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Dependents: kiokuryoku_game escapeFromYou junirobo_sample001 ROBOX_Sample_IRcon ... more
beep_sound.cpp
- Committer:
- RBH
- Date:
- 2016-06-04
- Revision:
- 2:259899b723ab
- Parent:
- 0:c9832831c73f
- Child:
- 3:86238dba1529
File content as of revision 2:259899b723ab:
#include "beep_sound.h"
#include "math.h"
beep_sound::beep_sound(PinName pwm)
{
m_pwm = new PwmOut(pwm);
m_pwm->write(0.0f);
}
beep_sound::~beep_sound()
{
delete m_pwm;
}
void beep_sound::SetFrequency(int octave, int note, bool on_off)
{
static int preFrequency = 0;
if(on_off == true){
int frequency = frequencyTable[note] << octave;
if(frequency != preFrequency){
m_pwm->period(1.0f/(float)frequency);
m_pwm->write(0.5f);
}
preFrequency = frequency;
}else{
m_pwm->write(0.0f);
preFrequency = 0;
}
}
void beep_sound::onpu(int octave, int note, float time_s)
{
beep_sound::SetFrequency(octave, note, true);
wait(time_s);
beep_sound::SetFrequency(octave, note, false);
/*
if(octave >= 10){
octave -= 10;
beep_sound::SetFrequency(octave, note, true);
wait(time_s);
beep_sound::SetFrequency(octave, note, false);
}else{
beep_sound::SetFrequency(octave, note, true);
}
*/
}
void beep_sound::sinwave(float center,int speed,int width)
{
for(float i=0.0;i<6.28;i+=0.01*speed)
{
m_pwm->period(1.0f/(center+width*(float)sin(i)));
m_pwm->write(0.5f);
wait_ms(2);
}
}
void beep_sound::setwave(float frequency,float duty,float wait)
{
m_pwm->period(1.0f/(frequency));
m_pwm->write(duty);
wait_ms(wait);
}
//引数の回数だけ鳴らす
void beep_sound::beep_right(int nTimes)
{
for(int i=0; i<nTimes; i++){
beep_sound::onpu(3,11,0.1);
beep_sound::onpu(3,7,0.35);
wait(0.1);
}
}
void beep_sound::beep_wrong(int nTimes)
{
for (int i = 0; i < nTimes; i++) {
m_pwm->period(0.01f);
m_pwm->write(0.5f);
wait(0.1);
m_pwm->write(0.0f);
wait(0.1);
m_pwm->period(0.01f);
m_pwm->write(0.5f);
wait(0.35);
m_pwm->write(0.0f);
wait(0.1);
}
}
void beep_sound::beep_1up(int nTimes)
{
for (int i = 0; i < nTimes; i++) {
beep_sound::onpu(3,4,0.1);
beep_sound::onpu(3,7,0.1);
beep_sound::onpu(4,4,0.1);
beep_sound::onpu(4,0,0.1);
beep_sound::onpu(4,2,0.1);
beep_sound::onpu(4,7,0.1);
wait(0.1);
}
}
void beep_sound::beep_konbini(int nTimes)
{
for (int i = 0; i < nTimes; i++) {
beep_sound::onpu(2,6,0.2);
beep_sound::onpu(2,2,0.2);
beep_sound::onpu(1,9,0.2);
beep_sound::onpu(2,2,0.2);
beep_sound::onpu(2,4,0.2);
beep_sound::onpu(2,9,0.4);
beep_sound::onpu(1,9,0.2);
beep_sound::onpu(2,4,0.2);
beep_sound::onpu(2,6,0.2);
beep_sound::onpu(2,4,0.2);
beep_sound::onpu(1,9,0.2);
beep_sound::onpu(2,2,0.6);
wait(0.1);
}
}
void beep_sound::beep_readyGo(int nTimes)
{
for (int i = 0; i < nTimes; i++) {
beep_sound::onpu(1,0,0.5);
wait(0.5);
beep_sound::onpu(1,0,0.5);
wait(0.5);
beep_sound::onpu(1,0,0.5);
wait(0.5);
beep_sound::onpu(2,0,1);
}
}
void beep_sound::beep_encount(int nTimes)
{
for (int i = 0; i < nTimes; i++) {
beep_sound::onpu(4,0,0.08);
beep_sound::onpu(3,11,0.08);
beep_sound::onpu(3,10,0.08);
beep_sound::onpu(3,9,0.08);
beep_sound::onpu(3,10,0.08);
beep_sound::onpu(3,9,0.08);
beep_sound::onpu(3,8,0.08);
beep_sound::onpu(3,7,0.08);
beep_sound::onpu(3,8,0.08);
beep_sound::onpu(3,7,0.08);
beep_sound::onpu(3,6,0.08);
beep_sound::onpu(3,5,0.08);
beep_sound::onpu(3,6,0.08);
beep_sound::onpu(3,5,0.08);
beep_sound::onpu(3,4,0.08);
beep_sound::onpu(3,3,0.08);
beep_sound::onpu(3,4,0.08);
beep_sound::onpu(3,3,0.08);
beep_sound::onpu(3,2,0.08);
beep_sound::onpu(3,1,0.08);
beep_sound::onpu(3,2,0.08);
beep_sound::onpu(3,1,0.08);
beep_sound::onpu(3,0,0.08);
beep_sound::onpu(2,11,0.08);
beep_sound::onpu(3,0,0.08);
beep_sound::onpu(2,11,0.08);
beep_sound::onpu(2,10,0.08);
beep_sound::onpu(2,9,0.08);
beep_sound::onpu(2,10,0.08);
beep_sound::onpu(2,9,0.08);
beep_sound::onpu(2,8,0.08);
beep_sound::onpu(2,7,0.08);
}
wait(0.1);
}