The game is finished
Dependencies: mbed Gamepad N5110 mbed-rtos
Enemy/Enemy22.h@13:a2f061b9cc36, 2019-05-09 (annotated)
- Committer:
- RexRoshan
- Date:
- Thu May 09 14:19:32 2019 +0000
- Revision:
- 13:a2f061b9cc36
- Parent:
- 6:1fcfd331c047
Modification of the comments
Who changed what in which revision?
User | Revision | Line number | New contents of line |
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RexRoshan | 0:99fa5a619081 | 1 | #ifndef ENEMY22_H |
RexRoshan | 0:99fa5a619081 | 2 | #define ENEMY22_H |
RexRoshan | 0:99fa5a619081 | 3 | |
RexRoshan | 0:99fa5a619081 | 4 | #include "mbed.h" |
RexRoshan | 0:99fa5a619081 | 5 | #include "N5110.h" |
RexRoshan | 0:99fa5a619081 | 6 | #include "Gamepad.h" |
RexRoshan | 0:99fa5a619081 | 7 | |
RexRoshan | 0:99fa5a619081 | 8 | |
RexRoshan | 6:1fcfd331c047 | 9 | /** Enemy22 Class |
RexRoshan | 6:1fcfd331c047 | 10 | * @brief Second enemy for stage two |
RexRoshan | 6:1fcfd331c047 | 11 | * @author Rex Roshan Raj |
RexRoshan | 6:1fcfd331c047 | 12 | */ |
RexRoshan | 0:99fa5a619081 | 13 | class Enemy22 |
RexRoshan | 0:99fa5a619081 | 14 | { |
RexRoshan | 0:99fa5a619081 | 15 | |
RexRoshan | 0:99fa5a619081 | 16 | public: |
RexRoshan | 6:1fcfd331c047 | 17 | |
RexRoshan | 6:1fcfd331c047 | 18 | /** Constructor */ |
RexRoshan | 0:99fa5a619081 | 19 | Enemy22(); |
RexRoshan | 6:1fcfd331c047 | 20 | |
RexRoshan | 6:1fcfd331c047 | 21 | /** Destructor */ |
RexRoshan | 0:99fa5a619081 | 22 | ~Enemy22(); |
RexRoshan | 0:99fa5a619081 | 23 | |
RexRoshan | 6:1fcfd331c047 | 24 | /** Initialise the parameters for the second enemy in stage two |
RexRoshan | 6:1fcfd331c047 | 25 | *@param a - x position of the enemy |
RexRoshan | 6:1fcfd331c047 | 26 | *@param b - y position of the enemy |
RexRoshan | 6:1fcfd331c047 | 27 | *@param speed - the speed of the enemy moving |
RexRoshan | 6:1fcfd331c047 | 28 | */ |
RexRoshan | 0:99fa5a619081 | 29 | void init(int a,int b,int speed); |
RexRoshan | 6:1fcfd331c047 | 30 | |
RexRoshan | 6:1fcfd331c047 | 31 | /** Draws enemy |
RexRoshan | 6:1fcfd331c047 | 32 | * @param N5110 lcd |
RexRoshan | 6:1fcfd331c047 | 33 | * @brief Draws the second enemy in stage two |
RexRoshan | 6:1fcfd331c047 | 34 | */ |
RexRoshan | 0:99fa5a619081 | 35 | void enemy2(N5110 &lcd); |
RexRoshan | 6:1fcfd331c047 | 36 | |
RexRoshan | 6:1fcfd331c047 | 37 | /** Updates the movement |
RexRoshan | 6:1fcfd331c047 | 38 | * @brief Changes the movement of the enemy |
RexRoshan | 6:1fcfd331c047 | 39 | */ |
RexRoshan | 0:99fa5a619081 | 40 | void update(); |
RexRoshan | 6:1fcfd331c047 | 41 | |
RexRoshan | 6:1fcfd331c047 | 42 | /** Adds the value of health by 1 */ |
RexRoshan | 0:99fa5a619081 | 43 | void add_health(); |
RexRoshan | 6:1fcfd331c047 | 44 | |
RexRoshan | 6:1fcfd331c047 | 45 | /** Sets the movement of the enemy |
RexRoshan | 6:1fcfd331c047 | 46 | * @param movement |
RexRoshan | 6:1fcfd331c047 | 47 | */ |
RexRoshan | 0:99fa5a619081 | 48 | void set_movement(Vector2D m); |
RexRoshan | 6:1fcfd331c047 | 49 | |
RexRoshan | 6:1fcfd331c047 | 50 | /** Sets the position of the enemy |
RexRoshan | 6:1fcfd331c047 | 51 | * @param position of the enemy |
RexRoshan | 6:1fcfd331c047 | 52 | */ |
RexRoshan | 0:99fa5a619081 | 53 | void set_enemy22_pos(Vector2D e); |
RexRoshan | 6:1fcfd331c047 | 54 | |
RexRoshan | 6:1fcfd331c047 | 55 | /** Gets the value of the health |
RexRoshan | 6:1fcfd331c047 | 56 | * @returns value in range 0 to 10 |
RexRoshan | 6:1fcfd331c047 | 57 | */ |
RexRoshan | 0:99fa5a619081 | 58 | int get_health(); |
RexRoshan | 6:1fcfd331c047 | 59 | |
RexRoshan | 6:1fcfd331c047 | 60 | /** Gets the position of the enemy |
RexRoshan | 6:1fcfd331c047 | 61 | * @returns a struct with x,y members which corresponds to x and y position respectively |
RexRoshan | 6:1fcfd331c047 | 62 | */ |
RexRoshan | 0:99fa5a619081 | 63 | Vector2D get_enemy22_pos(); |
RexRoshan | 6:1fcfd331c047 | 64 | |
RexRoshan | 6:1fcfd331c047 | 65 | /** Gets the movement of the enemy |
RexRoshan | 6:1fcfd331c047 | 66 | * @returns a struct with x,y members which corresponds to x and y movement respectively |
RexRoshan | 6:1fcfd331c047 | 67 | */ |
RexRoshan | 0:99fa5a619081 | 68 | Vector2D get_movement(); |
RexRoshan | 0:99fa5a619081 | 69 | |
RexRoshan | 0:99fa5a619081 | 70 | private: |
RexRoshan | 0:99fa5a619081 | 71 | |
RexRoshan | 0:99fa5a619081 | 72 | Vector2D _movement; |
RexRoshan | 13:a2f061b9cc36 | 73 | |
RexRoshan | 0:99fa5a619081 | 74 | int _a; |
RexRoshan | 0:99fa5a619081 | 75 | int _b; |
RexRoshan | 0:99fa5a619081 | 76 | int _c; |
RexRoshan | 0:99fa5a619081 | 77 | int _speed; |
RexRoshan | 0:99fa5a619081 | 78 | int _health; |
RexRoshan | 0:99fa5a619081 | 79 | |
RexRoshan | 0:99fa5a619081 | 80 | }; |
RexRoshan | 0:99fa5a619081 | 81 | |
RexRoshan | 0:99fa5a619081 | 82 | #endif |