Asteroids game using a Gameduino

Dependencies:   Gameduino mbed

A version of the classic asteroids game for the mbed using gameduino. The game currently runs far too fast and is unplayable.

Please see http://mbed.org/users/TheChrisyd/code/Gameduino/ for more information

Revision:
0:2175bf475f30
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/splitscreen.h	Thu Dec 20 20:49:21 2012 +0000
@@ -0,0 +1,69 @@
+static PROGMEM prog_uchar splitscreen_code[] = {
+0xB3,0x15,
+0x01,0x80,
+0x0F,0x72,
+0x81,0x60,
+0x00,0x6C,
+0x80,0x61,
+0x81,0x55,
+0x00,0x60,
+0x00,0x6C,
+0x00,0x6E,
+0x0F,0x74,
+0x81,0x60,
+0xFF,0xFF,
+0x00,0x66,
+0x00,0x60,
+0x00,0x6C,
+0x03,0x67,
+0x8B,0x35,
+0x0F,0x71,
+0x81,0x60,
+0x00,0x60,
+0x00,0x6C,
+0x04,0xA8,
+0x23,0x60,
+0x03,0x61,
+0x81,0x55,
+0x81,0x60,
+0x00,0x60,
+0x00,0x6C,
+0x05,0xA8,
+0x23,0x60,
+0x03,0x61,
+0x81,0x55,
+0x81,0x60,
+0x00,0x60,
+0x00,0x6C,
+0x06,0xA8,
+0x23,0x60,
+0x03,0x61,
+0x81,0x55,
+0x00,0x60,
+0x00,0x6C,
+0x81,0x60,
+0x07,0xA8,
+0x23,0x60,
+0x03,0x61,
+0x07,0x80,
+0x03,0x69,
+0x0A,0xA8,
+0x23,0x60,
+0x0F,0x71,
+0x94,0xA8,
+0x83,0x55,
+0x8B,0x55,
+0x96,0xA8,
+0x93,0x55,
+0x9A,0xA8,
+0x83,0x55,
+0x8B,0x55,
+0x9C,0xA8,
+0x93,0x55,
+0x2C,0x81,
+0x8B,0x55,
+0x90,0xA8,
+0x93,0x55,
+0xB3,0x15,
+0x0C,0x70,
+};
\ No newline at end of file