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demo
Dependencies: mbed Gamepad N5110
Engine/Engine.h@1:7b5a843acc05, 2020-05-14 (annotated)
- Committer:
- Ting12138
- Date:
- Thu May 14 13:00:19 2020 +0000
- Revision:
- 1:7b5a843acc05
- Parent:
- 0:ba32cfe0051e
homework
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
Ting12138 | 0:ba32cfe0051e | 1 | #ifndef ENGINE_H |
Ting12138 | 0:ba32cfe0051e | 2 | #define ENGINE_H |
Ting12138 | 0:ba32cfe0051e | 3 | |
Ting12138 | 0:ba32cfe0051e | 4 | #include "mbed.h" |
Ting12138 | 0:ba32cfe0051e | 5 | #include "N5110.h" |
Ting12138 | 0:ba32cfe0051e | 6 | #include "Gamepad.h" |
Ting12138 | 0:ba32cfe0051e | 7 | #include "foods.h" |
Ting12138 | 0:ba32cfe0051e | 8 | #include "rocket.h" |
Ting12138 | 0:ba32cfe0051e | 9 | #include "the_wall.h" |
Ting12138 | 0:ba32cfe0051e | 10 | |
Ting12138 | 0:ba32cfe0051e | 11 | |
Ting12138 | 0:ba32cfe0051e | 12 | class Engine |
Ting12138 | 0:ba32cfe0051e | 13 | { |
Ting12138 | 0:ba32cfe0051e | 14 | |
Ting12138 | 0:ba32cfe0051e | 15 | public: |
Ting12138 | 0:ba32cfe0051e | 16 | Engine(); |
Ting12138 | 0:ba32cfe0051e | 17 | ~Engine(); |
Ting12138 | 0:ba32cfe0051e | 18 | // constructors |
Ting12138 | 0:ba32cfe0051e | 19 | /** |
Ting12138 | 0:ba32cfe0051e | 20 | * @brief Initiates the parameters for every objects |
Ting12138 | 0:ba32cfe0051e | 21 | * @param wall_width @details Width of Wall |
Ting12138 | 0:ba32cfe0051e | 22 | * @param wall_gap @details Gap of Wall |
Ting12138 | 0:ba32cfe0051e | 23 | * @param foods_size and the details Radius of foods |
Ting12138 | 0:ba32cfe0051e | 24 | * @param speed and details Speed of the moving objects |
Ting12138 | 0:ba32cfe0051e | 25 | */ |
Ting12138 | 0:ba32cfe0051e | 26 | void init(int wall_width,int wall_gap,int foods_size,int speed); |
Ting12138 | 0:ba32cfe0051e | 27 | /** |
Ting12138 | 0:ba32cfe0051e | 28 | * @brief Reads the data input from the joystick |
Ting12138 | 0:ba32cfe0051e | 29 | * @param Gamepad and details Gamepad that holds the parameters of the joystick |
Ting12138 | 0:ba32cfe0051e | 30 | */ |
Ting12138 | 0:ba32cfe0051e | 31 | void read_input(Gamepad &pad); |
Ting12138 | 0:ba32cfe0051e | 32 | /** |
Ting12138 | 0:ba32cfe0051e | 33 | * @brief Draws every objects on the screen using initiate data/update data |
Ting12138 | 0:ba32cfe0051e | 34 | * @param N5110 |
Ting12138 | 0:ba32cfe0051e | 35 | * @details LCD which diaplay the game |
Ting12138 | 0:ba32cfe0051e | 36 | */ |
Ting12138 | 0:ba32cfe0051e | 37 | void draw(N5110 &lcd); |
Ting12138 | 0:ba32cfe0051e | 38 | /** |
Ting12138 | 0:ba32cfe0051e | 39 | * @brief Renews positions for all the objects |
Ting12138 | 0:ba32cfe0051e | 40 | * @param Gamepad @details Gamepad that holds the parameters of the joystick |
Ting12138 | 0:ba32cfe0051e | 41 | */ |
Ting12138 | 0:ba32cfe0051e | 42 | void update(Gamepad &pad); |
Ting12138 | 0:ba32cfe0051e | 43 | /** |
Ting12138 | 0:ba32cfe0051e | 44 | * @brief Gets the score |
Ting12138 | 0:ba32cfe0051e | 45 | * @returns The number of score |
Ting12138 | 0:ba32cfe0051e | 46 | */ |
Ting12138 | 0:ba32cfe0051e | 47 | int get_final_score(); // get score for the incoming events |
Ting12138 | 0:ba32cfe0051e | 48 | |
Ting12138 | 0:ba32cfe0051e | 49 | private: |
Ting12138 | 0:ba32cfe0051e | 50 | void check_wall_collision(Gamepad &pad); |
Ting12138 | 0:ba32cfe0051e | 51 | void check_score(Gamepad &pad); |
Ting12138 | 0:ba32cfe0051e | 52 | |
Ting12138 | 0:ba32cfe0051e | 53 | the_wall _w0; |
Ting12138 | 0:ba32cfe0051e | 54 | the_wall _w1; |
Ting12138 | 0:ba32cfe0051e | 55 | the_wall _w2; |
Ting12138 | 0:ba32cfe0051e | 56 | the_wall _w3; |
Ting12138 | 0:ba32cfe0051e | 57 | the_wall _w4; |
Ting12138 | 0:ba32cfe0051e | 58 | |
Ting12138 | 0:ba32cfe0051e | 59 | int _wall_width; |
Ting12138 | 0:ba32cfe0051e | 60 | int _wall_gap; |
Ting12138 | 0:ba32cfe0051e | 61 | int _foods_size; |
Ting12138 | 0:ba32cfe0051e | 62 | int _velocity; |
Ting12138 | 0:ba32cfe0051e | 63 | |
Ting12138 | 0:ba32cfe0051e | 64 | // x positions of the walls |
Ting12138 | 0:ba32cfe0051e | 65 | int _w0x; |
Ting12138 | 0:ba32cfe0051e | 66 | int _w1x; |
Ting12138 | 0:ba32cfe0051e | 67 | int _w2x; |
Ting12138 | 0:ba32cfe0051e | 68 | int _w3x; |
Ting12138 | 0:ba32cfe0051e | 69 | int _w4x; |
Ting12138 | 0:ba32cfe0051e | 70 | int _rocketx; |
Ting12138 | 0:ba32cfe0051e | 71 | int _foodsx; |
Ting12138 | 0:ba32cfe0051e | 72 | |
Ting12138 | 0:ba32cfe0051e | 73 | rocket _rocket; |
Ting12138 | 0:ba32cfe0051e | 74 | foods _foods; |
Ting12138 | 0:ba32cfe0051e | 75 | |
Ting12138 | 0:ba32cfe0051e | 76 | Direction _d; |
Ting12138 | 0:ba32cfe0051e | 77 | float _mag; |
Ting12138 | 0:ba32cfe0051e | 78 | Vector2D _mapped_coord; |
Ting12138 | 0:ba32cfe0051e | 79 | |
Ting12138 | 0:ba32cfe0051e | 80 | |
Ting12138 | 0:ba32cfe0051e | 81 | }; |
Ting12138 | 0:ba32cfe0051e | 82 | |
Ting12138 | 0:ba32cfe0051e | 83 | #endif |