4180 Final

Dependencies:   mbed wave_player mbed-rtos 4180Final SDFileSystem

Committer:
William12
Date:
Sun Apr 26 19:17:18 2020 +0000
Revision:
1:e14104308237
Parent:
0:c5d6f214ba01
Child:
3:927028389e55
Child:
8:1b8ab0d75463
making the repo

Who changed what in which revision?

UserRevisionLine numberNew contents of line
William12 0:c5d6f214ba01 1 // TODO:
William12 0:c5d6f214ba01 2 // - Add actual way to calulate scores (in play() or add helper method)
William12 0:c5d6f214ba01 3 // - Add more inputs/outputs
William12 0:c5d6f214ba01 4 // - add pot to increase selector size
William12 0:c5d6f214ba01 5 // - add sound
William12 0:c5d6f214ba01 6 #include "mbed.h"
William12 0:c5d6f214ba01 7 #include "uLCD_4DGL.h"
William12 0:c5d6f214ba01 8 #include "Nav_Switch.h"
William12 0:c5d6f214ba01 9 #include "SDFileSystem.h"
William12 0:c5d6f214ba01 10 #include "microphone.h"
William12 0:c5d6f214ba01 11 #include "rtos.h"
William12 0:c5d6f214ba01 12
William12 0:c5d6f214ba01 13 Nav_Switch myNav(p9, p6, p7, p5, p8); //pin order on Sparkfun breakout
William12 0:c5d6f214ba01 14 uLCD_4DGL uLCD(p28, p27, p30); // serial tx, serial rx, reset pin;
William12 0:c5d6f214ba01 15 PwmOut myled(LED1);
William12 0:c5d6f214ba01 16 //SDFileSystem sd(p11, p12, p13, p10, "sd");
William12 0:c5d6f214ba01 17 microphone mymic1(p15);
William12 0:c5d6f214ba01 18 AnalogIn pot(p16);
William12 0:c5d6f214ba01 19
William12 0:c5d6f214ba01 20 Thread thread1;
William12 0:c5d6f214ba01 21
William12 0:c5d6f214ba01 22 int rounds = 3;
William12 0:c5d6f214ba01 23 int curRound = 1;
William12 0:c5d6f214ba01 24 int score1 = 0;
William12 0:c5d6f214ba01 25 int score2 = 0;
William12 0:c5d6f214ba01 26 int scores1[7] = {0};
William12 0:c5d6f214ba01 27 int scores2[7] = {0};
William12 0:c5d6f214ba01 28 int curTime = 0;
William12 0:c5d6f214ba01 29 int wonRnds1 = 0;
William12 0:c5d6f214ba01 30 int wonRnds2 = 0;
William12 0:c5d6f214ba01 31 int highScoresArr[10] = {100, 90, 83, 73, 64, 54, 44, 34, 24, 14};
William12 0:c5d6f214ba01 32 int s = 0;
William12 0:c5d6f214ba01 33 int timer = 0;
William12 0:c5d6f214ba01 34
William12 0:c5d6f214ba01 35 int main();
William12 0:c5d6f214ba01 36 void play();
William12 0:c5d6f214ba01 37
William12 0:c5d6f214ba01 38 // thread1
William12 0:c5d6f214ba01 39 void pot_thread() {
William12 0:c5d6f214ba01 40 while (1) {
William12 0:c5d6f214ba01 41 if (timer == 99) {
William12 0:c5d6f214ba01 42 s = (int) (pot * 2.0);
William12 0:c5d6f214ba01 43 myled = pot;
William12 0:c5d6f214ba01 44 }
William12 0:c5d6f214ba01 45 // Thread::wait(100);
William12 0:c5d6f214ba01 46 }
William12 0:c5d6f214ba01 47 }
William12 0:c5d6f214ba01 48
William12 0:c5d6f214ba01 49 void clearVals() {
William12 0:c5d6f214ba01 50 score1 = 0;
William12 0:c5d6f214ba01 51 score2 = 0;
William12 0:c5d6f214ba01 52 wonRnds1 = 0;
William12 0:c5d6f214ba01 53 wonRnds2 = 0;
William12 0:c5d6f214ba01 54 curRound = 1;
William12 0:c5d6f214ba01 55 curTime = 0;
William12 0:c5d6f214ba01 56 for (int i=0; i<sizeof(scores1)/4; i++) {
William12 0:c5d6f214ba01 57 scores1[i] = 0;
William12 0:c5d6f214ba01 58 scores2[i] = 0;
William12 0:c5d6f214ba01 59 }
William12 0:c5d6f214ba01 60 }
William12 0:c5d6f214ba01 61
William12 0:c5d6f214ba01 62 void saveHS() {
William12 0:c5d6f214ba01 63 mkdir("/sd/finalProj", 0777);
William12 0:c5d6f214ba01 64 FILE *fp = fopen("/sd/finalProj/highscores.txt", "w");
William12 0:c5d6f214ba01 65 if(fp == NULL) {
William12 0:c5d6f214ba01 66 uLCD.printf("Error Open \n");
William12 0:c5d6f214ba01 67 }
William12 0:c5d6f214ba01 68 for (int i=0; i<sizeof(highScoresArr)/4; i++) {
William12 0:c5d6f214ba01 69 fprintf(fp, "%4d", highScoresArr[i]);
William12 0:c5d6f214ba01 70 }
William12 0:c5d6f214ba01 71 fclose(fp);
William12 0:c5d6f214ba01 72 }
William12 0:c5d6f214ba01 73
William12 0:c5d6f214ba01 74 void gameOver() {
William12 0:c5d6f214ba01 75 uLCD.filled_rectangle(13, 25, 115, 120, LRED);
William12 0:c5d6f214ba01 76 // header
William12 0:c5d6f214ba01 77 uLCD.color(BLACK);
William12 0:c5d6f214ba01 78 uLCD.text_height(2);
William12 0:c5d6f214ba01 79 uLCD.text_width(2);
William12 0:c5d6f214ba01 80 uLCD.textbackground_color(LRED);
William12 0:c5d6f214ba01 81 uLCD.locate(1,2);
William12 0:c5d6f214ba01 82 uLCD.printf("Results");
William12 0:c5d6f214ba01 83 uLCD.locate(1,3);
William12 0:c5d6f214ba01 84 uLCD.color(DGOLD);
William12 0:c5d6f214ba01 85 uLCD.printf("Winner:");
William12 0:c5d6f214ba01 86 uLCD.filled_rectangle(13, 47, 115, 48, RED);
William12 0:c5d6f214ba01 87 uLCD.text_height(3);
William12 0:c5d6f214ba01 88 uLCD.text_width(3);
William12 0:c5d6f214ba01 89 // get total scores
William12 0:c5d6f214ba01 90 int total1 = 0;
William12 0:c5d6f214ba01 91 int total2 = 0;
William12 0:c5d6f214ba01 92 for (int i=0; i<sizeof(scores1)/4; i++) {
William12 0:c5d6f214ba01 93 total1 += scores1[i];
William12 0:c5d6f214ba01 94 total2 += scores2[i];
William12 0:c5d6f214ba01 95 }
William12 0:c5d6f214ba01 96 int avg1 = total1 / rounds;
William12 0:c5d6f214ba01 97 int avg2 = total2 / rounds;
William12 0:c5d6f214ba01 98 // Save new high scores if needed
William12 0:c5d6f214ba01 99 // ---- Player1 ----
William12 0:c5d6f214ba01 100 int indx = -1;
William12 0:c5d6f214ba01 101 for (int i=0; i<sizeof(highScoresArr)/4; i++) {
William12 0:c5d6f214ba01 102 if (avg1 > highScoresArr[i]) {
William12 0:c5d6f214ba01 103 indx = i;
William12 0:c5d6f214ba01 104 break;
William12 0:c5d6f214ba01 105 }
William12 0:c5d6f214ba01 106 }
William12 0:c5d6f214ba01 107 // Save new highscore
William12 0:c5d6f214ba01 108 if (indx != -1) {
William12 0:c5d6f214ba01 109 for (int i=sizeof(highScoresArr)/4-1; i>indx; i--) {
William12 0:c5d6f214ba01 110 highScoresArr[i] = highScoresArr[i-1];
William12 0:c5d6f214ba01 111 }
William12 0:c5d6f214ba01 112 highScoresArr[indx] = avg1;
William12 0:c5d6f214ba01 113 saveHS(); // Save highScoresArr to SD card
William12 0:c5d6f214ba01 114 }
William12 0:c5d6f214ba01 115 // ---- End P1 ----
William12 0:c5d6f214ba01 116 // ---- Player2 ----
William12 0:c5d6f214ba01 117 indx = -1;
William12 0:c5d6f214ba01 118 for (int i=0; i<sizeof(highScoresArr)/4; i++) {
William12 0:c5d6f214ba01 119 if (avg2 > highScoresArr[i]) {
William12 0:c5d6f214ba01 120 indx = i;
William12 0:c5d6f214ba01 121 break;
William12 0:c5d6f214ba01 122 }
William12 0:c5d6f214ba01 123 }
William12 0:c5d6f214ba01 124 // Save new highscore
William12 0:c5d6f214ba01 125 if (indx != -1) {
William12 0:c5d6f214ba01 126 for (int i=sizeof(highScoresArr)/4-1; i>indx; i--) {
William12 0:c5d6f214ba01 127 highScoresArr[i] = highScoresArr[i-1];
William12 0:c5d6f214ba01 128 }
William12 0:c5d6f214ba01 129 highScoresArr[indx] = avg2;
William12 0:c5d6f214ba01 130 saveHS(); // Save highScoresArr to SD card
William12 0:c5d6f214ba01 131 }
William12 0:c5d6f214ba01 132 // ---- End P2 ----
William12 0:c5d6f214ba01 133 // Print winner info to screen
William12 0:c5d6f214ba01 134 if (wonRnds1 > wonRnds2) {
William12 0:c5d6f214ba01 135 uLCD.color(BLUE);
William12 0:c5d6f214ba01 136 uLCD.locate(2,3);
William12 0:c5d6f214ba01 137 uLCD.printf("P1");
William12 0:c5d6f214ba01 138 uLCD.text_height(1);
William12 0:c5d6f214ba01 139 uLCD.text_width(1);
William12 0:c5d6f214ba01 140 uLCD.locate(3,12);
William12 0:c5d6f214ba01 141 uLCD.printf("Rounds won: %1d", wonRnds1);
William12 0:c5d6f214ba01 142 uLCD.locate(5,13);
William12 0:c5d6f214ba01 143 uLCD.printf("Avg: %4d", avg1);
William12 0:c5d6f214ba01 144
William12 0:c5d6f214ba01 145 } else if (wonRnds2 > wonRnds1) {
William12 0:c5d6f214ba01 146 uLCD.color(PURPLE);
William12 0:c5d6f214ba01 147 uLCD.locate(2,3);
William12 0:c5d6f214ba01 148 uLCD.printf("P2");
William12 0:c5d6f214ba01 149 uLCD.text_height(1);
William12 0:c5d6f214ba01 150 uLCD.text_width(1);
William12 0:c5d6f214ba01 151 uLCD.locate(3,12);
William12 0:c5d6f214ba01 152 uLCD.printf("Rounds won: %1d", wonRnds2);
William12 0:c5d6f214ba01 153 uLCD.locate(5,13);
William12 0:c5d6f214ba01 154 uLCD.printf("Avg: %4d", avg2);
William12 0:c5d6f214ba01 155 } else {
William12 0:c5d6f214ba01 156 uLCD.locate(2,3);
William12 0:c5d6f214ba01 157 uLCD.color(BLACK);
William12 0:c5d6f214ba01 158 uLCD.printf("Tie");
William12 0:c5d6f214ba01 159 }
William12 0:c5d6f214ba01 160 uLCD.text_height(3);
William12 0:c5d6f214ba01 161 uLCD.text_width(3);
William12 0:c5d6f214ba01 162 while (1) {
William12 0:c5d6f214ba01 163 timer = 0;
William12 0:c5d6f214ba01 164 while (timer<80) {
William12 0:c5d6f214ba01 165 if (myNav.fire()) {
William12 0:c5d6f214ba01 166 // clear values
William12 0:c5d6f214ba01 167 clearVals();
William12 0:c5d6f214ba01 168 main();
William12 0:c5d6f214ba01 169 }
William12 0:c5d6f214ba01 170 // Blink winner
William12 0:c5d6f214ba01 171 if (timer == 0) {
William12 0:c5d6f214ba01 172 if (wonRnds1 > wonRnds2) {
William12 0:c5d6f214ba01 173 uLCD.color(BLUE);
William12 0:c5d6f214ba01 174 uLCD.locate(2,3);
William12 0:c5d6f214ba01 175 uLCD.printf("P1");
William12 0:c5d6f214ba01 176 } else if (wonRnds2 > wonRnds1) {
William12 0:c5d6f214ba01 177 uLCD.color(PURPLE);
William12 0:c5d6f214ba01 178 uLCD.locate(2,3);
William12 0:c5d6f214ba01 179 uLCD.printf("P2");
William12 0:c5d6f214ba01 180 } else {
William12 0:c5d6f214ba01 181 uLCD.locate(2,3);
William12 0:c5d6f214ba01 182 uLCD.color(BLACK);
William12 0:c5d6f214ba01 183 uLCD.printf("Tie");
William12 0:c5d6f214ba01 184 }
William12 0:c5d6f214ba01 185 } else if (timer == 60) {
William12 0:c5d6f214ba01 186 uLCD.color(LRED);
William12 0:c5d6f214ba01 187 uLCD.locate(2,3);
William12 0:c5d6f214ba01 188 uLCD.printf("CLS");
William12 0:c5d6f214ba01 189 }
William12 0:c5d6f214ba01 190 wait(.01);
William12 0:c5d6f214ba01 191 timer++;
William12 0:c5d6f214ba01 192 }
William12 0:c5d6f214ba01 193 }
William12 0:c5d6f214ba01 194 }
William12 0:c5d6f214ba01 195
William12 0:c5d6f214ba01 196 void nextRound() {
William12 0:c5d6f214ba01 197 uLCD.filled_rectangle(13, 25, 115, 120, LRED);
William12 0:c5d6f214ba01 198 // header
William12 0:c5d6f214ba01 199 uLCD.color(BLACK);
William12 0:c5d6f214ba01 200 uLCD.text_height(2);
William12 0:c5d6f214ba01 201 uLCD.text_width(2);
William12 0:c5d6f214ba01 202 uLCD.textbackground_color(LRED);
William12 0:c5d6f214ba01 203 uLCD.locate(2,2);
William12 0:c5d6f214ba01 204 uLCD.printf("ROUND%1d", curRound);
William12 0:c5d6f214ba01 205 uLCD.locate(1,3);
William12 0:c5d6f214ba01 206 uLCD.color(DGOLD);
William12 0:c5d6f214ba01 207 uLCD.printf("Winner:");
William12 0:c5d6f214ba01 208 uLCD.filled_rectangle(13, 47, 115, 48, RED);
William12 0:c5d6f214ba01 209 uLCD.text_height(3);
William12 0:c5d6f214ba01 210 uLCD.text_width(3);
William12 0:c5d6f214ba01 211 if (score1 > score2) {
William12 0:c5d6f214ba01 212 uLCD.color(BLUE);
William12 0:c5d6f214ba01 213 uLCD.locate(2,3);
William12 0:c5d6f214ba01 214 uLCD.printf("P1");
William12 0:c5d6f214ba01 215 uLCD.locate(1,4);
William12 0:c5d6f214ba01 216 uLCD.printf("%4d", score1);
William12 0:c5d6f214ba01 217 wonRnds1++;
William12 0:c5d6f214ba01 218 } else if (score2 > score1) {
William12 0:c5d6f214ba01 219 uLCD.color(PURPLE);
William12 0:c5d6f214ba01 220 uLCD.locate(2,3);
William12 0:c5d6f214ba01 221 uLCD.printf("P2");
William12 0:c5d6f214ba01 222 uLCD.locate(1,4);
William12 0:c5d6f214ba01 223 uLCD.printf("%4d", score2);
William12 0:c5d6f214ba01 224 wonRnds2++;
William12 0:c5d6f214ba01 225 } else {
William12 0:c5d6f214ba01 226 uLCD.locate(2,4);
William12 0:c5d6f214ba01 227 uLCD.printf("Tie");
William12 0:c5d6f214ba01 228 }
William12 0:c5d6f214ba01 229 scores1[curRound-1] = score1;
William12 0:c5d6f214ba01 230 scores2[curRound-1] = score2;
William12 0:c5d6f214ba01 231 wait(3.0);
William12 0:c5d6f214ba01 232 curRound++;
William12 0:c5d6f214ba01 233 curTime = 0;
William12 0:c5d6f214ba01 234 score1 = 0;
William12 0:c5d6f214ba01 235 score2 = 0;
William12 0:c5d6f214ba01 236 if (curRound > rounds) {
William12 0:c5d6f214ba01 237 gameOver();
William12 0:c5d6f214ba01 238 }
William12 0:c5d6f214ba01 239 play();
William12 0:c5d6f214ba01 240 }
William12 0:c5d6f214ba01 241
William12 0:c5d6f214ba01 242 void pause() {
William12 0:c5d6f214ba01 243 uLCD.filled_rectangle(13, 25, 115, 120, LRED);
William12 0:c5d6f214ba01 244 uLCD.filled_rectangle(13, 48, 115, 50, RED);
William12 0:c5d6f214ba01 245 // header
William12 0:c5d6f214ba01 246 uLCD.color(BLACK);
William12 0:c5d6f214ba01 247 uLCD.text_height(2);
William12 0:c5d6f214ba01 248 uLCD.text_width(2);
William12 0:c5d6f214ba01 249 uLCD.textbackground_color(LRED);
William12 0:c5d6f214ba01 250 uLCD.locate(2,2);
William12 0:c5d6f214ba01 251 uLCD.printf("PAUSED");
William12 0:c5d6f214ba01 252 // Choices
William12 0:c5d6f214ba01 253 uLCD.text_height(1);
William12 0:c5d6f214ba01 254 uLCD.text_width(1);
William12 0:c5d6f214ba01 255 uLCD.locate(5,8);
William12 0:c5d6f214ba01 256 uLCD.printf("Continue");
William12 0:c5d6f214ba01 257 uLCD.locate(7,11);
William12 0:c5d6f214ba01 258 uLCD.printf("Quit");
William12 0:c5d6f214ba01 259 // Selector dots
William12 0:c5d6f214ba01 260 int xPos[2] = {30, 44};
William12 0:c5d6f214ba01 261 int yPos[2] = {67, 91};
William12 0:c5d6f214ba01 262 int ticker = 0;
William12 0:c5d6f214ba01 263 int oldTicker = 1;
William12 0:c5d6f214ba01 264 for (int i=0; i<sizeof(yPos)/4; i++) {
William12 0:c5d6f214ba01 265 uLCD.filled_circle(xPos[i], yPos[i], 1+s, RED);
William12 0:c5d6f214ba01 266 }
William12 0:c5d6f214ba01 267 while (1) {
William12 0:c5d6f214ba01 268 // Fill selector circle and if necessary, clear old
William12 0:c5d6f214ba01 269 if (oldTicker != ticker) {
William12 0:c5d6f214ba01 270 uLCD.filled_circle(xPos[oldTicker], yPos[oldTicker], 3+s, LRED);
William12 0:c5d6f214ba01 271 uLCD.filled_circle(xPos[oldTicker], yPos[oldTicker], 1+s, RED);
William12 0:c5d6f214ba01 272 }
William12 0:c5d6f214ba01 273 uLCD.filled_circle(xPos[ticker], yPos[ticker], 3+s, RED);
William12 0:c5d6f214ba01 274 // save oldTicker spot
William12 0:c5d6f214ba01 275 oldTicker = ticker;
William12 0:c5d6f214ba01 276 // get new ticker position
William12 0:c5d6f214ba01 277 timer = 0;
William12 0:c5d6f214ba01 278 while (timer<100) {
William12 0:c5d6f214ba01 279 if (timer == 0) {
William12 0:c5d6f214ba01 280 uLCD.filled_circle(xPos[ticker], yPos[ticker], 3+s, RED);
William12 0:c5d6f214ba01 281 } else if (timer == 70) {
William12 0:c5d6f214ba01 282 uLCD.filled_circle(xPos[ticker], yPos[ticker], 3+s, LRED);
William12 0:c5d6f214ba01 283 }
William12 0:c5d6f214ba01 284 if (myNav.fire()) {
William12 0:c5d6f214ba01 285 uLCD.filled_circle(xPos[ticker], yPos[ticker], 2+s, GREEN);
William12 0:c5d6f214ba01 286 switch(ticker) {
William12 0:c5d6f214ba01 287 case 0:
William12 0:c5d6f214ba01 288 play();
William12 0:c5d6f214ba01 289 break;
William12 0:c5d6f214ba01 290 case 1:
William12 0:c5d6f214ba01 291 clearVals();
William12 0:c5d6f214ba01 292 main();
William12 0:c5d6f214ba01 293 }
William12 0:c5d6f214ba01 294 } else if (myNav.up() || myNav.left()) {
William12 0:c5d6f214ba01 295 wait(.2);
William12 0:c5d6f214ba01 296 ticker = ticker - 1;
William12 0:c5d6f214ba01 297 if (ticker < 0) {
William12 0:c5d6f214ba01 298 ticker = sizeof(xPos)/4 - 1;
William12 0:c5d6f214ba01 299 }
William12 0:c5d6f214ba01 300 } else if (myNav.down() || myNav.right()) {
William12 0:c5d6f214ba01 301 wait(.2);
William12 0:c5d6f214ba01 302 ticker = (ticker + 1) % (sizeof(xPos)/4);
William12 0:c5d6f214ba01 303 }
William12 0:c5d6f214ba01 304 wait(.01);
William12 0:c5d6f214ba01 305 timer++;
William12 0:c5d6f214ba01 306 }
William12 0:c5d6f214ba01 307 }
William12 0:c5d6f214ba01 308 }
William12 0:c5d6f214ba01 309
William12 0:c5d6f214ba01 310 void play() {
William12 0:c5d6f214ba01 311 uLCD.background_color(GREEN);
William12 0:c5d6f214ba01 312 uLCD.cls();
William12 0:c5d6f214ba01 313 uLCD.filled_rectangle(0, 0, 200, 15, RED);
William12 0:c5d6f214ba01 314 // header
William12 0:c5d6f214ba01 315 uLCD.color(BLACK);
William12 0:c5d6f214ba01 316 uLCD.locate(5,0);
William12 0:c5d6f214ba01 317 uLCD.text_height(2);
William12 0:c5d6f214ba01 318 uLCD.text_width(2);
William12 0:c5d6f214ba01 319 uLCD.textbackground_color(RED);
William12 0:c5d6f214ba01 320 uLCD.printf("PLAY");
William12 0:c5d6f214ba01 321 uLCD.text_height(1);
William12 0:c5d6f214ba01 322 uLCD.text_width(1);
William12 0:c5d6f214ba01 323 uLCD.locate(14,1);
William12 0:c5d6f214ba01 324 uLCD.printf("Rnd%1d", curRound);
William12 0:c5d6f214ba01 325 // Scores headers
William12 0:c5d6f214ba01 326 uLCD.textbackground_color(GREEN);
William12 0:c5d6f214ba01 327 uLCD.color(BLUE);
William12 0:c5d6f214ba01 328 uLCD.locate(5,3);
William12 0:c5d6f214ba01 329 uLCD.printf("Player 1:");
William12 0:c5d6f214ba01 330 uLCD.color(PURPLE);
William12 0:c5d6f214ba01 331 uLCD.locate(5,11);
William12 0:c5d6f214ba01 332 uLCD.printf("Player 2:");
William12 0:c5d6f214ba01 333 // Scores
William12 0:c5d6f214ba01 334 uLCD.text_height(4);
William12 0:c5d6f214ba01 335 uLCD.text_width(4);
William12 0:c5d6f214ba01 336 while (1) {
William12 0:c5d6f214ba01 337 timer = 0;
William12 0:c5d6f214ba01 338 // Blinking pause button
William12 0:c5d6f214ba01 339 while (timer<25) {
William12 0:c5d6f214ba01 340 if (myNav.fire()) {
William12 0:c5d6f214ba01 341 uLCD.filled_rectangle(60, 68, 65, 82, GREEN);
William12 0:c5d6f214ba01 342 uLCD.filled_rectangle(70, 68, 75, 82, GREEN);
William12 0:c5d6f214ba01 343 wait(.1);
William12 0:c5d6f214ba01 344 pause();
William12 0:c5d6f214ba01 345 }
William12 0:c5d6f214ba01 346 if (timer % 25 == 0) {
William12 1:e14104308237 347 score1 = get_sound(); //(int) (pot*100.0); //curTime+1000; // int(mymic1*1000.0);
William12 0:c5d6f214ba01 348 score2 = curTime+2000;
William12 0:c5d6f214ba01 349 uLCD.color(BLUE);
William12 0:c5d6f214ba01 350 uLCD.locate(0,1);
William12 0:c5d6f214ba01 351 uLCD.printf("%4d", score1);
William12 0:c5d6f214ba01 352 uLCD.color(PURPLE);
William12 0:c5d6f214ba01 353 uLCD.locate(0,3);
William12 0:c5d6f214ba01 354 uLCD.printf("%4d", score2);
William12 0:c5d6f214ba01 355 // Time bar
William12 0:c5d6f214ba01 356 double roundTime = 15.0; // in secs
William12 0:c5d6f214ba01 357 int length = (int) ( (double)curTime / roundTime * 127.0);
William12 0:c5d6f214ba01 358 uLCD.filled_rectangle(0, 65, length, 85, DGREEN);
William12 0:c5d6f214ba01 359 if (length >= 127) {
William12 0:c5d6f214ba01 360 nextRound();
William12 0:c5d6f214ba01 361 }
William12 0:c5d6f214ba01 362 curTime++;
William12 0:c5d6f214ba01 363 }
William12 0:c5d6f214ba01 364 if (timer < 20){
William12 0:c5d6f214ba01 365 uLCD.filled_rectangle(60, 68, 65, 82, LGREY);
William12 0:c5d6f214ba01 366 uLCD.filled_rectangle(70, 68, 75, 82, LGREY);
William12 0:c5d6f214ba01 367 } else if (timer >= 20) {
William12 0:c5d6f214ba01 368 uLCD.filled_rectangle(60, 68, 65, 82, BLACK);
William12 0:c5d6f214ba01 369 uLCD.filled_rectangle(70, 68, 75, 82, BLACK);
William12 0:c5d6f214ba01 370 }
William12 0:c5d6f214ba01 371 wait(.01);
William12 0:c5d6f214ba01 372 timer++;
William12 0:c5d6f214ba01 373 }
William12 0:c5d6f214ba01 374 }
William12 0:c5d6f214ba01 375 }
William12 0:c5d6f214ba01 376
William12 0:c5d6f214ba01 377 void highScores() {
William12 0:c5d6f214ba01 378 uLCD.background_color(ORANGE);
William12 0:c5d6f214ba01 379 uLCD.cls();
William12 0:c5d6f214ba01 380 uLCD.filled_rectangle(0, 0, 200, 14, RED);
William12 0:c5d6f214ba01 381 uLCD.color(BLACK);
William12 0:c5d6f214ba01 382 uLCD.locate(0,0);
William12 0:c5d6f214ba01 383 uLCD.text_height(2);
William12 0:c5d6f214ba01 384 uLCD.text_width(2);
William12 0:c5d6f214ba01 385 uLCD.textbackground_color(RED);
William12 0:c5d6f214ba01 386 uLCD.printf("HighScore");
William12 0:c5d6f214ba01 387 uLCD.line(0, 14, 200, 14, RED);
William12 0:c5d6f214ba01 388 uLCD.line(0, 15, 200, 15, RED);
William12 0:c5d6f214ba01 389 uLCD.text_height(1);
William12 0:c5d6f214ba01 390 uLCD.text_width(1);
William12 0:c5d6f214ba01 391 uLCD.locate(7,14);
William12 0:c5d6f214ba01 392 uLCD.color(BLACK);
William12 0:c5d6f214ba01 393 uLCD.textbackground_color(ORANGE);
William12 0:c5d6f214ba01 394 uLCD.printf("Back");
William12 0:c5d6f214ba01 395 uLCD.color(BLUE);
William12 0:c5d6f214ba01 396 int rank[10] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10};
William12 0:c5d6f214ba01 397 for (int i=0; i<sizeof(rank)/4; i++) {
William12 0:c5d6f214ba01 398 uLCD.locate(1,i+2);
William12 0:c5d6f214ba01 399 uLCD.printf("Position %2d: %4d", rank[i], highScoresArr[i]);
William12 0:c5d6f214ba01 400 }
William12 0:c5d6f214ba01 401 while (1) {
William12 0:c5d6f214ba01 402 timer = 0;
William12 0:c5d6f214ba01 403 while (timer<50) {
William12 0:c5d6f214ba01 404 if (timer < 30){
William12 0:c5d6f214ba01 405 uLCD.filled_circle(45, 115, 3+s, RED);
William12 0:c5d6f214ba01 406 } else {
William12 0:c5d6f214ba01 407 uLCD.filled_circle(45, 115, 3+s, ORANGE);
William12 0:c5d6f214ba01 408 }
William12 0:c5d6f214ba01 409 if (myNav.fire()) {
William12 0:c5d6f214ba01 410 uLCD.filled_circle(45, 115, 2+s, GREEN);
William12 0:c5d6f214ba01 411 wait(.1);
William12 0:c5d6f214ba01 412 main();
William12 0:c5d6f214ba01 413 }
William12 0:c5d6f214ba01 414 wait(.01);
William12 0:c5d6f214ba01 415 timer++;
William12 0:c5d6f214ba01 416 }
William12 0:c5d6f214ba01 417 }
William12 0:c5d6f214ba01 418 }
William12 0:c5d6f214ba01 419
William12 0:c5d6f214ba01 420 void settings() {
William12 0:c5d6f214ba01 421 uLCD.background_color(LGREY);
William12 0:c5d6f214ba01 422 uLCD.cls();
William12 0:c5d6f214ba01 423 uLCD.filled_rectangle(0, 0, 200, 15, RED);
William12 0:c5d6f214ba01 424 uLCD.color(BLACK);
William12 0:c5d6f214ba01 425 uLCD.locate(1,0);
William12 0:c5d6f214ba01 426 uLCD.text_height(2);
William12 0:c5d6f214ba01 427 uLCD.text_width(2);
William12 0:c5d6f214ba01 428 uLCD.textbackground_color(RED);
William12 0:c5d6f214ba01 429 uLCD.printf("Settings");
William12 0:c5d6f214ba01 430 uLCD.text_height(1);
William12 0:c5d6f214ba01 431 uLCD.text_width(1);
William12 0:c5d6f214ba01 432 uLCD.locate(0,2);
William12 0:c5d6f214ba01 433 uLCD.color(BLUE);
William12 0:c5d6f214ba01 434 uLCD.textbackground_color(LGREY);
William12 0:c5d6f214ba01 435 uLCD.printf("Choose how many rounds to play:");
William12 0:c5d6f214ba01 436 uLCD.locate(9,4);
William12 0:c5d6f214ba01 437 uLCD.color(BLUE);
William12 0:c5d6f214ba01 438 uLCD.printf("3");
William12 0:c5d6f214ba01 439 uLCD.locate(9,5);
William12 0:c5d6f214ba01 440 uLCD.printf("5");
William12 0:c5d6f214ba01 441 uLCD.locate(9,6);
William12 0:c5d6f214ba01 442 uLCD.printf("7");
William12 0:c5d6f214ba01 443 uLCD.line(0, 32, 200, 32, BLUE);
William12 0:c5d6f214ba01 444 uLCD.locate(4,7);
William12 0:c5d6f214ba01 445 uLCD.printf("Rounds = %1d", rounds);
William12 0:c5d6f214ba01 446 uLCD.locate(7,14);
William12 0:c5d6f214ba01 447 uLCD.color(BLACK);
William12 0:c5d6f214ba01 448 uLCD.printf("Back");
William12 0:c5d6f214ba01 449 uLCD.baudrate(BAUD_3000000); //jack up baud rate to max for fast display
William12 0:c5d6f214ba01 450 int xPos[4] = {57, 57, 57, 45};
William12 0:c5d6f214ba01 451 int yPos[4] = {36, 42, 50, 115};
William12 0:c5d6f214ba01 452 int ticker = 0;
William12 0:c5d6f214ba01 453 int oldTicker = 1;
William12 0:c5d6f214ba01 454 for (int i=0; i<sizeof(yPos)/4; i++) {
William12 0:c5d6f214ba01 455 uLCD.filled_circle(xPos[i], yPos[i], 1+s, RED);
William12 0:c5d6f214ba01 456 }
William12 0:c5d6f214ba01 457 while (1) {
William12 0:c5d6f214ba01 458 // Fill selector circle and if necessary, clear old
William12 0:c5d6f214ba01 459 if (oldTicker != ticker) {
William12 0:c5d6f214ba01 460 uLCD.filled_circle(xPos[oldTicker], yPos[oldTicker], 3+s, LGREY);
William12 0:c5d6f214ba01 461 uLCD.filled_circle(xPos[oldTicker], yPos[oldTicker], 1+s, RED);
William12 0:c5d6f214ba01 462 }
William12 0:c5d6f214ba01 463 uLCD.filled_circle(xPos[ticker], yPos[ticker], 3+s, RED);
William12 0:c5d6f214ba01 464 // save oldTicker spot
William12 0:c5d6f214ba01 465 oldTicker = ticker;
William12 0:c5d6f214ba01 466 // get new ticker position
William12 0:c5d6f214ba01 467 timer = 0;
William12 0:c5d6f214ba01 468 while (timer<100) {
William12 0:c5d6f214ba01 469 if (timer == 0) {
William12 0:c5d6f214ba01 470 uLCD.filled_circle(xPos[ticker], yPos[ticker], 3+s, RED);
William12 0:c5d6f214ba01 471 } else if (timer == 70) {
William12 0:c5d6f214ba01 472 uLCD.filled_circle(xPos[ticker], yPos[ticker], 3+s, LGREY);
William12 0:c5d6f214ba01 473 }
William12 0:c5d6f214ba01 474 if (myNav.fire()) {
William12 0:c5d6f214ba01 475 uLCD.filled_circle(xPos[ticker], yPos[ticker], 3+s, GREEN);
William12 0:c5d6f214ba01 476 switch(ticker) {
William12 0:c5d6f214ba01 477 case 0:
William12 0:c5d6f214ba01 478 rounds = 3;
William12 0:c5d6f214ba01 479 break;
William12 0:c5d6f214ba01 480 case 1:
William12 0:c5d6f214ba01 481 rounds = 5;
William12 0:c5d6f214ba01 482 break;
William12 0:c5d6f214ba01 483 case 2:
William12 0:c5d6f214ba01 484 rounds = 7;
William12 0:c5d6f214ba01 485 break;
William12 0:c5d6f214ba01 486 case 3:
William12 0:c5d6f214ba01 487 main();
William12 0:c5d6f214ba01 488 }
William12 0:c5d6f214ba01 489 uLCD.color(BLUE);
William12 0:c5d6f214ba01 490 uLCD.locate(4,7);
William12 0:c5d6f214ba01 491 uLCD.printf("Rounds = %1d", rounds);
William12 0:c5d6f214ba01 492 } else if (myNav.up() || myNav.left()) {
William12 0:c5d6f214ba01 493 wait(.2);
William12 0:c5d6f214ba01 494 ticker = ticker - 1;
William12 0:c5d6f214ba01 495 if (ticker < 0) {
William12 0:c5d6f214ba01 496 ticker = sizeof(xPos)/4 - 1;
William12 0:c5d6f214ba01 497 }
William12 0:c5d6f214ba01 498 } else if (myNav.down() || myNav.right()) {
William12 0:c5d6f214ba01 499 wait(.2);
William12 0:c5d6f214ba01 500 ticker = (ticker + 1) % (sizeof(xPos)/4);
William12 0:c5d6f214ba01 501 }
William12 0:c5d6f214ba01 502 wait(.01);
William12 0:c5d6f214ba01 503 timer++;
William12 0:c5d6f214ba01 504 }
William12 0:c5d6f214ba01 505 }
William12 0:c5d6f214ba01 506 }
William12 0:c5d6f214ba01 507
William12 0:c5d6f214ba01 508 int main() {
William12 0:c5d6f214ba01 509 // read in highScoresArr from SD card
William12 0:c5d6f214ba01 510 //FILE *fp = fopen("/sd/finalProj/highscores.txt", "r");
William12 0:c5d6f214ba01 511 //if(fp == NULL) {
William12 0:c5d6f214ba01 512 //uLCD.printf("Error Open \n");
William12 0:c5d6f214ba01 513 //}
William12 0:c5d6f214ba01 514 //for (int i=0; i<sizeof(highScoresArr)/4; i++) {
William12 0:c5d6f214ba01 515 // fscanf(fp, "%4d", &highScoresArr[i]);
William12 0:c5d6f214ba01 516 // }
William12 0:c5d6f214ba01 517 //fclose(fp);
William12 0:c5d6f214ba01 518 // create menu interface
William12 0:c5d6f214ba01 519 uLCD.background_color(LBLUE);
William12 0:c5d6f214ba01 520 uLCD.cls();
William12 0:c5d6f214ba01 521 uLCD.filled_rectangle(0, 0, 200, 14, RED);
William12 0:c5d6f214ba01 522 uLCD.color(BLACK);
William12 0:c5d6f214ba01 523 uLCD.locate(1,0);
William12 0:c5d6f214ba01 524 uLCD.text_height(2);
William12 0:c5d6f214ba01 525 uLCD.text_width(2);
William12 0:c5d6f214ba01 526 uLCD.textbackground_color(RED);
William12 0:c5d6f214ba01 527 uLCD.printf("Screamer");
William12 0:c5d6f214ba01 528 uLCD.line(0, 14, 200, 14, RED);
William12 0:c5d6f214ba01 529 uLCD.line(0, 15, 200, 15, RED);
William12 0:c5d6f214ba01 530 uLCD.text_height(1);
William12 0:c5d6f214ba01 531 uLCD.text_width(1);
William12 0:c5d6f214ba01 532 uLCD.textbackground_color(LBLUE);
William12 0:c5d6f214ba01 533 uLCD.locate(7,4);
William12 0:c5d6f214ba01 534 uLCD.color(GREEN);
William12 0:c5d6f214ba01 535 uLCD.printf("PLAY");
William12 0:c5d6f214ba01 536 uLCD.locate(4,8);
William12 0:c5d6f214ba01 537 uLCD.color(ORANGE);
William12 0:c5d6f214ba01 538 uLCD.printf("HIGH SCORES");
William12 0:c5d6f214ba01 539 uLCD.locate(5,13);
William12 0:c5d6f214ba01 540 uLCD.color(LGREY);
William12 0:c5d6f214ba01 541 uLCD.printf("SETTINGS");
William12 0:c5d6f214ba01 542 uLCD.baudrate(BAUD_3000000); //jack up baud rate to max for fast display
William12 0:c5d6f214ba01 543 int xPos[3] = {40, 21, 28};
William12 0:c5d6f214ba01 544 int yPos[3] = {35, 67, 107};
William12 0:c5d6f214ba01 545 int ticker = 0;
William12 0:c5d6f214ba01 546 int oldTicker = 1;
William12 0:c5d6f214ba01 547 for (int i=0; i<sizeof(yPos)/4; i++) {
William12 0:c5d6f214ba01 548 uLCD.filled_circle(xPos[i], yPos[i], 2, RED);
William12 0:c5d6f214ba01 549 }
William12 0:c5d6f214ba01 550 thread1.start(pot_thread);
William12 0:c5d6f214ba01 551 while (1) {
William12 0:c5d6f214ba01 552 // Fill selector circle and if necessary, clear old
William12 0:c5d6f214ba01 553 if (oldTicker != ticker) {
William12 0:c5d6f214ba01 554 uLCD.filled_circle(xPos[oldTicker], yPos[oldTicker], 5+s, LBLUE);
William12 0:c5d6f214ba01 555 uLCD.filled_circle(xPos[oldTicker], yPos[oldTicker], 2+s, RED);
William12 0:c5d6f214ba01 556 }
William12 0:c5d6f214ba01 557 uLCD.filled_circle(xPos[ticker], yPos[ticker], 5+s, RED);
William12 0:c5d6f214ba01 558 // save oldTicker spot
William12 0:c5d6f214ba01 559 oldTicker = ticker;
William12 0:c5d6f214ba01 560 // get new ticker position
William12 0:c5d6f214ba01 561 timer = 0;
William12 0:c5d6f214ba01 562 while (timer<100) {
William12 0:c5d6f214ba01 563 if (timer == 0) {
William12 0:c5d6f214ba01 564 uLCD.filled_circle(xPos[ticker], yPos[ticker], 5+s, RED);
William12 0:c5d6f214ba01 565 } else if (timer == 70) {
William12 0:c5d6f214ba01 566 uLCD.filled_circle(xPos[ticker], yPos[ticker], 5+s, LBLUE);
William12 0:c5d6f214ba01 567 }
William12 0:c5d6f214ba01 568 if (myNav.fire()) {
William12 0:c5d6f214ba01 569 uLCD.filled_circle(xPos[ticker], yPos[ticker], 3+s, GREEN);
William12 0:c5d6f214ba01 570 wait(.1);
William12 0:c5d6f214ba01 571 switch(ticker) {
William12 0:c5d6f214ba01 572 case 0:
William12 0:c5d6f214ba01 573 curTime = 0;
William12 0:c5d6f214ba01 574 score1 = 0;
William12 0:c5d6f214ba01 575 score2 = 0;
William12 0:c5d6f214ba01 576 play();
William12 0:c5d6f214ba01 577 break;
William12 0:c5d6f214ba01 578 case 1:
William12 0:c5d6f214ba01 579 highScores();
William12 0:c5d6f214ba01 580 break;
William12 0:c5d6f214ba01 581 case 2:
William12 0:c5d6f214ba01 582 settings();
William12 0:c5d6f214ba01 583 break;
William12 0:c5d6f214ba01 584 }
William12 0:c5d6f214ba01 585 } else if (myNav.up() || myNav.left()) {
William12 0:c5d6f214ba01 586 wait(.2);
William12 0:c5d6f214ba01 587 ticker = ticker - 1;
William12 0:c5d6f214ba01 588 if (ticker < 0) {
William12 0:c5d6f214ba01 589 ticker = sizeof(xPos)/4 - 1;
William12 0:c5d6f214ba01 590 }
William12 0:c5d6f214ba01 591 } else if (myNav.down() || myNav.right()) {
William12 0:c5d6f214ba01 592 wait(.2);
William12 0:c5d6f214ba01 593 ticker = (ticker + 1) % (sizeof(xPos)/4);
William12 0:c5d6f214ba01 594 }
William12 0:c5d6f214ba01 595 wait(.01);
William12 0:c5d6f214ba01 596 timer++;
William12 0:c5d6f214ba01 597 }
William12 0:c5d6f214ba01 598 }
William12 0:c5d6f214ba01 599 }