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Rocket/Rocket.cpp@7:06c86ec1f19d, 2018-04-24 (annotated)
- Committer:
- RehamFaqehi
- Date:
- Tue Apr 24 10:17:39 2018 +0000
- Revision:
- 7:06c86ec1f19d
- Parent:
- 6:7b733b2a6cf6
- Child:
- 9:e70179ff61c5
representing the hits as 3 hearts instead of showing the number of hits (lose 1 heart in case of hitting)
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
RehamFaqehi | 2:3fd0d3d69556 | 1 | #include "Rocket.h" |
RehamFaqehi | 2:3fd0d3d69556 | 2 | |
RehamFaqehi | 2:3fd0d3d69556 | 3 | // nothing doing in the constructor and destructor |
RehamFaqehi | 2:3fd0d3d69556 | 4 | Rocket::Rocket() |
RehamFaqehi | 2:3fd0d3d69556 | 5 | { |
RehamFaqehi | 2:3fd0d3d69556 | 6 | |
RehamFaqehi | 2:3fd0d3d69556 | 7 | } |
RehamFaqehi | 2:3fd0d3d69556 | 8 | |
RehamFaqehi | 2:3fd0d3d69556 | 9 | Rocket::~Rocket() |
RehamFaqehi | 2:3fd0d3d69556 | 10 | { |
RehamFaqehi | 2:3fd0d3d69556 | 11 | |
RehamFaqehi | 2:3fd0d3d69556 | 12 | } |
RehamFaqehi | 2:3fd0d3d69556 | 13 | |
RehamFaqehi | 2:3fd0d3d69556 | 14 | void Rocket::init() |
RehamFaqehi | 2:3fd0d3d69556 | 15 | { |
RehamFaqehi | 2:3fd0d3d69556 | 16 | _x = WIDTH/2 ; |
RehamFaqehi | 2:3fd0d3d69556 | 17 | _y = HEIGHT/2 ; |
RehamFaqehi | 2:3fd0d3d69556 | 18 | _speed = 1; |
RehamFaqehi | 2:3fd0d3d69556 | 19 | } |
RehamFaqehi | 2:3fd0d3d69556 | 20 | |
RehamFaqehi | 2:3fd0d3d69556 | 21 | void Rocket::draw(N5110 &lcd) |
RehamFaqehi | 2:3fd0d3d69556 | 22 | { |
RehamFaqehi | 2:3fd0d3d69556 | 23 | int sprite[7][10] = { |
RehamFaqehi | 2:3fd0d3d69556 | 24 | |
RehamFaqehi | 2:3fd0d3d69556 | 25 | { 0,1,1,1,1,0,0,0,0,0, }, |
RehamFaqehi | 2:3fd0d3d69556 | 26 | { 0,0,1,0,0,1,1,0,0,0, }, |
RehamFaqehi | 2:3fd0d3d69556 | 27 | { 0,0,0,1,0,0,0,1,1,0, }, |
RehamFaqehi | 2:3fd0d3d69556 | 28 | { 0,0,0,1,1,1,1,1,1,1, }, |
RehamFaqehi | 2:3fd0d3d69556 | 29 | { 0,0,0,1,0,0,0,1,1,0, }, |
RehamFaqehi | 2:3fd0d3d69556 | 30 | { 0,0,1,0,0,1,1,0,0,0, }, |
RehamFaqehi | 2:3fd0d3d69556 | 31 | { 0,1,1,1,1,0,0,0,0,0, }, |
RehamFaqehi | 2:3fd0d3d69556 | 32 | }; |
RehamFaqehi | 2:3fd0d3d69556 | 33 | lcd.drawSprite(_x,_y,7,10,(int *)sprite); |
RehamFaqehi | 2:3fd0d3d69556 | 34 | } |
RehamFaqehi | 3:489437d4ebd7 | 35 | |
RehamFaqehi | 3:489437d4ebd7 | 36 | void Rocket::update(Direction d,float mag, N5110 &lcd) |
RehamFaqehi | 3:489437d4ebd7 | 37 | { |
RehamFaqehi | 3:489437d4ebd7 | 38 | _speed = int(mag*10.0f); // scale is arbitrary, could be changed in future |
RehamFaqehi | 3:489437d4ebd7 | 39 | |
RehamFaqehi | 3:489437d4ebd7 | 40 | // update y and x values depending on direction of movement |
RehamFaqehi | 3:489437d4ebd7 | 41 | if (d == N) { |
RehamFaqehi | 3:489437d4ebd7 | 42 | _y-=_speed; |
RehamFaqehi | 3:489437d4ebd7 | 43 | } else if (d == S) { |
RehamFaqehi | 3:489437d4ebd7 | 44 | _y+=_speed; |
RehamFaqehi | 3:489437d4ebd7 | 45 | }else if (d == W) { |
RehamFaqehi | 3:489437d4ebd7 | 46 | _x-=_speed; |
RehamFaqehi | 3:489437d4ebd7 | 47 | } else if (d == E) { |
RehamFaqehi | 3:489437d4ebd7 | 48 | _x+=_speed; |
RehamFaqehi | 3:489437d4ebd7 | 49 | } |
RehamFaqehi | 3:489437d4ebd7 | 50 | |
RehamFaqehi | 3:489437d4ebd7 | 51 | // check the rocket coordinates so it doesn't go off screen |
RehamFaqehi | 3:489437d4ebd7 | 52 | if (_y < 1) { |
RehamFaqehi | 3:489437d4ebd7 | 53 | _y = 1; |
RehamFaqehi | 3:489437d4ebd7 | 54 | } |
RehamFaqehi | 3:489437d4ebd7 | 55 | if (_y > HEIGHT - 5) { |
RehamFaqehi | 3:489437d4ebd7 | 56 | _y = HEIGHT - 5; |
RehamFaqehi | 3:489437d4ebd7 | 57 | } |
RehamFaqehi | 3:489437d4ebd7 | 58 | if (_x < 1) { |
RehamFaqehi | 3:489437d4ebd7 | 59 | _x = 1; |
RehamFaqehi | 3:489437d4ebd7 | 60 | } |
RehamFaqehi | 3:489437d4ebd7 | 61 | if (_x > WIDTH - 7) { |
RehamFaqehi | 3:489437d4ebd7 | 62 | _x = WIDTH - 7; |
RehamFaqehi | 3:489437d4ebd7 | 63 | } |
RehamFaqehi | 6:7b733b2a6cf6 | 64 | } |
RehamFaqehi | 6:7b733b2a6cf6 | 65 | |
RehamFaqehi | 6:7b733b2a6cf6 | 66 | Vector2D Rocket::get_pos() { |
RehamFaqehi | 6:7b733b2a6cf6 | 67 | Vector2D p = {_x,_y}; |
RehamFaqehi | 6:7b733b2a6cf6 | 68 | return p; |
RehamFaqehi | 6:7b733b2a6cf6 | 69 | } |
RehamFaqehi | 6:7b733b2a6cf6 | 70 | |
RehamFaqehi | 6:7b733b2a6cf6 | 71 | void Rocket::add_score() |
RehamFaqehi | 6:7b733b2a6cf6 | 72 | { |
RehamFaqehi | 6:7b733b2a6cf6 | 73 | _score++; |
RehamFaqehi | 6:7b733b2a6cf6 | 74 | } |
RehamFaqehi | 6:7b733b2a6cf6 | 75 | |
RehamFaqehi | 6:7b733b2a6cf6 | 76 | int Rocket::get_score() |
RehamFaqehi | 6:7b733b2a6cf6 | 77 | { |
RehamFaqehi | 6:7b733b2a6cf6 | 78 | return _score; |
RehamFaqehi | 7:06c86ec1f19d | 79 | } |
RehamFaqehi | 7:06c86ec1f19d | 80 | |
RehamFaqehi | 7:06c86ec1f19d | 81 | void Rocket::drawFullHearts(N5110 &lcd) |
RehamFaqehi | 7:06c86ec1f19d | 82 | { |
RehamFaqehi | 7:06c86ec1f19d | 83 | int sprite[5][17] = { |
RehamFaqehi | 7:06c86ec1f19d | 84 | |
RehamFaqehi | 7:06c86ec1f19d | 85 | { 1,1,0,1,1,0,1,1,0,1,1,0,1,1,0,1,1, }, |
RehamFaqehi | 7:06c86ec1f19d | 86 | { 1,1,1,1,1,0,1,1,1,1,1,0,1,1,1,1,1, }, |
RehamFaqehi | 7:06c86ec1f19d | 87 | { 1,1,1,1,1,0,1,1,1,1,1,0,1,1,1,1,1, }, |
RehamFaqehi | 7:06c86ec1f19d | 88 | { 0,1,1,1,0,0,0,1,1,1,0,0,0,1,1,1,0, }, |
RehamFaqehi | 7:06c86ec1f19d | 89 | { 0,0,1,0,0,0,0,0,1,0,0,0,0,0,1,0,0, }, |
RehamFaqehi | 7:06c86ec1f19d | 90 | }; |
RehamFaqehi | 7:06c86ec1f19d | 91 | lcd.drawSprite(0,0,5,17,(int *)sprite); |
RehamFaqehi | 7:06c86ec1f19d | 92 | } |
RehamFaqehi | 7:06c86ec1f19d | 93 | |
RehamFaqehi | 7:06c86ec1f19d | 94 | void Rocket::drawTwoHearts(N5110 &lcd) |
RehamFaqehi | 7:06c86ec1f19d | 95 | { |
RehamFaqehi | 7:06c86ec1f19d | 96 | int sprite[5][17] = { |
RehamFaqehi | 7:06c86ec1f19d | 97 | |
RehamFaqehi | 7:06c86ec1f19d | 98 | { 1,1,0,1,1,0,1,1,0,1,1,0,1,1,0,1,1, }, |
RehamFaqehi | 7:06c86ec1f19d | 99 | { 1,1,1,1,1,0,1,1,1,1,1,0,1,0,1,0,1, }, |
RehamFaqehi | 7:06c86ec1f19d | 100 | { 1,1,1,1,1,0,1,1,1,1,1,0,1,0,0,0,1, }, |
RehamFaqehi | 7:06c86ec1f19d | 101 | { 0,1,1,1,0,0,0,1,1,1,0,0,0,1,0,1,0, }, |
RehamFaqehi | 7:06c86ec1f19d | 102 | { 0,0,1,0,0,0,0,0,1,0,0,0,0,0,1,0,0, }, |
RehamFaqehi | 7:06c86ec1f19d | 103 | }; |
RehamFaqehi | 7:06c86ec1f19d | 104 | lcd.drawSprite(0,0,5,17,(int *)sprite); |
RehamFaqehi | 7:06c86ec1f19d | 105 | } |
RehamFaqehi | 7:06c86ec1f19d | 106 | |
RehamFaqehi | 7:06c86ec1f19d | 107 | void Rocket::drawOneHeart(N5110 &lcd) |
RehamFaqehi | 7:06c86ec1f19d | 108 | { |
RehamFaqehi | 7:06c86ec1f19d | 109 | int sprite[5][17] = { |
RehamFaqehi | 7:06c86ec1f19d | 110 | |
RehamFaqehi | 7:06c86ec1f19d | 111 | { 1,1,0,1,1,0,1,1,0,1,1,0,1,1,0,1,1, }, |
RehamFaqehi | 7:06c86ec1f19d | 112 | { 1,1,1,1,1,0,1,0,1,0,1,0,1,0,1,0,1, }, |
RehamFaqehi | 7:06c86ec1f19d | 113 | { 1,1,1,1,1,0,1,0,0,0,1,0,1,0,0,0,1, }, |
RehamFaqehi | 7:06c86ec1f19d | 114 | { 0,1,1,1,0,0,0,1,0,1,0,0,0,1,0,1,0, }, |
RehamFaqehi | 7:06c86ec1f19d | 115 | { 0,0,1,0,0,0,0,0,1,0,0,0,0,0,1,0,0, }, |
RehamFaqehi | 7:06c86ec1f19d | 116 | }; |
RehamFaqehi | 7:06c86ec1f19d | 117 | lcd.drawSprite(1,1,5,17,(int *)sprite); |
RehamFaqehi | 3:489437d4ebd7 | 118 | } |