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Allow user to connect multiple screen.
uLCD_Multiscreen/uLCD_Multiscreen.h@0:052d0f82433e, 2015-03-11 (annotated)
- Committer:
- Ratchapong
- Date:
- Wed Mar 11 05:00:37 2015 +0000
- Revision:
- 0:052d0f82433e
Working
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
Ratchapong | 0:052d0f82433e | 1 | #ifndef ULCD_MULTISCREEN_H |
Ratchapong | 0:052d0f82433e | 2 | #define ULCD_MULTISCREEN_H |
Ratchapong | 0:052d0f82433e | 3 | #include "VirtualScreen.h" |
Ratchapong | 0:052d0f82433e | 4 | #include "uLCD_4DGL.h" |
Ratchapong | 0:052d0f82433e | 5 | /** |
Ratchapong | 0:052d0f82433e | 6 | * CLass represents an interface for seemlessly writing to multiple uLCD screens |
Ratchapong | 0:052d0f82433e | 7 | * in parallel. |
Ratchapong | 0:052d0f82433e | 8 | */ |
Ratchapong | 0:052d0f82433e | 9 | class uLCD_Multiscreen { |
Ratchapong | 0:052d0f82433e | 10 | private: |
Ratchapong | 0:052d0f82433e | 11 | VirtualScreen<int, uLCD_4DGL> virtualScreen; |
Ratchapong | 0:052d0f82433e | 12 | int screen_count; |
Ratchapong | 0:052d0f82433e | 13 | public: |
Ratchapong | 0:052d0f82433e | 14 | uLCD_Multiscreen(vector<uLCD_4DGL*> screens); |
Ratchapong | 0:052d0f82433e | 15 | void cls(); |
Ratchapong | 0:052d0f82433e | 16 | void unfilledRectangle(int x, int y, int w, int h, int color); |
Ratchapong | 0:052d0f82433e | 17 | void drawLine(int x1,int y1,int x2, int y2, int color); |
Ratchapong | 0:052d0f82433e | 18 | void unfilledCirlce(int x0, int y0, int radius, int color); |
Ratchapong | 0:052d0f82433e | 19 | void changeBackground(int color); |
Ratchapong | 0:052d0f82433e | 20 | void setBaudRate(int rate); |
Ratchapong | 0:052d0f82433e | 21 | }; |
Ratchapong | 0:052d0f82433e | 22 | #endif |