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Invaders game for the Gameduino
sound.h
- Committer:
- TheChrisyd
- Date:
- 2012-09-29
- Revision:
- 1:f44175dd69fd
- Parent:
- 0:8a7c58553b44
- Child:
- 2:20a89dc286d5
File content as of revision 1:f44175dd69fd:
/*------------------------------------------------------------------ Game sounds ------------------------------------------------------------------*/ // Where to put the sample playback buffer static const unsigned int samplePlaybackBuffer = 0x7f00; // Reset all sounds void resetGameSounds(); // Update all sounds void updateGameSounds(); // Set these flags to true to play the corresponding sound extern bool playerShootSound; extern bool alienDeathSound; extern bool playerDeathSound; extern bool alienBeatSound; extern bool saucerSound,stopSaucerSnd,saucerDieSound;