CoilGun

Revision:
9:b663ba6a53fe
Parent:
8:eee78d8bfdb9
--- a/coilgun.cpp	Thu Sep 19 14:29:24 2013 +0000
+++ b/coilgun.cpp	Mon Nov 04 17:06:58 2013 +0000
@@ -7,7 +7,7 @@
     state = idle;
     kickPin = 1;
     chargePin = 0;
-    donePin.fall(this, &Coilgun::chargeEnd);
+    //donePin.fall(this, &Coilgun::chargeEnd);
     
     discharge(); // For safety reasons.
 }