lknds
Dependencies: mbed TrapezoidControl Pulse QEI
Diff: System/Process/Process.cpp
- Revision:
- 4:ba9df71868df
- Parent:
- 3:e10d8736fd22
- Child:
- 6:10e22bc327ce
--- a/System/Process/Process.cpp Sat Sep 22 10:58:25 2018 +0000 +++ b/System/Process/Process.cpp Mon Oct 01 13:47:19 2018 +0000 @@ -1,6 +1,8 @@ #include "mbed.h" #include "Process.h" +#include "QEI.h" +#include "../../CommonLibraries/PID/PID.h" #include "../../Communication/RS485/ActuatorHub/ActuatorHub.h" #include "../../Communication/Controller/Controller.h" #include "../../Input/ExternalInt/ExternalInt.h" @@ -17,6 +19,8 @@ using namespace SWITCH; using namespace COLORSENSOR; using namespace ACCELERATIONSENSOR; +using namespace PID_SPACE; +using namespace ROTARYENCODER; static CONTROLLER::ControllerData *controller; ACTUATORHUB::MOTOR::MotorStatus motor[MOUNTING_MOTOR_NUM]; @@ -55,13 +59,13 @@ return result; } -#define TILE_FR 0 //足回り前右 -#define TILE_FL 1 //足回り前左 -#define TILE_BR 2 //足回り後右 -#define TILE_BL 3 //足回り後左 +#define TIRE_FR 0 //足回り前右 +#define TIRE_FL 1 //足回り前左 +#define TIRE_BR 2 //足回り後右 +#define TIRE_BL 3 //足回り後左 -#define Anguladjust_R 4 //角度調節右 -#define Anguladjust_L 5 //角度調節左 +#define Angul_R 4 //角度調節右 +#define Angul_L 5 //角度調節左 const int mecanum[15][15]= { @@ -105,32 +109,33 @@ //************ライントレース変数******************* int Point[3] = {234, 466, 590};//赤,緑,青 - int startP = 150; - int downP = 70; - - bool compA = false; - bool compB = false; - bool compC = false; - bool compD = false; - - bool invationA = false; - bool invationB = false; - bool invationC = false; - bool invationD = false; + int startP = 35; + int downP = 5; //************ライントレース変数******************* +//ROタコン + QEI wheel(RT11_PIN, RT12_PIN, NC, ROTATE_PER_REVOLUTIONS, QEI::X2_ENCODING); + + Ticker get_rpm; + int rpm; + int palse; + double goalpoint = 3000.0000; + + PID startup = PID(0.03, -255, 255, 0.3, 0, 0); + +// -int averageR_0; -int averageG_0; -int averageB_0; -int averageR_1; -int averageG_1; -int averageB_1; -int averageR_2; -int averageG_2; -int averageB_2; -int averageR_3; -int averageG_3; -int averageB_3; +int averageR_A; +int averageG_A; +int averageB_A; +int averageR_B; +int averageG_B; +int averageB_B; +int averageR_C; +int averageG_C; +int averageB_C; +int averageR_D; +int averageG_D; +int averageB_D; void ColorDetection(); @@ -256,10 +261,15 @@ SystemProcessInitialize(); while(1) - { - float x = 0, y= 0, z = 0; - - pc.printf("X:%1.3f , Y:%1.3f , Z:%1.3f \r\n",acc[0].read(),acc[1].read(),acc[2].read()); + { + /*wait(0.1); + //wheel.getPulses()...どちらの方向にどれだけ回ったか + pc.printf("Pulses:%07d \r\n",wheel.getPulses()); + //軸が何回転したか + pc.printf("Rotate:%04.3f \r\n",(double)wheel.getPulses()/(ROTATE_PER_REVOLUTIONS*2)); + */ + + /* float x = 0, y= 0, z = 0; x = acc[0]*1000; y = acc[1]*1000; @@ -269,8 +279,12 @@ float rotateX = (x - 306)/2.22 - 90; float rotateY = (y - 305)/2.21 - 90; - pc.printf("X:%3.1f , Y:%3.1f \r\n" , rotateX , rotateY); + float rotateZ = (z - 300)/1.18 - 90; + pc.printf("X:%3.1f , Y:%3.1f , Z:%3.1f \r\n" , rotateX , rotateY , rotateZ); wait_ms(50); + */ + /*if(LimitSw::IsPressed(9)) LED_DEBUG0 = LED_ON; + else LED_DEBUG0 = LED_OFF;*/ #ifdef USE_MU controller = CONTROLLER::Controller::GetData(); @@ -312,36 +326,62 @@ static void Process0() { ColorDetection(); + pc.printf("Red_0=%d , Green_0=%d , Blue_0=%d \r\n",Color_A[0],Color_A[1],Color_A[2]); + pc.printf("Red_1=%d , Green_1=%d , Blue_1=%d \r\n",Color_B[0],Color_B[1],Color_B[2]); + pc.printf("Red_2=%d , Green_2=%d , Blue_2=%d \r\n",Color_C[0],Color_C[1],Color_C[2]); + pc.printf("Red_3=%d , Green_3=%d , Blue_3=%d \r\n",Color_D[0],Color_D[1],Color_D[2]); } #endif #if USE_PROCESS_NUM>1 static void Process1() { - motor[0].dir = SetStatus(-mecanum[controller->AnalogL.Y][14-controller->AnalogL.X] + curve[controller->AnalogR.X]) * 0.8; - motor[1].dir = SetStatus(mecanum[controller->AnalogL.Y][controller->AnalogL.X] + curve[controller->AnalogR.X]) * 0.8; - motor[2].dir = SetStatus(-mecanum[14-controller->AnalogL.X][14-controller->AnalogL.Y] + curve[controller->AnalogR.X]) * 0.8; - motor[3].dir = SetStatus(mecanum[controller->AnalogL.X][14-controller->AnalogL.Y] + curve[controller->AnalogR.X]) * 0.8; + + + motor[TIRE_FR].dir = SetStatus(-mecanum[controller->AnalogL.Y][14-controller->AnalogL.X] + curve[controller->AnalogR.X]); + motor[TIRE_FL].dir = SetStatus(mecanum[controller->AnalogL.Y][controller->AnalogL.X] + curve[controller->AnalogR.X]); + motor[TIRE_BR].dir = SetStatus(-mecanum[14-controller->AnalogL.X][14-controller->AnalogL.Y] + curve[controller->AnalogR.X]); + motor[TIRE_BL].dir = SetStatus(mecanum[controller->AnalogL.X][14-controller->AnalogL.Y] + curve[controller->AnalogR.X]); - motor[0].pwm = SetPWM(mecanum[controller->AnalogL.Y][14-controller->AnalogL.X]); - motor[1].pwm = SetPWM(mecanum[controller->AnalogL.Y][controller->AnalogL.X]); - motor[2].pwm = SetPWM(mecanum[14-controller->AnalogL.X][14-controller->AnalogL.Y]); - motor[3].pwm = SetPWM(mecanum[controller->AnalogL.X][14-controller->AnalogL.Y]); + motor[TIRE_FR].pwm = SetPWM(mecanum[controller->AnalogL.Y][14-controller->AnalogL.X]); + motor[TIRE_FL].pwm = SetPWM(mecanum[controller->AnalogL.Y][controller->AnalogL.X]); + motor[TIRE_BR].pwm = SetPWM(mecanum[14-controller->AnalogL.X][14-controller->AnalogL.Y]); + motor[TIRE_BL].pwm = SetPWM(mecanum[controller->AnalogL.X][14-controller->AnalogL.Y]); if (abs(controller->AnalogL.X-7) <= 4 && controller->AnalogL.X!=7 && controller->AnalogL.Y!=7 && controller->AnalogR.X==7){ - motor[0].pwm = motor[0].pwm * 1.3; - motor[1].pwm = motor[1].pwm * 1.3; + motor[TIRE_FR].pwm = motor[0].pwm * 1.3; + motor[TIRE_FL].pwm = motor[1].pwm * 1.3; + } + - } + //wheel.getPulses()...どちらの方向にどれだけ回ったか + pc.printf("Pulses:%07d \r\n",wheel.getPulses()); + //軸が何回転したか + pc.printf("Rotate:%04.3f \r\n",(double)wheel.getPulses()/(ROTATE_PER_REVOLUTIONS*2)); } #endif -bool buttoncomp = false; #if USE_PROCESS_NUM>2 static void Process2() { - /*ColorDetection(); + static bool color_flag = false; + + static bool traceon = false;//fase1 + static bool yokofla = false;//fase2 + static bool boxslip = false;//fase3 + static bool compA = false; + static bool compB = false; + static bool compC = false; + static bool compD = false; + + static bool invationA = false; + static bool invationB = false; + static bool invationC = false; + static bool invationD = false; + + ColorDetection(); + // if(Color_A[0] > Point[0] && Color_A[1] > Point[1] && Color_A[2] > Point[2] && !compA)//白 { invationA ^= 1;//start false,over true @@ -349,21 +389,203 @@ } else if(!(Color_A[0] > Point[0] && Color_A[1] > Point[1] && Color_A[2] > Point[2]))compA = false;//茶 - if(controller->Button.A && buttoncomp = false) + if(Color_B[0] > Point[0] && Color_B[1] > Point[1] && Color_B[2] > Point[2] && !compB)//白 + { + invationB ^= 1;//start false,over true + compB = true;//on true,noon false + } + else if(!(Color_B[0] > Point[0] && Color_B[1] > Point[1] && Color_B[2] > Point[2]))compB = false;//茶 + + if(Color_C[0] > Point[0] && Color_C[1] > Point[1] && Color_C[2] > Point[2] && !compC)//白 + { + invationC ^= 1;//start false,over true + compC = true;//on true,noon false + } + else if(!(Color_C[0] > Point[0] && Color_C[1] > Point[1] && Color_C[2] > Point[2]))compC = false;//茶 + + if(Color_D[0] > Point[0] && Color_D[1] > Point[1] && Color_D[2] > Point[2] && !compD)//白 { - motor[0].dir = dir; - motor[0].pwm = startP; + invationD ^= 1;//start false,over true + compD = true;//on true,noon false + } + else if(!(Color_D[0] > Point[0] && Color_D[1] > Point[1] && Color_D[2] > Point[2]))compD = false;//茶 + + + // + + if(controller->Button.B && !color_flag) + { + traceon ^= 1; + color_flag = true; } + else if(!controller->Button.B)color_flag = false; - if(invationA) + if(traceon && !yokofla && !boxslip) { - motor[0].PWM = startP + if(!invationA && !compA && !invationB && !compB) + { + motor[TIRE_FR].dir = FOR; + motor[TIRE_FL].dir = FOR; + motor[TIRE_BR].dir = BACK; + motor[TIRE_BL].dir = BACK; + + motor[TIRE_FR].pwm = startP; + motor[TIRE_FL].pwm = startP; + motor[TIRE_BR].pwm = startP; + motor[TIRE_BL].pwm = startP; + } + else if(invationA && compA && !invationB && !compB) + { + motor[TIRE_FR].dir = FOR; + motor[TIRE_FL].dir = FOR; + motor[TIRE_BR].dir = BACK; + motor[TIRE_BL].dir = BACK; + + motor[TIRE_FR].pwm = startP - downP; + motor[TIRE_FL].pwm = startP - downP; + motor[TIRE_BR].pwm = startP - downP; + motor[TIRE_BL].pwm = startP - downP; + } + else if(invationA && !compA && !invationB && !compB) + { + motor[TIRE_FR].dir = BRAKE; + motor[TIRE_FL].dir = BRAKE; + motor[TIRE_BR].dir = BRAKE; + motor[TIRE_BL].dir = BRAKE; + + wait(2); + + yokofla = true; + traceon = false; + } + else{ + motor[TIRE_FR].dir = BRAKE; + motor[TIRE_FL].dir = BRAKE; + motor[TIRE_BR].dir = BRAKE; + motor[TIRE_BL].dir = BRAKE; + } + } + + if(!traceon && yokofla && !boxslip) + { + if(LimitSw::IsPressed(3) && LimitSw::IsPressed(4)) + { + motor[TIRE_FR].dir = BRAKE; + motor[TIRE_FL].dir = BRAKE; + motor[TIRE_BR].dir = BRAKE; + motor[TIRE_BL].dir = BRAKE; + + wait(2); + + boxslip = true; + yokofla = false; + } + else if(invationA && !compA && invationB) + { + motor[TIRE_FR].dir = BACK; + motor[TIRE_FL].dir = BACK; + motor[TIRE_BR].dir = FOR; + motor[TIRE_BL].dir = FOR; + + motor[TIRE_FR].pwm = startP; + motor[TIRE_FL].pwm = startP; + motor[TIRE_BR].pwm = startP; + motor[TIRE_BL].pwm = startP; + } + else if(!invationA && !compB && !invationB) + { + motor[TIRE_FR].dir = FOR; + motor[TIRE_FL].dir = FOR; + motor[TIRE_BR].dir = BACK; + motor[TIRE_BL].dir = BACK; - }*/ - - - - + motor[TIRE_FR].pwm = startP; + motor[TIRE_FL].pwm = startP; + motor[TIRE_BR].pwm = startP; + motor[TIRE_BL].pwm = startP; + } + else if(invationA && compA && !invationB && !compB) + { + motor[TIRE_FR].dir = FOR; + motor[TIRE_FL].dir = FOR; + motor[TIRE_BR].dir = BACK; + motor[TIRE_BL].dir = BACK; + + motor[TIRE_FR].pwm = startP; + motor[TIRE_FL].pwm = startP; + motor[TIRE_BR].pwm = startP; + motor[TIRE_BL].pwm = startP; + } + else if(compB && invationB) + { + motor[TIRE_FR].dir = FOR; + motor[TIRE_FL].dir = BACK; + motor[TIRE_BR].dir = FOR; + motor[TIRE_BL].dir = BACK; + + motor[TIRE_FR].pwm = startP; + motor[TIRE_FL].pwm = startP; + motor[TIRE_BR].pwm = startP; + motor[TIRE_BL].pwm = startP; + } + else + { + motor[TIRE_FR].dir = FOR; + motor[TIRE_FL].dir = BACK; + motor[TIRE_BR].dir = FOR; + motor[TIRE_BL].dir = BACK; + + motor[TIRE_FR].pwm = startP; + motor[TIRE_FL].pwm = startP; + motor[TIRE_BR].pwm = startP; + motor[TIRE_BL].pwm = startP; + } + } + + if(!traceon && !yokofla && boxslip) + { + if(LimitSw::IsPressed(3) && LimitSw::IsPressed(4)) + { + motor[TIRE_FR].dir = FOR; + motor[TIRE_FL].dir = FOR; + motor[TIRE_BR].dir = BACK; + motor[TIRE_BL].dir = BACK; + + motor[TIRE_FR].pwm = startP; + motor[TIRE_FL].pwm = startP; + motor[TIRE_BR].pwm = startP; + motor[TIRE_BL].pwm = startP; + } + else if(!LimitSw::IsPressed(3) && !LimitSw::IsPressed(4)) + { + motor[TIRE_FR].dir = BRAKE; + motor[TIRE_FL].dir = BRAKE; + motor[TIRE_BR].dir = BRAKE; + motor[TIRE_BL].dir = BRAKE; + } + } + /*//// + motor[0].dir = BACK; + motor[1].dir = BACK; + motor[2].dir = FOR; + motor[3].dir = FOR; + + motor[0].pwm = startP; + motor[1].pwm = startP; + motor[2].pwm = startP; + motor[3].pwm = startP; + else if() + { + motor[0].dir = BRAKE; + motor[1].dir = BRAKE; + motor[2].dir = BRAKE; + motor[3].dir = BRAKE; + + motor[0].pwm = 255; + motor[1].pwm = 255; + motor[2].pwm = 255; + motor[3].pwm = 255; + }*/////// } #endif @@ -371,68 +593,129 @@ static void Process3() { if(controller->Button.R){ - motor[4].dir = FOR; - motor[5].dir = BACK; - motor[4].pwm = 150; - motor[5].pwm = 150; + motor[Angul_R].dir = FOR; + motor[Angul_L].dir = BACK; + motor[Angul_R].pwm = 150; + motor[Angul_L].pwm = 150; }else if(controller->Button.L){ - motor[4].dir = BACK; - motor[5].dir = FOR; - motor[4].pwm = 150; - motor[5].pwm = 150; + motor[Angul_R].dir = BACK; + motor[Angul_L].dir = FOR; + motor[Angul_R].pwm = 150; + motor[Angul_L].pwm = 150; }else{ - motor[4].dir = BRAKE; - motor[5].dir = BRAKE; - } - if(LimitSw::IsPressed(0)){ - motor[4].dir = BRAKE; - motor[5].dir = BRAKE; - }else if(LimitSw::IsPressed(1)){ - motor[4].dir = BRAKE; - motor[5].dir = BRAKE; - } + motor[Angul_R].dir = BRAKE; + motor[Angul_L].dir = BRAKE; + } + + if(LimitSw::IsPressed(0) && motor[4].dir == FOR && motor[5].dir == BACK){ + motor[Angul_R].dir = BRAKE; + motor[Angul_L].dir = BRAKE; + + motor[Angul_R].pwm = 255; + motor[Angul_L].pwm = 255; + }else if(LimitSw::IsPressed(1) && motor[4].dir == BACK && motor[5].dir == FOR){ + motor[Angul_R].dir = BRAKE; + motor[Angul_L].dir = BRAKE; + + motor[Angul_R].pwm = 255; + motor[Angul_L].pwm = 255; + } } #endif #if USE_PROCESS_NUM>4 static void Process4() { - //ColorDetection(); + static bool color_flag = false; + + static bool traceon = false;//fase1 + static bool yokofla = false;//fase2 + static bool boxslip = false;//fase3 + + static bool compA = false; + static bool compB = false; + static bool compC = false; + static bool compD = false; + + static bool invationA = false; + static bool invationB = false; + static bool invationC = false; + static bool invationD = false; + + ColorDetection(); + // + if(Color_A[0] > Point[0] && Color_A[1] > Point[1] && Color_A[2] > Point[2] && !compA)//白 + { + invationA ^= 1;//start false,over true + compA = true;//on true,noon false + } + else if(!(Color_A[0] > Point[0] && Color_A[1] > Point[1] && Color_A[2] > Point[2]))compA = false;//茶 + + if(Color_B[0] > Point[0] && Color_B[1] > Point[1] && Color_B[2] > Point[2] && !compB)//白 + { + invationB ^= 1;//start false,over true + compB = true;//on true,noon false + } + else if(!(Color_B[0] > Point[0] && Color_B[1] > Point[1] && Color_B[2] > Point[2]))compB = false;//茶 + + if(Color_C[0] > Point[0] && Color_C[1] > Point[1] && Color_C[2] > Point[2] && !compC)//白 + { + invationC ^= 1;//start false,over true + compC = true;//on true,noon false + } + else if(!(Color_C[0] > Point[0] && Color_C[1] > Point[1] && Color_C[2] > Point[2]))compC = false;//茶 - for(int i=0;i<=10;i++) - { - ColorDetection(); - - averageR_0 += Color_A[0]; - averageG_0 += Color_A[1]; - averageB_0 += Color_A[2]; - averageR_1 += Color_B[0]; - averageG_1 += Color_B[1]; - averageB_1 += Color_B[2]; - averageR_2 += Color_C[0]; - averageG_2 += Color_C[1]; - averageB_2 += Color_C[2]; - averageR_3 += Color_D[0]; - averageG_3 += Color_D[1]; - averageB_3 += Color_D[2]; - } - pc.printf("AR_0:%d, AG_0:%d ,AB_0:%d \r\n",averageR_0 / 10 ,averageG_0 / 10, averageB_0 / 10); - pc.printf("AR_1:%d, AG_1:%d ,AB_1:%d \r\n",averageR_1 / 10 ,averageG_1 / 10, averageB_1 / 10); - pc.printf("AR_2:%d, AG_2:%d ,AB_2:%d \r\n",averageR_2 / 10 ,averageG_2 / 10, averageB_2 / 10); - pc.printf("AR_3:%d, AG_3:%d ,AB_3:%d \r\n",averageR_3 / 10 ,averageG_3 / 10, averageB_3 / 10); + if(Color_D[0] > Point[0] && Color_D[1] > Point[1] && Color_D[2] > Point[2] && !compD)//白 + { + invationD ^= 1;//start false,over true + compD = true;//on true,noon false + } + else if(!(Color_D[0] > Point[0] && Color_D[1] > Point[1] && Color_D[2] > Point[2]))compD = false;//茶 + + + // + + if(controller->Button.B && !color_flag) + { + traceon ^= 1; + color_flag = true; + } + else if(!controller->Button.B)color_flag = false; - averageR_0 = 0; - averageG_0 = 0; - averageB_0 = 0; - averageR_1 = 0; - averageG_1 = 0; - averageB_1 = 0; - averageR_2 = 0; - averageG_2 = 0; - averageB_2 = 0; - averageR_3 = 0; - averageG_3 = 0; - averageB_3 = 0; + if(traceon) + { + if(compA && compD) + { + motor[TIRE_FR].dir = BACK; + motor[TIRE_FL].dir = BACK; + motor[TIRE_BR].dir = BACK; + motor[TIRE_BL].dir = BACK; + + motor[TIRE_FR].pwm = startP; + motor[TIRE_FL].pwm = startP; + motor[TIRE_BR].pwm = startP; + motor[TIRE_BL].pwm = startP; + } + else if(compB && compC) + { + motor[TIRE_FR].dir = FOR; + motor[TIRE_FL].dir = FOR; + motor[TIRE_BR].dir = FOR; + motor[TIRE_BL].dir = FOR; + + motor[TIRE_FR].pwm = startP; + motor[TIRE_FL].pwm = startP; + motor[TIRE_BR].pwm = startP; + motor[TIRE_BL].pwm = startP; + } + else + { + motor[TIRE_FR].dir = BRAKE; + motor[TIRE_FL].dir = BRAKE; + motor[TIRE_BR].dir = BRAKE; + motor[TIRE_BL].dir = BRAKE; + } + } } #endif @@ -450,14 +733,30 @@ #if USE_PROCESS_NUM>6 static void Process6() { - + float x = 0, y= 0, z = 0; + + pc.printf("X:%1.3f , Y:%1.3f , Z:%1.3f \r\n",acc[0].read(),acc[1].read(),acc[2].read()); + + x = acc[0]*1000; + y = acc[1]*1000; + z = acc[2]*1000; + + pc.printf("X:%3.1f , Y:%3.1f , Z:%3.1f \r\n",x,y,z); + + float rotateX = (x - 306)/2.22 - 90; + float rotateY = (y - 305)/2.21 - 90; + pc.printf("X:%3.1f , Y:%3.1f \r\n" , rotateX , rotateY); + wait_ms(50); + + /*void Anglecontrol(){ + if(rotateX>) && */ } #endif #if USE_PROCESS_NUM>7 static void Process7() { - + } #endif @@ -515,17 +814,11 @@ wait_us(3); Color_A[2] = ColorIn(0); //緑 - //pc.printf("Red_0=%d , Green_0=%d , Blue_0=%d",Color_A[0],Color_A[1],Color_A[2]); - //pc.printf("\r\n"); - Color_B[0] = ColorIn(1); wait_us(3); Color_B[1] = ColorIn(1); wait_us(3); Color_B[2] = ColorIn(1); - - //pc.printf("Red_1=%d , Green_1=%d , Blue_1=%d",Color_B[0],Color_B[1],Color_B[2]); - //pc.printf("\r\n"); Color_C[0] = ColorIn(2); wait_us(3); @@ -533,16 +826,10 @@ wait_us(3); Color_C[2] = ColorIn(2); - /*pc.printf("Red_2=%d , Green_2=%d , Blue_2=%d",Color_C[0],Color_C[1],Color_C[2]); - pc.printf("\r\n");*/ - Color_D[0] = ColorIn(3); wait_us(3); Color_D[1] = ColorIn(3); wait_us(3); Color_D[2] = ColorIn(3); - - /*pc.printf("Red_3=%d , Green_3=%d , Blue_3=%d",Color_D[0],Color_D[1],Color_D[2]); - pc.printf("\r\n");*/ } #pragma endregion