Rex Raj / Mbed 2 deprecated el17rrrs

Dependencies:   mbed Gamepad N5110 mbed-rtos

Revision:
7:574c66ebd8b0
Parent:
6:1fcfd331c047
--- a/Enemy/EnemyBoss.cpp	Wed May 08 10:03:24 2019 +0000
+++ b/Enemy/EnemyBoss.cpp	Thu May 09 09:54:50 2019 +0000
@@ -66,28 +66,28 @@
     int direction = rand() % 8; // randomise initial direction. 
     
     // 8 possibilities. Get random modulo and set movement accordingly
-    if (direction == 0) {
+    if (direction == 0) {        // North
         _movement.x = 0;
-        _movement.y = -_speed;
-    } else if (direction == 1) {
+        _movement.y = -_speed; 
+    } else if (direction == 1) { // North-East
         _movement.x = _speed;
         _movement.y = -_speed;
-    } else if (direction == 2) {
+    } else if (direction == 2) { // East
         _movement.x = _speed;
         _movement.y = 0;
-    } else if (direction == 3) {
+    } else if (direction == 3) { // South-East
         _movement.x = _speed;
         _movement.y = _speed;
-    } else if (direction == 4) {
+    } else if (direction == 4) { // South
         _movement.x = 0;
         _movement.y = _speed;
-    } else if (direction == 5) {
+    } else if (direction == 5) { // South-West
         _movement.x = -_speed;
         _movement.y = _speed;
-    } else if (direction == 6) {
+    } else if (direction == 6) { // West
         _movement.x = -_speed;
         _movement.y = 0;
-    }else   {
+    }else   {                    // North-West
         _movement.x = -_speed;
         _movement.y = -_speed;
     }