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Allow user to connect multiple screen.
uLCD_Multiscreen/ScreenUpdater.h
- Committer:
- Ratchapong
- Date:
- 2015-03-11
- Revision:
- 0:052d0f82433e
File content as of revision 0:052d0f82433e:
#ifndef SCREENUPDATER_H #define SCREENUPDATER_H #include <queue> #include "rtos.h" #include "uLCD_4DGL.h" #include "Command.h" /** * Attaches a thread to a physical screen and makes it operate on all input instructions. */ class ScreenUpdater { private: uLCD_4DGL *uLCD; Thread *uLCD_thread; std::queue<Command*> commands; Mutex commands_mutex; public: /** * Attaches an LCD to the updater. */ ScreenUpdater(uLCD_4DGL *uLCD); /** * Add a command to the queue. */ void addCommand(Command *_command); /** * Destructor. */ ~ScreenUpdater(); }; typedef struct uLCD_Thread_Args { uLCD_4DGL* uLCD; std::queue<Command*>* commands; Mutex* commands_mutex; } uLCD_Thread_Args; #endif