
Labyrinth of the Minotaur A simple roguelike/RPG using a nokia 5110 screen
Dependencies: N5110 PowerControl mbed
Revision 27:1ad2408ba702, committed 2015-05-08
- Comitter:
- ThomasBGill
- Date:
- Fri May 08 11:51:23 2015 +0000
- Parent:
- 26:0dd71fc0ede4
- Child:
- 28:b3a597b38b60
- Commit message:
- Intro screen changed
Changed in this revision
Game.cpp | Show annotated file Show diff for this revision Revisions of this file |
Game.h | Show annotated file Show diff for this revision Revisions of this file |
--- a/Game.cpp Fri May 08 11:47:26 2015 +0000 +++ b/Game.cpp Fri May 08 11:51:23 2015 +0000 @@ -87,9 +87,11 @@ void Intro() { + lcd.clear(); - lcd.printString("Labyrinth of", 12, 2); - lcd.printString("the Minotaur", 12, 3); + lcd.printString("Labyrinth", 15, 1); + lcd.printString("of the", 24, 2); + lcd.printString("Minotaur", 18, 3); lcd.refresh(); wait(1.0); }
--- a/Game.h Fri May 08 11:47:26 2015 +0000 +++ b/Game.h Fri May 08 11:51:23 2015 +0000 @@ -110,8 +110,8 @@ void DirPressed(); void writeDataToFile(); -void readDataFromFile() -void HighScoreCheck() +void readDataFromFile(); +void HighScoreCheck(); void Intro(); void MainMenu();