ALO-095BWNN-J9 aitendo OLED 96x64 SPI model Ver1.04
Diff: spioled96x64.cpp
- Revision:
- 0:94eac1a165ab
- Child:
- 2:e331851128c1
diff -r 000000000000 -r 94eac1a165ab spioled96x64.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/spioled96x64.cpp Tue Jan 11 07:29:40 2011 +0000 @@ -0,0 +1,475 @@ +// ALO-095BWNN-J9 test program +// See also "http://www.aitendo.co.jp/product/2099" + + +#include "mbed.h" +#include "spioled96x64.h" + +//Serial pc(USBTX, USBRX); +#define countof(x) ( sizeof(x) / sizeof(x[0]) ) + + +// コンストラクタ +SPIOLED96x64::SPIOLED96x64(PinName cs_pin, PinName rst_pin, PinName a0_pin, PinName mosi_pin, PinName miso_pin, PinName sclk_pin) + : CS(cs_pin), RES(rst_pin), DC(a0_pin), spi(mosi_pin, miso_pin, sclk_pin) +{ + Init(); +} + +// イニシャライザ +void SPIOLED96x64::Init(void) +{ + + spi.format(8,3); //8bit frame and POL=1 /PHA=1(UpEdge Sampled) + spi.frequency(25000000); // modify later + + // reset + wait_ms(200); + RES = 0; //Reset active + wait_ms(200); + RES = 1; + + + // initialize sequence + RegWrite(0xae); //OLED display OFF + + //Row Address + RegWrite(0x75); /* Set Row Address */ + RegWrite(0x00); /* Start = 0 */ + RegWrite(0x3f); /* End = 63 */ + RegWrite(0x15); /* Set Column Address */ + RegWrite(0x00); /* Start = 0 */ + RegWrite(0x5F); /* End = 95 */ + + //Contrast + RegWrite(0xa0); //Set remap & data format 0111 0000 + RegWrite(0x74); // 65k Color/8bit buswidth/format1 + RegWrite(0xa1); //set display start row RAM + RegWrite(0x00); + RegWrite(0xa2); //set dispaly offset + RegWrite(0x00); + RegWrite(0xa4); //Set Display Mode + RegWrite(0xa8); //Set Multiplex Ratio + RegWrite(0x3f); + RegWrite(0xad); //Set Master Configuration + RegWrite(0x8f); //(External VCC Supply Selected) + RegWrite(0xB0); //Set Power Saving Mode + RegWrite(0x1a); + RegWrite(0xB1); //Set Phase 1 & 2 Period Adjustment + RegWrite(0x74); + RegWrite(0xb3); //Set Display Clock Divide Ratio / Oscillator Frequency + RegWrite(0xd0); + RegWrite(0x8A); //Set Second Pre-charge Speed of Color A + RegWrite(0x81); + RegWrite(0x8B); //Set Second Pre-charge Speed of Color B + RegWrite(0x82); + RegWrite(0x8C); //Set Second Pre-charge Speed of Color C + RegWrite(0x83); + RegWrite(0xBB); //Set Pre-charge Level + RegWrite(0x3e); + RegWrite(0xBE); //Set VCOMH + RegWrite(0x3e); + RegWrite(0x87); //Set Master Current Control + RegWrite(0x0f); + RegWrite(0x81); //Set Contrast Control for Color gAh + RegWrite(0x80); + RegWrite(0x82); //Set Contrast Control for Color gBh + RegWrite(0x80); + RegWrite(0x83); //Set Contrast Control for Color gCh + RegWrite(0x80); + RegWrite(0xaf); //display ON + + x_locate = 0; + y_locate = 0; + chr_size = CS_NORMAL; + Fill_Screen(0); +} + +// レジスタライト +void SPIOLED96x64::RegWrite(unsigned char Command) +{ + DC = 0; // Command + CS = 0; // CS active(toggle OLED) + spi.write(Command); + CS = 1; +} + + +// データライト +void SPIOLED96x64::DataWrite(unsigned char c) +{ + DC = 1; // DATA + CS = 0; // CS active(toggle OLED) + spi.write(c); + CS = 1; +} + +// 16ビット書き込み +void SPIOLED96x64::DataWrite_to(unsigned int Dat) +{ + DataWrite((unsigned char)((Dat >> 8)& 0x00ff)); + DataWrite((unsigned char)(Dat & 0x00ff)); +} + + + +// 指定座標に指定色でドット描画 +void SPIOLED96x64::Draw_Dot(int x,int y,unsigned int Color) +{ + if ( (x<0)||( x > Dis_X_MAX ) + ||(y<0)||( y > Dis_Y_MAX ) ) return ; + + RegWrite(0x15); + RegWrite((unsigned char)x); // Column Start Address + RegWrite((unsigned char)x); // Column End Address + RegWrite(0x75); + RegWrite((unsigned char)y); // Row Start Address + RegWrite((unsigned char)y); // Row End Address + DataWrite_to(Color); + DataWrite_to(Color); +} + + + +void SPIOLED96x64::ChangeFontColor(unsigned int color) +{ + Char_Color = color; +} +void SPIOLED96x64::ChangeBGColor(unsigned int color) +{ + BGround_Color = color; +} + + +// CS_NORMAL/CS_WIDE/CS_HIGH/CS_WH +void SPIOLED96x64::SetFontSize(int Csize) +{ + chr_size = Csize; +} +// 縦横の倍率変化量を返す +void SPIOLED96x64::CS_Conv(int *lpx,int *lpy) +{ + switch( chr_size ){ + case CS_WIDE: + *lpx=2; + *lpy=1; + break; + case CS_HIGH: + *lpx=1; + *lpy=2; + break; + case CS_WH : + *lpx=2; + *lpy=2; + break; + case CS_WHx36 : + *lpx=6; + *lpy=6; + break; + case CS_NORMAL: + default: + *lpx=1; + *lpy=1; + break; + } + +} + +// 全角キャラクタの描画処理 +// アスキーキャラクタの位置指定表示(5x7dotフォント) +// フォントの特性上、最上位ビットから順に↑方向に記述される +void SPIOLED96x64::PutChar(int x,int y,unsigned int a) +{ + int i,j; + unsigned char Temp=0; + int lpx, lpy, k,l; + int xw; + j = 0; + i = 0; + + CS_Conv(&lpx, &lpy); + if ( a < 0x80 ) { xw = 5; if(a < 32)a=32; } // ASCII + else xw = X_Witch; // Kanji + + for(i=0; i<xw; i++){ + for ( l=0;l<lpx;l++){ + if ( a < 0x80 ) Temp = FontLookup_ABC[a-32][i]; // ASCII + else Temp = FontLookup[a][i]; // Kanji + + for(j=Y_Witch;j!=0;j--){ + for ( k=0;k<lpy;k++){ + if((Temp & 0x80)==0x80){ + Draw_Dot(x+(i*lpx)+l,y+(j*lpy)-k,Char_Color); + }else{ + Draw_Dot(x+(i*lpx)+l,y+(j*lpy)-k,BGround_Color); + } + } + Temp = Temp << 1; + } + } + } +} + + +// 純粋仮想関数でputcを実現 +int SPIOLED96x64::_putc( int c ) +{ + static bool kstate = false; + static unsigned int kbuf = 0; + unsigned int p; + int lpx, lpy, w; + + if(!kstate && ((0x81 <= c && c <= 0x9f) || (0xe0 <= c && c <= 0xfc))){ + kstate = true; + kbuf = c; + return c; + } + + if(kstate){ // 2nd byte of shift-jis + kstate = false; + p = findface(kbuf << 8 | c); + w = X_Witch; + } else { + p = c; + w = 6; // 半角は近接するので、1ドットあける + } + PutChar( x_locate , y_locate ,p); + CS_Conv(&lpx, &lpy); + x_locate += (w*lpx); + + + /* + if(kstate== false){ + //画面右端でのクリッピング + if(x_locate + (xsize - 1) >= Dis_X_MAX){ + x_locate = 0; + y_locate += Y_Witch; + if(y_locate >= Dis_Y_MAX) y_locate=0; + } + } + */ + return c; +} + +int SPIOLED96x64::_getc() +{ + return -1; +} +void SPIOLED96x64::puts( char *s ) +{ + unsigned char c; + while((c = *s++) != '\0') putc((int)c & 0xff); +} + + + +void SPIOLED96x64::locate(int column, int row) +{ + x_locate = column; + y_locate = row; +} + +int SPIOLED96x64::row() +{ + return y_locate; +} +int SPIOLED96x64::column() +{ + return x_locate; +} + +// SJIS漢字コードテーブルから指定の配列アドレスを算出する +unsigned int SPIOLED96x64::findface(unsigned short c) +{ + unsigned int p = 0; + int i, sum; + for(sum = i = 0; i < countof(font8table); i++){ + if(font8table[i].start <= c && c <= font8table[i].end){ + p = (sum + c - font8table[i].start); + break; + } + sum += font8table[i].end - font8table[i].start + 1; + } + return p; +} + +// RGB(555)をRGB565値に変換 +// 00~1F(0~31) +unsigned int SPIOLED96x64::ColorConv(unsigned int R,unsigned int G,unsigned int B) +{ + unsigned int ret = 0; + unsigned int rv, gv, bv; + + if ( R > 0x1f ) rv= 0x1f; + else rv= (unsigned int)( R & 0x1F ); + if ( G > 0x1f ) gv= 0x3f; + else gv= (unsigned int)( (G<<1) & 0x3F ); + if ( B > 0x1f ) bv= 0x1f; + else bv= (unsigned int)( B & 0x1F ); + + ret = (bv << 11) + (gv << 5) + rv; + return ret; +} +// 画面の指定色塗りつぶし指定領域し +void SPIOLED96x64::Box(int x1,int y1, int x2, int y2, unsigned int Color, int fill) +{ + unsigned char i,j; + + switch( fill ) { + case 0: // box + line( x1, y1, x2, y1, Color, 0 ); + line( x2, y1, x2, y2, Color, 0 ); + line( x2, y2, x1, y2, Color, 0 ); + line( x1, y2, x1, y1, Color, 0 ); + break; + default: // fill + for(i=y1;i<=y2;i++) + { + for(j=x1;j<=x2;j++) + { + Draw_Dot(j,i,Color); + // DataWrite_to(Dot); + } + } + break; + } +} + +// 画面の指定色塗りつぶし +void SPIOLED96x64::Fill_Screen(unsigned int Color) +{ + BGround_Color = Color; + Box( 0,0, Dis_X_MAX, Dis_Y_MAX , Color , 1); +} + +// Bresenhamの線分発生アルゴリズム +// 整数のみによる線分描画 +// (x0,y0)-(x1,y1)へのライン描画 参照:http //www2.starcat.ne.jp/~fussy/algo/algo1-1.htm +// pat : 0:実線 1:破線 +void SPIOLED96x64::line( int x0, int y0, int x1, int y1, unsigned int fore_col ,int pat ) +{ + int E,x,y; + int dx,dy,sx,sy,i; + int cl=1 ; + int clc=0; // 破線用のカウンタ + + sx = ( x1 > x0 ) ? 1 : -1; // xの移動方向 + dx = ( x1 > x0 ) ? x1 - x0 : x0 - x1; // xの移動量 + sy = ( y1 > y0 ) ? 1 : -1; // yの移動方向 + dy = ( y1 > y0 ) ? y1 - y0 : y0 - y1; // yの移動量 + + x = x0; + y = y0; + + if( dx >= dy ) { + /* 傾きが1以下の場合 */ + E = -dx; + for( i = 0; i <= dx; i++ ) { + switch( pat ) { + case 0: // 実線 + cl = fore_col; + break; + default: // 破線 + if ( clc>=3 ) { + if ( cl==fore_col ) cl=BGround_Color; + else cl=fore_col; + clc=0; + }else{ + clc++; + } + break; + } + + Draw_Dot(x,y,cl); + x += sx; + E += 2 * dy; + if( E >= 0 ) { + y += sy; + E -= 2 * dx; + } + } + }else{ + /* 傾きが1より大きい場合 */ + E = -dy; + for( i = 0; i <= dy; i++ ) { + switch( pat ) { + case 0: // 実線 + cl = fore_col; + break; + default: // 破線 + if ( clc>=3 ) { + if ( cl==fore_col ) cl=BGround_Color; + else cl=fore_col; + clc=0; + }else{ + clc++; + } + break; + } + + Draw_Dot(x,y,cl); + y += sy; + E += 2 * dx; + if( E >= 0 ) { + x += sx; + E -= 2 * dy; + } + } + } +} + +// ミッチェナー(Miechener) の円描画 参考:http://dencha.ojaru.jp/programs_07/pg_graphic_09a1.html +// x,y : 中心点 +// radius: 半径 +void SPIOLED96x64::circle (int radius, int x, int y , unsigned int col, int fill) +{ + int cx, cy, d; + + d = 3 - 2 * radius; + cy = radius; + + // 初期座標をあらかじめ描画する + Draw_Dot( x, radius+y, col ); // 座標 ( 0, R ); + Draw_Dot( x, -radius+y, col ); // 座標 ( 0, -R); + Draw_Dot( radius+x, y, col ); // 座標 ( R, 0 ); + Draw_Dot( -radius+x, y, col ); // 座標 (-R, 0); + if ( fill ) { + line( x, radius+y, x, -radius+y, col ,0 ); + line( radius+x, y, -radius+x, y, col ,0 ); + } + + for (cx = 0; cx <= cy; cx++){ + if (d >= 0) { + d += 10 + 4 * cx - 4 * cy; + cy--; + } else { + d += 6 + 4 * cx; + } + + // 描画 + Draw_Dot( cy + x, cx + y, col); // 0-45 度の間 + Draw_Dot( cx + x, cy + y, col); // 45-90 度の間 + Draw_Dot( -cx + x, cy + y, col); // 90-135 度の間 + Draw_Dot( -cy + x, cx + y, col); // 135-180 度の間 + + Draw_Dot( -cy + x, -cx + y, col); // 180-225 度の間 + Draw_Dot( -cx + x, -cy + y, col); // 225-270 度の間 + Draw_Dot( cx + x, -cy + y, col); // 270-315 度の間 + Draw_Dot( cy + x, -cx + y, col); // 315-360 度の間 + + if ( fill ) { + line( cy + x, cx + y, cy + x, -cx + y, col ,0 ); + line( cx + x, cy + y, cx + x, -cy + y, col ,0 ); // 45-90 度の間 + line( -cx + x, cy + y, -cx + x, cy + y, col ,0 ) ; // 90-135 度の間 + line( -cy + x, cx + y, -cy + x, cx + y, col ,0 ); // 135-180 度の間 + + line( -cy + x, -cx + y, -cy + x, cx + y, col ,0 ); // 180-225 度の間 + line( -cx + x, -cy + y, -cx + x, cy + y, col ,0 ); // 225-270 度の間 + line( cx + x, -cy + y, cx + x, cy + y, col ,0 ); // 270-315 度の間 + line( cy + x, -cx + y, cy + x, cx + y, col ,0 ); // 315-360 度の間 + } + + } +} + +