Vinícius Alves
/
MenuLCD_copy
Então PARA...
menbed/displays/menbedDisplayHD44780.cpp
- Committer:
- ViniR
- Date:
- 2017-05-19
- Revision:
- 0:92357d1220f3
File content as of revision 0:92357d1220f3:
/* This code based on mbed TextLCD Library, for a 4-bit LCD based on HD44780, * Copyright (c) 2007-2010, sford, http://mbed.org * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include "mbed.h" #include "include/menbedDisplayHD44780.h" #include "menbedDisplay.h" MenbedDisplayHD44780::MenbedDisplayHD44780 (PinName rs, PinName e, PinName d4, PinName d5, PinName d6, PinName d7, LCDSize size) : rs(rs), e(e), d(d4, d5, d6, d7), size(size) { this->e = 1; this->rs = 0; upArrowVisible = false; downArrowVisible = false; topLineSelected = false; bottomLineSelected = false; cursorCol = -1; cursorRow = -1; wait(0.015); // Wait 15ms to ensure powered up // send "Display Settings" 3 times (Only top nibble of 0x30 as we've got 4-bit bus) for (int i=0; i<3; i++) { writeByte(0x3); wait(0.00164); // this command takes 1.64ms, so wait for it } writeByte(0x2); // 4-bit mode wait(0.000040f); // most instructions take 40us writeCommand(0x28); // Function set 001 BW N F - - writeCommand(0x0C); // Display on but keep cursor and blinking off writeCommand(0x6); // Cursor Direction and Display Shift : 0000 01 CD S (CD 0-left, 1-right S(hift) 0-no, 1-yes loadCustomChars(); clear(); } bool MenbedDisplayHD44780::writeLine (const char *line, uint8_t row) { int i = 0; int cursorPos = -1; if (row >= rows()) return false; // Skip writing to the left-most column to leave space for the selector // and up/down arrows that will be filled in later. gotoPosition (row, 1); while ((line[i] != '\0') && (line[i] != '\n') && (i+1 < columns())) { // Place the cursor at the end of the active parameter, when it exists. // A parameter is active when it is highlighted as indicated by the // MSB of the character code being set. if ((i > 0) && (line[i-1] & 0x80) && !(line[i] & 0x80)) cursorPos = i-1; // Print each character to the display after clearing its MSB so that // it prints as a standard ASCII character. writeData (line[i] & ~0x80); i++; } // If the first character of the line is not highlighted but the last is, // a parameter must be selected for editing, and we place the cursor at // the end of the parameter which, in this special case, corresponds to // the end of the line. if (!(line[0] & 0x80) && (line[i-1] & 0x80)) cursorPos = i-1; // Fill the remainder of the row with spaces to overwrite any old data while (i++ < columns() - 1) writeData(' '); // Now go back and fill in the selector and up/down arrows gotoPosition(row, 0); if ((line[0] & 0x80) && (cursorPos == -1)) { if (row == 0) topLineSelected = true; else if (row == rows() - 1) bottomLineSelected = true; if ((row == 0) && upArrowVisible) writeData (CharUP_SELECT); else if ((row == rows() - 1) && downArrowVisible) writeData (CharDOWN_SELECT); else writeData (CharSELECT); } else { if (row == 0) topLineSelected = false; else if (row == rows() - 1) bottomLineSelected = false; if ((row == 0) && upArrowVisible) writeData (CharUP); else if ((row == rows() - 1) && downArrowVisible) writeData (CharDOWN); else writeData (' '); } // If a parameter is being edited, we turn on the blinking cursor. if (cursorPos != -1) { cursorRow = row; cursorCol = cursorPos + 1; gotoPosition (cursorRow, cursorCol); // Add 1 to account for selector col. cursorOn(); } // If this line used to contain the cursor but should not any more reset // the cursor row and column position and turn it off. else if (row == cursorRow) { cursorRow = -1; cursorCol = -1; cursorOff(); } return true; } void MenbedDisplayHD44780::showUpArrow (bool show) { upArrowVisible = show; gotoPosition (0, 0); if (show && topLineSelected) writeData (CharUP_SELECT); else if (!show && topLineSelected) writeData (CharSELECT); else if (show && !topLineSelected) writeData (CharUP); else writeData(' '); // Return cursor to its original location if ((cursorRow >= 0) && (cursorCol >= 0)) gotoPosition (cursorRow, cursorCol); } void MenbedDisplayHD44780::showDownArrow (bool show) { downArrowVisible = show; gotoPosition (rows() - 1, 0); if (show && bottomLineSelected) writeData (CharDOWN_SELECT); else if (!show && bottomLineSelected) writeData (CharSELECT); else if (show && !bottomLineSelected) writeData (CharDOWN); else writeData(' '); // Return cursor to its original location if ((cursorRow >= 0) && (cursorCol >= 0)) gotoPosition (cursorRow, cursorCol); } uint8_t MenbedDisplayHD44780::getLines (void) { return rows(); } uint8_t MenbedDisplayHD44780::getLineLength (void) { return columns(); } void MenbedDisplayHD44780::clear() { writeCommand (0x01); // Clear, and set cursor to 0 wait (0.050f); gotoPosition (0, 0); } bool MenbedDisplayHD44780::gotoPosition(int row, int column) { if ((column < 0) || (column >= columns()) || (row < 0) || (row >= rows())) return false; writeCommand (address (row, column)); return true; } void MenbedDisplayHD44780::cursorOn() { writeCommand(0x0D); // Display and blinking on, cursor off } void MenbedDisplayHD44780::cursorOff() { writeCommand(0x0C); // Display on, cursor and blinking off } void MenbedDisplayHD44780::writeCommand(int command) { rs = 0; writeByte(command); } void MenbedDisplayHD44780::writeData(int data) { rs = 1; writeByte(data); } void MenbedDisplayHD44780::writeByte(int value) { d = value >> 4; wait(0.000040f); // most instructions take 40us e = 0; wait(0.000040f); e = 1; d = value >> 0; wait(0.000040f); e = 0; wait(0.000040f); // most instructions take 40us e = 1; } int MenbedDisplayHD44780::address(int row, int column) { switch (size) { case LCD20x4: switch (row) { case 0: return 0x80 + column; case 1: return 0xc0 + column; case 2: return 0x94 + column; case 3: return 0xd4 + column; } case LCD16x2B: return 0x80 + (row * 40) + column; case LCD16x2: case LCD20x2: default: return 0x80 + (row * 0x40) + column; } } int MenbedDisplayHD44780::columns() { switch (size) { case LCD20x4: case LCD20x2: return 20; case LCD16x2: case LCD16x2B: default: return 16; } } int MenbedDisplayHD44780::rows() { switch (size) { case LCD20x4: return 4; case LCD16x2: case LCD16x2B: case LCD20x2: default: return 2; } } void MenbedDisplayHD44780::loadCustomChars (void) { // Up arrow writeCommand(0x40 + (8 * CharUP)); writeData(0x04); writeData(0x0E); writeData(0x1F); writeData(0x00); writeData(0x00); writeData(0x00); writeData(0x00); writeData(0x00); // Up arrow with selector writeCommand(0x40 + (8 * CharUP_SELECT)); writeData(0x04); writeData(0x0E); writeData(0x1F); writeData(0x00); writeData(0x1F); writeData(0x1F); writeData(0x00); writeData(0x00); // Selector alone writeCommand(0x40 + (8 * CharSELECT)); writeData(0x00); writeData(0x00); writeData(0x00); writeData(0x1F); writeData(0x1F); writeData(0x00); writeData(0x00); writeData(0x00); // Down arrow with selector writeCommand(0x40 + (8 * CharDOWN_SELECT)); writeData(0x00); writeData(0x00); writeData(0x1F); writeData(0x1F); writeData(0x00); writeData(0x1F); writeData(0x0E); writeData(0x04); // Down arrow writeCommand(0x40 + (8 * CharDOWN)); writeData(0x00); writeData(0x00); writeData(0x00); writeData(0x00); writeData(0x00); writeData(0x1F); writeData(0x0E); writeData(0x04); }