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Dependencies: mbed Gamepad N5110 mbed-rtos
Enemy/EnemyBoss.h@1:45493d1d0689, 2019-04-19 (annotated)
- Committer:
- RexRoshan
- Date:
- Fri Apr 19 13:43:22 2019 +0000
- Revision:
- 1:45493d1d0689
- Parent:
- 0:99fa5a619081
- Child:
- 6:1fcfd331c047
The Instruction page is not being drawn although the switch state works;
Who changed what in which revision?
| User | Revision | Line number | New contents of line |
|---|---|---|---|
| RexRoshan | 1:45493d1d0689 | 1 | #ifndef ENEMYBOSS_H |
| RexRoshan | 1:45493d1d0689 | 2 | #define ENEMYBOSS_H |
| RexRoshan | 1:45493d1d0689 | 3 | |
| RexRoshan | 1:45493d1d0689 | 4 | #include "mbed.h" |
| RexRoshan | 1:45493d1d0689 | 5 | #include "N5110.h" |
| RexRoshan | 1:45493d1d0689 | 6 | #include "Gamepad.h" |
| RexRoshan | 1:45493d1d0689 | 7 | #include "Enemy.h" |
| RexRoshan | 1:45493d1d0689 | 8 | |
| RexRoshan | 1:45493d1d0689 | 9 | |
| RexRoshan | 1:45493d1d0689 | 10 | class EnemyBoss |
| RexRoshan | 1:45493d1d0689 | 11 | { |
| RexRoshan | 1:45493d1d0689 | 12 | |
| RexRoshan | 1:45493d1d0689 | 13 | public: |
| RexRoshan | 1:45493d1d0689 | 14 | EnemyBoss(); |
| RexRoshan | 1:45493d1d0689 | 15 | ~EnemyBoss(); |
| RexRoshan | 1:45493d1d0689 | 16 | |
| RexRoshan | 1:45493d1d0689 | 17 | void init(int a,int b,int c,int d,int e,int f, int speed); |
| RexRoshan | 1:45493d1d0689 | 18 | void enemyboss(N5110 &lcd); |
| RexRoshan | 1:45493d1d0689 | 19 | void update(); |
| RexRoshan | 1:45493d1d0689 | 20 | void add_health_boss(); |
| RexRoshan | 1:45493d1d0689 | 21 | void add_health_enemy1(); |
| RexRoshan | 1:45493d1d0689 | 22 | void add_health_enemy2(); |
| RexRoshan | 1:45493d1d0689 | 23 | int get_health_boss(); |
| RexRoshan | 1:45493d1d0689 | 24 | int get_health_enemy1(); |
| RexRoshan | 1:45493d1d0689 | 25 | int get_health_enemy2(); |
| RexRoshan | 1:45493d1d0689 | 26 | int get_direction(); |
| RexRoshan | 1:45493d1d0689 | 27 | void set_movement(Vector2D m); |
| RexRoshan | 1:45493d1d0689 | 28 | void set_enemyboss_pos(Vector2D e); |
| RexRoshan | 1:45493d1d0689 | 29 | void set_enemy1_pos(Vector2D d); |
| RexRoshan | 1:45493d1d0689 | 30 | void set_enemy2_pos(Vector2D c); |
| RexRoshan | 1:45493d1d0689 | 31 | Vector2D get_enemyboss_pos(); |
| RexRoshan | 1:45493d1d0689 | 32 | Vector2D get_enemy1_pos(); |
| RexRoshan | 1:45493d1d0689 | 33 | Vector2D get_enemy2_pos(); |
| RexRoshan | 1:45493d1d0689 | 34 | Vector2D get_movement(); |
| RexRoshan | 1:45493d1d0689 | 35 | |
| RexRoshan | 1:45493d1d0689 | 36 | private: |
| RexRoshan | 1:45493d1d0689 | 37 | |
| RexRoshan | 1:45493d1d0689 | 38 | Vector2D _movement; |
| RexRoshan | 1:45493d1d0689 | 39 | int _a; |
| RexRoshan | 1:45493d1d0689 | 40 | int _b; |
| RexRoshan | 1:45493d1d0689 | 41 | int _c; |
| RexRoshan | 1:45493d1d0689 | 42 | int _d; |
| RexRoshan | 1:45493d1d0689 | 43 | int _e; |
| RexRoshan | 1:45493d1d0689 | 44 | int _f; |
| RexRoshan | 1:45493d1d0689 | 45 | int _direction; |
| RexRoshan | 1:45493d1d0689 | 46 | int _speed; |
| RexRoshan | 1:45493d1d0689 | 47 | int _health; |
| RexRoshan | 1:45493d1d0689 | 48 | int _health1; |
| RexRoshan | 1:45493d1d0689 | 49 | int _health2; |
| RexRoshan | 1:45493d1d0689 | 50 | |
| RexRoshan | 1:45493d1d0689 | 51 | }; |
| RexRoshan | 1:45493d1d0689 | 52 | |
| RexRoshan | 1:45493d1d0689 | 53 | #endif |