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Gamepad.h
- Committer:
- eencae
- Date:
- 2017-02-06
- Revision:
- 4:bafb7f483e93
- Parent:
- 3:964a6d95acdd
- Child:
- 5:ce5eae9ee934
File content as of revision 4:bafb7f483e93:
#ifndef GAMEPAD_H
#define GAMEPAD_H
#include "mbed.h"
#define TOL 0.1f
#define RAD2DEG 57.2957795131f
enum Direction {
CENTRE, // 0
N, // 1
NE, // 2
E, // 3
SE, // 4
S, // 5
SW, // 6
W, // 7
NW // 8
};
struct Vector2D {
float x;
float y;
};
struct Polar {
float mag;
float angle;
};
class Gamepad
{
public:
Gamepad();
~Gamepad();
void init();
void leds_on();
void leds_off();
void fade_leds(float val);
float read_pot();
void tone(float frequency, float duration);
bool a_pressed();
bool b_pressed();
bool x_pressed();
bool y_pressed();
bool l_pressed();
bool r_pressed();
bool back_pressed();
bool start_pressed();
bool joystick_pressed();
float get_mag();
float get_angle();
Direction get_direction(); // N,NE,E,SE etc.
private:
PwmOut *led_1;
PwmOut *led_2;
PwmOut *led_3;
PwmOut *led_4;
PwmOut *led_5;
PwmOut *led_6;
InterruptIn *button_A;
InterruptIn *button_B;
InterruptIn *button_X;
InterruptIn *button_Y;
InterruptIn *button_back;
InterruptIn *button_start;
InterruptIn *button_L;
InterruptIn *button_R;
InterruptIn *button_joystick;
AnalogIn *vert;
AnalogIn *horiz;
PwmOut *buzzer;
AnalogIn *pot;
Timeout *timeout;
void init_buttons();
void tone_off();
void a_isr();
void b_isr();
void x_isr();
void y_isr();
void l_isr();
void r_isr();
void back_isr();
void start_isr();
void joy_isr();
Vector2D get_coord(); // cartesian co-ordinates x,y
Vector2D get_mapped_coord(); // x,y mapped to circle
Polar get_polar(); // mag and angle in struct form
bool a_flag,b_flag,x_flag,y_flag,l_flag,r_flag,back_flag,start_flag,joy_flag;
// centred x,y values
float _x0;
float _y0;
};
#endif