OneNet_IoT_demo for ASC platform

Dependencies:   Common_lib ESP8266 EdpKit_lib cJSON_lib driver_mbed_HP20x driver_mbed_TH02 wifi_example

Fork of mbed-os-example-esp8266 by ESP8266

Revision:
2:1dbc3aa8ae3a
Parent:
1:b4a718e62e0b
--- a/esp8266-driver/ESP8266Interface.h	Thu Jan 12 22:05:15 2017 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,275 +0,0 @@
-/* ESP8266 implementation of NetworkInterfaceAPI
- * Copyright (c) 2015 ARM Limited
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *     http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ESP8266_INTERFACE_H
-#define ESP8266_INTERFACE_H
-
-#include "mbed.h"
-#include "ESP8266.h"
-
-
-#define ESP8266_SOCKET_COUNT 5
-
-/** ESP8266Interface class
- *  Implementation of the NetworkStack for the ESP8266
- */
-class ESP8266Interface : public NetworkStack, public WiFiInterface
-{
-public:
-    /** ESP8266Interface lifetime
-     * @param tx        TX pin
-     * @param rx        RX pin
-     * @param debug     Enable debugging
-     */
-    ESP8266Interface(PinName tx, PinName rx, bool debug = false);
-
-    /** Start the interface
-     *
-     *  Attempts to connect to a WiFi network. Requires ssid and passphrase to be set.
-     *  If passphrase is invalid, NSAPI_ERROR_AUTH_ERROR is returned.
-     *
-     *  @return         0 on success, negative error code on failure
-     */
-    virtual int connect();
-
-    /** Start the interface
-     *
-     *  Attempts to connect to a WiFi network.
-     *
-     *  @param ssid      Name of the network to connect to
-     *  @param pass      Security passphrase to connect to the network
-     *  @param security  Type of encryption for connection (Default: NSAPI_SECURITY_NONE)
-     *  @param channel   This parameter is not supported, setting it to anything else than 0 will result in NSAPI_ERROR_UNSUPPORTED
-     *  @return          0 on success, or error code on failure
-     */
-    virtual int connect(const char *ssid, const char *pass, nsapi_security_t security = NSAPI_SECURITY_NONE,
-                                  uint8_t channel = 0);
-
-    /** Set the WiFi network credentials
-     *
-     *  @param ssid      Name of the network to connect to
-     *  @param pass      Security passphrase to connect to the network
-     *  @param security  Type of encryption for connection
-     *                   (defaults to NSAPI_SECURITY_NONE)
-     *  @return          0 on success, or error code on failure
-     */
-    virtual int set_credentials(const char *ssid, const char *pass, nsapi_security_t security = NSAPI_SECURITY_NONE);
-
-    /** Set the WiFi network channel - NOT SUPPORTED
-     *
-     * This function is not supported and will return NSAPI_ERROR_UNSUPPORTED
-     *
-     *  @param channel   Channel on which the connection is to be made, or 0 for any (Default: 0)
-     *  @return          Not supported, returns NSAPI_ERROR_UNSUPPORTED
-     */
-    virtual int set_channel(uint8_t channel);
-
-    /** Stop the interface
-     *  @return             0 on success, negative on failure
-     */
-    virtual int disconnect();
-
-    /** Get the internally stored IP address
-     *  @return             IP address of the interface or null if not yet connected
-     */
-    virtual const char *get_ip_address();
-
-    /** Get the internally stored MAC address
-     *  @return             MAC address of the interface
-     */
-    virtual const char *get_mac_address();
-
-     /** Get the local gateway
-     *
-     *  @return         Null-terminated representation of the local gateway
-     *                  or null if no network mask has been recieved
-     */
-    virtual const char *get_gateway();
-
-    /** Get the local network mask
-     *
-     *  @return         Null-terminated representation of the local network mask
-     *                  or null if no network mask has been recieved
-     */
-    virtual const char *get_netmask();
-
-    /** Gets the current radio signal strength for active connection
-     *
-     * @return          Connection strength in dBm (negative value)
-     */
-    virtual int8_t get_rssi();
-
-    /** Scan for available networks
-     *
-     * This function will block.
-     *
-     * @param  ap       Pointer to allocated array to store discovered AP
-     * @param  count    Size of allocated @a res array, or 0 to only count available AP
-     * @param  timeout  Timeout in milliseconds; 0 for no timeout (Default: 0)
-     * @return          Number of entries in @a, or if @a count was 0 number of available networks, negative on error
-     *                  see @a nsapi_error
-     */
-    virtual int scan(WiFiAccessPoint *res, unsigned count);
-
-    /** Translates a hostname to an IP address with specific version
-     *
-     *  The hostname may be either a domain name or an IP address. If the
-     *  hostname is an IP address, no network transactions will be performed.
-     *
-     *  If no stack-specific DNS resolution is provided, the hostname
-     *  will be resolve using a UDP socket on the stack.
-     *
-     *  @param address  Destination for the host SocketAddress
-     *  @param host     Hostname to resolve
-     *  @param version  IP version of address to resolve, NSAPI_UNSPEC indicates
-     *                  version is chosen by the stack (defaults to NSAPI_UNSPEC)
-     *  @return         0 on success, negative error code on failure
-     */
-    using NetworkInterface::gethostbyname;
-
-    /** Add a domain name server to list of servers to query
-     *
-     *  @param addr     Destination for the host address
-     *  @return         0 on success, negative error code on failure
-     */
-    using NetworkInterface::add_dns_server;
-
-protected:
-    /** Open a socket
-     *  @param handle       Handle in which to store new socket
-     *  @param proto        Type of socket to open, NSAPI_TCP or NSAPI_UDP
-     *  @return             0 on success, negative on failure
-     */
-    virtual int socket_open(void **handle, nsapi_protocol_t proto);
-
-    /** Close the socket
-     *  @param handle       Socket handle
-     *  @return             0 on success, negative on failure
-     *  @note On failure, any memory associated with the socket must still
-     *        be cleaned up
-     */
-    virtual int socket_close(void *handle);
-
-    /** Bind a server socket to a specific port
-     *  @param handle       Socket handle
-     *  @param address      Local address to listen for incoming connections on
-     *  @return             0 on success, negative on failure.
-     */
-    virtual int socket_bind(void *handle, const SocketAddress &address);
-
-    /** Start listening for incoming connections
-     *  @param handle       Socket handle
-     *  @param backlog      Number of pending connections that can be queued up at any
-     *                      one time [Default: 1]
-     *  @return             0 on success, negative on failure
-     */
-    virtual int socket_listen(void *handle, int backlog);
-
-    /** Connects this TCP socket to the server
-     *  @param handle       Socket handle
-     *  @param address      SocketAddress to connect to
-     *  @return             0 on success, negative on failure
-     */
-    virtual int socket_connect(void *handle, const SocketAddress &address);
-
-    /** Accept a new connection.
-     *  @param handle       Handle in which to store new socket
-     *  @param server       Socket handle to server to accept from
-     *  @return             0 on success, negative on failure
-     *  @note This call is not-blocking, if this call would block, must
-     *        immediately return NSAPI_ERROR_WOULD_WAIT
-     */
-    virtual int socket_accept(void *handle, void **socket, SocketAddress *address);
-
-    /** Send data to the remote host
-     *  @param handle       Socket handle
-     *  @param data         The buffer to send to the host
-     *  @param size         The length of the buffer to send
-     *  @return             Number of written bytes on success, negative on failure
-     *  @note This call is not-blocking, if this call would block, must
-     *        immediately return NSAPI_ERROR_WOULD_WAIT
-     */
-    virtual int socket_send(void *handle, const void *data, unsigned size);
-
-    /** Receive data from the remote host
-     *  @param handle       Socket handle
-     *  @param data         The buffer in which to store the data received from the host
-     *  @param size         The maximum length of the buffer
-     *  @return             Number of received bytes on success, negative on failure
-     *  @note This call is not-blocking, if this call would block, must
-     *        immediately return NSAPI_ERROR_WOULD_WAIT
-     */
-    virtual int socket_recv(void *handle, void *data, unsigned size);
-
-    /** Send a packet to a remote endpoint
-     *  @param handle       Socket handle
-     *  @param address      The remote SocketAddress
-     *  @param data         The packet to be sent
-     *  @param size         The length of the packet to be sent
-     *  @return             The number of written bytes on success, negative on failure
-     *  @note This call is not-blocking, if this call would block, must
-     *        immediately return NSAPI_ERROR_WOULD_WAIT
-     */
-    virtual int socket_sendto(void *handle, const SocketAddress &address, const void *data, unsigned size);
-
-    /** Receive a packet from a remote endpoint
-     *  @param handle       Socket handle
-     *  @param address      Destination for the remote SocketAddress or null
-     *  @param buffer       The buffer for storing the incoming packet data
-     *                      If a packet is too long to fit in the supplied buffer,
-     *                      excess bytes are discarded
-     *  @param size         The length of the buffer
-     *  @return             The number of received bytes on success, negative on failure
-     *  @note This call is not-blocking, if this call would block, must
-     *        immediately return NSAPI_ERROR_WOULD_WAIT
-     */
-    virtual int socket_recvfrom(void *handle, SocketAddress *address, void *buffer, unsigned size);
-
-    /** Register a callback on state change of the socket
-     *  @param handle       Socket handle
-     *  @param callback     Function to call on state change
-     *  @param data         Argument to pass to callback
-     *  @note Callback may be called in an interrupt context.
-     */
-    virtual void socket_attach(void *handle, void (*callback)(void *), void *data);
-
-    /** Provide access to the NetworkStack object
-     *
-     *  @return The underlying NetworkStack object
-     */
-    virtual NetworkStack *get_stack()
-    {
-        return this;
-    }
-
-private:
-    ESP8266 _esp;
-    bool _ids[ESP8266_SOCKET_COUNT];
-
-    char ap_ssid[33]; /* 32 is what 802.11 defines as longest possible name; +1 for the \0 */
-    nsapi_security_t ap_sec;
-    uint8_t ap_ch;
-    char ap_pass[64]; /* The longest allowed passphrase */
-
-    void event();
-
-    struct {
-        void (*callback)(void *);
-        void *data;
-    } _cbs[ESP8266_SOCKET_COUNT];
-};
-
-#endif