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Synth.cpp
00001 /**************************************************************************/ 00002 /*! 00003 @file Synth.cpp 00004 @author Jonne Valola 00005 00006 @section LICENSE 00007 00008 Software License Agreement (BSD License) 00009 00010 Copyright (c) 2016, Jonne Valola 00011 All rights reserved. 00012 00013 Redistribution and use in source and binary forms, with or without 00014 modification, are permitted provided that the following conditions are met: 00015 1. Redistributions of source code must retain the above copyright 00016 notice, this list of conditions and the following disclaimer. 00017 2. Redistributions in binary form must reproduce the above copyright 00018 notice, this list of conditions and the following disclaimer in the 00019 documentation and/or other materials provided with the distribution. 00020 3. Neither the name of the copyright holders nor the 00021 names of its contributors may be used to endorse or promote products 00022 derived from this software without specific prior written permission. 00023 00024 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY 00025 EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 00026 WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 00027 DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY 00028 DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 00029 (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 00030 LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 00031 ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 00032 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 00033 SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 00034 */ 00035 /**************************************************************************/ 00036 00037 #include "Pokitto.h " 00038 #include "Synth.h " 00039 #include "stdint.h" 00040 #include "My_settings.h" 00041 00042 /** COMMON TO BOTH HW AND SIMULATED SOUND **/ 00043 00044 bool playing=false; //external to share between player and synth 00045 bool track1on = true, track2on = true, track3on = true, tableRefresh = false; 00046 00047 uint8_t sequencepos=0, tempo = 120; 00048 long writeindex=0, readindex=0; 00049 uint16_t playerpos=0; 00050 uint16_t samplespertick = (float)((60.0f/(float)tempo)*POK_AUD_FREQ)/16; 00051 uint16_t notetick=0; // samplespertick is a calculated value based on song speed. notetick is a counter 00052 long samplesperpattern=0; 00053 00054 uint8_t tick=3; // loops between 3 channels. Tick 3 is used to calculate volume envelopes 00055 00056 00057 SONG song; 00058 OSC osc1,osc2,osc3; 00059 OSC patch[MAXPATCHES]; 00060 BLOCK block[MAXBLOCKS]; 00061 00062 00063 00064 00065 00066 00067 00068
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