Interrupt Spielereien

Dependencies:   mbed

Revision:
1:c880c990b9b9
Parent:
0:9db80233bfe2
Child:
2:afd73f8f51fe
--- a/main.cpp	Mon Dec 02 18:28:02 2019 +0000
+++ b/main.cpp	Mon Dec 16 18:22:04 2019 +0000
@@ -1,48 +1,51 @@
 #include "mbed.h"
-
-//Alle Buttons am Joystick definieren
-DigitalIn ButtonDown(p12);
-DigitalIn ButtonLeft(p13);
-DigitalIn ButtonCenter(p14);
-DigitalIn ButtonUp(p15);
-DigitalIn ButtonRight(p16);
+#define BUTTON1 p14     // push joystick pin
+#define BUTTONLEFT p13
+#define BUTTONDOWN p12
 
 BusOut myleds(LED1, LED2, LED3, LED4);
-void Reset(uint8_t mask);
-void bitLeft();
-/*
-void print_binary(uint8_t x) {  // function to print binary
-    for(int i=sizeof(x)<<3; i; i--)
-        putchar('0'+((x>>(i-1))&1));
-}*/
 
-int main()
-{
-    uint8_t mask = 0b00001111;
+Ticker t1;
+Ticker t3;
+Timeout t2;
+InterruptIn btn(BUTTON1);
+InterruptIn btnLeft(BUTTONLEFT);
+InterruptIn btnDown(BUTTONDOWN);
+
+uint8_t bitMask = 0x00;
 
-    //bool lastButtonstate;
-    while(1) 
-    {
-        if(ButtonCenter) 
-        {
-            Reset(mask);
-        }
-        if(ButtonLeft) 
-        {
-            bitLeft();
-        }
-    }
+void blink_led4() {
+    
+    myleds = myleds ^ 0x08;
+}
+ 
+void toggle_led1() {
+    
+    myleds = 0x01;
+}
+ 
+void turn_all_Led_on() {
+    
+    myleds = myleds | 0x0F;
+    t1.detach();
 }
 
-void Reset(uint8_t mask)
-{
-    myleds = mask;
+void leds_off(){
+    
+    myleds = myleds & bitMask;
+    t1.attach(callback(&blink_led4), 1.0f);
 }
 
-void bitLeft()
-{
-
+void ledsLeft(){
+    
     myleds = myleds << 1;
-    wait_ms(500);
-
-}
\ No newline at end of file
+}
+int main() {
+     
+    t1.attach(callback(&blink_led4), 1.0f);
+    t3.attach(callback(&leds_off), 15.0f);
+    btn.fall(callback(&toggle_led1));
+    btnLeft.fall(callback(&ledsLeft));
+    btnDown.fall(callback(&turn_all_Led_on));
+        
+}