Knight KE / Mbed OS Game_Master
Revision:
0:9b3d4731edbb
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/mbed-os/features/netsocket/MeshInterface.h	Thu Jun 21 13:51:43 2018 +0000
@@ -0,0 +1,64 @@
+
+/** \addtogroup netsocket */
+/** @{*/
+/* MeshInterface
+ * Copyright (c) 2015 ARM Limited
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *     http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef MESH_INTERFACE_H
+#define MESH_INTERFACE_H
+
+#include "netsocket/NetworkInterface.h"
+
+
+/** MeshInterface class
+ *
+ *  Common interface that is shared between mesh hardware
+ */
+class MeshInterface : public virtual NetworkInterface
+{
+public:
+
+    virtual MeshInterface *meshInterface() {
+        return this;
+    }
+
+    /** Get the default Mesh interface.
+     *
+     * This is provided as a weak method so applications can override.
+     * Default behaviour is to get the target's default interface, if
+     * any.
+     *
+     * @return pointer to interface, if any
+     */
+    static MeshInterface *get_default_instance();
+
+protected:
+
+    /** Get the target's default Mesh interface.
+     *
+     * This is provided as a weak method so targets can override. The
+     * default implementation will invoke LoWPANNDInterface or ThreadInterface
+     * with the default NanostackRfPhy.
+     *
+     * @return pointer to interface, if any
+     */
+    static MeshInterface *get_target_default_instance();
+};
+
+
+#endif
+
+/** @}*/