this is the Peter Barrett USBHostShell program, a bit modified for being a bit more talkactive, just to let u know how the USB protocol layer is going on, and all the data trasnfers. Also there is a small implementation of HID descriptors, but not functional... yet :S the aim is to at least implement the gamepad HID, and make an array of function pointer to each HID function
Utils.h@0:e1e03118b8fe, 2010-09-13 (annotated)
- Committer:
- Sergio
- Date:
- Mon Sep 13 12:40:05 2010 +0000
- Revision:
- 0:e1e03118b8fe
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
Sergio | 0:e1e03118b8fe | 1 | |
Sergio | 0:e1e03118b8fe | 2 | typedef unsigned char u8; |
Sergio | 0:e1e03118b8fe | 3 | typedef unsigned short u16; |
Sergio | 0:e1e03118b8fe | 4 | typedef unsigned long u32; |
Sergio | 0:e1e03118b8fe | 5 | |
Sergio | 0:e1e03118b8fe | 6 | void DelayMS(int ms); |
Sergio | 0:e1e03118b8fe | 7 | |
Sergio | 0:e1e03118b8fe | 8 | void printfBytes(const char* label,const u8* data, int len); |
Sergio | 0:e1e03118b8fe | 9 | void printHex(const u8* d, int len); |
Sergio | 0:e1e03118b8fe | 10 | |
Sergio | 0:e1e03118b8fe | 11 | #ifndef min |
Sergio | 0:e1e03118b8fe | 12 | #define min(_a,_b) ((_a) < (_b) ? (_a) : (_b)) |
Sergio | 0:e1e03118b8fe | 13 | #endif |
Sergio | 0:e1e03118b8fe | 14 | |
Sergio | 0:e1e03118b8fe | 15 | inline int LE16(const u8* d) |
Sergio | 0:e1e03118b8fe | 16 | { |
Sergio | 0:e1e03118b8fe | 17 | return d[0] | (d[1] << 8); |
Sergio | 0:e1e03118b8fe | 18 | } |
Sergio | 0:e1e03118b8fe | 19 | |
Sergio | 0:e1e03118b8fe | 20 | inline u32 BE32(const u8* d) |
Sergio | 0:e1e03118b8fe | 21 | { |
Sergio | 0:e1e03118b8fe | 22 | return (d[0] << 24) | (d[1] << 16) | (d[2] << 8) | d[3]; |
Sergio | 0:e1e03118b8fe | 23 | } |
Sergio | 0:e1e03118b8fe | 24 | |
Sergio | 0:e1e03118b8fe | 25 | inline void BE32(u32 n, u8* d) |
Sergio | 0:e1e03118b8fe | 26 | { |
Sergio | 0:e1e03118b8fe | 27 | d[0] = (u8)(n >> 24); |
Sergio | 0:e1e03118b8fe | 28 | d[1] = (u8)(n >> 16); |
Sergio | 0:e1e03118b8fe | 29 | d[2] = (u8)(n >> 8); |
Sergio | 0:e1e03118b8fe | 30 | d[3] = (u8)n; |
Sergio | 0:e1e03118b8fe | 31 | } |
Sergio | 0:e1e03118b8fe | 32 | |
Sergio | 0:e1e03118b8fe | 33 | inline void BE16(u32 n, u8* d) |
Sergio | 0:e1e03118b8fe | 34 | { |
Sergio | 0:e1e03118b8fe | 35 | d[0] = (u8)(n >> 8); |
Sergio | 0:e1e03118b8fe | 36 | d[1] = (u8)n; |
Sergio | 0:e1e03118b8fe | 37 | } |