c5d6f214ba01 115 uLCD.printf("Winner:");
William12 0:c5d6f214ba01 116 uLCD.filled_rectangle(13, 47, 115, 48, RED);
William12 0:c5d6f214ba01 117 uLCD.text_height(3);
William12 0:c5d6f214ba01 118 uLCD.text_width(3);
William12 0:c5d6f214ba01 119 // get total scores
William12 0:c5d6f214ba01 120 int total1 = 0;
William12 0:c5d6f214ba01 121 int total2 = 0;
William12 0:c5d6f214ba01 122 for (int i=0; i<sizeof(scores1)/4; i++) {
William12 0:c5d6f214ba01 123 total1 += scores1[i];
William12 0:c5d6f214ba01 124 total2 += scores2[i];
William12 0:c5d6f214ba01 125 }
William12 0:c5d6f214ba01 126 int avg1 = total1 / rounds;
William12 0:c5d6f214ba01 127 int avg2 = total2 / rounds;
William12 0:c5d6f214ba01 128 // Save new high scores if needed
William12 0:c5d6f214ba01 129 // ---- Player1 ----
William12 0:c5d6f214ba01 130 int indx = -1;
William12 0:c5d6f214ba01 131 for (int i=0; i<sizeof(highScoresArr)/4; i++) {
William12 0:c5d6f214ba01 132 if (avg1 > highScoresArr[i]) {
William12 0:c5d6f214ba01 133 indx = i;
William12 0:c5d6f214ba01 134 break;
William12 0:c5d6f214ba01 135 }
William12 0:c5d6f214ba01 136 }
William12 0:c5d6f214ba01 137 // Save new highscore
William12 0:c5d6f214ba01 138 if (indx != -1) {
William12 0:c5d6f214ba01 139 for (int i=sizeof(highScoresArr)/4-1; i>indx; i--) {
William12 0:c5d6f214ba01 140 highScoresArr[i] = highScoresArr[i-1];
William12 0:c5d6f214ba01 141 }
William12 0:c5d6f214ba01 142 highScoresArr[indx] = avg1;
William12 0:c5d6f214ba01 143 saveHS(); // Save highScoresArr to SD card
William12 0:c5d6f214ba01 144 }
William12 0:c5d6f214ba01 145 // ---- End P1 ----
William12 0:c5d6f214ba01 146 // ---- Player2 ----
William12 0:c5d6f214ba01 147 indx = -1;
William12 0:c5d6f214ba01 148 for (int i=0; i<sizeof(highScoresArr)/4; i++) {
William12 0:c5d6f214ba01 149 if (avg2 > highScoresArr[i]) {
William12 0:c5d6f214ba01 150 indx = i;
William12 0:c5d6f214ba01 151 break;
William12 0:c5d6f214ba01 152 }
William12 0:c5d6f214ba01 153 }
William12 0:c5d6f214ba01 154 // Save new highscore
William12 0:c5d6f214ba01 155 if (indx != -1) {
William12 0:c5d6f214ba01 156 for (int i=sizeof(highScoresArr)/4-1; i>indx; i--) {
William12 0:c5d6f214ba01 157 highScoresArr[i] = highScoresArr[i-1];
William12 0:c5d6f214ba01 158 }
William12 0:c5d6f214ba01 159 highScoresArr[indx] = avg2;
William12 0:c5d6f214ba01 160 saveHS(); // Save highScoresArr to SD card
William12 0:c5d6f214ba01 161 }
William12 0:c5d6f214ba01 162 // ---- End P2 ----
William12 0:c5d6f214ba01 163 // Print winner info to screen
William12 0:c5d6f214ba01 164 if (wonRnds1 > wonRnds2) {
William12 0:c5d6f214ba01 165 uLCD.color(BLUE);
William12 0:c5d6f214ba01 166 uLCD.locate(2,3);
William12 0:c5d6f214ba01 167 uLCD.printf("P1");
William12 0:c5d6f214ba01 168 uLCD.text_height(1);
William12 0:c5d6f214ba01 169 uLCD.text_width(1);
William12 0:c5d6f214ba01 170 uLCD.locate(3,12);
William12 0:c5d6f214ba01 171 uLCD.printf("Rounds won: %1d", wonRnds1);
William12 0:c5d6f214ba01 172 uLCD.locate(5,13);
William12 0:c5d6f214ba01 173 uLCD.printf("Avg: %4d", avg1);
William12 0:c5d6f214ba01 174
William12 0:c5d6f214ba01 175 } else if (wonRnds2 > wonRnds1) {
William12 0:c5d6f214ba01 176 uLCD.color(PURPLE);
William12 0:c5d6f214ba01 177 uLCD.locate(2,3);
William12 0:c5d6f214ba01 178 uLCD.printf("P2");
William12 0:c5d6f214ba01 179 uLCD.text_height(1);
William12 0:c5d6f214ba01 180 uLCD.text_width(1);
William12 0:c5d6f214ba01 181 uLCD.locate(3,12);
William12 0:c5d6f214ba01 182 uLCD.printf("Rounds won: %1d", wonRnds2);
William12 0:c5d6f214ba01 183 uLCD.locate(5,13);
William12 0:c5d6f214ba01 184 uLCD.printf("Avg: %4d", avg2);
William12 0:c5d6f214ba01 185 } else {
William12 0:c5d6f214ba01 186 uLCD.locate(2,3);
William12 0:c5d6f214ba01 187 uLCD.color(BLACK);
William12 0:c5d6f214ba01 188 uLCD.printf("Tie");
William12 0:c5d6f214ba01 189 }
William12 0:c5d6f214ba01 190 uLCD.text_height(3);
William12 0:c5d6f214ba01 191 uLCD.text_width(3);
William12 0:c5d6f214ba01 192 while (1) {
William12 0:c5d6f214ba01 193 timer = 0;
William12 0:c5d6f214ba01 194 while (timer<80) {
William12 0:c5d6f214ba01 195 if (myNav.fire()) {
William12 0:c5d6f214ba01 196 // clear values
William12 0:c5d6f214ba01 197 clearVals();
William12 0:c5d6f214ba01 198 main();
William12 0:c5d6f214ba01 199 }
William12 0:c5d6f214ba01 200 // Blink winner
William12 0:c5d6f214ba01 201 if (timer == 0) {
William12 0:c5d6f214ba01 202 if (wonRnds1 > wonRnds2) {
William12 0:c5d6f214ba01 203 uLCD.color(BLUE);
William12 0:c5d6f214ba01 204 uLCD.locate(2,3);
William12 0:c5d6f214ba01 205 uLCD.printf("P1");
William12 0:c5d6f214ba01 206 } else if (wonRnds2 > wonRnds1) {
William12 0:c5d6f214ba01 207 uLCD.color(PURPLE);
William12 0:c5d6f214ba01 208 uLCD.locate(2,3);
William12 0:c5d6f214ba01 209 uLCD.printf("P2");
William12 0:c5d6f214ba01 210 } else {
William12 0:c5d6f214ba01 211 uLCD.locate(2,3);
William12 0:c5d6f214ba01 212 uLCD.color(BLACK);
William12 0:c5d6f214ba01 213 uLCD.printf("Tie");
William12 0:c5d6f214ba01 214 }
William12 0:c5d6f214ba01 215 } else if (timer == 60) {
William12 0:c5d6f214ba01 216 uLCD.color(LRED);
William12 0:c5d6f214ba01 217 uLCD.locate(2,3);
William12 0:c5d6f214ba01 218 uLCD.printf("CLS");
William12 0:c5d6f214ba01 219 }
William12 0:c5d6f214ba01 220 wait(.01);
William12 0:c5d6f214ba01 221 timer++;
William12 0:c5d6f214ba01 222 }
William12 0:c5d6f214ba01 223 }
William12 0:c5d6f214ba01 224 }
William12 0:c5d6f214ba01 225
William12 0:c5d6f214ba01 226 void nextRound() {
William12 0:c5d6f214ba01 227 uLCD.filled_rectangle(13, 25, 115, 120, LRED);
William12 0:c5d6f214ba01 228 // header
William12 0:c5d6f214ba01 229 uLCD.color(BLACK);
William12 0:c5d6f214ba01 230 uLCD.text_height(2);
William12 0:c5d6f214ba01 231 uLCD.text_width(2);
William12 0:c5d6f214ba01 232 uLCD.textbackground_color(LRED);
William12 0:c5d6f214ba01 233 uLCD.locate(2,2);
William12 0:c5d6f214ba01 234 uLCD.printf("ROUND%1d", curRound);
William12 0:c5d6f214ba01 235 uLCD.locate(1,3);
William12 0:c5d6f214ba01 236 uLCD.color(DGOLD);
William12 0:c5d6f214ba01 237 uLCD.printf("Winner:");
William12 0:c5d6f214ba01 238 uLCD.filled_rectangle(13, 47, 115, 48, RED);
William12 0:c5d6f214ba01 239 uLCD.text_height(3);
William12 0:c5d6f214ba01 240 uLCD.text_width(3);
William12 0:c5d6f214ba01 241 if (score1 > score2) {
William12 0:c5d6f214ba01 242 uLCD.color(BLUE);
William12 0:c5d6f214ba01 243 uLCD.locate(2,3);
William12 0:c5d6f214ba01 244 uLCD.printf("P1");
William12 0:c5d6f214ba01 245 uLCD.locate(1,4);
William12 0:c5d6f214ba01 246 uLCD.printf("%4d", score1);
William12 0:c5d6f214ba01 247 wonRnds1++;
William12 0:c5d6f214ba01 248 } else if (score2 > score1) {
William12 0:c5d6f214ba01 249 uLCD.color(PURPLE);
William12 0:c5d6f214ba01 250 uLCD.locate(2,3);
William12 0:c5d6f214ba01 251 uLCD.printf("P2");
William12 0:c5d6f214ba01 252 uLCD.locate(1,4);
William12 0:c5d6f214ba01 253 uLCD.printf("%4d", score2);
William12 0:c5d6f214ba01 254 wonRnds2++;
William12 0:c5d6f214ba01 255 } else {
William12 0:c5d6f214ba01 256 uLCD.locate(2,4);
William12 0:c5d6f214ba01 257 uLCD.printf("Tie");
William12 0:c5d6f214ba01 258 }
William12 0:c5d6f214ba01 259 scores1[curRound-1] = score1;
William12 0:c5d6f214ba01 260 scores2[curRound-1] = score2;
William12 0:c5d6f214ba01 261 wait(3.0);
William12 0:c5d6f214ba01 262 curRound++;
William12 0:c5d6f214ba01 263 curTime = 0;
William12 0:c5d6f214ba01 264 score1 = 0;
William12 0:c5d6f214ba01 265 score2 = 0;
William12 0:c5d6f214ba01 266 if (curRound > rounds) {
William12 0:c5d6f214ba01 267 gameOver();
William12 0:c5d6f214ba01 268 }
William12 0:c5d6f214ba01 269 play();
William12 0:c5d6f214ba01 270 }
William12 0:c5d6f214ba01 271
William12 0:c5d6f214ba01 272 void pause() {
William12 0:c5d6f214ba01 273 uLCD.filled_rectangle(13, 25, 115, 120, LRED);
William12 0:c5d6f214ba01 274 uLCD.filled_rectangle(13, 48, 115, 50, RED);
William12 0:c5d6f214ba01 275 // header
William12 0:c5d6f214ba01 276 uLCD.color(BLACK);
William12 0:c5d6f214ba01 277 uLCD.text_height(2);
William12 0:c5d6f214ba01 278 uLCD.text_width(2);
William12 0:c5d6f214ba01 279 uLCD.textbackground_color(LRED);
William12 0:c5d6f214ba01 280 uLCD.locate(2,2);
William12 0:c5d6f214ba01 281 uLCD.printf("PAUSED");
William12 0:c5d6f214ba01 282 // Choices
William12 0:c5d6f214ba01 283 uLCD.text_height(1);
William12 0:c5d6f214ba01 284 uLCD.text_width(1);
William12 0:c5d6f214ba01 285 uLCD.locate(5,8);
William12 0:c5d6f214ba01 286 uLCD.printf("Continue");
William12 0:c5d6f214ba01 287 uLCD.locate(7,11);
William12 0:c5d6f214ba01 288 uLCD.printf("Quit");
William12 0:c5d6f214ba01 289 // Selector dots
William12 0:c5d6f214ba01 290 int xPos[2] = {30, 44};
William12 0:c5d6f214ba01 291 int yPos[2] = {67, 91};
William12 0:c5d6f214ba01 292 int ticker = 0;
William12 0:c5d6f214ba01 293 int oldTicker = 1;
William12 0:c5d6f214ba01 294 for (int i=0; i<sizeof(yPos)/4; i++) {
William12 0:c5d6f214ba01 295 uLCD.filled_circle(xPos[i], yPos[i], 1+s, RED);
William12 0:c5d6f214ba01 296 }
William12 0:c5d6f214ba01 297 while (1) {
William12 0:c5d6f214ba01 298 // Fill selector circle and if necessary, clear old
William12 0:c5d6f214ba01 299 if (oldTicker != ticker) {
William12 0:c5d6f214ba01 300 uLCD.filled_circle(xPos[oldTicker], yPos[oldTicker], 3+s, LRED);
William12 0:c5d6f214ba01 301 uLCD.filled_circle(xPos[oldTicker], yPos[oldTicker], 1+s, RED);
William12 0:c5d6f214ba01 302 }
William12 0:c5d6f214ba01 303 uLCD.filled_circle(xPos[ticker], yPos[ticker], 3+s, RED);
William12 0:c5d6f214ba01 304 // save oldTicker spot
William12 0:c5d6f214ba01 305 oldTicker = ticker;
William12 0:c5d6f214ba01 306 // get new ticker position
William12 0:c5d6f214ba01 307 timer = 0;
William12 0:c5d6f214ba01 308 while (timer<100) {
William12 0:c5d6f214ba01 309 if (timer == 0) {
William12 0:c5d6f214ba01 310 uLCD.filled_circle(xPos[ticker], yPos[ticker], 3+s, RED);
William12 0:c5d6f214ba01 311 } else if (timer == 70) {
William12 0:c5d6f214ba01 312 uLCD.filled_circle(xPos[ticker], yPos[ticker], 3+s, LRED);
William12 0:c5d6f214ba01 313 }
William12 0:c5d6f214ba01 314 if (myNav.fire()) {
William12 0:c5d6f214ba01 315 uLCD.filled_circle(xPos[ticker], yPos[ticker], 2+s, GREEN);
William12 0:c5d6f214ba01 316 switch(ticker) {
William12 0:c5d6f214ba01 317 case 0:
William12 0:c5d6f214ba01 318 play();
William12 0:c5d6f214ba01 319 break;
William12 0:c5d6f214ba01 320 case 1:
William12 0:c5d6f214ba01 321 clearVals();
William12 0:c5d6f214ba01 322 main();
William12 0:c5d6f214ba01 323 }
William12 0:c5d6f214ba01 324 } else if (myNav.up() || myNav.left()) {
William12 0:c5d6f214ba01 325 wait(.2);
William12 0:c5d6f214ba01 326 ticker = ticker - 1;
William12 0:c5d6f214ba01 327 if (ticker < 0) {
William12 0:c5d6f214ba01 328 ticker = sizeof(xPos)/4 - 1;
William12 0:c5d6f214ba01 329 }
William12 0:c5d6f214ba01 330 } else if (myNav.down() || myNav.right()) {
William12 0:c5d6f214ba01 331 wait(.2);
William12 0:c5d6f214ba01 332 ticker = (ticker + 1) % (sizeof(xPos)/4);
William12 0:c5d6f214ba01 333 }
William12 0:c5d6f214ba01 334 wait(.01);
William12 0:c5d6f214ba01 335 timer++;
William12 0:c5d6f214ba01 336 }
William12 0:c5d6f214ba01 337 }
William12 0:c5d6f214ba01 338 }
William12 0:c5d6f214ba01 339
William12 3:927028389e55 340 int getScore1() {
William12 3:927028389e55 341 return int(mymic1*1000.0);
William12 3:927028389e55 342
William12 3:927028389e55 343
William12 3:927028389e55 344 // gameType==0 for mic
William12 3:927028389e55 345 //if (gameType == 0) {
William12 3:927028389e55 346 //
William12 3:927028389e55 347 // } else {
William12 3:927028389e55 348 //
William12 3:927028389e55 349 // }
William12 3:927028389e55 350 }
William12 3:927028389e55 351 int getScore2() {
William12 4:8331c1239f6a 352 return mymic1*1000.0;
William12 4:8331c1239f6a 353 }
William12 4:8331c1239f6a 354
William12 4:8331c1239f6a 355 void update_leds(float val){
William12 4:8331c1239f6a 356 if(val <= 2.5){
William12 4:8331c1239f6a 357 led_strip = 0b100000;
William12 4:8331c1239f6a 358 } else if (2.5 > val && val < 5){
William12 4:8331c1239f6a 359 led_strip = 0b110000;
William12 4:8331c1239f6a 360 } else if (val > 5 && val < 7.5){
William12 4:8331c1239f6a 361 led_strip = 0b111000;
William12 4:8331c1239f6a 362 } else if (val > 7.5 && val < 10){
William12 4:8331c1239f6a 363 led_strip = 0b111100;
William12 4:8331c1239f6a 364 } else if (val > 10 && val < 12.5){
William12 4:8331c1239f6a 365 led_strip = 0b111110;
William12 4:8331c1239f6a 366 } else if (val > 12.5 && val < 15){
William12 4:8331c1239f6a 367 led_strip = 0b111111;
William12 4:8331c1239f6a 368 } else {
William12 4:8331c1239f6a 369 led_strip = 0;
William12 4:8331c1239f6a 370 }
William12 4:8331c1239f6a 371 Thread::wait(0.2);
William12 3:927028389e55 372 }
William12 3:927028389e55 373
William12 0:c5d6f214ba01 374 void play() {
William12 0:c5d6f214ba01 375 uLCD.background_color(GREEN);
William12 0:c5d6f214ba01 376 uLCD.cls();
William12 0:c5d6f214ba01 377 uLCD.filled_rectangle(0, 0, 200, 15, RED);
William12 0:c5d6f214ba01 378 // header
William12 0:c5d6f214ba01 379 uLCD.color(BLACK);
William12 0:c5d6f214ba01 380 uLCD.locate(5,0);
William12 0:c5d6f214ba01 381 uLCD.text_height(2);
William12 0:c5d6f214ba01 382 uLCD.text_width(2);
William12 0:c5d6f214ba01 383 uLCD.textbackground_color(RED);
William12 0:c5d6f214ba01 384 uLCD.printf("PLAY");
William12 0:c5d6f214ba01 385 uLCD.text_height(1);
William12 0:c5d6f214ba01 386 uLCD.text_width(1);
William12 0:c5d6f214ba01 387 uLCD.locate(14,1);
William12 0:c5d6f214ba01 388 uLCD.printf("Rnd%1d", curRound);
William12 0:c5d6f214ba01 389 // Scores headers
William12 0:c5d6f214ba01 390 uLCD.textbackground_color(GREEN);
William12 0:c5d6f214ba01 391 uLCD.color(BLUE);
William12 0:c5d6f214ba01 392 uLCD.locate(5,3);
William12 0:c5d6f214ba01 393 uLCD.printf("Player 1:");
William12 0:c5d6f214ba01 394 uLCD.color(PURPLE);
William12 0:c5d6f214ba01 395 uLCD.locate(5,11);
William12 0:c5d6f214ba01 396 uLCD.printf("Player 2:");
William12 0:c5d6f214ba01 397 // Scores
William12 0:c5d6f214ba01 398 uLCD.text_height(4);
William12 0:c5d6f214ba01 399 uLCD.text_width(4);
William12 0:c5d6f214ba01 400 while (1) {
William12 0:c5d6f214ba01 401 timer = 0;
William12 0:c5d6f214ba01 402 // Blinking pause button
William12 0:c5d6f214ba01 403 while (timer<25) {
William12 0:c5d6f214ba01 404 if (myNav.fire()) {
William12 0:c5d6f214ba01 405 uLCD.filled_rectangle(60, 68, 65, 82, GREEN);
William12 0:c5d6f214ba01 406 uLCD.filled_rectangle(70, 68, 75, 82, GREEN);
William12 0:c5d6f214ba01 407 wait(.1);
William12 0:c5d6f214ba01 408 pause();
William12 0:c5d6f214ba01 409 }
William12 0:c5d6f214ba01 410 if (timer % 25 == 0) {
William12 3:927028389e55 411 score1 = getScore1(); //(int) (pot*100.0); //curTime+1000; // int(mymic1*1000.0);
William12 3:927028389e55 412 score2 = getScore2(); //curTime+2000;
William12 4:8331c1239f6a 413 update_leds(getScore2());
William12 0:c5d6f214ba01 414 uLCD.color(BLUE);
William12 0:c5d6f214ba01 415 uLCD.locate(0,1);
William12 0:c5d6f214ba01 416 uLCD.printf("%4d", score1);
William12 0:c5d6f214ba01 417 uLCD.color(PURPLE);
William12 0:c5d6f214ba01 418 uLCD.locate(0,3);
William12 0:c5d6f214ba01 419 uLCD.printf("%4d", score2);
William12 0:c5d6f214ba01 420 // Time bar
William12 0:c5d6f214ba01 421 double roundTime = 15.0; // in secs
William12 0:c5d6f214ba01 422 int length = (int) ( (double)curTime / roundTime * 127.0);
William12 0:c5d6f214ba01 423 uLCD.filled_rectangle(0, 65, length, 85, DGREEN);
William12 0:c5d6f214ba01 424 if (length >= 127) {
William12 0:c5d6f214ba01 425 nextRound();
William12 0:c5d6f214ba01 426 }
William12 0:c5d6f214ba01 427 curTime++;
William12 0:c5d6f214ba01 428 }
William12 0:c5d6f214ba01 429 if (timer < 20){
William12 0:c5d6f214ba01 430 uLCD.filled_rectangle(60, 68, 65, 82, LGREY);
William12 0:c5d6f214ba01 431 uLCD.filled_rectangle(70, 68, 75, 82, LGREY);
William12 0:c5d6f214ba01 432 } else if (timer >= 20) {
William12 0:c5d6f214ba01 433 uLCD.filled_rectangle(60, 68, 65, 82, BLACK);
William12 0:c5d6f214ba01 434 uLCD.filled_rectangle(70, 68, 75, 82, BLACK);
William12 0:c5d6f214ba01 435 }
William12 0:c5d6f214ba01 436 wait(.01);
William12 0:c5d6f214ba01 437 timer++;
William12 0:c5d6f214ba01 438 }
William12 0:c5d6f214ba01 439 }
William12 0:c5d6f214ba01 440 }
William12 0:c5d6f214ba01 441
William12 0:c5d6f214ba01 442 void highScores() {
William12 0:c5d6f214ba01 443 uLCD.background_color(ORANGE);
William12 0:c5d6f214ba01 444 uLCD.cls();
William12 0:c5d6f214ba01 445 uLCD.filled_rectangle(0, 0, 200, 14, RED);
William12 0:c5d6f214ba01 446 uLCD.color(BLACK);
William12 0:c5d6f214ba01 447 uLCD.locate(0,0);
William12 0:c5d6f214ba01 448 uLCD.text_height(2);
William12 0:c5d6f214ba01 449 uLCD.text_width(2);
William12 0:c5d6f214ba01 450 uLCD.textbackground_color(RED);
William12 0:c5d6f214ba01 451 uLCD.printf("HighScore");
William12 0:c5d6f214ba01 452 uLCD.line(0, 14, 200, 14, RED);
William12 0:c5d6f214ba01 453 uLCD.line(0, 15, 200, 15, RED);
William12 0:c5d6f214ba01 454 uLCD.text_height(1);
William12 0:c5d6f214ba01 455 uLCD.text_width(1);
William12 0:c5d6f214ba01 456 uLCD.locate(7,14);
William12 0:c5d6f214ba01 457 uLCD.color(BLACK);
William12 0:c5d6f214ba01 458 uLCD.textbackground_color(ORANGE);
William12 0:c5d6f214ba01 459 uLCD.printf("Back");
William12 0:c5d6f214ba01 460 uLCD.color(BLUE);
William12 0:c5d6f214ba01 461 int rank[10] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10};
William12 0:c5d6f214ba01 462 for (int i=0; i<sizeof(rank)/4; i++) {
William12 0:c5d6f214ba01 463 uLCD.locate(1,i+2);
William12 0:c5d6f214ba01 464 uLCD.printf("Position %2d: %4d", rank[i], highScoresArr[i]);
William12 0:c5d6f214ba01 465 }
William12 0:c5d6f214ba01 466 while (1) {
William12 0:c5d6f214ba01 467 timer = 0;
William12 0:c5d6f214ba01 468 while (timer<50) {
William12 0:c5d6f214ba01 469 if (timer < 30){
William12 0:c5d6f214ba01 470 uLCD.filled_circle(45, 115, 3+s, RED);
William12 0:c5d6f214ba01 471 } else {
William12 0:c5d6f214ba01 472 uLCD.filled_circle(45, 115, 3+s, ORANGE);
William12 0:c5d6f214ba01 473 }
William12 0:c5d6f214ba01 474 if (myNav.fire()) {
William12 0:c5d6f214ba01 475 uLCD.filled_circle(45, 115, 2+s, GREEN);
William12 0:c5d6f214ba01 476 wait(.1);
William12 0:c5d6f214ba01 477 main();
William12 0:c5d6f214ba01 478 }
William12 0:c5d6f214ba01 479 wait(.01);
William12 0:c5d6f214ba01 480 timer++;
William12 0:c5d6f214ba01 481 }
William12 0:c5d6f214ba01 482 }
William12 0:c5d6f214ba01 483 }
William12 0:c5d6f214ba01 484
William12 0:c5d6f214ba01 485 void settings() {
William12 0:c5d6f214ba01 486 uLCD.background_color(LGREY);
William12 0:c5d6f214ba01 487 uLCD.cls();
William12 0:c5d6f214ba01 488 uLCD.filled_rectangle(0, 0, 200, 15, RED);
William12 0:c5d6f214ba01 489 uLCD.color(BLACK);
William12 0:c5d6f214ba01 490 uLCD.locate(1,0);
William12 0:c5d6f214ba01 491 uLCD.text_height(2);
William12 0:c5d6f214ba01 492 uLCD.text_width(2);
William12 0:c5d6f214ba01 493 uLCD.textbackground_color(RED);
William12 0:c5d6f214ba01 494 uLCD.printf("Settings");
William12 0:c5d6f214ba01 495 uLCD.text_height(1);
William12 0:c5d6f214ba01 496 uLCD.text_width(1);
William12 0:c5d6f214ba01 497 uLCD.locate(0,2);
William12 0:c5d6f214ba01 498 uLCD.color(BLUE);
William12 0:c5d6f214ba01 499 uLCD.textbackground_color(LGREY);
William12 0:c5d6f214ba01 500 uLCD.printf("Choose how many rounds to play:");
William12 0:c5d6f214ba01 501 uLCD.locate(9,4);
William12 0:c5d6f214ba01 502 uLCD.color(BLUE);
William12 0:c5d6f214ba01 503 uLCD.printf("3");
William12 0:c5d6f214ba01 504 uLCD.locate(9,5);
William12 0:c5d6f214ba01 505 uLCD.printf("5");
William12 0:c5d6f214ba01 506 uLCD.locate(9,6);
William12 0:c5d6f214ba01 507 uLCD.printf("7");
William12 0:c5d6f214ba01 508 uLCD.line(0, 32, 200, 32, BLUE);
William12 0:c5d6f214ba01 509 uLCD.locate(4,7);
William12 0:c5d6f214ba01 510 uLCD.printf("Rounds = %1d", rounds);
William12 0:c5d6f214ba01 511 uLCD.locate(7,14);
William12 0:c5d6f214ba01 512 uLCD.color(BLACK);
William12 0:c5d6f214ba01 513 uLCD.printf("Back");
William12 0:c5d6f214ba01 514 uLCD.baudrate(BAUD_3000000); //jack up baud rate to max for fast display
William12 0:c5d6f214ba01 515 int xPos[4] = {57, 57, 57, 45};
William12 0:c5d6f214ba01 516 int yPos[4] = {36, 42, 50, 115};
William12 0:c5d6f214ba01 517 int ticker = 0;
William12 0:c5d6f214ba01 518 int oldTicker = 1;
William12 0:c5d6f214ba01 519 for (int i=0; i<sizeof(yPos)/4; i++) {
William12 0:c5d6f214ba01 520 uLCD.filled_circle(xPos[i], yPos[i], 1+s, RED);
William12 0:c5d6f214ba01 521 }
William12 0:c5d6f214ba01 522 while (1) {
William12 0:c5d6f214ba01 523 // Fill selector circle and if necessary, clear old
William12 0:c5d6f214ba01 524 if (oldTicker != ticker) {
William12 0:c5d6f214ba01 525 uLCD.filled_circle(xPos[oldTicker], yPos[oldTicker], 3+s, LGREY);
William12 0:c5d6f214ba01 526 uLCD.filled_circle(xPos[oldTicker], yPos[oldTicker], 1+s, RED);
William12 0:c5d6f214ba01 527 }
William12 0:c5d6f214ba01 528 uLCD.filled_circle(xPos[ticker], yPos[ticker], 3+s, RED);
William12 0:c5d6f214ba01 529 // save oldTicker spot
William12 0:c5d6f214ba01 530 oldTicker = ticker;
William12 0:c5d6f214ba01 531 // get new ticker position
William12 0:c5d6f214ba01 532 timer = 0;
William12 0:c5d6f214ba01 533 while (timer<100) {
William12 0:c5d6f214ba01 534 if (timer == 0) {
William12 0:c5d6f214ba01 535 uLCD.filled_circle(xPos[ticker], yPos[ticker], 3+s, RED);
William12 0:c5d6f214ba01 536 } else if (timer == 70) {
William12 0:c5d6f214ba01 537 uLCD.filled_circle(xPos[ticker], yPos[ticker], 3+s, LGREY);
William12 0:c5d6f214ba01 538 }
William12 0:c5d6f214ba01 539 if (myNav.fire()) {
William12 0:c5d6f214ba01 540 uLCD.filled_circle(xPos[ticker], yPos[ticker], 3+s, GREEN);
William12 0:c5d6f214ba01 541 switch(ticker) {
William12 0:c5d6f214ba01 542 case 0:
William12 0:c5d6f214ba01 543 rounds = 3;
William12 0:c5d6f214ba01 544 break;
William12 0:c5d6f214ba01 545 case 1:
William12 0:c5d6f214ba01 546 rounds = 5;
William12 0:c5d6f214ba01 547 break;
William12 0:c5d6f214ba01 548 case 2:
William12 0:c5d6f214ba01 549 rounds = 7;
William12 0:c5d6f214ba01 550 break;
William12 0:c5d6f214ba01 551 case 3:
William12 0:c5d6f214ba01 552 main();
William12 0:c5d6f214ba01 553 }
William12 0:c5d6f214ba01 554 uLCD.color(BLUE);
William12 0:c5d6f214ba01 555 uLCD.locate(4,7);
William12 0:c5d6f214ba01 556 uLCD.printf("Rounds = %1d", rounds);
William12 0:c5d6f214ba01 557 } else if (myNav.up() || myNav.left()) {
William12 0:c5d6f214ba01 558 wait(.2);
William12 0:c5d6f214ba01 559 ticker = ticker - 1;
William12 0:c5d6f214ba01 560 if (ticker < 0) {
William12 0:c5d6f214ba01 561 ticker = sizeof(xPos)/4 - 1;
William12 0:c5d6f214ba01 562 }
William12 0:c5d6f214ba01 563 } else if (myNav.down() || myNav.right()) {
William12 0:c5d6f214ba01 564 wait(.2);
William12 0:c5d6f214ba01 565 ticker = (ticker + 1) % (sizeof(xPos)/4);
William12 0:c5d6f214ba01 566 }
William12 0:c5d6f214ba01 567 wait(.01);
William12 0:c5d6f214ba01 568 timer++;
William12 0:c5d6f214ba01 569 }
William12 0:c5d6f214ba01 570 }
William12 0:c5d6f214ba01 571 }
William12 0:c5d6f214ba01 572
William12 0:c5d6f214ba01 573 int main() {
William12 0:c5d6f214ba01 574 // read in highScoresArr from SD card
William12 4:8331c1239f6a 575 /*FILE *fp = fopen("/sd/finalProj/highscores.txt", "r");
William12 3:927028389e55 576 if(fp == NULL) {
William12 3:927028389e55 577 uLCD.printf("Error Open \n");
William12 3:927028389e55 578 }
William12 3:927028389e55 579 for (int i=0; i<sizeof(highScoresArr)/4; i++) {
William12 3:927028389e55 580 fscanf(fp, "%4d", &highScoresArr[i]);
William12 3:927028389e55 581 }
William12 4:8331c1239f6a 582 fclose(fp);*/
William12 0:c5d6f214ba01 583 // create menu interface
William12 0:c5d6f214ba01 584 uLCD.background_color(LBLUE);
William12 0:c5d6f214ba01 585 uLCD.cls();
William12 0:c5d6f214ba01 586 uLCD.filled_rectangle(0, 0, 200, 14, RED);
William12 0:c5d6f214ba01 587 uLCD.color(BLACK);
William12 0:c5d6f214ba01 588 uLCD.locate(1,0);
William12 0:c5d6f214ba01 589 uLCD.text_height(2);
William12 0:c5d6f214ba01 590 uLCD.text_width(2);
William12 0:c5d6f214ba01 591 uLCD.textbackground_color(RED);
William12 0:c5d6f214ba01 592 uLCD.printf("Screamer");
William12 0:c5d6f214ba01 593 uLCD.line(0, 14, 200, 14, RED);
William12 0:c5d6f214ba01 594 uLCD.line(0, 15, 200, 15, RED);
William12 0:c5d6f214ba01 595 uLCD.text_height(1);
William12 0:c5d6f214ba01 596 uLCD.text_width(1);
William12 0:c5d6f214ba01 597 uLCD.textbackground_color(LBLUE);
William12 0:c5d6f214ba01 598 uLCD.locate(7,4);
William12 0:c5d6f214ba01 599 uLCD.color(GREEN);
William12 0:c5d6f214ba01 600 uLCD.printf("PLAY");
William12 0:c5d6f214ba01 601 uLCD.locate(4,8);
William12 0:c5d6f214ba01 602 uLCD.color(ORANGE);
William12 0:c5d6f214ba01 603 uLCD.printf("HIGH SCORES");
William12 0:c5d6f214ba01 604 uLCD.locate(5,13);
William12 0:c5d6f214ba01 605 uLCD.color(LGREY);
William12 0:c5d6f214ba01 606 uLCD.printf("SETTINGS");
William12 0:c5d6f214ba01 607 uLCD.baudrate(BAUD_3000000); //jack up baud rate to max for fast display
William12 0:c5d6f214ba01 608 int xPos[3] = {40, 21, 28};
William12 0:c5d6f214ba01 609 int yPos[3] = {35, 67, 107};
William12 0:c5d6f214ba01 610 int ticker = 0;
William12 0:c5d6f214ba01 611 int oldTicker = 1;
William12 0:c5d6f214ba01 612 for (int i=0; i<sizeof(yPos)/4; i++) {
William12 0:c5d6f214ba01 613 uLCD.filled_circle(xPos[i], yPos[i], 2, RED);
William12 0:c5d6f214ba01 614 }
William12 0:c5d6f214ba01 615 thread1.start(pot_thread);
William12 3:927028389e55 616 nextsample.attach(&playMenuMusic, 1.0/8000.0);
William12 0:c5d6f214ba01 617 while (1) {
William12 3:927028389e55 618 // play music
William12 3:927028389e55 619 playMusic = 1;
William12 0:c5d6f214ba01 620 // Fill selector circle and if necessary, clear old
William12 0:c5d6f214ba01 621 if (oldTicker != ticker) {
William12 0:c5d6f214ba01 622 uLCD.filled_circle(xPos[oldTicker], yPos[oldTicker], 5+s, LBLUE);
William12 0:c5d6f214ba01 623 uLCD.filled_circle(xPos[oldTicker], yPos[oldTicker], 2+s, RED);
William12 0:c5d6f214ba01 624 }
William12 0:c5d6f214ba01 625 uLCD.filled_circle(xPos[ticker], yPos[ticker], 5+s, RED);
William12 0:c5d6f214ba01 626 // save oldTicker spot
William12 0:c5d6f214ba01 627 oldTicker = ticker;
William12 0:c5d6f214ba01 628 // get new ticker position
William12 0:c5d6f214ba01 629 timer = 0;
William12 0:c5d6f214ba01 630 while (timer<100) {
William12 0:c5d6f214ba01 631 if (timer == 0) {
William12 0:c5d6f214ba01 632 uLCD.filled_circle(xPos[ticker], yPos[ticker], 5+s, RED);
William12 0:c5d6f214ba01 633 } else if (timer == 70) {
William12 0:c5d6f214ba01 634 uLCD.filled_circle(xPos[ticker], yPos[ticker], 5+s, LBLUE);
William12 0:c5d6f214ba01 635 }
William12 0:c5d6f214ba01 636 if (myNav.fire()) {
William12 0:c5d6f214ba01 637 uLCD.filled_circle(xPos[ticker], yPos[ticker], 3+s, GREEN);
William12 0:c5d6f214ba01 638 wait(.1);
William12 0:c5d6f214ba01 639 switch(ticker) {
William12 0:c5d6f214ba01 640 case 0:
William12 0:c5d6f214ba01 641 curTime = 0;
William12 0:c5d6f214ba01 642 score1 = 0;
William12 0:c5d6f214ba01 643 score2 = 0;
William12 3:927028389e55 644 playMusic = 0;
William12 0:c5d6f214ba01 645 play();
William12 0:c5d6f214ba01 646 break;
William12 0:c5d6f214ba01 647 case 1:
William12 0:c5d6f214ba01 648 highScores();
William12 0:c5d6f214ba01 649 break;
William12 0:c5d6f214ba01 650 case 2:
William12 0:c5d6f214ba01 651 settings();
William12 0:c5d6f214ba01 652 break;
William12 0:c5d6f214ba01 653 }
William12 0:c5d6f214ba01 654 } else if (myNav.up() || myNav.left()) {
William12 0:c5d6f214ba01 655 wait(.2);
William12 0:c5d6f214ba01 656 ticker = ticker - 1;
William12 0:c5d6f214ba01 657 if (ticker < 0) {
William12 0:c5d6f214ba01 658 ticker = sizeof(xPos)/4 - 1;
William12 0:c5d6f214ba01 659 }
William12 0:c5d6f214ba01 660 } else if (myNav.down() || myNav.right()) {
William12 0:c5d6f214ba01 661 wait(.2);
William12 0:c5d6f214ba01 662 ticker = (ticker + 1) % (sizeof(xPos)/4);
William12 0:c5d6f214ba01 663 }
William12 0:c5d6f214ba01 664 wait(.01);
William12 0:c5d6f214ba01 665 timer++;
William12 0:c5d6f214ba01 666 }
William12 0:c5d6f214ba01 667 }
William12 0:c5d6f214ba01 668 }