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Fork of HumanInterface by
Diff: HumanInterface.cpp
- Revision:
- 2:1ef07b660873
- Parent:
- 1:9b2455659c7d
- Child:
- 3:92390ebe4903
diff -r 9b2455659c7d -r 1ef07b660873 HumanInterface.cpp
--- a/HumanInterface.cpp Sun Nov 03 11:40:06 2013 +0000
+++ b/HumanInterface.cpp Mon Nov 04 21:23:17 2013 +0000
@@ -1,33 +1,46 @@
#include "HumanInterface.h"
+
HumanInterface::HumanInterface (PCA9555 *ioExt,
unsigned int yellowLedPin, unsigned int blueLedPin, unsigned int redLedPin,
unsigned int greenLedPin, unsigned int orangeLedPin,
PinName goalButtonPin, PinName startButtonPin, PinName ballSensePin):
- extIO(ioExt), yellowLed(ioExt, yellowLedPin), blueLed(ioExt, blueLedPin), redLed(ioExt, redLedPin),
+ extIO(ioExt), redLed(ioExt, redLedPin), blueLed(ioExt, blueLedPin), yellowLed(ioExt, yellowLedPin),
greenLed(ioExt, greenLedPin), orangeLed(ioExt, orangeLedPin),
- interruptGoal(goalButtonPin), interruptStart(startButtonPin), interruptBall(ballSensePin) {
+ /*interruptGoal(goalButtonPin), interruptStart(startButtonPin), interruptBall(ballSensePin)*/
+ buttonGoal(goalButtonPin), buttonStart(startButtonPin), inputBall(ballSensePin)
+ {
+ goalButtonPressed = false;
+ startButtonReleased = false;
+ ballState = 0;
+
+ buttonGoal.mode(PullUp);
+ buttonStart.mode(PullUp);
+
+ buttonGoal.attach_deasserted(this, &HumanInterface::goalFall);
+ buttonStart.attach_asserted(this, &HumanInterface::startRise);
+ inputBall.attach_asserted(this, &HumanInterface::ballRise);
+ inputBall.attach_deasserted(this, &HumanInterface::ballFall);
+
+ buttonGoal.setSamplesTillAssert(20);
+ buttonStart.setSamplesTillAssert(20);
+ inputBall.setSamplesTillAssert(4);
+
+ buttonGoal.setSampleFrequency(1000);
+ buttonStart.setSampleFrequency(1000);
+ inputBall.setSampleFrequency(1000);
+
+
redBlinking = false;
blueBlinking = false;
yellowBlinking = false;
greenBlinking = false;
orangeBlinking = false;
- goalLastState = false;
- startLastState = false;
- ballLastState = false;
-
setGoal(UNSET);
ledTicker.attach(this, &HumanInterface::blinkLeds, 0.2);
- interruptGoal.mode(PullUp);
- interruptStart.mode(PullUp);
-
- interruptGoal.rise(this, &HumanInterface::goalRised);
- interruptStart.rise(this, &HumanInterface::startRised);
- interruptBall.fall(this, &HumanInterface::ballFalled);
- interruptBall.rise(this, &HumanInterface::ballRised);
}
void HumanInterface::setError(bool state) {
@@ -79,38 +92,38 @@
orangeLed.toggle();
}
-bool HumanInterface::getBallState() {
- return ballCurrentState;
-}
+
-void HumanInterface::goalRised() {
- goalRiseCallback.call();
-}
-
-void HumanInterface::startRised() {
- startRiseCallback.call();
-}
-
-void HumanInterface::ballRised() {
- ballRiseCallback.call();
+int HumanInterface::getBallState() {
+ int ret = ballState;
+ ballState = 0;
+ return ret;
}
-void HumanInterface::ballFalled() {
- ballFallCallback.call();
+bool HumanInterface::isGoalChange() {
+ bool ret = goalButtonPressed;
+ goalButtonPressed = false;
+ return ret;
}
-
-void HumanInterface::goalRise(void (*function)(void)) {
- goalRiseCallback.attach(function);
+bool HumanInterface::isStart() {
+ bool ret = startButtonReleased;
+ startButtonReleased = false;
+ return ret;
}
-void HumanInterface::startRise(void (*function)(void)) {
- startRiseCallback.attach(function);
+
+void HumanInterface::goalFall() {
+ goalButtonPressed = true;
}
-void HumanInterface::ballRise(void (*function)(void)) {
- ballRiseCallback.attach(function);
+void HumanInterface::startRise() {
+ startButtonReleased = true;
}
-void HumanInterface::ballFall(void (*function)(void)) {
- ballFallCallback.attach(function);
-}
\ No newline at end of file
+void HumanInterface::ballRise() {
+ ballState = 1;
+}
+
+void HumanInterface::ballFall() {
+ ballState = -1;
+}
