PokittoLib is the library needed for programming the Pokitto DIY game console (www.pokitto.com)
Dependents: YATTT sd_map_test cPong SnowDemo ... more
palGameboy.cpp
00001 #include "PokittoPalettes.h" 00002 00003 const unsigned char paletteGameboy[48] = { 00004 //original grayscale 00005 0xFF,0xFF,0xFF, //white 00006 0xAA,0xAA,0xAA, //light gray 00007 0x55,0x55,0x55, //dark gray 00008 0x00,0x00,0x00, //black 00009 //optimum color output 00010 0xed,0xed,0xff, //white 00011 0xff,0xcc,0xc1, //light gray 00012 0xff,0x00,0x00, //dark gray 00013 0x00,0x89,0x01, //black 00014 //red-green contrast 00015 //0xed,0xFf,0xea, //white edffea 00016 //0xff,0xb1,0xe2, //light gray efa1ce ffb1e2 00017 //0xb6,0x00,0x92, //dark gray b60092 00018 //0x5f,0x66,0x00, //black 5f6600 00019 00020 //cyan-pink contrast 00021 //0xea,0xff,0xfd, //white 00022 //0xff,0xb1,0xe3, //light gray 00023 //0xb6,0x00,0x92, //dark gray 00024 //0x5a,0x1b,0x00, //black 00025 00026 // sunset 00027 //0xff,0xa5,0x6e, //white 00028 //0xf5,0xb6,0xbb, //light gray 00029 //0xdb,0x28,0x5a, //dark gray 00030 //0x91,0x34,0x00, //black 00031 //cotton sky 00032 0x6f,0xe5,0xff, //white 00033 0xff,0xc8,0xb6, //light gray 00034 0xff,0x03,0x54, //dark gray 00035 0x12,0x00,0x38, //black 00036 // beautiful yellow,pink,red,brown color contrast 00037 0xFF,0xF2,0x91, //white fff291 00038 0xf7,0xe0,0xd1, //light gray f7e0d1 00039 0xff,0x2d,0x61, //dark gray ff2d61 00040 0x72,0x58,0x0b, //black 72580b 00041 }; 00042
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