Então PARA...

Dependencies:   MenuLCD mbed

Revision:
0:92357d1220f3
diff -r 000000000000 -r 92357d1220f3 menbed/include/menbedMenuItem.h
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/menbed/include/menbedMenuItem.h	Fri May 19 13:07:52 2017 +0000
@@ -0,0 +1,47 @@
+#ifndef _MENBEDMENUITEM_H_
+#define _MENBEDMENUITEM_H_
+
+#include <vector>
+#include "mbed.h"
+#include "menbedMenu.h"
+#include "menbedMenuParam.h"
+
+class MenbedMenu;
+
+class MenbedMenuItem {
+public:
+    // Pointer to function that will be called when menu item selected.  This
+    // may be a null pointer if no function should be called.
+    void (*selFcn)();
+    // New menu to display when item selected.  This can be set to null if a
+    // new menu item should not be called when the menu item is selected.
+    MenbedMenu **childMenu;
+    // If true, childMenuIsAncestor indicates that the child menu's parent menu
+    // should be set to null.  This will prevent the user from moving to the
+    // from the child menu back to the current menu.  This is useful when the
+    // menu item is something like "Goto root menu".   Once the user is in the
+    // root menu, we don't want the user to press and hold the select key or
+    // press the cancel key in order to return to the current menu.
+    bool childMenuIsAncestor;
+    // Pointer a structure which itself points to a float that will be displayed
+    // in place of the %f in the text of the menu item.  If the param struct
+    // has an inc memeber that is non-zero, the parameter can be modified by the
+    // user.  In particular, when the user selects this menu item, the parameter
+    // is highlighted and the user can then use the up and down buttons to
+    // modify its value.
+    MenbedMenuParam *param;
+    // Array of char pointers to the strings that will be catenated to form
+    // the text of the menu item.  To insert either a menu parameter or state
+    // variable into the menu item text, make one of the strings a printf-style
+    // conversion specifier for a float.  (Note: only floats are allowed,
+    // integer are not.)  The last string must be an empty string ("") to
+    // indicate it is the last string in the array.  If the empty string is
+    // omitted, unpredictable behavior will result.
+    char *text;
+    
+    MenbedMenuItem (void (*selFcn)(), MenbedMenu **childMenu, 
+        bool childMenuIsAncestor, MenbedMenuParam *param, 
+        char *text);
+};
+
+#endif /* _MENBEDMENUITEM_H_ */
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