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Dependents: YATTT sd_map_test cPong SnowDemo ... more
PokittoLib
Library for programming Pokitto hardware
How to Use
- Import this library to online compiler (see button "import" on the right hand side
- DO NOT import mbed-src anymore, a better version is now included inside PokittoLib
- Change My_settings.h according to your project
- Start coding!
Revision 45:bbfc6002118c, committed 2018-05-21
- Comitter:
- Pokitto
- Date:
- Mon May 21 18:03:03 2018 +0000
- Parent:
- 44:2b8560b11eab
- Child:
- 46:e7e438368e16
- Commit message:
- Fixes to sound etc
Changed in this revision
--- a/POKITTO_CORE/PokittoCore.cpp Tue May 01 18:58:31 2018 +0000
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,1364 +0,0 @@
-/**************************************************************************/
-/*!
- @file PokittoCore.cpp
- @author Jonne Valola
-
- @section LICENSE
-
- Software License Agreement (BSD License)
-
- Copyright (c) 2016, Jonne Valola
- All rights reserved.
-
- Redistribution and use in source and binary forms, with or without
- modification, are permitted provided that the following conditions are met:
- 1. Redistributions of source code must retain the above copyright
- notice, this list of conditions and the following disclaimer.
- 2. Redistributions in binary form must reproduce the above copyright
- notice, this list of conditions and the following disclaimer in the
- documentation and/or other materials provided with the distribution.
- 3. Neither the name of the copyright holders nor the
- names of its contributors may be used to endorse or promote products
- derived from this software without specific prior written permission.
-
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
- EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY
- DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-*/
-/**************************************************************************/
-
-#include "PokittoCore.h"
-#include "Pokitto_settings.h"
-#include "PokittoConsole.h"
-#include "PokittoFonts.h"
-#include "PokittoTimer.h"
-#include "PokittoLogos.h"
-#include <stdlib.h>
-#ifndef DISABLEAVRMIN
-#define max(a,b) ((a)>(b)?(a):(b))
-#endif // DISABLEAVRMIN
-
-char selectedfile[25];
-
-//#define F
-#ifdef __ARMCC_VERSION
-typedef void (*func_t)(void);
-#endif
-
-#ifndef POK_SIM
-#include "iap.h"
-/** start the user application
-* https://community.nxp.com/thread/417695
-*
-*/
-void start_application(unsigned long app_link_location){
- //asm(" ldr sp, [r0,#0]");
- //asm(" ldr pc, [r0,#4]");
- //This code is not valid for the Cortex-m0+ instruction set.
- // The equivalent for this (as used by the KL26) is
-__disable_irq();// Start by disabling interrupts, before changing interrupt vectors
-
-// delete buttons
-//pokDeleteButtons();
-
-// completely kill button interrupts in preparation for reset
-LPC_PINT->IENR = 0;
-LPC_PINT->IENF = 0;
-
-SysTick->CTRL = SysTick_CTRL_CLKSOURCE_Msk & ~(SysTick_CTRL_ENABLE_Msk); //disable systick
-LPC_SYSCON->PDRUNCFG |= (1 << 10); /* Power-down USB PHY */
-LPC_SYSCON->PDRUNCFG |= (1 << 8); /* Power-down USB PLL */
-
-// reset clock source to IRC
-LPC_SYSCON->MAINCLKUEN = 0x01; /* Update MCLK Clock Source */
-LPC_SYSCON->MAINCLKUEN = 0x00; /* Toggle Update Register */
-while (LPC_SYSCON->MAINCLKUEN & 0x01); /* Wait Until Updated */
-// switch clock selection to IRC
-LPC_SYSCON->MAINCLKSEL = 0; /* Select Clock Source */
-LPC_SYSCON->MAINCLKUEN = 0x01; /* Update MCLK Clock Source */
-LPC_SYSCON->MAINCLKUEN = 0x00; /* Toggle Update Register */
-while (LPC_SYSCON->MAINCLKUEN & 0x01); /* Wait Until Updated */
-//disable PLL clock output
-LPC_SYSCON->SYSPLLCLKUEN = 0;
-while (LPC_SYSCON->SYSPLLCLKUEN & 0x00);
-LPC_SYSCON->SYSPLLCTRL = 0;
-
-//kill peripherals
-LPC_SYSCON->MAINCLKSEL = 0;
-LPC_SYSCON->PRESETCTRL = 0; //disable all peripherals
-
-//power down PLL
-volatile uint32_t tmp;
-tmp = (LPC_SYSCON->PDRUNCFG & 0x000025FFL);
-tmp |= ((1<<7) & 0x000025FFL);
-LPC_SYSCON->PDRUNCFG = (tmp | 0x0000C800L); /* Power-down SYSPLL */
-
-//Chip_Clock_SetMainClockSource(SYSCTL_MAINCLKSRC_IRC); //switch to IRC
-
-// clear all gpio states
-LPC_GPIO_PORT->PIN[0] = 0;
-LPC_GPIO_PORT->PIN[1] = 0;
-LPC_GPIO_PORT->PIN[2] = 0;
-
-SCB->VTOR = app_link_location;//APPL_ADDRESS; /* Change vector table address */
-#ifndef __ARMCC_VERSION
-asm(" mov r0, %[address]"::[address] "r" (app_link_location));
-asm(" ldr r1, [r0,#0]"); // get the stack pointer value from the program's reset vector
-asm(" mov sp, r1"); // copy the value to the stack pointer
-asm(" ldr r0, [r0,#4]"); // get the program counter value from the program's reset vector
-asm(" blx r0"); // jump to the' start address
-#else
-uint32_t *app_loc = (uint32_t*)app_link_location;
-__set_MSP (app_loc[0]);
-((func_t)(app_loc[1]))();
-#endif
-}
-#endif
-
-// returns a random integar between 0 and maxVal
-int random(int maxVal)
-{
- return random( 0, maxVal);
-}
-
-// returns a random integar between minVal and maxVal
-int random(int minVal, int maxVal)
-{
- // int rand(void); included by default from newlib
- return rand() % (maxVal-minVal+1) + minVal;
-}
-
-using namespace Pokitto;
-
-bool Core::run_state; // this definition needed
-
-/** Components */
-Backlight Core::backlight;
-Buttons Core::buttons;
-Battery Core::battery;
-#if POK_ENABLE_SOUND > 0
-Sound Core::sound;
-#endif
-Display Core::display;
-
-//GB Related
-uint8_t Core::startMenuTimer;
-uint8_t Core::timePerFrame;
-uint32_t Core::nextFrameMillis;
-uint32_t Core::frameCount;
-const char* Core::popupText;
-uint8_t Core::popupTimeLeft;
-uint16_t Core::frameDurationMicros;
-uint32_t Core::frameStartMicros, Core::frameEndMicros;
-uint8_t Core::volbar_visible=0;
-
-uint32_t Core::fps_counter;
-bool Core::fps_counter_updated;
-uint32_t Core::fps_refreshtime;
-uint32_t Core::fps_frameCount;
-
-Core::Core() {
-
-}
-
-
-int Core::updateLoader (uint32_t version, uint32_t jumpaddress) {
- #ifndef POK_SIM
- #ifndef NOPETITFATFS
- uint32_t counter=0;
- uint8_t data[256];
- /** prepare the flash writing **/
- float progress=0;
- int opg=-1;
- uint32_t fsize=0;
- fileEnd(); //
- fsize = fileGetPosition();
- if (fsize>0x40000-jumpaddress) fsize = 0x40000-jumpaddress; // shouldn't happen!!
- fileRewind();
- display.println("PLEASE WAIT");
- while (1) {
- //if (counter >= fsize-0x200) {
- // display.println("gotcha");
- //}
- if (counter >= fsize) {
- break;
- }
- opg=progress;
- if (fileReadBytes(&data[0],0x100)<0x100) {
- if (fsize-counter>0x100) {
- display.println("ERROR READING LOA.DER FILE");
- return 1; // 1 means error
- }
- }
- if (CopyPageToFlash(jumpaddress+counter,data)) {
- display.println("FLASH WRITE ERROR");
- return 1;
- } else {
- counter += 0x100;
- display.print(".");
- }
- }
- #endif // NOPETITFATFS
- #endif // POK_SIM
- return 0; //success
-}
-
-void Core::showWarning() {
- display.enableDirectPrinting(true);
- display.directbgcolor = COLOR_BLACK;
- display.clearLCD();
- display.directcolor = COLOR_RED;
- display.setFont(fntC64UIGfx);
- display.adjustCharStep = 0;
- display.adjustLineStep = 0;
- display.setCursor(10*8,9);
- display.print("WARNING!");
- display.directcolor = COLOR_WHITE;
- display.setCursor(5*8,4*9);
- display.print("LOUD SOUND THROUGH");
- display.setCursor(2*8,5*9);
- display.print("HEADPHONES COULD DAMAGE");
- display.setCursor(7*8,6*9);
- display.print("YOUR HEARING.");
- display.setCursor(5*8,8*9);
- display.print("USE "); display.directcolor = COLOR_GREEN;
- display.print("0-100% VOLUME");
- display.directcolor = COLOR_WHITE;
- display.setCursor(5*8,9*9);
- display.print("FOR LISTENING WITH");
- display.setCursor(8*8,10*9);
- display.print("HEADPHONES");
- display.setCursor(5*8,12*9);
- display.print("USE "); display.directcolor = COLOR_RED;
- display.print("> 100% VOLUME"); display.directcolor = COLOR_GREEN;
- display.directcolor = COLOR_WHITE;
- display.setCursor(1*8,13*9);
- display.print("ONLY FOR LISTENING VIA THE");
- display.setCursor(5*8,14*9);
- display.print("BUILT-IN SPEAKER");
- display.setCursor(5*8,17*9);
- display.print("PRESS ");display.directcolor = COLOR_GREEN;
- display.print("C ");display.directcolor = COLOR_WHITE;
- display.print("TO ACCEPT");
- while (!buttons.cBtn()) {
- wait(100);
- }
- display.clearLCD();
- display.enableDirectPrinting(false);
-}
-
-void Core::jumpToLoader() {
- //display.setFont(font5x7);
- //display.adjustCharStep=1;
- //display.adjustLineStep=2;
- display.fontSize=1;
- display.directbgcolor=COLOR_BLACK;
- display.directcolor=COLOR_GREEN;
- display.clearLCD();
- display.setCursor(0,0);
- display.enableDirectPrinting(true);
- #ifdef POK_SIM
- display.println("LOADER IS NOT AVAILABLE ON THE SIMULATOR. PRESS A TO RETURN.");
- #else
- uint32_t* bootinfo;
- uint32_t bootversion=0, sdversion=0, sdjump=0;
- bool flashloader=false, checkforboot=true;
- //check for loa.der on SD card
- #if POK_ENABLE_LOADER_UPDATES > 0
- #ifndef NOPETITFATFS
- pokInitSD();
- if (fileOpen("LOA.DER", FILE_MODE_BINARY)==0) {
- //LOA.DER found on SD
- fileEnd(); // go to end
- fileSeekRelative(-8); //rewind 8 bytes
- uint32_t* tptr = &sdversion;
- fileReadBytes((uint8_t*)tptr,4); //read version number of loader on SD card
- tptr = &sdjump;
- fileReadBytes((uint8_t*)tptr,4); //read jump address of loader on sd card
- fileRewind();
- }
- #endif //NOPETITFATFS
- #endif
- //now start searching for bootkey
- while (checkforboot)
- {
- checkforboot=false; flashloader=false;
- bootinfo = (uint32_t*)0x3FFF4;
- if (*bootinfo != 0xB007AB1E) bootinfo = (uint32_t*)0x3FF04; //allow couple of alternative locations
- if (*bootinfo != 0xB007AB1E) bootinfo = (uint32_t*)0x3FE04; //allow couple of alternative locations
- if (*bootinfo != 0xB007AB1E) bootinfo = (uint32_t*)0x3F004; //for futureproofing
- if (*bootinfo != 0xB007AB1E) {
- // no bootkey found at all
- display.directcolor=COLOR_YELLOW;
- display.println("NO LOADER INSTALLED");
- if (sdversion==0 || sdjump < 0x38000) {
- //file open of loader failed
- display.println("NO VALID LOA.DER ON SD");
- display.println("");
- display.directcolor=COLOR_GREEN;
- display.println("PUT LOA.DER ON SD & REBOOT");
- } else flashloader=true;
- } else {
- //loader was found
- //check if we should update the loader
- display.directcolor=COLOR_CYAN;
- display.print("LOADER V.");
- display.directcolor=COLOR_WHITE;
- display.println(*(bootinfo+1));
- #if POK_ENABLE_LOADER_UPDATES
- if (sdversion>(*(bootinfo+1))) flashloader=true;
- else start_application(*(bootinfo+2)); //never returns
- #else
- start_application(*(bootinfo+2)); //never returns
- #endif
- }
- // update loader if it was requested
- if(flashloader) {
- display.directcolor=COLOR_MAGENTA;
- display.print("NEW LOADER ON SD V.");
- display.directcolor=COLOR_WHITE;
- display.println(sdversion);
- display.directcolor=COLOR_GREEN;
- display.println("UPDATE LOADER?\n(UP=YES, DOWN=CANCEL)");
- while(1) {
- if (buttons.upBtn()) {
- if (updateLoader(sdversion,sdjump)) {
- display.println("PUT LOA.DER ON SD AND RETRY");
- } else {
- display.println("SUCCESS!!");
- checkforboot=true; //recheck
- }
- break;
- }
- if (buttons.downBtn()) return;
- }
- } // if flashloader
- } // while checkforboot
- #endif // POK_SIM
- while (!buttons.aBtn()) {
- buttons.pollButtons();
- if (buttons.aBtn()) {
- while (buttons.aBtn()) {
- buttons.pollButtons();
- }
- return;
- }
- }
-}
-
-void Core::askLoader() {
- display.enableDirectPrinting(true);
- display.directbgcolor = COLOR_BLACK;
- display.clearLCD();
- display.directcolor = COLOR_RED;
- display.setFont(fntC64UIGfx);
- display.fontSize=1;
- display.adjustCharStep = 0;
- display.adjustLineStep = 0;
- display.directcolor=COLOR_GREEN;
- display.set_cursor(12*8,6*8);
- display.print("ijkl");
- display.set_cursor(12*8,7*8);
- display.print("mnop");
- display.set_cursor(12*8,8*8);
- display.print("qrst");
- display.set_cursor(12*8,9*8);
- display.print("uvwx");
- display.set_cursor(5*8,12*8);
- display.print("PRESS");
- display.directcolor=COLOR_WHITE;
- display.print(" C ");
- display.directcolor=COLOR_GREEN;
- display.print("FOR LOADER");
- display.directcolor=COLOR_WHITE;
- display.fontSize=2;
- int countd = 0;
- #ifndef POK_SIM
- //read countdown time from settings
- countd = eeprom_read_byte((uint16_t*)EESETTINGS_LOADERWAIT);
- #endif
- if (countd==0 || countd > 5) countd=3;
- uint16_t c2 = getTime();
- while (countd) {
- buttons.pollButtons();
- display.set_cursor(13*8,15*8);
- display.print(countd);
- if (getTime()>c2+1000) {
- c2=getTime();
- countd--;
- }
- if (cBtn()) {while (cBtn()) buttons.pollButtons();jumpToLoader();countd=0;}
- if (aBtn()) {while (aBtn()) buttons.pollButtons();countd=0;}
- if (bBtn()) {while (bBtn()) buttons.pollButtons();countd=0;}
- }
- display.fontSize=1;
- display.clearLCD();
- display.enableDirectPrinting(false);
-}
-
-
-void Core::drawvolbar(int x, int y, int level, bool text) {
- uint16_t oldcol = display.directcolor;
- level = level >> 5;
- if (text) display.directRectangle(0,0,50,50,COLOR_BLACK);
- if (level<4) display.directcolor = COLOR_GREEN;
- if (level==4) display.directcolor = COLOR_YELLOW;
- if (level>4) display.directcolor = COLOR_RED;
-
- if (text) {
- bool temp = display.isDirectPrintingEnabled();
- display.enableDirectPrinting(true);
- display.print(x-1,y-20,(int)sound.getVolume());
- display.print(" ");
- display.enableDirectPrinting(temp);
- }
- if (level<1) display.directcolor = COLOR_GRAY_80;
- display.directBitmap(x,y,Pokitto_volumebar,1,1);
- if (level<2) display.directcolor = COLOR_GRAY_80;
- display.directBitmap(x+8,y,Pokitto_volumebar,1,1);
- display.directBitmap(x+8,y-4,Pokitto_volumebar,1,1);
- if (level<3) display.directcolor = COLOR_GRAY_80;
- display.directBitmap(x+16,y,Pokitto_volumebar,1,1);
- display.directBitmap(x+16,y-4,Pokitto_volumebar,1,1);
- display.directBitmap(x+16,y-8,Pokitto_volumebar,1,1);
- if (level<4) {
- display.directcolor = COLOR_GRAY_80;
- }
- display.directBitmap(x+24,y,Pokitto_volumebar,1,1);
- display.directBitmap(x+24,y-4,Pokitto_volumebar,1,1);
- display.directBitmap(x+24,y-8,Pokitto_volumebar,1,1);
- display.directBitmap(x+24,y-12,Pokitto_volumebar,1,1);
-
- if (level<5) {
- display.directcolor = COLOR_GRAY_80;
- }
- display.directBitmap(x+32,y,Pokitto_volumebar,1,1);
- display.directBitmap(x+32,y-4,Pokitto_volumebar,1,1);
- display.directBitmap(x+32,y-8,Pokitto_volumebar,1,1);
- display.directBitmap(x+32,y-12,Pokitto_volumebar,1,1);
- display.directBitmap(x+32,y-16,Pokitto_volumebar,1,1);
-
- if (level<6) {
- display.directcolor = COLOR_GRAY_80;
- }
- display.directBitmap(x+40,y,Pokitto_volumebar,1,1);
- display.directBitmap(x+40,y-4,Pokitto_volumebar,1,1);
- display.directBitmap(x+40,y-8,Pokitto_volumebar,1,1);
- display.directBitmap(x+40,y-12,Pokitto_volumebar,1,1);
- display.directBitmap(x+40,y-16,Pokitto_volumebar,1,1);
- display.directBitmap(x+40,y-20,Pokitto_volumebar,1,1);
- display.directcolor = oldcol;
-}
-
-
-#ifdef POK_SIM
-#define VINCMULT 0.9f
-#else
-#define VINCMULT 50
-#endif //POK_SIM
-void Core::setVolLimit() {
- display.enableDirectPrinting(true);
- display.adjustCharStep = 0;
- //sound.setMaxVol(VOLUME_HEADPHONE_MAX);
- int dstate=1;
- bool wipe = true;
- float vol = sound.getVolume(); float tvol;
- #ifndef POK_SIM
- vol=eeprom_read_byte((uint16_t*)EESETTINGS_VOL);
- Pokitto::Sound::globalVolume=vol;
- #endif
- if (vol>VOLUME_HEADPHONE_MAX) sound.setMaxVol(VOLUME_SPEAKER_MAX);
- else sound.setMaxVol(VOLUME_HEADPHONE_MAX);
- #ifdef PRODUCTIONTESTING
- vol=240;
- sound.setMaxVol(VOLUME_SPEAKER_MAX);
- #endif
- for (uint8_t t=0;t<=vol;t++) {
- sound.setVolume(t);
- }
- volbar_visible=0;
- int countd=0;
- #ifndef POK_SIM
- //read countdown time from settings
- countd = eeprom_read_byte((uint16_t*)EESETTINGS_VOLWAIT);
- #endif
- if (countd==0 || countd > 10) countd=0xFFFF;
- #ifdef PRODUCTIONTESTING
- countd=2;
- #endif
- uint16_t c2 = getTime();
- while (core.isRunning() && dstate && countd){
- if (getTime()>c2+1000) {
- c2=getTime();
- if (countd<0xFFFF) countd--;
- }
- switch (dstate) {
- case 1:
- //redraw
- if (wipe) {
- display.clearLCD();
- display.directcolor = COLOR_WHITE;
- display.setCursor(4*8,2*8);
- display.print("SELECT VOLUME LIMIT");
- display.setCursor(5*8,17*9);
- display.print("PRESS ");
- display.directcolor = COLOR_GREEN;
- display.print("A");
- display.directcolor = COLOR_WHITE;
- display.print(" TO ACCEPT");
- display.directcolor = COLOR_GREEN;
- // draw frame below first
- display.setCursor(0,11*8);
- display.println(" abbbbbbbbbbbbbbbbbbbbbbbc");
- display.println(" | |");
- display.println(" | |");
- display.println(" | |");
- display.println(" | |");
- display.println(" dbbbbbbbbbbbbbbbbbbbbbbbe");
- } // wipe = true
- display.setCursor(6*8,17*9);
- if (discrete_vol<4) display.directcolor = COLOR_WHITE;
- else display.directcolor = COLOR_RED;
- display.directBitmap(21*8-4,6*8,Pokitto_headphones,1,2);
- display.setCursor(3*8,6*8+6);
- display.print("HEADPHONES");
- display.setCursor(3*8,8*8+2);
- if (discrete_vol>3) display.print("TOO LOUD!");
- else display.print("OK ");
- display.directcolor = COLOR_GREEN;
- display.directBitmap(21*8-4,12*8,Pokitto_speaker,1,2);
- display.setCursor(3*8,12*8+6);
- display.print("VOLUME MAX");
- display.setCursor(3*8,14*8+2);
- //tvol = (vol/float(VOLUME_HEADPHONE_MAX))*100;
- //if (tvol > 100 && tvol < 120) tvol=100;
- //if (sound.getVolume()-5>VOLUME_HEADPHONE_MAX) { display.directcolor=COLOR_RED;}
- if ((sound.getVolume()>>5)>3) { display.directcolor=COLOR_RED;}
- else display.directcolor=COLOR_GREEN;
- if (discrete_vol==4) display.directcolor=COLOR_YELLOW;
- if (discrete_vol==7) discrete_vol=6;
- display.print((int)discrete_vol);
- //display.print(int(tvol));
- display.print(" ");
- display.directcolor=COLOR_GREEN;
- drawvolbar(14*8,14*8+4+3,sound.getVolume(),false);
- //display.setCursor(1,10);
- //display.print(vol);
- dstate=2; break;
- case 2:
- #ifndef POK_SIM
- buttons.pollButtons();
- #endif // POK_SIM
- buttons.update();
- if (aBtn()) {dstate=0;break;}
- if (buttons.pressed(BTN_RIGHT)) {
- countd=0xFFFF; //disable countdown
- /*if (vol >= VOLUME_HEADPHONE_MAX && vol < VOLUME_HEADPHONE_MAX+1 ) vol += 0.00025f*VINCMULT;
- else if (vol >= VOLUME_HEADPHONE_MAX) vol += 0.25f*VINCMULT;
- else vol += 0.05f*VINCMULT;
- if (vol > VOLUME_HEADPHONE_MAX + 20) {
- sound.setMaxVol(VOLUME_SPEAKER_MAX);
- }
- if (vol > VOLUME_SPEAKER_MAX) vol=VOLUME_SPEAKER_MAX;
- sound.setVolume(vol);*/
- sound.volumeUp();
- dstate=1; wipe=false;
- break;
- }
- if (buttons.pressed(BTN_LEFT)) {
- countd=0xFFFF; //disable countdown
- /*if (vol >= VOLUME_HEADPHONE_MAX) vol -= 0.25f*VINCMULT;
- else vol -= 0.05f*VINCMULT;
- if (vol <= VOLUME_HEADPHONE_MAX) sound.setMaxVol(VOLUME_HEADPHONE_MAX);
- if (vol < 0) vol=0;
- sound.setVolume(vol);*/
- sound.volumeDown();
- dstate=1; wipe=false;
- break;
- }
- break;
- }
- }
- vol = sound.getVolume();
- #ifndef POK_SIM
- if (vol != eeprom_read_byte((uint16_t*)EESETTINGS_VOL)) eeprom_write_byte((uint16_t*)EESETTINGS_VOL,(uint8_t)vol);
- #endif
- sound.setVolume(vol);
- //sound.volumeUp();
- display.setCursor(0,0);
-}
-
-void Core::begin() {
-
- init(); // original functions
- timePerFrame = POK_FRAMEDURATION;
- //nextFrameMillis = 0;
- //frameCount = 0;
- frameEndMicros = 1;
- startMenuTimer = 255;
- //read default settings from flash memory (set using settings.hex)
- readSettings();
- //init everything
- backlight.begin();
- backlight.set(BACKLIGHT_MAX);
- buttons.begin();
- buttons.update();
- battery.begin();
- display.begin();
- #if POK_DISPLAYLOGO
- #if PROJ_DEVELOPER_MODE != 1
- showLogo();
- #endif // PROJ_DEVELOPER_MODE
- #endif // POK_DISPLAYLOGO
-
- display.enableDirectPrinting(true);
- display.directbgcolor = COLOR_BLACK;
- display.clearLCD();
- display.setFont(fntC64UIGfx);
-
- display.enableDirectPrinting(true);
- display.directbgcolor = COLOR_BLACK;
- display.directcolor = COLOR_GREEN;
- display.clearLCD();
- display.setFont(fntC64UIGfx);
- display.adjustCharStep=0;
- display.adjustLineStep=1;
- #ifdef JUSTLOAD
- jumpToLoader();
- #endif
-
- #ifndef DISABLE_LOADER
- #if PROJ_DEVELOPER_MODE != 1
- askLoader();
- #endif // PROJ_DEVELOPER_MODE
- #endif
-
- #if PROJ_DEVELOPER_MODE==1
- sound.setMaxVol(VOLUME_SPEAKER_MAX);
- sound.setVolume(VOLUME_SPEAKER_MAX);
- #else
- //showWarning();
- setVolLimit();
- display.clear();
- display.update();
-
- while(buttons.states[BTN_A])
- {
- buttons.update();
- }
-
- //sound.setVolume(sound.getVolume());//make sure we're at set volume before continue
- #endif
- display.enableDirectPrinting(false);
- display.adjustCharStep=1;
- display.adjustLineStep=1;
- display.fontSize=1;
- display.textWrap=true;
- #if POK_GAMEBUINO_SUPPORT > 0
- display.setFont(font5x7);
- #else
- display.setFont(fontC64);
- #endif
- #if POK_ENABLE_SOUND > 0
- sound.begin();
-
- //mute when B is held during start up or if battery is low
- battery.update();
- if(buttons.pressed(BTN_B)){
- sound.setVolume(0);
- }
- else{ //play the startup sound on each channel for it to be louder
- #if POK_GBSOUND > 0
- #if(NUM_CHANNELS > 0)
- sound.playPattern(startupSound, 0);
- #endif
- #if(NUM_CHANNELS > 1)
- sound.playPattern(startupSound, 1);
- #endif
- #if(NUM_CHANNELS > 2)
- sound.playPattern(startupSound, 2);
- #endif
- #if(NUM_CHANNELS > 3)
- sound.playPattern(startupSound, 3);
- #endif
- #endif // POK_GBSOUND
- }
- #endif // POK ENABLE_SOUND
-}
-
-void Core::init() {
- run_state = true;
- display.enableDirectPrinting(false);
- display.setFont(DEFAULT_FONT);
- initClock();
- initGPIO();
- initButtons();
- initRandom();
- //initAudio();
- //initDisplay();
-}
-
-void Core::init(uint8_t switches) {
- run_state = true;
- display.enableDirectPrinting(false);
- display.setFont(DEFAULT_FONT);
- initClock();
- initGPIO();
- initButtons();
- initRandom();
- //initAudio();
- //initDisplay();
-}
-
-void Core::initButtons() {
- #ifndef POK_SIM
- Pokitto::initButtons();
- #endif
-}
-
-bool Core::isRunning() {
- #ifdef POK_SIM
- run_state = simulator.isRunning();
- #endif // POK_SIM
- return run_state;
-}
-
-void Core::initDisplay() {
- #if POK_DISPLAYLOGO > 0
- showLogo();
- #endif
- #if POK_USE_CONSOLE > 0
- console.AddMessage(MSOURCE_LCD,MSG_INIT_OK);
- #endif
-}
-
-void Core::showLogo() {
- uint32_t now;
- uint8_t state=0; //jump directly to logo, bypass teeth
- uint16_t counter=0, i=0;
- uint16_t sc;
- while (state < 255/6) {
- now=getTime();
- if (now>refreshtime) {
- refreshtime=now+30;
- switch (state) {
- case 0:
- /** POKITTO CLEAN **/
- display.directbgcolor = COLOR_BLACK;
- display.fillLCD(display.directbgcolor);
- sc = COLOR_BLACK;
- state++;
- break;
- case 1:
- /** POKITTO FADE IN **/
- display.directcolor = display.interpolateColor(sc, COLOR_GREEN, i);
- display.directBitmap(POK_LCD_W/2 - (*Pokitto_logo/2),POK_LCD_H/2-(*(Pokitto_logo+1)/2),Pokitto_logo,1,1);
- i += 28;
- if (i>=0xFF) { state++; i=0;}
- break;
- case 2:
- /** POKITTO WAIT **/
- display.directcolor = COLOR_GREEN;
- display.directBitmap(POK_LCD_W/2 - (*Pokitto_logo/2),POK_LCD_H/2-(*(Pokitto_logo+1)/2),Pokitto_logo,1,1);
- i+= 0x3F;
- if (i>0x3FF) state = 255;
- break;
- }
- if(buttons.aBtn()) state=255;
- }
- }
-}
-
-void Core::readSettings() {
- // ToDo
- /*display.contrast = SCR_CONTRAST;
- backlight.backlightMin = BACKLIGHT_MIN;
- backlight.backlightMax = BACKLIGHT_MAX;
- backlight.ambientLightMin = AMBIENTLIGHT_MIN;
- backlight.ambientLightMax = AMBIENTLIGHT_MAX;
-*/
- sound.setMaxVol(VOLUME_HEADPHONE_MAX);
- sound.globalVolume = VOLUME_STARTUP;
-
- startMenuTimer = START_MENU_TIMER;
-/*
- battery.thresolds[0] = BAT_LVL_CRITIC;
- battery.thresolds[1] = BAT_LVL_LOW;
- battery.thresolds[2] = BAT_LVL_MED;
- battery.thresolds[3] = BAT_LVL_FULL;*/
-}
-
-void Core::titleScreen(const char* name){
- titleScreen(name, 0);
-}
-
-void Core::titleScreen(const uint8_t* logo){
- titleScreen((""), logo);
-}
-
-void Core::titleScreen(){
- titleScreen((""));
-}
-
-void Core::titleScreen(const char* name, const uint8_t *logo){
- display.setFont(font5x7);
- if(startMenuTimer){
- display.fontSize = 1;
- display.textWrap = false;
- display.persistence = false;
- battery.show = false;
- display.setColor(BLACK);
- while(isRunning()){
- if(update()){
- uint8_t logoOffset = name[0]?display.fontHeight:0; //add an offset the logo when there is a name to display
- //draw graphics
- display.setColorDepth(1);
- display.setColor(3);
- //display.drawBitmap(0,0, gamebuinoLogo);
- display.setColor(1);
- if(logo){
- display.drawBitmap(0, 12+logoOffset, logo);
- }
- display.cursorX = 0;
- display.cursorY = 12;
- display.print(name);
-
- //A button
- display.cursorX = LCDWIDTH - display.fontWidth*3 -1;
- display.cursorY = LCDHEIGHT - display.fontHeight*3 - 3;
- if((frameCount/16)%2)
- display.println(("\25 \20"));
- else
- display.println(("\25\20 "));
- //B button
- display.cursorX = LCDWIDTH - display.fontWidth*3 - 1;
- display.cursorY++;
- if(sound.globalVolume)
- display.println(("\26\23\24"));
- else
- display.println(("\26\23x"));
- //C button
- display.cursorX = LCDWIDTH - display.fontWidth*3 - 1;
- display.cursorY++;
- //display.println(F("\27SD"));
-
- //toggle volume when B is pressed
- if(buttons.pressed(BTN_B)){
- sound.setVolume(sound.getVolume() + 1);
- sound.playTick();
- }
- //leave the menu
- if(buttons.pressed(BTN_A) || ((frameCount>=startMenuTimer)&&(startMenuTimer != 255))){
- startMenuTimer = 255; //don't automatically skip the title screen next time it's displayed
- sound.stopPattern(0);
- sound.playOK();
- break;
- }
- //flash the loader
- //if(buttons.pressed(BTN_C))
- // ToDo changeGame();
- }
- }
- battery.show = true;
- }
-}
-
-/**
- * Update all the subsystems, like graphics, audio, events, etc.
- * Note: the update rect is used for drawing only part of the screen buffer to LCD. Because of speed optimizations,
- * the x, y, and width of the update rect must be dividable by 4 pixels, and the height must be dividable by 8 pixels.
- * The update rect is currently used for 220x176, 4 colors, screen mode only.
- * @param useDirectMode True, if only direct screen drawing is used. False, if the screen buffer is drawn. Note: If sprites are enabled, they are drawn in both modes.
- * @param updRectX The update rect.
- * @param updRectY The update rect.
- * @param updRectW The update rect.
- * @param updRectH The update rect.
- */
-bool Core::update(bool useDirectMode, uint8_t updRectX, uint8_t updRectY, uint8_t updRectW, uint8_t updRectH) {
-
- #if POK_STREAMING_MUSIC
- sound.updateStream();
- #endif
-
- uint32_t now = getTime();
- if ((((nextFrameMillis - now)) > timePerFrame) && frameEndMicros) { //if time to render a new frame is reached and the frame end has ran once
- nextFrameMillis = now + timePerFrame;
- frameCount++;
-
- frameEndMicros = 0;
- backlight.update();
- buttons.update();
- battery.update();
-
- // FPS counter
- #if defined(PROJ_USE_FPS_COUNTER) || defined(PROJ_SHOW_FPS_COUNTER)
- const uint32_t fpsInterval_ms = 1000*3;
-
- fps_frameCount++;
- if (now > fps_refreshtime) {
- fps_counter = (1000*fps_frameCount) / (now - fps_refreshtime + fpsInterval_ms);
- fps_refreshtime = now + fpsInterval_ms;
- fps_frameCount = 0;
- fps_counter_updated = true;
- }
- #endif
-
- return true;
-
- } else {
- if (!frameEndMicros) { //runs once at the end of the frame
- #if POK_ENABLE_SOUND > 0
- sound.updateTrack();
- sound.updatePattern();
- sound.updateNote();
- #endif
- updatePopup();
- displayBattery();
-
- display.update(useDirectMode, updRectX, updRectY, updRectW, updRectH); //send the buffer to the screen
-
- frameEndMicros = 1; //jonne
-
- }
- return false;
- }
-}
-
-void Core::displayBattery(){
-#if (ENABLE_BATTERY > 0)
- //display.setColor(BLACK, WHITE);
- uint8_t ox,oy;
- ox=display.cursorX;
- oy=display.cursorY;
- display.cursorX = LCDWIDTH-display.fontWidth+1;
- display.cursorY = 0;
- switch(battery.level){
- case 0://battery critic, power down
- sound.stopPattern();
- backlight.set(0);
- display.clear();
- display.fontSize = 1;
- display.print(("LOW BATTERY\n"));
- display.print(battery.voltage);
- display.print(("mV\n\nPLEASE\nTURN OFF"));
- display.update();
- break;
- case 1: //empty battery
- if((frameCount % 16) < 8) display.print('\7'); //blinking battery
- else display.print('x');
- break;
- case 2://low battery
- case 3://full battery
- case 4://full battery
- if(battery.show){
- display.print(char(5+battery.level));
- }
- break;
- default:
- if(battery.show){
- display.print('/');
- }
- break;
- }
-display.cursorX = ox;
-display.cursorY = oy;
-#endif
-}
-
-char* Core::filemenu(char *ext) {
- display.persistence = false;
- uint16_t oldpal0=display.palette[0];
- uint16_t oldpal1=display.palette[1];
- uint16_t oldpal2=display.palette[2];
- display.palette[2]=COLOR_GREEN;
- display.palette[1]=COLOR_WHITE;
- display.palette[0]=COLOR_BLACK;
- uint8_t oldbg=display.bgcolor;
- uint8_t oldfg=display.color;
- display.color=1;
- display.bgcolor=0;
-
- int8_t activeItem = 0;
- int16_t currentY = 100;
- int16_t targetY = 0, rowh = display.fontHeight + 2;
- boolean exit = false;
-
- char* txt;
-
-
- while (isRunning()) {
- if (update()) {
- getFirstFile(ext);
- if (buttons.pressed(BTN_A) || buttons.pressed(BTN_B) || buttons.pressed(BTN_C)) {
- exit = true; //time to exit menu !
- targetY = - display.fontHeight * 10 - 2; //send the menu out of the screen
- if (buttons.pressed(BTN_A)) {
- //answer = activeItem;
- sound.playOK();
- } else {
- sound.playCancel();
- }
- }
- if (exit == false) {
- if (buttons.repeat(BTN_DOWN,4)) {
- activeItem++;
- sound.playTick();
- }
- if (buttons.repeat(BTN_UP,4)) {
- activeItem--;
- sound.playTick();
- }
- //don't go out of the menu
- //if (activeItem == length) activeItem = 0;
- //if (activeItem < 0) activeItem = length - 1;
- if (currentY>targetY) currentY-=16;
- if (currentY<targetY) currentY=targetY;
- //targetY = -rowh * activeItem + (rowh+4); //center the menu on the active item
- } else { //exit :
- if (currentY>targetY) currentY-=16;
- if (currentY<targetY) currentY=targetY;
- if ((currentY - targetY) <= 1)
- {
- display.bgcolor=oldbg;
- display.color=oldfg;
- display.palette[0] = oldpal0;
- display.palette[1] = oldpal1;
- display.palette[2] = oldpal2;
- return selectedfile;
- }
-
- }
- //draw a fancy menu
- //currentY = 0;//(currentY + targetY) / 2 + 5;
- display.cursorX = 0;
- display.cursorY = currentY;
- display.textWrap = false;
- uint16_t fc,bc;
- fc = display.color;
- bc = display.bgcolor;
- //getFirstFile(ext);
- for (int i = 0; i<20; i++) {
- display.invisiblecolor=255;
- display.cursorY = currentY + rowh * i;
- if (i==3) display.color=1;
- if (i == activeItem){
- display.cursorX = 3;
-
- //display.fillRoundRect(0, currentY + display.fontHeight * activeItem - 2, LCDWIDTH, (display.fontHeight+3), 3);
- display.color=2;
- display.fillRect(0, currentY + rowh * activeItem - 2, LCDWIDTH, (rowh));
- display.setColor(0,2);
- } else display.setColor(1,0);
- //display.println((char*)*(const unsigned int*)(items+i));
- //display.println((int)i);
- txt = getNextFile(ext);
- if (txt) {
- display.println(txt);
- if (i == activeItem) {
- strcpy(selectedfile,txt);
- }
- } else i--;
- display.setColor(1,0);
- } // draw menu loop
- } // update
- }
- return 0;
-}
-
-char* Core::filemenu() {
- return filemenu("");
-}
-
-int8_t Core::menu(const char* const* items, uint8_t length) {
-#if (ENABLE_GUI > 0)
- display.persistence = false;
- int8_t activeItem = 0;
- int16_t currentY = display.height;
- int16_t targetY = 0, rowh = display.fontHeight + 2;
- boolean exit = false;
- int8_t answer = -1;
- while (isRunning()) {
- if (update()) {
- if (buttons.pressed(BTN_A) || buttons.pressed(BTN_B) || buttons.pressed(BTN_C)) {
- exit = true; //time to exit menu !
- targetY = - display.fontHeight * length - 2; //send the menu out of the screen
- if (buttons.pressed(BTN_A)) {
- answer = activeItem;
- sound.playOK();
- } else {
- sound.playCancel();
- }
- }
- if (exit == false) {
- if (buttons.repeat(BTN_DOWN,4)) {
- activeItem++;
- sound.playTick();
- }
- if (buttons.repeat(BTN_UP,4)) {
- activeItem--;
- sound.playTick();
- }
- //don't go out of the menu
- if (activeItem == length) activeItem = 0;
- if (activeItem < 0) activeItem = length - 1;
-
- targetY = -rowh * activeItem + (rowh+4); //center the menu on the active item
- } else { //exit :
- if ((currentY - targetY) <= 1)
- return (answer);
- }
- //draw a fancy menu
- currentY = (currentY + targetY) / 2;
- display.cursorX = 0;
- display.cursorY = currentY;
- display.textWrap = false;
- uint16_t fc,bc;
- fc = display.color;
- bc = display.bgcolor;
- for (byte i = 0; i < length; i++) {
- display.cursorY = currentY + rowh * i;
- if (i == activeItem){
- display.cursorX = 3;
-
- //display.fillRoundRect(0, currentY + display.fontHeight * activeItem - 2, LCDWIDTH, (display.fontHeight+3), 3);
- display.fillRect(0, currentY + rowh * activeItem - 2, LCDWIDTH, (rowh));
- display.setColor(bc,fc);
- } else display.setColor(fc,bc);
-
- display.println((char*)*(const unsigned int*)(items+i));
- display.setColor(fc,bc);
- }
-
- }
- }
-#else
- return 0;
-#endif
- return 0;
-}
-
-void Core::keyboard(char* text, uint8_t length) {
-#if (ENABLE_GUI > 0)
- display.persistence = false;
- //memset(text, 0, length); //clear the text
- text[length-1] = '\0';
- //active character in the typing area
- int8_t activeChar = 0;
- //selected char on the keyboard
- int8_t activeX = 0;
- int8_t activeY = 2;
- //position of the keyboard on the screen
- int8_t currentX = LCDWIDTH;
- int8_t currentY = LCDHEIGHT;
- int8_t targetX = 0;
- int8_t targetY = 0;
-
- while (1) {
- if (update()) {
- //move the character selector
- if (buttons.repeat(BTN_DOWN, 4)) {
- activeY++;
- sound.playTick();
- }
- if (buttons.repeat(BTN_UP, 4)) {
- activeY--;
- sound.playTick();
- }
- if (buttons.repeat(BTN_RIGHT, 4)) {
- activeX++;
- sound.playTick();
- }
- if (buttons.repeat(BTN_LEFT, 4)) {
- activeX--;
- sound.playTick();
- }
- //don't go out of the keyboard
- if (activeX == KEYBOARD_W) activeX = 0;
- if (activeX < 0) activeX = KEYBOARD_W - 1;
- if (activeY == KEYBOARD_H) activeY = 0;
- if (activeY < 0) activeY = KEYBOARD_H - 1;
- //set the keyboard position on screen
- targetX = -(display.fontWidth+1) * activeX + LCDWIDTH / 2 - 3;
- targetY = -(display.fontHeight+1) * activeY + LCDHEIGHT / 2 - 4 - display.fontHeight;
- //smooth the keyboard displacement
- currentX = (targetX + currentX) / 2;
- currentY = (targetY + currentY) / 2;
- //type character
- if (buttons.pressed(BTN_A)) {
- if (activeChar < (length-1)) {
- byte thisChar = activeX + KEYBOARD_W * activeY;
- if((thisChar == 0)||(thisChar == 10)||(thisChar == 13)) //avoid line feed and carriage return
- continue;
- text[activeChar] = thisChar;
- text[activeChar+1] = '\0';
- }
- activeChar++;
- sound.playOK();
- if (activeChar > length)
- activeChar = length;
- }
- //erase character
- if (buttons.pressed(BTN_B)) {
- activeChar--;
- sound.playCancel();
- if (activeChar >= 0)
- text[activeChar] = 0;
- else
- activeChar = 0;
- }
- //leave menu
- if (buttons.pressed(BTN_C)) {
- sound.playOK();
- while (1) {
- if (update()) {
- //display.setCursor(0,0);
- display.println(("You entered\n"));
- display.print(text);
- display.println(("\n\n\n\x15:okay \x16:edit"));
- if(buttons.pressed(BTN_A)){
- sound.playOK();
- return;
- }
- if(buttons.pressed(BTN_B)){
- sound.playCancel();
- break;
- }
- }
- }
- }
- //draw the keyboard
- for (int8_t y = 0; y < KEYBOARD_H; y++) {
- for (int8_t x = 0; x < KEYBOARD_W; x++) {
- display.drawChar(currentX + x * (display.fontWidth+1), currentY + y * (display.fontHeight+1), x + y * KEYBOARD_W, 1);
- }
- }
- //draw instruction
- display.cursorX = currentX-display.fontWidth*6-2;
- display.cursorY = currentY+1*(display.fontHeight+1);
- display.print(("\25type"));
-
- display.cursorX = currentX-display.fontWidth*6-2;
- display.cursorY = currentY+2*(display.fontHeight+1);
- display.print(("\26back"));
-
- display.cursorX = currentX-display.fontWidth*6-2;
- display.cursorY = currentY+3*(display.fontHeight+1);
- display.print(("\27save"));
-
- //erase some pixels around the selected character
- display.setColor(WHITE);
- display.drawFastHLine(currentX + activeX * (display.fontWidth+1) - 1, currentY + activeY * (display.fontHeight+1) - 2, 7);
- //draw the selection rectangle
- display.setColor(BLACK);
- display.drawRoundRect(currentX + activeX * (display.fontWidth+1) - 2, currentY + activeY * (display.fontHeight+1) - 3, (display.fontWidth+2)+(display.fontWidth-1)%2, (display.fontHeight+5), 3);
- //draw keyboard outline
- //display.drawRoundRect(currentX - 6, currentY - 6, KEYBOARD_W * (display.fontWidth+1) + 12, KEYBOARD_H * (display.fontHeight+1) + 12, 8, BLACK);
- //text field
- display.drawFastHLine(0, LCDHEIGHT-display.fontHeight-2, LCDWIDTH);
- display.setColor(WHITE);
- display.fillRect(0, LCDHEIGHT-display.fontHeight-1, LCDWIDTH, display.fontHeight+1);
- //typed text
- display.cursorX = 0;
- display.cursorY = LCDHEIGHT-display.fontHeight;
- display.setColor(BLACK);
- display.print(text);
- //blinking cursor
- if (((frameCount % 8) < 4) && (activeChar < (length-1)))
- display.drawChar(display.fontWidth * activeChar, LCDHEIGHT-display.fontHeight, '_',1);
- }
- }
-#endif
-}
-
-void Core::popup(const char* text, uint8_t duration){
-#if (ENABLE_GUI > 0)
- popupText = text;
- popupTimeLeft = duration+12;
-#endif
-}
-
-void Core::updatePopup(){
-#if (ENABLE_GUI > 0)
- if (popupTimeLeft){
- uint8_t yOffset = 0;
- if(popupTimeLeft<12){
- yOffset = 12-popupTimeLeft;
- }
- display.fontSize = 1;
- display.setColor(WHITE);
- display.fillRoundRect(0,LCDHEIGHT-display.fontHeight+yOffset-3,84,display.fontHeight+3,3);
- display.setColor(BLACK);
- display.drawRoundRect(0,LCDHEIGHT-display.fontHeight+yOffset-3,84,display.fontHeight+3,3);
- display.cursorX = 4;
- display.cursorY = LCDHEIGHT-display.fontHeight+yOffset-1;
- display.print(popupText);
- popupTimeLeft--;
- }
-#endif
-}
-
-void Core::setFrameRate(uint8_t fps) {
- timePerFrame = 1000 / fps;
- sound.prescaler = fps / 20;
- sound.prescaler = __avrmax(1, sound.prescaler);
-}
-
-void Core::pickRandomSeed(){
- initRandom();
-}
-
-bool Core::collidePointRect(int16_t x1, int16_t y1 ,int16_t x2 ,int16_t y2, int16_t w, int16_t h){
- if((x1>=x2)&&(x1<x2+w))
- if((y1>=y2)&&(y1<y2+h))
- return true;
- return false;
-}
-
-bool Core::collideRectRect(int16_t x1, int16_t y1, int16_t w1, int16_t h1 ,int16_t x2 ,int16_t y2, int16_t w2, int16_t h2){
- return !( x2 >= x1+w1 ||
- x2+w2 <= x1 ||
- y2 >= y1+h1 ||
- y2+h2 <= y1 );
-}
-
-bool Core::collideBitmapBitmap(int16_t x1, int16_t y1, const uint8_t* b1, int16_t x2, int16_t y2, const uint8_t* b2){
- int16_t w1 = pgm_read_byte(b1);
- int16_t h1 = pgm_read_byte(b1 + 1);
- int16_t w2 = pgm_read_byte(b2);
- int16_t h2 = pgm_read_byte(b2 + 1);
-
- if(collideRectRect(x1, y1, w1, h1, x2, y2, w2, h2) == false){
- return false;
- }
-
- int16_t xmin = (x1>=x2)? 0 : x2-x1;
- int16_t ymin = (y1>=y2)? 0 : y2-y1;
- int16_t xmax = (x1+w1>=x2+w2)? x2+w2-x1 : w1;
- int16_t ymax = (y1+h1>=y2+h2)? y2+h2-y1 : h1;
- for(uint8_t y = ymin; y < ymax; y++){
- for(uint8_t x = xmin; x < xmax; x++){
- if(display.getBitmapPixel(b1, x, y) && display.getBitmapPixel(b2, x1+x-x2, y1+y-y2)){
- return true;
- }
- }
- }
- return false;
-}
-
-
-//** EOF **//
-
-
-
-
-
-
-
-
--- a/POKITTO_CORE/PokittoSound.cpp Tue May 01 18:58:31 2018 +0000
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,937 +0,0 @@
-/**************************************************************************/
-/*!
- @file PokittoSound.cpp
- @author Jonne Valola
-
- @section LICENSE
-
- Software License Agreement (BSD License)
-
- Copyright (c) 2016, Jonne Valola
- All rights reserved.
-
- Redistribution and use in source and binary forms, with or without
- modification, are permitted provided that the following conditions are met:
- 1. Redistributions of source code must retain the above copyright
- notice, this list of conditions and the following disclaimer.
- 2. Redistributions in binary form must reproduce the above copyright
- notice, this list of conditions and the following disclaimer in the
- documentation and/or other materials provided with the distribution.
- 3. Neither the name of the copyright holders nor the
- names of its contributors may be used to endorse or promote products
- derived from this software without specific prior written permission.
-
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
- EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY
- DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-*/
-/**************************************************************************/
-
-/*
- * NOTE:
- * API of the Pokitto Sound library is partially identical to the Gamebuino Sound API.
- * Due to the difference in architecture (ARM Cortex-M0+ in mbed environment vs. 8-bit AVR)
- * large parts are not identical. Most functions were rewritten, with only API remaining.
- * We want to give attribution to the original author's project:
- *
- * License for Gamebuino-identical code:
- *
- * (C) Copyright 2014 Aurélien Rodot. All rights reserved.
- *
- * This file is part of the Gamebuino Library (http://gamebuino.com)
- *
- * The Gamebuino Library is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Lesser General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>
- */
-
-#include "PokittoSound.h"
-#include "Pokitto_settings.h"
-#include "PokittoCore.h"
-#include "Synth.h"
-
-#ifndef POK_SIM
-#include "HWSound.h"
-#else
-#include "SimSound.h"
-#include "PokittoSimulator.h"
-#endif
-
-typedef uint8_t byte;
-
-using namespace Pokitto;
-
-/** discrete hardware volume control **/
-
-uint8_t Pokitto::discrete_vol = 0;
-uint8_t const Pokitto::discrete_vol_levels[8] {0,32,64,96,128,160,192,224};
-uint8_t const Pokitto::discrete_vol_hw_levels[8] {0,27,64,96,36,117,127,127};
-uint8_t const Pokitto::discrete_vol_multipliers[8] {0,127,127,127,192,192,255,255};
-
-Pokitto::Core _soundc;
-
-uint8_t Sound::prescaler;
-uint16_t Sound::globalVolume;
-uint16_t Sound::volumeMax = VOLUME_HEADPHONE_MAX;
-uint8_t Sound::headPhoneLevel=1;
-
-bool Sound::trackIsPlaying[NUM_CHANNELS];
-bool Sound::patternIsPlaying[NUM_CHANNELS];
-uint8_t Sound::outputPitch[NUM_CHANNELS];
-int8_t Sound::outputVolume[NUM_CHANNELS];
-
-uint16_t *Sound::trackData[NUM_CHANNELS];
-uint8_t Sound::trackCursor[NUM_CHANNELS];
-uint16_t **Sound::patternSet[NUM_CHANNELS];
-int8_t Sound::patternPitch[NUM_CHANNELS];
-
-// pattern data
-uint16_t *Sound::patternData[NUM_CHANNELS];
-uint16_t **Sound::instrumentSet[NUM_CHANNELS];
-bool Sound::patternLooping[NUM_CHANNELS];
-uint16_t Sound::patternCursor[NUM_CHANNELS];
-
-// note data
-uint8_t Sound::notePitch[NUM_CHANNELS];
-uint8_t Sound::noteDuration[NUM_CHANNELS];
-int8_t Sound::noteVolume[NUM_CHANNELS];
-bool Sound::notePlaying[NUM_CHANNELS];
-
-// commands data
-int8_t Sound::commandsCounter[NUM_CHANNELS];
-int8_t Sound::volumeSlideStepDuration[NUM_CHANNELS];
-int8_t Sound::volumeSlideStepSize[NUM_CHANNELS];
-uint8_t Sound::arpeggioStepDuration[NUM_CHANNELS];
-int8_t Sound::arpeggioStepSize[NUM_CHANNELS];
-uint8_t Sound::tremoloStepDuration[NUM_CHANNELS];
-int8_t Sound::tremoloStepSize[NUM_CHANNELS];
-
-// instrument data
-uint16_t *Sound::instrumentData[NUM_CHANNELS];
-uint8_t Sound::instrumentLength[NUM_CHANNELS]; //number of steps in the instrument
-uint8_t Sound::instrumentLooping[NUM_CHANNELS]; //how many steps to loop on when the last step of the instrument is reached
-uint16_t Sound::instrumentCursor[NUM_CHANNELS]; //which step is being played
-uint8_t Sound::instrumentNextChange[NUM_CHANNELS]; //how many frames before the next step
-
-//current step data
-int8_t Sound::stepVolume[NUM_CHANNELS];
-uint8_t Sound::stepPitch[NUM_CHANNELS];
-uint8_t Sound::chanVolumes[NUM_CHANNELS];
-
-#if (POK_ENABLE_SOUND < 1)
- #define NUM_CHANNELS 0
-#endif
-
-#if(NUM_CHANNELS > 0)
- #ifndef POK_SIM
- uint32_t sbyte;
- #else
- uint32_t sbyte;
- float pwm1;
- #endif // POK_SIM
-
-//declare these variables globally for faster access
-uint8_t _rand = 1;
-uint8_t _chanCount[NUM_CHANNELS]; //counts until the next change of the waveform
-bool _chanState[NUM_CHANNELS]; //if the waveform is currently high or low
-uint8_t _chanHalfPeriod[NUM_CHANNELS]; //duration of half the period of the waveform
-uint8_t _chanOutputVolume[NUM_CHANNELS]; //amplitude of the outputted waveform
-uint8_t _chanOutput[NUM_CHANNELS]; //current value of the outputted waveform
-bool _chanNoise[NUM_CHANNELS]; //if a random value should be added to the waveform to generate noise
-
-#if POK_GBSOUND > 0
-const uint16_t squareWaveInstrument[] = {0x0101, 0x03F7};
-const uint16_t noiseInstrument[] = {0x0101, 0x03FF};
-const uint16_t* const defaultInstruments[] = {squareWaveInstrument,noiseInstrument};
-
-const uint16_t playOKPattern[] = {0x0005,0x138,0x168,0x0000};
-const uint16_t playCancelPattern[] = {0x0005,0x168,0x138,0x0000};
-const uint16_t playTickP[] = {0x0045,0x168,0x0000};
-#endif
-#if(EXTENDED_NOTE_RANGE > 0)
-//extended note range
-#define NUM_PITCH 59
-const uint8_t _halfPeriods[NUM_PITCH] = {246,232,219,207,195,184,174,164,155,146,138,130,123,116,110,104,98,92,87,82,78,73,69,65,62,58,55,52,49,46,44,41,39,37,35,33,31,29,28,26,25,23,22,21,20,19,18,17,16,15,14,13,12,11,10,9,8,7,6};
-#else
-//regular note range
-#define NUM_PITCH 36
-const uint8_t _halfPeriods[NUM_PITCH] = {246,232,219,207,195,184,174,164,155,146,138,130,123,116,110,104,98,92,87,82,78,73,69,65,62,58,55,52,49,46,44,41,39,37,35,33};
-#endif
-
-#endif
-
-void Pokitto::audio_IRQ() {
- #if POK_STREAMING_MUSIC > 0
- #if POK_STREAMFREQ_HALVE > 0
- streamstep = 1-streamstep;
- #else
- streamstep=1;
- #endif
-
- streamstep &= streamon; //check if stream is on
-
- if(streamvol && streamstep) {
- uint8_t output = (*currentPtr++);
- sbyte = output;
- } else {
- sbyte = 0; // duty cycle
- }
-
- if (currentPtr >= endPtr)
- {
- currentBuffer++;
- if (currentBuffer==4) currentBuffer=0;
- currentPtr = buffers[currentBuffer];
- endPtr = currentPtr + BUFFER_SIZE;
- }
-
- #endif // POK_STREAMING_MUSIC
- #if (NUM_CHANNELS > 0)
- Sound::generateOutput();
- #endif
-}
-
-void Sound::volumeUp() {
- Pokitto::discrete_vol++;
- if (discrete_vol>7) discrete_vol=7;
- globalVolume = discrete_vol_levels[discrete_vol];
- setVolume(globalVolume);
- //if (globalVolume>VOLUME_HEADPHONE_MAX) setVolume(getVolume()+VOLUME_STEP*2);
- //else setVolume(getVolume()+VOLUME_STEP);
-}
-
-void Sound::volumeDown() {
- if (discrete_vol) Pokitto::discrete_vol--;
- globalVolume = discrete_vol_levels[discrete_vol];
- setVolume(globalVolume);
- //if (globalVolume>VOLUME_HEADPHONE_MAX) setVolume(getVolume()-VOLUME_STEP*4);
- //else setVolume(getVolume()-VOLUME_STEP);
-}
-
-
-void Sound::setMaxVol(int16_t v) {
- if (v < 0) v = 0; //prevent nasty wraparound
- if (v > VOLUME_SPEAKER_MAX) {
- v = VOLUME_SPEAKER_MAX;
- }
- volumeMax = v;
- setVolume(globalVolume);
-}
-
-uint16_t Sound::getMaxVol() {
- return volumeMax;
-}
-
-void Sound::updateStream() {
- #ifndef NOPETITFATFS
- #if POK_STREAMING_MUSIC
- if (oldBuffer != currentBuffer) {
- if (currentBuffer==0) fileReadBytes(&buffers[3][0],BUFFER_SIZE);
- else if (currentBuffer==1) fileReadBytes(&buffers[0][0],BUFFER_SIZE);
- else if (currentBuffer==2) fileReadBytes(&buffers[1][0],BUFFER_SIZE);
- else fileReadBytes(&buffers[2][0],BUFFER_SIZE);
- oldBuffer = currentBuffer;
- streamcounter += BUFFER_SIZE;
- }
-
- #ifndef POK_SIM
- if ( streamcounter > fs.fsize - (BUFFER_SIZE)) {
- #else
- if ( streamcounter > getFileLength() - (BUFFER_SIZE)) {
- #endif
- streamcounter=0;
- #if POK_STREAM_LOOP > 0
- fileRewind();
- #else
- #ifndef POK_SIM
- streamon=0;
- #endif // POK_SIM
- #endif // POK_STREAM_LOOP
- }
- #endif
- #endif // NOPETITFATFS
-}
-
-void Sound::begin() {
-#if POK_ENABLE_SOUND > 0
-soundInit();
-ampEnable(true);
-#endif
-#if (NUM_CHANNELS > 0)
-#if POK_ENABLE_SOUND > 0
-#if POK_GBSOUND > 0
- prescaler = 1;
- for(byte i=0; i<NUM_CHANNELS; i++){
- chanVolumes[i] = VOLUME_CHANNEL_MAX;
- changeInstrumentSet(defaultInstruments, i); //load default instruments. #0:square wave, #1: noise
- command(CMD_INSTRUMENT, 0, 0, i); //set the default instrument to square wave
- }
-#endif // POK_GBSOUND
-#endif //POK_ENABLE_SOUND
-#endif
-}
-
-void Sound::playTrack(const uint16_t* track, uint8_t channel){
-#if(NUM_CHANNELS > 0)
- if(channel>=NUM_CHANNELS)
- return;
- stopTrack(channel);
- trackCursor[channel] = 0;
- trackData[channel] = (uint16_t*)track;
- trackIsPlaying[channel] = true;
-#endif
-}
-
-void Sound::stopTrack(uint8_t channel){
-#if(NUM_CHANNELS > 0)
- if(channel>=NUM_CHANNELS)
- return;
- trackIsPlaying[channel] = false;
- stopPattern(channel);
-#endif
-}
-
-void Sound::stopTrack(){
-#if(NUM_CHANNELS > 0)
- for(uint8_t i=0; i<NUM_CHANNELS; i++){
- stopTrack(i);
- }
-#endif
-}
-
-void Sound::updateTrack(uint8_t channel){
-#if(NUM_CHANNELS > 0)
- if(channel>=NUM_CHANNELS)
- return;
- if(trackIsPlaying[channel] && !patternIsPlaying[channel]){
- uint16_t data = pgm_read_word(trackData[channel] + trackCursor[channel]);
- if(data == 0xFFFF){ //en of the track
- trackIsPlaying[channel] = false;
- return;
- }
- uint8_t patternID = data & 0xFF;
- data >>= 8;
- patternPitch[channel] = data;
- playPattern((const uint16_t*)pgm_read_word(&(patternSet[channel][patternID])), channel);
- trackCursor[channel] ++;
- }
-#endif
-}
-
-void Sound::updateTrack(){
-#if(NUM_CHANNELS > 0)
- for (uint8_t i=0; i<NUM_CHANNELS; i++){
- updateTrack(i);
- }
-#endif
-}
-
-void Sound::changePatternSet(const uint16_t* const* patterns, uint8_t channel){
-#if(NUM_CHANNELS > 0)
- if(channel>=NUM_CHANNELS)
- return;
- patternSet[channel] = (uint16_t**)patterns;
-#endif
-}
-
-void Sound::playPattern(const uint16_t* pattern, uint8_t channel){
-#if(NUM_CHANNELS > 0)
- if(channel>=NUM_CHANNELS)
- return;
- stopPattern(channel);
- patternData[channel] = (uint16_t*)pattern;
- patternCursor[channel] = 0;
- patternIsPlaying[channel] = true;
- noteVolume[channel] = 9;
- //reinit commands
- volumeSlideStepDuration[channel] = 0;
- arpeggioStepDuration[channel] = 0;
- tremoloStepDuration[channel] = 0;
-#endif
-}
-
-void Sound::updatePattern(){
-#if(NUM_CHANNELS > 0)
- for (uint8_t i=0; i<NUM_CHANNELS; i++){
- updatePattern(i);
- }
-#endif
-}
-
-void Sound::changeInstrumentSet(const uint16_t* const* instruments, uint8_t channel){
-#if(NUM_CHANNELS > 0)
- if(channel>=NUM_CHANNELS)
- return;
- instrumentSet[channel] = (uint16_t**)instruments;
-#endif
-}
-
-void Sound::updatePattern(uint8_t i){
-#if(NUM_CHANNELS > 0)
- if(i>=NUM_CHANNELS)
- return;
- if(patternIsPlaying[i]){
- if(noteDuration[i]==0){//if the end of the previous note is reached
-
- uint16_t data = pgm_read_word(patternCursor[i] + patternData[i]);
-
- if(data == 0){ //end of the pattern reached
- if(patternLooping[i] == true){
- patternCursor[i] = 0;
- data = pgm_read_word(patternCursor[i] + patternData[i]);
- }
- else{
- patternIsPlaying[i] = false;
- if(trackIsPlaying[i]){ //if this pattern is part of a track, get the next pattern
- updateTrack(i);
- data = pgm_read_word(patternCursor[i] + patternData[i]);
- } else {
- stopNote(i);
- //Serial.print("pattern end\n");
- return;
- }
- }
- }
-
- while (data & 0x0001){ //read all commands and instrument changes
- data >>= 2;
- //Serial.print("\ncmd\t");
- uint8_t cmd = data & 0x0F;
- data >>= 4;
- uint8_t X = data & 0x1F;
- data >>= 5;
- int8_t Y = data - 16;
- command(cmd,X,Y,i);
- patternCursor[i]++;
- data = pgm_read_word(patternCursor[i] + patternData[i]);
- }
- data >>= 2;
-
- uint8_t pitch = data & 0x003F;
- data >>= 6;
-
- uint8_t duration = data;
- if(pitch != 63){
- }
-
- playNote(pitch, duration, i);
-
- patternCursor[i]++;
- }
- }
-#endif
-}
-
-void Sound::stopPattern(uint8_t channel){
-#if(NUM_CHANNELS > 0)
- if(channel>=NUM_CHANNELS)
- return;
- stopNote(channel);
- patternIsPlaying[channel] = false;
-#endif
-}
-
-void Sound::stopPattern(){
-#if(NUM_CHANNELS > 0)
- for(uint8_t i=0; i<NUM_CHANNELS; i++){
- stopPattern(i);
- }
-#endif
-}
-
-void Sound::command(uint8_t cmd, uint8_t X, int8_t Y, uint8_t i){
-#if(NUM_CHANNELS > 0)
- if(i>=NUM_CHANNELS)
- return;
- switch(cmd){
- case CMD_VOLUME: //volume
- X = constrain((int8_t)X, 0, 10);
- noteVolume[i] = X;
- break;
- case CMD_INSTRUMENT: //instrument
- instrumentData[i] = (uint16_t*)pgm_read_word(&(instrumentSet[i][X]));
- instrumentLength[i] = pgm_read_word(&(instrumentData[i][0])) & 0x00FF; //8 LSB
- instrumentLength[i] *= prescaler;
- instrumentLooping[i] = min2((pgm_read_word(&(instrumentData[i][0])) >> 8), instrumentLength[i]); //8 MSB - check that the loop is shorter than the instrument length
- instrumentLooping[i] *= prescaler;
- break;
- case CMD_SLIDE: //volume slide
- volumeSlideStepDuration[i] = X * prescaler;
- volumeSlideStepSize[i] = Y;
- break;
- case CMD_ARPEGGIO:
- arpeggioStepDuration[i] = X * prescaler;
- arpeggioStepSize[i] = Y;
- break;
- case CMD_TREMOLO:
- tremoloStepDuration[i] = X * prescaler;
- tremoloStepSize[i] = Y;
- break;
- default:
- break;
- }
-#endif
-}
-
-void Sound::playNote(uint8_t pitch, uint8_t duration, uint8_t channel){
-#if(NUM_CHANNELS > 0)
- if(channel>=NUM_CHANNELS)
- return;
- //set note
- notePitch[channel] = pitch;
- noteDuration[channel] = duration * prescaler;
- //reinit vars
- instrumentNextChange[channel] = 0;
- instrumentCursor[channel] = 0;
- notePlaying[channel] = true;
- _chanState[channel] = true;
- commandsCounter[channel] = 0;
-#endif
-}
-
-void Sound::stopNote(uint8_t channel) {
-#if(NUM_CHANNELS > 0)
- if(channel>=NUM_CHANNELS)
- return;
- notePlaying[channel] = false;
- //counters
- noteDuration[channel] = 0;
- instrumentCursor[channel] = 0;
- commandsCounter[channel] = 0;
- //output
- _chanOutput[channel] = 0;
- _chanOutputVolume[channel] = 0;
- _chanState[channel] = false;
- updateOutput();
-#endif
-}
-
-void Sound::stopNote() {
-#if(NUM_CHANNELS > 0)
- for (uint8_t channel = 0; channel < NUM_CHANNELS; channel++) {
- stopNote(channel);
- }
-#endif
-}
-
-void Sound::updateNote() {
-#if(NUM_CHANNELS > 0)
- for (uint8_t i = 0; i < NUM_CHANNELS; i++) {
- updateNote(i);
- }
-#endif
-}
-
-void Sound::updateNote(uint8_t i) {
-#if(NUM_CHANNELS > 0)
- if(i>=NUM_CHANNELS)
- return;
- if (notePlaying[i]) {
-
- if(noteDuration[i] == 0){
- stopNote(i);
- //Serial.println("note end");
- return;
- } else {
- noteDuration[i]--;
- }
-
- if (instrumentNextChange[i] == 0) {
-
- //read the step data from the progmem and decode it
- uint16_t thisStep = pgm_read_word(&(instrumentData[i][1 + instrumentCursor[i]]));
-
- stepVolume[i] = thisStep & 0x0007;
- thisStep >>= 3;
-
- uint8_t stepNoise = thisStep & 0x0001;
- thisStep >>= 1;
-
- uint8_t stepDuration = thisStep & 0x003F;
- thisStep >>= 6;
-
- stepPitch[i] = thisStep;
-
- //apply the step settings
- instrumentNextChange[i] = stepDuration * prescaler;
-
- _chanNoise[i] = stepNoise;
-
-
- instrumentCursor[i]++;
-
- if (instrumentCursor[i] >= instrumentLength[i]) {
- if (instrumentLooping[i]) {
- instrumentCursor[i] = instrumentLength[i] - instrumentLooping[i];
- } else {
- stopNote(i);
- }
- }
- }
- instrumentNextChange[i]--;
-
- commandsCounter[i]++;
-
- //UPDATE VALUES
- //pitch
- outputPitch[i] = notePitch[i] + stepPitch[i] + patternPitch[i];
- if(arpeggioStepDuration[i]){
- outputPitch[i] += commandsCounter[i] / arpeggioStepDuration[i] * arpeggioStepSize[i];
- }
- outputPitch[i] = (outputPitch[i] + NUM_PITCH) % NUM_PITCH; //wrap
- //volume
- outputVolume[i] = noteVolume[i];
- if(volumeSlideStepDuration[i]){
- outputVolume[i] += commandsCounter[i] / volumeSlideStepDuration[i] * volumeSlideStepSize[i];
- }
- if(tremoloStepDuration[i]){
- outputVolume[i] += ((commandsCounter[i]/tremoloStepDuration[i]) % 2) * tremoloStepSize[i];
- }
- outputVolume[i] = constrain(outputVolume[i], 0, 9);
- if(notePitch[i] == 63){
- outputVolume[i] = 0;
- }
- // jonnehw noInterrupts();
- _chanHalfPeriod[i] = pgm_read_byte(_halfPeriods + outputPitch[i]);
- _chanOutput[i] = _chanOutputVolume[i] = outputVolume[i] * (globalVolume>>GLOBVOL_SHIFT) * chanVolumes[i] * stepVolume[i];
- //Serial.println(outputVolume[i]);
- // jonnehw interrupts();
- }
-#endif
-}
-
-void Sound::setChannelHalfPeriod(uint8_t channel, uint8_t halfPeriod) {
-#if(NUM_CHANNELS > 0)
- if(channel>=NUM_CHANNELS)
- return;
- _chanHalfPeriod[channel] = halfPeriod;
- _chanState[channel] = false;
- _chanCount[channel] = 0;
- updateOutput();
-#endif
-}
-
-
-void Sound::generateOutput() {
-#if(NUM_CHANNELS > 0)
- bool outputChanged = false;
- //no for loop here, for the performance sake (this function runs 15 000 times per second...)
- //CHANNEL 0
- if (_chanOutputVolume[0]) {
- _chanCount[0]++;
- if (_chanCount[0] >= _chanHalfPeriod[0]) {
- outputChanged = true;
- _chanState[0] = !_chanState[0];
- _chanCount[0] = 0;
- if (_chanNoise[0]) {
- _rand = 67 * _rand + 71;
- _chanOutput[0] = _rand % _chanOutputVolume[0];
- }
- }
- }
-
-
- //CHANNEL 1
- #if (NUM_CHANNELS > 1)
- if (_chanOutputVolume[1]) {
- _chanCount[1]++;
- if (_chanCount[1] >= _chanHalfPeriod[1]) {
- outputChanged = true;
- _chanState[1] = !_chanState[1];
- _chanCount[1] = 0;
- if (_chanNoise[1]) {
- _rand = 67 * _rand + 71;
- _chanOutput[1] = _rand % _chanOutputVolume[1];
- }
- }
- }
- #endif
-
- //CHANNEL 2
- #if (NUM_CHANNELS > 2)
- if (_chanOutputVolume[2]) {
- _chanCount[2]++;
- if (_chanCount[2] >= _chanHalfPeriod[2]) {
- outputChanged = true;
- _chanState[2] = !_chanState[2];
- _chanCount[2] = 0;
- if (_chanNoise[2]) {
- _rand = 67 * _rand + 71;
- _chanOutput[2] = _rand % _chanOutputVolume[2];
- }
- }
- }
- #endif
-
- //CHANNEL 3
- #if (NUM_CHANNELS > 3)
- if (_chanOutputVolume[3]) {
- _chanCount[3]++;
- if (_chanCount[3] >= _chanHalfPeriod[3]) {
- outputChanged = true;
- _chanState[3] = !_chanState[3];
- _chanCount[3] = 0;
- if (_chanNoise[3]) {
- _rand = 67 * _rand + 71;
- _chanOutput[3] = _rand % _chanOutputVolume[3];
- }
- }
- }
- #endif
-
- #if POK_STREAMING_MUSIC
- if (streamstep) {
- outputChanged=true;
- }
- #endif
-
- if (outputChanged) {
- updateOutput();
- }
-#endif
-}
-
-void Sound::updateOutput() {
-#if(NUM_CHANNELS > 0)
- uint32_t output = 0;
-
- //CHANNEL 0
- if (_chanState[0]) {
- output += _chanOutput[0];
- }
-
- //CHANNEL 1
- #if (NUM_CHANNELS > 1)
- if (_chanState[1]) {
- output += _chanOutput[1];
- }
- #endif
-
- //CHANNEL 2
- #if (NUM_CHANNELS > 2)
- if (_chanState[2]) {
- output += _chanOutput[2];
- }
- #endif
-
- //CHANNEL 3
- #if (NUM_CHANNELS > 3)
- if (_chanState[3]) {
- output += _chanOutput[3];
- }
- #endif
-
- #ifndef POK_SIM
- #if POK_ENABLE_SOUND
- /** HARDWARE **/
-
- #if POK_STREAMING_MUSIC
- if (streamstep) {
- //pwmout_write(&audiopwm,(float)(sbyte>>headPhoneLevel)/(float)255);
- sbyte *= discrete_vol_multipliers[discrete_vol];
- sbyte >>= 8;
- pwmout_write(&audiopwm,(float)(sbyte)/(float)255);
- }
- #endif
- output *= discrete_vol_multipliers[discrete_vol];
- output >>= 8;
- dac_write((uint8_t)output); //direct hardware mixing baby !
- soundbyte = output;
- #endif //POK_ENABLE_SOUND
- #else
- /** SIMULATOR **/
- #if POK_STREAMING_MUSIC
- if (streamstep) {
- uint16_t o = output + sbyte;
- output = (o/2);//>>headPhoneLevel;
- }
- #endif
- soundbyte = output;//<<headPhoneLevel;
- #endif // POK_SIM
-#endif
-}
-
-void Sound::setPatternLooping(bool loop, uint8_t channel) {
-#if(NUM_CHANNELS > 0)
- if(channel>=NUM_CHANNELS)
- return;
- patternLooping[channel] = loop;
-#endif
-}
-
-void Sound::playOK(){
- #if POK_GBSOUND
-#if(NUM_CHANNELS > 0)
- playPattern(playOKPattern,0);
-#endif
-#endif // POK_GBSOUND
-}
-
-void Sound::playCancel(){
-#if POK_GBSOUND
-#if(NUM_CHANNELS > 0)
- playPattern(playCancelPattern,0);
-#endif
-#endif
-}
-
-void Sound::playTick(){
-#if POK_GBSOUND
-#if(NUM_CHANNELS > 0)
- playPattern(playTickP,0);
-#endif
-#endif // POK_GBSOUND
-}
-
-void Sound::setVolume(int16_t volume) {
-//#if NUM_CHANNELS > 0
- if (volume<0) volume = 0;
- //if (volume>volumeMax) volume = volumeMax;
- globalVolume = volume;
- #if POK_ENABLE_SOUND > 0
- discrete_vol = (volume>>5);
- #ifndef POK_SIM
- setHWvolume(discrete_vol_hw_levels[discrete_vol]); //boost volume if headphonelevel
- #endif
- #endif
- #if POK_SHOW_VOLUME > 0
- _soundc.volbar_visible = VOLUMEBAR_TIMEOUT;
- #endif
-//#endif
-}
-
-uint16_t Sound::getVolume() {
-//#if NUM_CHANNELS > 0
- return globalVolume;
-//#else
-// return 0;
-//#endif
-}
-
-void Sound::setVolume(int8_t volume, uint8_t channel) {
-#if(NUM_CHANNELS > 0)
- if(channel>=NUM_CHANNELS)
- return;
- volume = (volume > VOLUME_CHANNEL_MAX) ? VOLUME_CHANNEL_MAX : volume;
- volume = (volume < 0) ? 0 : volume;
- chanVolumes[channel] = volume;
-#endif
-}
-
-uint8_t Sound::getVolume(uint8_t channel) {
-#if(NUM_CHANNELS > 0)
- if(channel>=NUM_CHANNELS)
- return 255;
- return (chanVolumes[channel]);
-#else
- return 0;
-#endif
-}
-
-void Sound::playTone(uint8_t os, int frq, uint8_t amp, uint8_t wav,uint8_t arpmode)
-{
- if (wav>5) wav=0;
- if (arpmode>MAX_ARPMODE) arpmode=MAX_ARPMODE;
- if (os==1) setOSC(&osc1,1,wav,1,0,0,frq,amp,0,0,0,0,0,0,arpmode,0,0);
- else if (os==2) setOSC(&osc2,1,wav,1,0,0,frq,amp,0,0,0,0,0,0,arpmode,0,0);
- else if (os==3) setOSC(&osc3,1,wav,1,0,0,frq,amp,0,0,0,0,0,0,arpmode,0,0);
-}
-
-void Sound::playTone(uint8_t os, uint16_t frq, uint8_t volume, uint32_t duration)
-{
- if (os==1) setOSC(&osc1,1,WSQUARE,frq,volume,duration);
- else if (os==2) setOSC(&osc2,1,WTRI,frq,volume,duration);
- else if (os==3) setOSC(&osc3,1,WTRI,frq,volume,duration);
-}
-
-uint8_t Sound::ampIsOn()
-{
- #ifdef POK_SIM
- return core.ampIsOn();
- #else
- #if POK_ENABLE_SOUND > 0
- return Pokitto::ampIsOn();
- #endif
- #endif // POK_SIM
- return 0;
-}
-
-void Sound::ampEnable(uint8_t v) {
- #ifdef POK_SIM
- core.ampEnable(v);
- #else
- #if POK_ENABLE_SOUND > 0
- Pokitto::ampEnable(v);
- #endif
- #endif // POK_SIM
-
-}
-
-int Sound::playMusicStream(char* filename)
-{
- return playMusicStream(filename,0);
-}
-
-int Sound::playMusicStream()
-{
- #if POK_STREAMING_MUSIC >0
- if (currentPtr) {
- pokPlayStream();
- return 1;
- } else return 0; //no stream
- #endif // POK_STREAMING_MUSIC
-}
-
-void Sound::pauseMusicStream() {
- #if POK_ENABLE_SOUND > 0
- pokPauseStream();
- #endif
-}
-
-int Sound::playMusicStream(char* filename, uint8_t options)
-{
- #if POK_STREAMING_MUSIC
- uint8_t result;
- result = pokInitSD();
- if (!isThisFileOpen(filename)) {
- fileClose(); // close any open files
- result = fileOpen(filename,FILE_MODE_OVERWRITE | FILE_MODE_BINARY);
- }
-
- if (result) {
- currentPtr = 0; // mark that no stream is available
- return 0; // opening music file failed
- }
-
- fileReadBytes(&buffers[0][0],BUFFER_SIZE);
- fileReadBytes(&buffers[1][0],BUFFER_SIZE);
- fileReadBytes(&buffers[2][0],BUFFER_SIZE);
- fileReadBytes(&buffers[3][0],BUFFER_SIZE);
- currentBuffer = 0;
- currentPtr = buffers[currentBuffer];
- endPtr = currentPtr + BUFFER_SIZE;
-
- //streaming = STR_PLAYING|options;
-
- if (!options) pokPlayStream(); // activate stream
- #endif //POK_STREAMING_MUSIC
- return 1; // opening music file succeeded
-}
-
-
--- a/POKITTO_CORE/PokittoSound.h Tue May 01 18:58:31 2018 +0000
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,226 +0,0 @@
-/**************************************************************************/
-/*!
- @file PokittoSound.h
- @author Jonne Valola
-
- @section LICENSE
-
- Software License Agreement (BSD License)
-
- Copyright (c) 2016, Jonne Valola
- All rights reserved.
-
- Redistribution and use in source and binary forms, with or without
- modification, are permitted provided that the following conditions are met:
- 1. Redistributions of source code must retain the above copyright
- notice, this list of conditions and the following disclaimer.
- 2. Redistributions in binary form must reproduce the above copyright
- notice, this list of conditions and the following disclaimer in the
- documentation and/or other materials provided with the distribution.
- 3. Neither the name of the copyright holders nor the
- names of its contributors may be used to endorse or promote products
- derived from this software without specific prior written permission.
-
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
- EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY
- DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-*/
-/**************************************************************************/
-
-
-#ifndef POKITTOSOUND_H
-#define POKITTOSOUND_H
-
-#include <stdint.h>
-#include "Pokitto_settings.h"
-#include "GBcompatibility.h"
-#include "PokittoFakeavr.h"
-#include "PokittoGlobs.h"
-
-extern void pokPauseStream();
-extern void pokPlayStream();
-extern uint8_t pokStreamPaused();
-
-//volume levels
-#define GLOBVOL_SHIFT 5 //shift global volume to allow for finer increments
-
-
-#ifndef MAX_VOL_TEST
- #define VOLUME_SPEAKER_MAX 255 //((8<<GLOBVOL_SHIFT)-1)
- #define VOLUME_HEADPHONE_MAX 127
- #define VOLUME_STARTUP VOLUME_HEADPHONE_MAX
-#else
- #define VOLUME_SPEAKER_MAX 255
- #define VOLUME_HEADPHONE_MAX VOLUME_SPEAKER_MAX
- #define VOLUME_STARTUP VOLUME_SPEAKER_MAX
-#endif // MAXVOLTEST
-
-#ifdef POK_SIM
-#define VOLUME_STEP 1
-#else
-#define VOLUME_STEP 8
-#endif
-
-
-//commands
-#define CMD_VOLUME 0
-#define CMD_INSTRUMENT 1
-#define CMD_SLIDE 2
-#define CMD_ARPEGGIO 3
-#define CMD_TREMOLO 4
-
-#define STR_PLAYING 0x1
-#define STR_VISUALIZER 0x2
-#define STR_LOOP 0x4
-#define STR_PAUSED 0x8
-
-namespace Pokitto {
-
-/** Sound class.
- * The Sound class is an API-compatible version of the Gamebuino Sound API by Aurelien Rodot.
- * Because it is a class consisting of only static members, there is only 1 instance running,
- * no matter how many Sound classes are declared (see example below). This means sound can
- * be used through a simple Sound class object or as a member of the Core class.
- *
- */
-
-/** discrete_vol* are needed for more accurate volume control levels on hardware **/
-extern uint8_t discrete_vol;
-extern const uint8_t discrete_vol_levels[];
-extern const uint8_t discrete_vol_hw_levels[];
-extern const uint8_t discrete_vol_multipliers[];
-
-extern void audio_IRQ(); // audio interrupt
-
-class Sound {
-private:
- static uint16_t volumeMax;
-public:
- static void begin();
-
- // Headphonemode
- static uint8_t headPhoneLevel; // a workaround to disappearing sound at low volume
- static void setMaxVol(int16_t);
- static uint16_t getMaxVol();
- static void volumeUp();
- static void volumeDown();
-
- // Original functions
- static void updateStream();
- static void playTone(uint8_t os, int frq, uint8_t amp, uint8_t wav,uint8_t arpmode);
- static void playTone(uint8_t os, uint16_t freq, uint8_t volume, uint32_t duration);
- static uint8_t ampIsOn();
- static void ampEnable(uint8_t);
- static int playMusicStream(char* filename, uint8_t options);
- static int playMusicStream(char* filename);
- static int playMusicStream();
- static void pauseMusicStream();
-
- // GB compatibility functions
- static void playTrack(const uint16_t* track, uint8_t channel);
- static void updateTrack(uint8_t channel);
- static void updateTrack();
- static void stopTrack(uint8_t channel);
- static void stopTrack();
- static void changePatternSet(const uint16_t* const* patterns, uint8_t channel);
- static bool trackIsPlaying[NUM_CHANNELS];
-
- static void playPattern(const uint16_t* pattern, uint8_t channel);
- static void changeInstrumentSet(const uint16_t* const* instruments, uint8_t channel);
- static void updatePattern(uint8_t i);
- static void updatePattern();
- static void setPatternLooping(bool loop, uint8_t channel);
- static void stopPattern(uint8_t channel);
- static void stopPattern();
- static bool patternIsPlaying[NUM_CHANNELS];
-
- static void command(uint8_t cmd, uint8_t X, int8_t Y, uint8_t i);
- static void playNote(uint8_t pitch, uint8_t duration, uint8_t channel);
- static void updateNote();
- static void updateNote(uint8_t i);
- static void stopNote(uint8_t channel);
- static void stopNote();
-
- static uint8_t outputPitch[NUM_CHANNELS];
- static int8_t outputVolume[NUM_CHANNELS];
-
- static void setMasterVolume(uint8_t);
- static uint8_t GetMasterVolume();
- static void setVolume(int16_t volume);
- static uint16_t getVolume();
- static void setVolume(int8_t volume, uint8_t channel);
- static uint8_t getVolume(uint8_t channel);
-
- static void playOK();
- static void playCancel();
- static void playTick();
-
- static uint8_t prescaler;
-
- static void setChannelHalfPeriod(uint8_t channel, uint8_t halfPeriod);
-
- static void generateOutput(); //!\\ DO NOT USE
- static uint16_t globalVolume;
-
-
-#if (NUM_CHANNELS > 0)
- //tracks data
- static uint16_t *trackData[NUM_CHANNELS];
- static uint8_t trackCursor[NUM_CHANNELS];
- static uint16_t **patternSet[NUM_CHANNELS];
- static int8_t patternPitch[NUM_CHANNELS];
-
- // pattern data
- static uint16_t *patternData[NUM_CHANNELS];
- static uint16_t **instrumentSet[NUM_CHANNELS];
- static bool patternLooping[NUM_CHANNELS];
- static uint16_t patternCursor[NUM_CHANNELS];
-
- // note data
- static uint8_t notePitch[NUM_CHANNELS];
- static uint8_t noteDuration[NUM_CHANNELS];
- static int8_t noteVolume[NUM_CHANNELS];
- static bool notePlaying[NUM_CHANNELS];
-
- // commands data
- static int8_t commandsCounter[NUM_CHANNELS];
- static int8_t volumeSlideStepDuration[NUM_CHANNELS];
- static int8_t volumeSlideStepSize[NUM_CHANNELS];
- static uint8_t arpeggioStepDuration[NUM_CHANNELS];
- static int8_t arpeggioStepSize[NUM_CHANNELS];
- static uint8_t tremoloStepDuration[NUM_CHANNELS];
- static int8_t tremoloStepSize[NUM_CHANNELS];
-
-
- // instrument data
- static uint16_t *instrumentData[NUM_CHANNELS];
- static uint8_t instrumentLength[NUM_CHANNELS]; //number of steps in the instrument
- static uint8_t instrumentLooping[NUM_CHANNELS]; //how many steps to loop on when the last step of the instrument is reached
- static uint16_t instrumentCursor[NUM_CHANNELS]; //which step is being played
- static uint8_t instrumentNextChange[NUM_CHANNELS]; //how many frames before the next step
-
- //current step data
- static int8_t stepVolume[NUM_CHANNELS];
- static uint8_t stepPitch[NUM_CHANNELS];
-
- static uint8_t chanVolumes[NUM_CHANNELS];
-#endif
- static void updateOutput();
-};
-
-}
-
-#endif // POKITTOSOUND_H
-
-
-
-
-
-
--- a/POKITTO_HW/HWLCD.cpp Tue May 01 18:58:31 2018 +0000
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,1915 +0,0 @@
-/**************************************************************************/
-/*!
- @file HWLCD.cpp
- @author Jonne Valola
-
- @section LICENSE
-
- Software License Agreement (BSD License)
-
- Copyright (c) 2016, Jonne Valola
- All rights reserved.
-
- Redistribution and use in source and binary forms, with or without
- modification, are permitted provided that the following conditions are met:
- 1. Redistributions of source code must retain the above copyright
- notice, this list of conditions and the following disclaimer.
- 2. Redistributions in binary form must reproduce the above copyright
- notice, this list of conditions and the following disclaimer in the
- documentation and/or other materials provided with the distribution.
- 3. Neither the name of the copyright holders nor the
- names of its contributors may be used to endorse or promote products
- derived from this software without specific prior written permission.
-
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
- EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY
- DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-*/
-/**************************************************************************/
-
-#include "HWLCD.h" //HWLCD.h" #include "HWLCD.h"
-#include "Pokitto_settings.h"
-
-#ifndef DISABLEAVRMIN
-#define max(a,b) ((a)>(b)?(a):(b))
-#define min(a,b) ((a)<(b)?(a):(b))
-#endif // DISABLEAVRMIN
-
-#define AB_JUMP 1024 // jump one 1-bit Arduboy screen forward to get next color bit
-#define GB_JUMP 504 // jump one 1-bit Gamebuino screen forward to get next color bit
-
-using namespace Pokitto;
-
-uint16_t prevdata=0; // if data does not change, do not adjust LCD bus lines
-
-#if POK_BOARDREV == 2
- pwmout_t backlightpwm;
-#endif
-
-
-/**************************************************************************/
-/*!
- @brief set up the 16-bit bus
-*/
-/**************************************************************************/
-
-static inline void setup_data_16(uint16_t data)
-{
- //uint32_t p2=0;
-
- //if (data != prevdata) {
- //
- //prevdata=data;
-
- /** D0...D16 = P2_3 ... P2_18 **/
- //p2 = data << 3;
-
- //__disable_irq(); // Disable Interrupts
- SET_MASK_P2;
- LPC_GPIO_PORT->MPIN[2] = (data<<3); // write bits to port
- CLR_MASK_P2;
- //__enable_irq(); // Enable Interrupts
- //}
-}
-
-
-/**************************************************************************/
-/*!
- @brief Write a command to the lcd, 16-bit bus
-*/
-/**************************************************************************/
-inline void write_command_16(uint16_t data)
-{
- CLR_CS; // select lcd
- CLR_CD; // clear CD = command
- SET_RD; // RD high, do not read
- setup_data_16(data); // function that inputs the data into the relevant bus lines
- CLR_WR_SLOW; // WR low
- SET_WR; // WR low, then high = write strobe
- SET_CS; // de-select lcd
-}
-
-/**************************************************************************/
-/*!
- @brief Write data to the lcd, 16-bit bus
-*/
-/**************************************************************************/
-inline void write_data_16(uint16_t data)
-{
- CLR_CS;
- SET_CD;
- SET_RD;
- setup_data_16(data);
- CLR_WR;
- SET_WR;
- SET_CS;
-}
-
-/**************************************************************************/
-/*!
- @brief Pump data to the lcd, 16-bit bus, public function
-*/
-/**************************************************************************/
-void Pokitto::pumpDRAMdata(uint16_t* data,uint16_t counter)
-{
- while (counter--) {
- CLR_CS;
- SET_CD;
- SET_RD;
- setup_data_16(*data++);
- CLR_WR;
- SET_WR;
- SET_CS;
- }
-}
-
-
-/**************************************************************************/
-/*!
- @brief Point to a (x,y) location in the LCD DRAM
-*/
-/**************************************************************************/
-static inline void setDRAMptr(uint8_t xptr, uint8_t yoffset)
-{
- write_command(0x20); // Vertical DRAM Address
- write_data(yoffset);
- write_command(0x21); // Horizontal DRAM Address
- write_data(xptr); //
- write_command(0x22); // write data to DRAM
- CLR_CS_SET_CD_RD_WR;
-}
-
-/**************************************************************************/
-/*!
- @brief Point to a (x,y) location in the LCD DRAM, public function
-*/
-/**************************************************************************/
-void Pokitto::setDRAMpoint(uint8_t xptr, uint8_t yoffset)
-{
- write_command(0x20); // Vertical DRAM Address
- write_data(yoffset);
- write_command(0x21); // Horizontal DRAM Address
- write_data(xptr); //
- write_command(0x22); // write data to DRAM
- CLR_CS_SET_CD_RD_WR;
-}
-
-void Pokitto::initBacklight() {
- #if POK_BOARDREV == 2
- pwmout_init(&backlightpwm,POK_BACKLIGHT_PIN);
- pwmout_period_us(&backlightpwm,5);
- pwmout_write(&backlightpwm,POK_BACKLIGHT_INITIALVALUE);
- #endif
-}
-
-void Pokitto::setBacklight(float value) {
- if (value>0.999f) value = 0.999f;
- pwmout_write(&backlightpwm,value);
-}
-
-void Pokitto::lcdInit() {
- initBacklight();
-
- SET_RESET;
- wait_ms(10);
- CLR_RESET;
- wait_ms(10);
- SET_RESET;
- wait_ms(10);
- //************* Start Initial Sequence **********//
- write_command(0x01); // driver output control, this also affects direction
- write_data(0x11C); // originally: 0x11C 100011100 SS,NL4,NL3,NL2
- // NL4...0 is the number of scan lines to drive the screen !!!
- // so 11100 is 1c = 220 lines, correct
- // test 1: 0x1C 11100 SS=0,NL4,NL3,NL2 -> no effect
- // test 2: 0x31C 1100011100 GS=1,SS=1,NL4,NL3,NL2 -> no effect
- // test 3: 0x51C 10100011100 SM=1,GS=0,SS=1,NL4,NL3,NL2 -> no effect
- // test 4: 0x71C SM=1,GS=1,SS=1,NL4,NL3,NL2
- // test 5: 0x
- // seems to have no effect... is this perhaps only for RGB mode ?
-
- write_command(0x02); // LCD driving control
- write_data(0x0100); // INV = 1
-
- write_command(0x03); // Entry mode... lets try if this affects the direction
- write_data(0x1030); // originally 0x1030 1000000110000 BGR,ID1,ID0
- // test 1: 0x1038 1000000111000 BGR,ID1,ID0,AM=1 ->drawing DRAM horizontally
- // test 4: am=1, id0=0, id1=0, 1000000001000,0x1008 -> same as above, but flipped on long
- // test 2: am=0, id0=0, 1000000100000, 0x1020 -> flipped on long axis
- // test 3: am=0, id1=0, 1000000010000, 0x1010 -> picture flowed over back to screen
-
-
- write_command(0x08); // Display control 2
- write_data(0x0808); // 100000001000 FP2,BP2
-
- write_command(0x0C); // RGB display interface
- write_data(0x0000); // all off
-
- write_command(0x0F); // Frame marker position
- write_data(0x0001); // OSC_EN
-
- write_command(0x20); // Horizontal DRAM Address
- write_data(0x0000); // 0
-
- write_command(0x21); // Vertical DRAM Address
- write_data(0x0000); // 0
-
- //*************Power On sequence ****************//
- write_command(0x10);
- write_data(0x0000);
-
- write_command(0x11);
- write_data(0x1000);
- wait_ms(10);
-//------------------------ Set GRAM area --------------------------------//
- write_command(0x30); // Gate scan position
- write_data(0x0000); // if GS=0, 00h=G1, else 00h=G220
-
- write_command(0x31); // Vertical scroll control
- write_data(0x00DB); // scroll start line 11011011 = 219
-
- write_command(0x32); // Vertical scroll control
- write_data(0x0000); // scroll end line 0
-
- write_command(0x33); // Vertical scroll control
- write_data(0x0000); // 0=vertical scroll disabled
-
- write_command(0x34); // Partial screen driving control
- write_data(0x00DB); // db = full screen (end)
-
- write_command(0x35); // partial screen
- write_data(0x0000); // 0 = start
-
- write_command(0x36); // Horizontal and vertical RAM position
- write_data(0x00AF); //end address 175
-
- write_command(0x37);
- write_data(0x0000); // start address 0
-
- write_command(0x38);
- write_data(0x00DB); //end address 219
-
- write_command(0x39); // start address 0
- write_data(0x0000);
- wait_ms(10);
- write_command(0xff); // start gamma register control
- write_data(0x0003);
-
-// ----------- Adjust the Gamma Curve ----------//
- write_command(0x50);
- write_data(0x0203);
-
- write_command(0x051);
- write_data(0x0A09);
-
- write_command(0x52);
- write_data(0x0005);
-
- write_command(0x53);
- write_data(0x1021);
-
- write_command(0x54);
- write_data(0x0602);
-
- write_command(0x55);
- write_data(0x0003);
-
- write_command(0x56);
- write_data(0x0703);
-
- write_command(0x57);
- write_data(0x0507);
-
- write_command(0x58);
- write_data(0x1021);
-
- write_command(0x59);
- write_data(0x0703);
-
- write_command(0xB0);
- write_data(0x2501);
-
- write_command(0xFF);
- write_data(0x0000);
-
- write_command(0x07);
- write_data(0x1017);
- wait_ms(200);
- write_command(0x22);
-
- lcdClear();
-}
-
-void Pokitto::lcdSleep(void){
- write_command(0xFF);
- write_data(0x0000);
-
- write_command(0x07);
- write_data(0x0000);
- wait_ms(50);
- write_command(0x10);// Enter Standby mode
- write_data(0x0003);
- wait_ms(200);
-
-}
-
-void Pokitto::lcdWakeUp (void){
-
- wait_ms(200);
- write_command(0xFF);
- write_data(0x0000);
-
- write_command(0x10);// Exit Sleep/ Standby mode
- write_data(0x0000);
- wait_ms(50);
- write_command(0x07);
- write_data(0x0117);
- wait_ms(200);
- }
-
-void Pokitto::lcdFillSurface(uint16_t c) {
- uint32_t i;
- write_command(0x20); // Horizontal DRAM Address
- write_data(0x0000); // 0
- write_command(0x21); // Vertical DRAM Address
- write_data(0);
- write_command(0x22); // write data to DRAM
- setup_data_16(c);
- CLR_CS_SET_CD_RD_WR;
- for(i=0;i<220*176;i++)
- {
- CLR_WR;
- SET_WR;
- }
-}
-
-void Pokitto::lcdClear() {
- uint32_t i;
- write_command(0x20); // Horizontal DRAM Address
- write_data(0x0000); // 0
- write_command(0x21); // Vertical DRAM Address
- write_data(0);
- write_command(0x22); // write data to DRAM
- setup_data_16(0x0000);
- CLR_CS_SET_CD_RD_WR;
- for(i=0;i<220*176;i++)
- {
- CLR_WR;
- SET_WR;
- }
-}
-
-void Pokitto::lcdPixel(int16_t x, int16_t y, uint16_t color) {
- if ((x < 0) || (x >= POK_LCD_W) || (y < 0) || (y >= POK_LCD_H))
- return;
- write_command(0x20); // Horizontal DRAM Address
- write_data(y); // 0
- write_command(0x21); // Vertical DRAM Address
- write_data(x);
- write_command(0x22); // write data to DRAM
- CLR_CS_SET_CD_RD_WR;
- setup_data_16(color);
- CLR_WR;SET_WR;
-}
-
-void Pokitto::setWindow(uint8_t x1, uint8_t y1, uint8_t x2, uint8_t y2) {
- write_command(0x37); write_data(x1);
- write_command(0x36); write_data(x2);
- write_command(0x39); write_data(y1);
- write_command(0x38); write_data(y2);
- write_command(0x20); write_data(x1);
- write_command(0x21); write_data(y1);
-}
-
-void Pokitto::lcdTile(int16_t x0, int16_t y0, int16_t x1, int16_t y1, uint16_t* gfx){
- int width=x1-x0;
- int height=y1-y0;
- if (x0 > POK_LCD_W) return;
- if (y0 > POK_LCD_H) return;
- if (x0 < 0) x0=0;
- if (y0 < 0) y0=0;
-
- setWindow(y0, x0, y1-1, x1-1);
- write_command(0x22);
-
- for (int x=0; x<=width*height-1;x++) {
- write_data(gfx[x]);
- }
- setWindow(0, 0, 175, 219);
-}
-
-
-void Pokitto::lcdRectangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1, uint16_t color) {
- int16_t temp;
- if (x0>x1) {temp=x0;x0=x1;x1=temp;}
- if (y0>y1) {temp=y0;y0=y1;y1=temp;}
- if (x0 > POK_LCD_W) return;
- if (y0 > POK_LCD_H) return;
- if (x1 > POK_LCD_W) x1=POK_LCD_W;
- if (y1 > POK_LCD_H) y1=POK_LCD_H;
- if (x0 < 0) x0=0;
- if (y0 < 0) y0=0;
-
- int16_t x,y;
- for (x=x0; x<=x1;x++) {
- write_command(0x20); // Horizontal DRAM Address (=y on pokitto screen)
- write_data(y0);
- write_command(0x21); // Vertical DRAM Address (=x on pokitto screen)
- write_data(x);
- write_command(0x22); // write data to DRAM
-
- CLR_CS_SET_CD_RD_WR; // go to vram write mode
-
-
- for (y=y0; y<y1;y++) {
- setup_data_16(color); // setup the data (flat color = no change between pixels)
- CLR_WR;SET_WR; //CLR_WR;SET_WR;//toggle writeline, pokitto screen writes a column up to down
- }
- }
-}
-
-/***
- * Update the screen buffer of 220x176 pixels, 4 colors to LCD.
- *
- * The update rect is used for drawing only part of the screen buffer to LCD. Because of speed optimizations, the
- * x, y, and width of the update rect must be dividable by 4 pixels, and the height must be dividable by 8 pixels.
- * Note: The update rect is currently used for 220x176, 4 colors, screen mode only.
- * @param scrbuf The screen buffer.
- * @param updRectX The update rect.
- * @param updRectY The update rect.
- * @param updRectW The update rect.
- * @param updRectH The update rect.
- * @param paletteptr The screen palette.
-*/
-void Pokitto::lcdRefreshMode1(uint8_t * scrbuf, uint8_t updRectX, uint8_t updRectY, uint8_t updRectW, uint8_t updRectH, uint16_t* paletteptr) {
-
- uint16_t x,y,xptr;
- uint16_t scanline[4][176]; // read 4 half-nibbles = 4 pixels at a time
- uint8_t *d, yoffset=0;
-
- // If not the full screen is updated, check the validity of the update rect.
- if ( updRectX != 0 || updRectY != 0 ||updRectW != LCDWIDTH ||updRectH != LCDHEIGHT ) {
- uint8_t org_screenx = updRectX;
- updRectX &= 0xfc; // Make the value dividable by 4.
- updRectW += org_screenx - updRectX;
- updRectW = (updRectW + 3) & 0xfc; // Make the value dividable by 4, round up.
-
- uint8_t org_screeny = updRectY;
- updRectY &= 0xfc; // Make the value dividable by 4.
- updRectH += org_screeny - updRectY;
- updRectH = (updRectH + 7) & 0xf8; // Make the value dividable by 8 (because of loop unroll optimization), round up.
- }
-
-
- #ifdef PROJ_SHOW_FPS_COUNTER
- xptr = 8;
- setDRAMptr(8, 0);
- #else
- xptr = 0;
- setDRAMptr(0, 0);
- #endif
-
- for (x=updRectX; x<updRectX+updRectW; x+=4) {
- d = scrbuf+(x>>2);// point to beginning of line in data
-
- /** find colours in one scanline **/
- uint8_t s=0;
- d += (updRectY * 220/4);
- for (y=updRectY; y<updRectY+updRectH; y++) {
- uint8_t tdata = *d;
- uint8_t t4 = tdata & 0x03; tdata >>= 2;// lowest half-nibble
- uint8_t t3 = tdata & 0x03; tdata >>= 2;// second lowest half-nibble
- uint8_t t2 = tdata & 0x03; tdata >>= 2;// second highest half-nibble
- uint8_t t = tdata & 0x03;// highest half-nibble
-
- /** put nibble values in the scanlines **/
- scanline[0][y] = paletteptr[t];
- scanline[1][y] = paletteptr[t2];
- scanline[2][y] = paletteptr[t3];
- scanline[3][y] = paletteptr[t4];
-
- d += 220/4; // jump to read byte directly below in screenbuffer
- }
-
- #ifdef PROJ_SHOW_FPS_COUNTER
- if (x>=8 ) {
- #else
- {
-
- #endif
-
- // Draw 8 vertical pixels at a time for performance reasons
- setDRAMptr(x, updRectY);
- for (uint8_t s=updRectY; s<updRectY+updRectH;) {
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
- }
- setDRAMptr(x+1, updRectY);
- for (uint8_t s=updRectY; s<updRectY+updRectH;) {
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
- }
- setDRAMptr(x+2, updRectY);
- for (uint8_t s=updRectY; s<updRectY+updRectH;) {
- setup_data_16(scanline[2][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[2][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[2][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[2][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[2][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[2][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[2][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[2][s++]);CLR_WR;SET_WR;
- }
- setDRAMptr(x+3, updRectY);
- for (uint8_t s=updRectY; s<updRectY+updRectH;) {
- setup_data_16(scanline[3][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[3][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[3][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[3][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[3][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[3][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[3][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[3][s++]);CLR_WR;SET_WR;
- }
- }
- }
-
- #ifdef POK_SIM
- simulator.refreshDisplay();
- #endif
-}
-
-// Copy sprite pixels to the scanline
-#define SPRITE_2BPP_INNER_LOOP(n)\
-\
- /* If the sprite is enabled and contained in this vertical scanline, copy 4 pixels. */\
- if (sprScanlineAddr[(n)] &&\
- y >= sprites[(n)].y && y < sprites[(n)].y + sprites[(n)].h ) {\
-\
- int16_t sprx = sprites[(n)].x;\
- uint16_t s_data16b = 0; /* sprite data, 2 bytes */\
-\
- /* Get pixel block, 4 or 8 pixels horizontally. Use the predefined bitshift mode. */\
- /* Note:it is cheapest to compare to 0 first. */\
- if (sprScanlineBitshiftMode[(n)] == BITSHIFT_MODE_MIDDLE_BYTE) {\
- s_data16b = *(sprScanlineAddr[(n)]);\
- uint16_t leftByte = *(sprScanlineAddr[(n)]-1);\
- s_data16b = (leftByte << 8) | s_data16b;\
- }\
- else if (sprScanlineBitshiftMode[(n)] == BITSHIFT_MODE_FIRST_BYTE) {\
- s_data16b = *(sprScanlineAddr[(n)]);\
- }\
- else { /* BITSHIFT_MODE_LAST_BYTE */\
- uint16_t leftByte = *(sprScanlineAddr[(n)]-1);\
- s_data16b = (leftByte << 8) | s_data16b;\
- }\
-\
- /* Shift sprite pixels according to sprite x. After shifting we have only 4 pixels. */\
- uint8_t shiftRight = (sprx&0x3) << 1;\
- s_data16b = (s_data16b >> shiftRight);\
-\
- /* Get individual pixels */\
- uint8_t s_t4 = s_data16b & 0x03; s_data16b >>= 2; /* lowest half-nibble */\
- uint8_t s_t3 = s_data16b & 0x03; s_data16b >>= 2; /* second lowest half-nibble */\
- uint8_t s_t2 = s_data16b & 0x03; s_data16b >>= 2; /* second highest half-nibble */\
- uint8_t s_t1 = s_data16b & 0x03; /* highest half-nibble */\
-\
- /* Store pixels as 16-bit colors from the palette */\
- if (s_t4 != transparentColor) p4 = sprites[(n)].palette[s_t4];\
- if (s_t3 != transparentColor) p3 = sprites[(n)].palette[s_t3];\
- if (s_t2 != transparentColor) p2 = sprites[(n)].palette[s_t2];\
- if (s_t1 != transparentColor) p = sprites[(n)].palette[s_t1];\
-\
- /* Advance scanline address */\
- sprScanlineAddr[(n)] += (sprites[(n)].w >> 2);\
- }
-
-// Loop unrolling macros
-#define UNROLLED_LOOP_1() SPRITE_2BPP_INNER_LOOP(0)
-#define UNROLLED_LOOP_2() UNROLLED_LOOP_1() SPRITE_2BPP_INNER_LOOP(1)
-#define UNROLLED_LOOP_3() UNROLLED_LOOP_2() SPRITE_2BPP_INNER_LOOP(2)
-#define UNROLLED_LOOP_4() UNROLLED_LOOP_3() SPRITE_2BPP_INNER_LOOP(3)
-#define UNROLLED_LOOP_5() UNROLLED_LOOP_4() SPRITE_2BPP_INNER_LOOP(4)
-#define UNROLLED_LOOP_6() UNROLLED_LOOP_5() SPRITE_2BPP_INNER_LOOP(5)
-#define UNROLLED_LOOP_7() UNROLLED_LOOP_6() SPRITE_2BPP_INNER_LOOP(6)
-#define UNROLLED_LOOP_8() UNROLLED_LOOP_7() SPRITE_2BPP_INNER_LOOP(7)
-#define UNROLLED_LOOP_9() UNROLLED_LOOP_8() SPRITE_2BPP_INNER_LOOP(8)
-#define UNROLLED_LOOP_10() UNROLLED_LOOP_9() SPRITE_2BPP_INNER_LOOP(9)
-#define UNROLLED_LOOP_11() UNROLLED_LOOP_10() SPRITE_2BPP_INNER_LOOP(10)
-#define UNROLLED_LOOP_12() UNROLLED_LOOP_11() SPRITE_2BPP_INNER_LOOP(11)
-#define UNROLLED_LOOP_13() UNROLLED_LOOP_12() SPRITE_2BPP_INNER_LOOP(12)
-#define UNROLLED_LOOP_14() UNROLLED_LOOP_13() SPRITE_2BPP_INNER_LOOP(13)
-#define UNROLLED_LOOP_15() UNROLLED_LOOP_14() SPRITE_2BPP_INNER_LOOP(14)
-#define UNROLLED_LOOP_16() UNROLLED_LOOP_15() SPRITE_2BPP_INNER_LOOP(15)
-#define UNROLLED_LOOP_N_(n) UNROLLED_LOOP_##n()
-#define UNROLLED_LOOP_N(n) UNROLLED_LOOP_N_(n)
-
-/***
- * Update the screen buffer of 220x176 pixels, 4 colors and free size 4 color sprites to LCD.
- *
- * The update rect is used for drawing only part of the screen buffer to LCD. Because of speed optimizations, the
- * x, y, and width of the update rect must be dividable by 4 pixels, and the height must be dividable by 8 pixels.
- * Note: The update rect is currently used for 220x176, 4 colors, screen mode only.
- * If drawSpritesOnly=true, only sprites are fully updated to LCD. However, the dirty rect of the screen buffer is
- * drawn behind the sprite current and previous location.
- * Note: Sprite is enabled if sprite.bitmapData is not NULL. Also all enabled sprites must be at the beginning of
- * the sprites array. No gaps are allowed in the array.
- * @param scrbuf The screen buffer.
- * @param updRectX The update rect.
- * @param updRectY The update rect.
- * @param updRectW The update rect.
- * @param updRectH The update rect.
- * @param paletteptr The screen palette.
- * @param sprites The sprite array.
- * @param drawSpritesOnly True, if only sprites are drawn. False, if both sprites and the screen buffer are drawn.
-*/
-void Pokitto::lcdRefreshMode1Spr(
- uint8_t * scrbuf, uint8_t updRectX, uint8_t updRectY, uint8_t updRectW, uint8_t updRectH, uint16_t* paletteptr,
- SpriteInfo* sprites, bool drawSpritesOnly) {
-
- // In direct mode draw only sprites and their dirty rects. Return now if there are no sprites
- if (drawSpritesOnly && (sprites == NULL || sprites[0].bitmapData == NULL))
- return;
-
- uint16_t x,y;
- uint16_t scanline[4][176]; // read 4 half-nibbles (= 4 pixels) at a time
- const uint8_t transparentColor = 0; // fixed palette index 0 for transparency
-
- // If not the full screen is updated, check the validity of the update rect.
- if ( updRectX != 0 || updRectY != 0 ||updRectW != LCDWIDTH ||updRectH != LCDHEIGHT ) {
- uint8_t org_screenx = updRectX;
- updRectX &= 0xfc; // Make the value dividable by 4.
- updRectW += org_screenx - updRectX;
- updRectW = (updRectW + 3) & 0xfc; // Make the value dividable by 4, round up.
-
- uint8_t org_screeny = updRectY;
- updRectY &= 0xfc; // Make the value dividable by 4.
- updRectH += org_screeny - updRectY;
- updRectH = (updRectH + 7) & 0xf8; // Make the value dividable by 8 (because of loop unroll optimization), round up.
- }
-
- // Calculate the current amount of sprites
- // Note: Sprites must be taken into use from index 0 upwards, because the first sprite with bitmapData==NULL is considered as the last sprite
- uint8_t spriteCount = 0;
- if (sprites != NULL)
- for (;sprites[spriteCount].bitmapData != NULL && spriteCount < SPRITE_COUNT; spriteCount++);
-
- // If drawing the screen buffer, set the start pos to LCD commands only here.
- #ifdef PROJ_SHOW_FPS_COUNTER
- if (!drawSpritesOnly) setDRAMptr(8, 0);
- #else
- if (!drawSpritesOnly) setDRAMptr(0, 0);
- #endif
-
- //*** GO THROUGH EACH VERTICAL GROUP OF 4 SCANLINES.***
-
- for (x=0; x<LCDWIDTH; x+=4) {
-
- uint8_t *screenBufScanlineAddr = scrbuf + (x>>2);// point to beginning of line in data
-
- /*Prepare scanline start address for sprites that are visible in this vertical scanline. Sprite width cannot exceed the screen width*/
- uint8_t *sprScanlineAddr[SPRITE_COUNT]; // Sprite start address for the scanline
- uint8_t sprScanlineBitshiftMode[SPRITE_COUNT]; // Sprite bitshift mode for the scanline
- const uint8_t BITSHIFT_MODE_MIDDLE_BYTE = 0;
- const uint8_t BITSHIFT_MODE_FIRST_BYTE = 1;
- const uint8_t BITSHIFT_MODE_LAST_BYTE = 2;
- uint8_t scanlineMinY = 255; // Init to uninitialized value. Do not draw by default.
- uint8_t scanlineMaxY = 0; // Init to uninitialized value. Do not draw by default.
-
- //*** CALCULATE DIRTY RECTS AND RESOLVE WHICH SPRITES BELONG TO THIS SCANLINE GROUP ***
-
- if (sprites != NULL) {
-
- // Check all the sprites for this scanline. That is used for handling the given update rect
- // Note that the last round is when (sprindex == spriteCount). That is used to add the screen buffer
- // update rect to the dirty rect.
- for (int sprindex = 0; sprindex <= spriteCount; sprindex++) {
-
- int16_t sprx, spry, sprOldX, sprOldY;
- uint8_t sprw, sprh;
- bool isCurrentSpriteOutOfScreen = false;
- bool isOldSpriteOutOfScreen = false;
-
- if (sprindex < spriteCount) {
-
- sprx = sprites[sprindex].x;
- spry = sprites[sprindex].y;
- sprw = sprites[sprindex].w;
- sprh = sprites[sprindex].h;
- sprOldX = sprites[sprindex].oldx;
- sprOldY = sprites[sprindex].oldy;
- }
-
- // Handle the screen buffer update rect after all sprites
- else if(!drawSpritesOnly){
-
- sprx = updRectX;
- spry = updRectY;
- sprw = updRectW;
- sprh = updRectH;
- sprOldX = updRectX;
- sprOldY = updRectY;
- isCurrentSpriteOutOfScreen = false;
- isOldSpriteOutOfScreen = false;
- }
-
- // Check for out-of-screen
- if (sprx >= LCDWIDTH || spry >= LCDHEIGHT)
- isCurrentSpriteOutOfScreen = true;
- if (sprOldX >= LCDWIDTH || sprOldY >= LCDHEIGHT)
- isOldSpriteOutOfScreen = true;
-
- // Skip if current and old sprites are out-of-screen
- if (isCurrentSpriteOutOfScreen && isOldSpriteOutOfScreen)
- continue;
-
- // Detect the dirty rect x-span by combining the previous and current sprite position.
- int16_t sprDirtyXMin = min(sprx, sprOldX);
- int16_t sprDirtyXMax = max(sprx, sprOldX);
- if (isCurrentSpriteOutOfScreen)
- sprDirtyXMax = sprOldX;
- if (isOldSpriteOutOfScreen)
- sprDirtyXMax = sprx;
-
- // Is current x inside the sprite combined dirty rect ?
- int16_t sprDirtyXMaxEnd = sprDirtyXMax + sprw - 1 + 4; // Add 4 pixels to dirty rect width (needed?)
- if (sprDirtyXMin <= x+3 && x <= sprDirtyXMaxEnd) {
-
- // *** COMBINE DIRTY RECTS FOR THIS SCANLINE GROUP ***
-
- // Dirty rect
- int16_t sprDirtyYMin = min(spry, sprOldY);
- sprDirtyYMin = max(sprDirtyYMin, 0);
- int16_t sprDirtyYMax = max(spry, sprOldY);
- if (isCurrentSpriteOutOfScreen)
- sprDirtyYMax = sprOldY;
- if (isOldSpriteOutOfScreen)
- sprDirtyYMax = spry;
- int16_t sprDirtyYMaxEnd = sprDirtyYMax + sprh - 1;
- sprDirtyYMaxEnd = min(sprDirtyYMaxEnd, LCDHEIGHT - 1); // Should use LCDHEIGHT instead of screenH? Same with other screen* ?
-
- // Get the scanline min and max y values for drawing
- if (sprDirtyYMin < scanlineMinY)
- scanlineMinY = sprDirtyYMin;
- if (sprDirtyYMaxEnd > scanlineMaxY)
- scanlineMaxY = sprDirtyYMaxEnd;
-
- // *** PREPARE SPRITE FOR DRAWING ***
-
- // Check if the sprite should be active for this vertical scanline group.
- if (sprindex < spriteCount && // not for update rect
- !isCurrentSpriteOutOfScreen && //out-of-screen
- sprx <= x+3 && x < sprx + sprw) { // note: cover group of 4 pixels of the scanline (x+3)
-
- // Find the byte number in the sprite data
- int16_t byteNum = ((x+3) - sprx)>>2;
-
- // Get the start addres of the spite data in this scanline.
- sprScanlineAddr[sprindex] = const_cast<uint8_t*>(sprites[sprindex].bitmapData + byteNum);
-
- // If the sprite goes over the top, it must be clipped from the top.
- if(spry < 0)
- sprScanlineAddr[sprindex] += (-spry) * (sprw >> 2);
-
- // Select the bitshift mode for the blit algorithm
- if (byteNum == 0)
- sprScanlineBitshiftMode[sprindex] = BITSHIFT_MODE_FIRST_BYTE;
- else if (byteNum >= (sprw >> 2))
- sprScanlineBitshiftMode[sprindex] = BITSHIFT_MODE_LAST_BYTE;
- else
- sprScanlineBitshiftMode[sprindex] = BITSHIFT_MODE_MIDDLE_BYTE;
- }
- else
- sprScanlineAddr[sprindex] = NULL; // Deactive sprite for this scanline
- }
- else
- sprScanlineAddr[sprindex] = NULL; // Deactive sprite for this scanline
- }
- }
-
- // *** ADJUST THE SCANLINE GROUP HEIGHT ***
-
- // The height must dividable by 8. That is needed because later we copy 8 pixels at a time to the LCD.
- if (scanlineMaxY - scanlineMinY + 1 > 0) {
- uint8_t scanlineH = scanlineMaxY - scanlineMinY + 1;
- uint8_t addW = 8 - (scanlineH & 0x7);
-
- // if height is not dividable by 8, make it be.
- if (addW != 0) {
- if (scanlineMinY > addW )
- scanlineMinY -= addW;
- else if( scanlineMaxY + addW < updRectY+updRectH)
- scanlineMaxY += addW;
- else {
- // Draw full height scanline
- scanlineMinY = updRectY;
- scanlineMaxY = updRectY+updRectH-1;
- }
- }
- }
-
- // *** COMBINE THE SCANLINE GROUP OF THE SCREEN BUFFER AND ALL SPRITES ***
-
- // Find colours in this group of 4 scanlines
- screenBufScanlineAddr += (scanlineMinY * 220/4);
- for (y=scanlineMinY; y<=scanlineMaxY; y++)
- {
- // get the screen buffer data first
- uint8_t tdata = *screenBufScanlineAddr;
- uint8_t t4 = tdata & 0x03; tdata >>= 2;// lowest half-nibble
- uint8_t t3 = tdata & 0x03; tdata >>= 2;// second lowest half-nibble
- uint8_t t2 = tdata & 0x03; tdata >>= 2;// second highest half-nibble
- uint8_t t = tdata & 0x03;// highest half-nibble
-
- // Convert to 16-bit colors in palette
- uint16_t p = paletteptr[t];
- uint16_t p2 = paletteptr[t2];
- uint16_t p3 = paletteptr[t3];
- uint16_t p4 = paletteptr[t4];
-
- #if 0
- // Dirty rect visual test
- p = COLOR_BLUE >> (Core::frameCount % 5);
- p2 = COLOR_BLUE >> (Core::frameCount % 5);
- p3 = COLOR_BLUE >> (Core::frameCount % 5);
- p4 = COLOR_BLUE >> (Core::frameCount % 5);
- #endif
-
- // Add active sprite pixels
- if (sprites != NULL) {
-
- // Use loop unrolling for speed optimization
- UNROLLED_LOOP_N(SPRITE_COUNT)
- }
-
- // put the result nibble values in the scanline
- scanline[0][y] = p;
- scanline[1][y] = p2;
- scanline[2][y] = p3;
- scanline[3][y] = p4;
-
- screenBufScanlineAddr += 220>>2; // jump to read byte directly below in screenbuffer
- }
-
- // *** DRAW THE SCANLINE GROUP TO LCD
-
-#ifdef PROJ_SHOW_FPS_COUNTER
- if (x>=8 && scanlineMaxY - scanlineMinY +1 > 0) {
-#else
- if (scanlineMaxY - scanlineMinY +1 > 0) {
-#endif
- // Draw 8 vertical pixels at a time for performance reasons
-
- setDRAMptr(x, scanlineMinY);
- for (uint8_t s=scanlineMinY;s<=scanlineMaxY;) {
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
- }
-
- setDRAMptr(x+1, scanlineMinY);
- for (uint8_t s=scanlineMinY;s<=scanlineMaxY;) {
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
- }
-
- setDRAMptr(x+2, scanlineMinY);
- for (uint8_t s=scanlineMinY;s<=scanlineMaxY;) {
- setup_data_16(scanline[2][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[2][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[2][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[2][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[2][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[2][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[2][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[2][s++]);CLR_WR;SET_WR;
- }
-
- setDRAMptr(x+3, scanlineMinY);
- for (uint8_t s=scanlineMinY;s<=scanlineMaxY;) {
- setup_data_16(scanline[3][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[3][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[3][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[3][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[3][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[3][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[3][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[3][s++]);CLR_WR;SET_WR;
- }
- }
- }
-
- // Update old x and y for the sprites
- if (sprites != NULL) {
- for (int sprindex = 0; sprindex < spriteCount; sprindex++) {
- sprites[sprindex].oldx = sprites[sprindex].x;
- sprites[sprindex].oldy = sprites[sprindex].y;
- }
- }
-
- #ifdef POK_SIM
- simulator.refreshDisplay();
- #endif
-}
-
-void Pokitto::lcdRefreshMode2(uint8_t * scrbuf, uint16_t* paletteptr) {
-uint16_t x,y;
-uint16_t scanline[2][88]; // read two nibbles = pixels at a time
-uint8_t *d;
-
-write_command(0x20); // Horizontal DRAM Address
-write_data(0); // 0
-write_command(0x21); // Vertical DRAM Address
-write_data(0);
-write_command(0x22); // write data to DRAM
-CLR_CS_SET_CD_RD_WR;
-
-for(x=0;x<110;x+=2)
- {
- d = scrbuf+(x>>1);// point to beginning of line in data
- /** find colours in one scanline **/
- uint8_t s=0;
- for(y=0;y<88;y++)
- {
- uint8_t t = *d >> 4; // higher nibble
- uint8_t t2 = *d & 0xF; // lower nibble
- /** higher nibble = left pixel in pixel pair **/
- scanline[0][s] = paletteptr[t];
- scanline[1][s++] = paletteptr[t2];
- /** testing only **/
- //scanline[0][s] = 0xFFFF*(s&1);
- //scanline[1][s] = 0xFFFF*(!(s&1));
- //s++;
- /** until here **/
- d+=110/2; // jump to read byte directly below in screenbuffer
- }
- s=0;
- /** draw scanlines **/
- /** leftmost scanline twice**/
-
- #ifdef PROJ_SHOW_FPS_COUNTER
- if (x<4) continue;
- setDRAMptr(x<<1, 0);
- #endif
-
- for (s=0;s<88;) {
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- }
-
- for (s=0;s<88;) {
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- }
- /** rightmost scanline twice**/
- //setDRAMptr(xptr++,yoffset);
- for (s=0;s<88;) {
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- }
-
- for (s=0;s<88;) {
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- }
- }
-}
-
-void Pokitto::lcdRefreshMode3(uint8_t * scrbuf, uint16_t* paletteptr) {
-uint16_t x,y;
-uint16_t scanline[2][176]; // read two nibbles = pixels at a time
-uint8_t *d;
-
-write_command(0x20); // Horizontal DRAM Address
-write_data(0); // 0
-write_command(0x21); // Vertical DRAM Address
-write_data(0);
-write_command(0x22); // write data to DRAM
-CLR_CS_SET_CD_RD_WR;
-
-for(x=0;x<220;x+=2)
- {
- d = scrbuf+(x>>1);// point to beginning of line in data
- /** find colours in one scanline **/
- uint8_t s=0;
- for(y=0;y<176;y++)
- {
- uint8_t t = *d >> 4; // higher nibble
- uint8_t t2 = *d & 0xF; // lower nibble
- /** higher nibble = left pixel in pixel pair **/
- scanline[0][s] = paletteptr[t];
- scanline[1][s++] = paletteptr[t2];
- /** testing only **/
- //scanline[0][s] = 0xFFFF*(s&1);
- //scanline[1][s] = 0xFFFF*(!(s&1));
- //s++;
- /** until here **/
- d+=220/2; // jump to read byte directly below in screenbuffer
- }
- s=0;
- /** draw scanlines **/
- /** leftmost scanline**/
-
- #ifdef PROJ_SHOW_FPS_COUNTER
- if (x<8) continue;
- setDRAMptr(x, 0);
- #endif
-
- for (s=0;s<176;) {
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
- }
-
- /** rightmost scanline**/
- //setDRAMptr(xptr++,yoffset);
- for (s=0;s<176;) {
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
- }
- }
-}
-
-void Pokitto::lcdRefreshGB(uint8_t * scrbuf, uint16_t* paletteptr) {
-uint16_t x,y;
-uint16_t scanline[48];
-uint8_t * d;
-
-#if POK_STRETCH
-//uint16_t xptr = 8;
-#else
-//xptr = 26;
-#endif
-
-write_command(0x20); // Horizontal DRAM Address
-write_data(0); // 0
-write_command(0x21); // Vertical DRAM Address
-write_data(0);
-write_command(0x22); // write data to DRAM
-CLR_CS_SET_CD_RD_WR;
-
-/** draw border **/
- for (int s=0;s<5*176;) {
- setup_data_16(COLOR_BLACK);CLR_WR;SET_WR;s++;
- }
-
-for(x=0;x<84;x++)
- {
-
- d = scrbuf + x;// point to beginning of line in data
-
- /** find colours in one scanline **/
- uint8_t s=0;
- for(y=0;y<6;y++)
- {
- uint8_t t = *d;
- #if POK_COLORDEPTH > 1
- uint8_t t2 = *(d+504);
- #endif
- #if POK_COLORDEPTH > 2
- uint8_t t3 = *(d+504+504);
- #endif
- #if POK_COLORDEPTH > 3
- uint8_t t4 = *(d+504+504+504);
- #endif
- uint8_t paletteindex = 0;
-
- /** bit 1 **/
- #if POK_COLORDEPTH == 1
- paletteindex = (t & 0x1);
- #elif POK_COLORDEPTH == 2
- paletteindex = ((t & 0x1)) | ((t2 & 0x01)<<1);
- #elif POK_COLORDEPTH == 3
- paletteindex = (t & 0x1) | ((t2 & 0x1)<<1) | ((t3 & 0x1)<<2);
- #elif POK_COLORDEPTH == 4
- paletteindex = (t & 0x1) | ((t2 & 0x1)<<1) | ((t3 & 0x1)<<2) | ((t4 & 0x1)<<3);
- #endif
- scanline[s++] = paletteptr[paletteindex];
-
- /** bit 2 **/
- #if POK_COLORDEPTH == 1
- paletteindex = (t & 0x2)>>1;
- #elif POK_COLORDEPTH == 2
- paletteindex = ((t & 0x2)>>1) | ((t2 & 0x02));
- #elif POK_COLORDEPTH == 3
- paletteindex = ((t & 0x2)>>1) | ((t2 & 0x2)) | ((t3 & 0x2)<<1);
- #elif POK_COLORDEPTH == 4
- paletteindex = ((t & 0x2)>>1) | ((t2 & 0x2)) | ((t3 & 0x2)<<1) | ((t4 & 0x2)<<2);
- #endif
- scanline[s++] = paletteptr[paletteindex];
-
- /** bit 3 **/
- #if POK_COLORDEPTH == 1
- paletteindex = (t & 0x4)>>2;
- #elif POK_COLORDEPTH == 2
- paletteindex = ((t & 4)>>2) | ((t2 & 0x04)>>1);
- #elif POK_COLORDEPTH == 3
- paletteindex = ((t & 0x4)>>2) | ((t2 & 0x4)>>1) | (t3 & 0x4);
- #elif POK_COLORDEPTH == 4
- paletteindex = ((t & 0x4)>>2) | ((t2 & 0x4)>>1) | (t3 & 0x4) | ((t4 & 0x4)<<1);
- #endif
- scanline[s++] = paletteptr[paletteindex];
-
- /** bit 4 **/
- #if POK_COLORDEPTH == 1
- paletteindex = (t & 0x8)>>3;
- #elif POK_COLORDEPTH == 2
- paletteindex = ((t & 0x8)>>3) | ((t2 & 0x08)>>2);
- #elif POK_COLORDEPTH == 3
- paletteindex = ((t & 0x8)>>3) | ((t2 & 0x8)>>2) | ((t3 & 0x8)>>1);
- #elif POK_COLORDEPTH == 4
- paletteindex = ((t & 0x8)>>3) | ((t2 & 0x8)>>2) | ((t3 & 0x8)>>1) | (t4 & 0x8);
- #endif
- scanline[s++] = paletteptr[paletteindex];
-
- /** bit 5 **/
- #if POK_COLORDEPTH == 1
- paletteindex = (t & 0x10)>>4;
- #elif POK_COLORDEPTH == 2
- paletteindex = ((t & 0x10)>>4) | ((t2 & 0x10)>>3);
- #elif POK_COLORDEPTH == 3
- paletteindex = ((t & 0x10)>>4) | ((t2 & 0x10)>>3) | ((t3 & 0x10)>>2);
- #elif POK_COLORDEPTH == 4
- paletteindex = ((t & 0x10)>>4) | ((t2 & 0x10)>>3) | ((t3 & 0x10)>>2) | ((t4 & 0x10)>>1);
- #endif
- scanline[s++] = paletteptr[paletteindex];
-
- /** bit 6 **/
- #if POK_COLORDEPTH == 1
- paletteindex = (t & 0x20)>>5;
- #elif POK_COLORDEPTH == 2
- paletteindex = ((t & 0x20)>>5) | ((t2 & 0x20)>>4);
- #elif POK_COLORDEPTH == 3
- paletteindex = ((t & 0x20)>>5) | ((t2 & 0x20)>>4) | ((t3 & 0x20)>>3);
- #elif POK_COLORDEPTH == 4
- paletteindex = ((t & 0x20)>>5) | ((t2 & 0x20)>>4) | ((t3 & 0x20)>>3) | ((t4 & 0x20)>>2);
- #endif
- scanline[s++] = paletteptr[paletteindex];
-
- /** bit 7 **/
- #if POK_COLORDEPTH == 1
- paletteindex = (t & 0x40)>>6;
- #elif POK_COLORDEPTH == 2
- paletteindex = ((t & 0x40)>>6) | ((t2 & 0x40)>>5);
- #elif POK_COLORDEPTH == 3
- paletteindex = ((t & 0x40)>>6) | ((t2 & 0x40)>>5) | ((t3 & 0x40)>>4) ;
- #elif POK_COLORDEPTH == 4
- paletteindex = ((t & 0x40)>>6) | ((t2 & 0x40)>>5) | ((t3 & 0x40)>>4) | ((t4 & 0x40)>>3);
- #endif
- scanline[s++] = paletteptr[paletteindex];
-
- /** bit 8 **/
- #if POK_COLORDEPTH == 1
- paletteindex = (t & 0x80)>>7;
- #elif POK_COLORDEPTH == 2
- paletteindex = ((t & 0x80)>>7) | ((t2 & 0x80)>>6);
- #elif POK_COLORDEPTH == 3
- paletteindex = ((t & 0x80)>>7) | ((t2 & 0x80)>>6) | ((t3 & 0x80)>>5);
- #elif POK_COLORDEPTH == 4
- paletteindex = ((t & 0x80)>>7) | ((t2 & 0x80)>>6) | ((t3 & 0x80)>>5) | ((t4 & 0x80)>>4);
- #endif
- scanline[s++] = paletteptr[paletteindex];
-
- d+=84; // jump to byte directly below
- }
-
-
- /*write_command(0x20); // Horizontal DRAM Address
- write_data(0x10); // 0
- write_command(0x21); // Vertical DRAM Address
- write_data(xptr++);
- write_command(0x22); // write data to DRAM
- CLR_CS_SET_CD_RD_WR;*/
- /** draw border **/
- setup_data_16(COLOR_BLACK);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR; CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
-
- s=0;
-
- /** draw scanlines **/
- for (s=0;s<48;) {
- setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
- }
- /** draw border **/
- setup_data_16(COLOR_BLACK);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR; CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
-
-
- /*write_command(0x20); // Horizontal DRAM Address
- write_data(0x10); // 0
- write_command(0x21); // Vertical DRAM Address
- write_data(xptr++);
- write_command(0x22); // write data to DRAM
- CLR_CS_SET_CD_RD_WR;*/
- /** draw border **/
- setup_data_16(COLOR_BLACK);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR; CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
-
- for (s=0;s<48;) {
- setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
- }
-
- /** draw border **/
- setup_data_16(COLOR_BLACK);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR; CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
-
-
- #if POK_STRETCH
- //if (x>16 && x<68)
- if (x&2)// && x&2)
- {
- /*write_command(0x20); // Horizontal DRAM Address
- write_data(0x10); // 0
- write_command(0x21); // Vertical DRAM Address
- write_data(xptr++);
- write_command(0x22); // write data to DRAM
- CLR_CS_SET_CD_RD_WR;*/
- /** draw border **/
- setup_data_16(COLOR_BLACK);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR; CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
-
-
- for (s=0;s<48;) {
- setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
- }
-
- /** draw border **/
- setup_data_16(COLOR_BLACK);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR; CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
-
- }
- #endif
- }
- /** draw border **/
- for (int s=0;s<5*176;) {
- setup_data_16(COLOR_BLACK);CLR_WR;SET_WR;s++;
- }
-}
-
-
-void Pokitto::lcdRefreshAB(uint8_t * scrbuf, uint16_t* paletteptr) {
-uint16_t x,y;
-uint16_t scanline[64];
-uint8_t *d;
-//lcdClear();
-#if POK_STRETCH
-uint16_t xptr = 14;
-uint8_t yoffset = 24;
-#else
-uint16_t xptr = 0;
-uint8_t yoffset = 0;
-#endif
-
-for(x=0;x<128;x++)
- {
- write_command(0x20); // Horizontal DRAM Address
- write_data(yoffset); // 0
- write_command(0x21); // Vertical DRAM Address
- write_data(xptr++);
- write_command(0x22); // write data to DRAM
- CLR_CS_SET_CD_RD_WR;
- //setDRAMptr(xptr++,yoffset);
-
- d = scrbuf + x;// point to beginning of line in data
-
- /** find colours in one scanline **/
- uint8_t s=0;
- for(y=0;y<8;y++)
- {
- uint8_t t = *d;
- #if POK_COLORDEPTH > 1
- uint8_t t2 = *(d+AB_JUMP);
- #endif // POK_COLORDEPTH
- #if POK_COLORDEPTH > 2
- uint8_t t3 = *(d+AB_JUMP+AB_JUMP);
- #endif // POK_COLORDEPTH
- #if POK_COLORDEPTH > 3
- uint8_t t4 = *(d+AB_JUMP+AB_JUMP+AB_JUMP);
- #endif // POK_COLORDEPTH
- uint8_t paletteindex = 0;
-
- /** bit 1 **/
- #if POK_COLORDEPTH == 1
- paletteindex = (t & 0x1);
- #elif POK_COLORDEPTH == 2
- paletteindex = ((t & 0x1)) | ((t2 & 0x01)<<1);
- #elif POK_COLORDEPTH == 3
- paletteindex = (t & 0x1) | ((t2 & 0x1)<<1) | ((t3 & 0x1)<<2);
- #elif POK_COLORDEPTH == 4
- paletteindex = (t & 0x1) | ((t2 & 0x1)<<1) | ((t3 & 0x1)<<2) | ((t4 & 0x1)<<3);
- #endif
- scanline[s++] = paletteptr[paletteindex];
-
- /** bit 2 **/
- #if POK_COLORDEPTH == 1
- paletteindex = (t & 0x2)>>1;
- #elif POK_COLORDEPTH == 2
- paletteindex = ((t & 0x2)>>1) | ((t2 & 0x02));
- #elif POK_COLORDEPTH == 3
- paletteindex = ((t & 0x2)>>1) | ((t2 & 0x2)) | ((t3 & 0x2)<<1);
- #elif POK_COLORDEPTH == 4
- paletteindex = ((t & 0x2)>>1) | ((t2 & 0x2)) | ((t3 & 0x2)<<1) | ((t4 & 0x2)<<2);
- #endif
- scanline[s++] = paletteptr[paletteindex];
-
- /** bit 3 **/
- #if POK_COLORDEPTH == 1
- paletteindex = (t & 0x4)>>2;
- #elif POK_COLORDEPTH == 2
- paletteindex = ((t & 4)>>2) | ((t2 & 0x04)>>1);
- #elif POK_COLORDEPTH == 3
- paletteindex = ((t & 0x4)>>2) | ((t2 & 0x4)>>1) | (t3 & 0x4);
- #elif POK_COLORDEPTH == 4
- paletteindex = ((t & 0x4)>>2) | ((t2 & 0x4)>>1) | (t3 & 0x4) | ((t4 & 0x4)<<1);
- #endif
- scanline[s++] = paletteptr[paletteindex];
-
- /** bit 4 **/
- #if POK_COLORDEPTH == 1
- paletteindex = (t & 0x8)>>3;
- #elif POK_COLORDEPTH == 2
- paletteindex = ((t & 0x8)>>3) | ((t2 & 0x08)>>2);
- #elif POK_COLORDEPTH == 3
- paletteindex = ((t & 0x8)>>3) | ((t2 & 0x8)>>2) | ((t3 & 0x8)>>1);
- #elif POK_COLORDEPTH == 4
- paletteindex = ((t & 0x8)>>3) | ((t2 & 0x8)>>2) | ((t3 & 0x8)>>1) | (t4 & 0x8);
- #endif
- scanline[s++] = paletteptr[paletteindex];
-
- /** bit 5 **/
- #if POK_COLORDEPTH == 1
- paletteindex = (t & 0x10)>>4;
- #elif POK_COLORDEPTH == 2
- paletteindex = ((t & 0x10)>>4) | ((t2 & 0x10)>>3);
- #elif POK_COLORDEPTH == 3
- paletteindex = ((t & 0x10)>>4) | ((t2 & 0x10)>>3) | ((t3 & 0x10)>>2);
- #elif POK_COLORDEPTH == 4
- paletteindex = ((t & 0x10)>>4) | ((t2 & 0x10)>>3) | ((t3 & 0x10)>>2) | ((t4 & 0x10)>>1);
- #endif
- scanline[s++] = paletteptr[paletteindex];
-
- /** bit 6 **/
- #if POK_COLORDEPTH == 1
- paletteindex = (t & 0x20)>>5;
- #elif POK_COLORDEPTH == 2
- paletteindex = ((t & 0x20)>>5) | ((t2 & 0x20)>>4);
- #elif POK_COLORDEPTH == 3
- paletteindex = ((t & 0x20)>>5) | ((t2 & 0x20)>>4) | ((t3 & 0x20)>>3);
- #elif POK_COLORDEPTH == 4
- paletteindex = ((t & 0x20)>>5) | ((t2 & 0x20)>>4) | ((t3 & 0x20)>>3) | ((t4 & 0x20)>>2);
- #endif
- scanline[s++] = paletteptr[paletteindex];
-
- /** bit 7 **/
- #if POK_COLORDEPTH == 1
- paletteindex = (t & 0x40)>>6;
- #elif POK_COLORDEPTH == 2
- paletteindex = ((t & 0x40)>>6) | ((t2 & 0x40)>>5);
- #elif POK_COLORDEPTH == 3
- paletteindex = ((t & 0x40)>>6) | ((t2 & 0x40)>>5) | ((t3 & 0x40)>>4) ;
- #elif POK_COLORDEPTH == 4
- paletteindex = ((t & 0x40)>>6) | ((t2 & 0x40)>>5) | ((t3 & 0x40)>>4) | ((t4 & 0x40)>>3);
- #endif
- scanline[s++] = paletteptr[paletteindex];
-
- /** bit 8 **/
- #if POK_COLORDEPTH == 1
- paletteindex = (t & 0x80)>>7;
- #elif POK_COLORDEPTH == 2
- paletteindex = ((t & 0x80)>>7) | ((t2 & 0x80)>>6);
- #elif POK_COLORDEPTH == 3
- paletteindex = ((t & 0x80)>>7) | ((t2 & 0x80)>>6) | ((t3 & 0x80)>>5);
- #elif POK_COLORDEPTH == 4
- paletteindex = ((t & 0x80)>>7) | ((t2 & 0x80)>>6) | ((t3 & 0x80)>>5) | ((t4 & 0x80)>>4);
- #endif
- scanline[s++] = paletteptr[paletteindex];
-
- d+=128; // jump to byte directly below
- }
-
- s=0;
-
- /** draw scanlines **/
- for (s=0;s<64;) {
- setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- }
-
- #if POK_STRETCH
- if (x&1) {
- write_command(0x20); // Horizontal DRAM Address
- write_data(yoffset); // 0
- write_command(0x21); // Vertical DRAM Address
- write_data(xptr++);
- write_command(0x22); // write data to DRAM
- CLR_CS_SET_CD_RD_WR;
- //setDRAMptr(xptr++,yoffset);
-
- for (s=0;s<64;) {
- setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- }
- }
- #endif
- }
-}
-
-void Pokitto::lcdRefreshModeGBC(uint8_t * scrbuf, uint16_t* paletteptr) {
-uint16_t x,y,xptr;
-uint16_t scanline[4][144]; // read 4 half-nibbles = 4 pixels at a time
-uint8_t *d, yoffset=0;
-
-xptr = 0;
-setDRAMptr(xptr,yoffset);
-
-
-for(x=0;x<160;x+=4)
- {
- d = scrbuf+(x>>2);// point to beginning of line in data
- /** find colours in one scanline **/
- uint8_t s=0;
- for(y=0;y<144;y++)
- {
- uint8_t tdata = *d;
- uint8_t t4 = tdata & 0x03; tdata >>= 2;// lowest half-nibble
- uint8_t t3 = tdata & 0x03; tdata >>= 2;// second lowest half-nibble
- uint8_t t2 = tdata & 0x03; tdata >>= 2;// second highest half-nibble
- uint8_t t = tdata & 0x03;// highest half-nibble
-
- /** put nibble values in the scanlines **/
-
- scanline[0][s] = paletteptr[t];
- scanline[1][s] = paletteptr[t2];
- scanline[2][s] = paletteptr[t3];
- scanline[3][s++] = paletteptr[t4];
-
- d+=160/4; // jump to read byte directly below in screenbuffer
- }
-
- s=0;
- /** draw scanlines **/
- for (s=0;s<144;) {
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
- }
- setDRAMptr(++xptr,yoffset);
- for (s=0;s<144;) {
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
- }
- setDRAMptr(++xptr,yoffset);
- for (s=0;s<144;) {
- setup_data_16(scanline[2][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[2][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[2][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[2][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[2][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[2][s++]);CLR_WR;SET_WR;
- }
- setDRAMptr(++xptr,yoffset);
- for (s=0;s<144;) {
- setup_data_16(scanline[3][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[3][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[3][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[3][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[3][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[3][s++]);CLR_WR;SET_WR;
- }
- setDRAMptr(++xptr,yoffset);
- }
-}
-
-
-void Pokitto::lcdRefreshT1(uint8_t* tilebuf, uint8_t* tilecolorbuf, uint8_t* tileset, uint16_t* paletteptr) {
-#ifdef POK_TILEMODE
-uint16_t x,y,data,xptr;
-uint16_t scanline[176];
-uint8_t yoffset=0, tilebyte, tileindex, tilex=0, tiley=0,xcount;
-
-
-if (!tileset) return;
-
-#if LCDWIDTH < POK_LCD_W
-xptr = (POK_LCD_W-LCDWIDTH)/2;
-#else
-xptr = 0;
-#endif
-#if LCDHEIGHT < POK_LCD_H
-yoffset = (POK_LCD_H-LCDHEIGHT)/2;
-#else
-yoffset = 0;
-#endif
-
-for(x=0, xcount=0 ;x<LCDWIDTH;x++,xcount++) // loop through vertical columns
- {
- setDRAMptr(xptr++,yoffset); //point to VRAM
-
- /** find colours in one scanline **/
- uint8_t s=0, tiley=0;
- //tileindex = tilebuf[tilex*POK_TILES_Y];
- if (xcount==POK_TILE_W) {
- tilex++;
- xcount=0;
- }
-
- for(y=0;y<LCDHEIGHT;)
- {
- uint8_t tileval = tilebuf[tilex+tiley*POK_TILES_X]; //get tile number
- uint16_t index = tileval*POK_TILE_W+xcount;
- uint8_t tilebyte = tileset[index]; //get bitmap data
- for (uint8_t ycount=0, bitcount=0; ycount<POK_TILE_H; ycount++, y++, bitcount++) {
- if (bitcount==8) {
- bitcount=0;
- index += 176; //jump to byte below in the tileset bitmap
- tilebyte = tileset[index]; //get bitmap data
- }
- //tilebyte = tile[(tileindex>>4)+*POK_TILE_W]; //tilemaps are 16x16
- //uint8_t paletteindex = ((tilebyte>>(bitcount&0x7)) & 0x1);
- if (!tileval) scanline[s++] = COLOR_MAGENTA*((tilebyte>>bitcount)&0x1);//paletteptr[paletteindex];
- else scanline[s++] = paletteptr[((tilebyte>>bitcount)&0x1)*tileval];//paletteptr[paletteindex];
- }
- tiley++; //move to next tile
- }
- s=0;
-
- /** draw scanlines **/
- for (s=0;s<LCDHEIGHT;) {
- setup_data_16(scanline[s++]);CLR_WR;SET_WR;
- }
- }
- #endif
-}
-
-
-void Pokitto::lcdRefreshMode13(uint8_t * scrbuf, uint16_t* paletteptr, uint8_t offset){
-uint16_t x,y;
-uint16_t scanline[2][110]; // read two nibbles = pixels at a time
-uint8_t *d;
-
-write_command(0x20); write_data(0);
-write_command(0x21); write_data(0);
-write_command(0x22);
-CLR_CS_SET_CD_RD_WR;
-
-for(x=0;x<110;x+=2)
- {
- d = scrbuf+x;// point to beginning of line in data
- uint8_t s=0;
- for(y=0;y<88;y++)
- {
- uint8_t t = *d;
- uint8_t t1 = *(d+1);
- scanline[0][s] = paletteptr[(t+offset)&255];
- scanline[1][s++] = paletteptr[(t1+offset)&255];
- d+=110; // jump to read byte directly below in screenbuffer
- }
- s=0;
- for (s=0;s<88;) {
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- }
- for (s=0;s<88;) {
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- }
- for (s=0;s<88;) {
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- }
- for (s=0;s<88;) {
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
- }
- }
-
-}
-
-
-
-void Pokitto::lcdRefreshMode14(uint8_t * scrbuf, uint16_t* paletteptr) {
-uint16_t x,y,data,xptr;
-uint16_t scanline[176]; uint16_t* scptr;
-uint8_t *d;
-
-write_command(0x20); write_data(0);
-write_command(0x21); write_data(0);
-write_command(0x22);
-CLR_CS_SET_CD_RD_WR;
-
-for(x=0;x<220;x++)
- {
- d = scrbuf+x;
- scptr = &scanline[0];
-
- /** find colours in one scanline **/
- /*for(y=0;y<22;y++)
- {
-
- uint16_t t = *d;
- uint16_t t2 = *(d+POK_BITFRAME);
- uint16_t t3 = *(d+POK_BITFRAME+POK_BITFRAME);
-
- *scptr++ = (t & 0x1)*R_MASK | (t2 & 0x1)*G_MASK | (t3 & 0x1)*B_MASK; t >>= 1;t2 >>= 1;t3 >>= 1;
- *scptr++ = (t & 0x1)*R_MASK | (t2 & 0x1)*G_MASK | (t3 & 0x1)*B_MASK; t >>= 1;t2 >>= 1;t3 >>= 1;
- *scptr++ = (t & 0x1)*R_MASK | (t2 & 0x1)*G_MASK | (t3 & 0x1)*B_MASK; t >>= 1;t2 >>= 1;t3 >>= 1;
- *scptr++ = (t & 0x1)*R_MASK | (t2 & 0x1)*G_MASK | (t3 & 0x1)*B_MASK; t >>= 1;t2 >>= 1;t3 >>= 1;
-
- *scptr++ = (t & 0x1)*R_MASK | (t2 & 0x1)*G_MASK | (t3 & 0x1)*B_MASK; t >>= 1;t2 >>= 1;t3 >>= 1;
- *scptr++ = (t & 0x1)*R_MASK | (t2 & 0x1)*G_MASK | (t3 & 0x1)*B_MASK; t >>= 1;t2 >>= 1;t3 >>= 1;
- *scptr++ = (t & 0x1)*R_MASK | (t2 & 0x1)*G_MASK | (t3 & 0x1)*B_MASK; t >>= 1;t2 >>= 1;t3 >>= 1;
- *scptr++ = (t & 0x1)*R_MASK | (t2 & 0x1)*G_MASK | (t3 & 0x1)*B_MASK; t >>= 1;t2 >>= 1;t3 >>= 1;
-
-
- d+=220; // jump to word directly below
- }
- */
- /** alternative way: go through one color at a time **/
- scptr = &scanline[0]; // set to beginning of scanline
- for(y=0;y<22;y++, d +=220)
- {
- uint16_t t = *d & 0xFF;
-
- *scptr++ = R_MASK * (t&0x1); t >>= 1;
- *scptr++ = R_MASK * (t&0x1); t >>= 1;
- *scptr++ = R_MASK * (t&0x1); t >>= 1;
- *scptr++ = R_MASK * (t&0x1); t >>= 1;
- *scptr++ = R_MASK * (t&0x1); t >>= 1;
- *scptr++ = R_MASK * (t&0x1); t >>= 1;
- *scptr++ = R_MASK * (t&0x1); t >>= 1;
- *scptr++ = R_MASK * (t&0x1);
- }
- scptr = &scanline[0]; // set to beginning of scanline
- d = scrbuf+x+POK_BITFRAME;
- for(y=0;y<22;y++, d +=220)
- {
- uint16_t t = *d & 0xFF;
-
- *scptr++ |= G_MASK * (t&0x1); t >>= 1;
- *scptr++ |= G_MASK * (t&0x1); t >>= 1;
- *scptr++ |= G_MASK * (t&0x1); t >>= 1;
- *scptr++ |= G_MASK * (t&0x1); t >>= 1;
- *scptr++ |= G_MASK * (t&0x1); t >>= 1;
- *scptr++ |= G_MASK * (t&0x1); t >>= 1;
- *scptr++ |= G_MASK * (t&0x1); t >>= 1;
- *scptr++ |= G_MASK * (t&0x1);
- }
- scptr = &scanline[0]; // set to beginning of scanline
- d = scrbuf+x+POK_BITFRAME*2;
- for(y=0;y<22;y++, d +=220)
- {
- uint16_t t = *d & 0xFF;
-
- *scptr++ |= B_MASK * (t&0x1); t >>= 1;
- *scptr++ |= B_MASK * (t&0x1); t >>= 1;
- *scptr++ |= B_MASK * (t&0x1); t >>= 1;
- *scptr++ |= B_MASK * (t&0x1); t >>= 1;
- *scptr++ |= B_MASK * (t&0x1); t >>= 1;
- *scptr++ |= B_MASK * (t&0x1); t >>= 1;
- *scptr++ |= B_MASK * (t&0x1); t >>= 1;
- *scptr++ |= B_MASK * (t&0x1);
- }
-
-
- #ifdef PROJ_SHOW_FPS_COUNTER
- if (x<8) continue;
- setDRAMptr(x, 0);
- #endif
-
- /** draw scanlines **/
- for (int s=0;s<176;) {
- setup_data_16(scanline[s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[s++]);CLR_WR;SET_WR;
-
- }
-
- }
-}
-
-//#define ADEKTOSMODE15
-
-#ifdef ADEKTOSMODE15
-void Pokitto::lcdRefreshMode15(uint16_t* pal, uint8_t* scrbuf){
- write_command(0x03); write_data(0x1038); //realy only need to call this once
- write_command(0x20); write_data(0);
- write_command(0x21); write_data(0);
-
- write_command(0x22);
-
- #ifdef PROJ_SHOW_FPS_COUNTER
- for (int x=0,xt=0; x<0x4BA0;x++,xt++) {
- if (xt==110) xt=0;
- if (xt<8) {
- write_data(0);
- write_data(0);
- } else {
- write_data(pal[(((scrbuf[x]) & 0xf0) >> 4)]);
- write_data(pal[( (scrbuf[x]) & 0x0f)]);
- }
-
- }
- #else
- for (int x=0; x<0x4BA0;x++) {
- write_data(pal[(((scrbuf[x]) & 0xf0) >> 4)]);
- write_data(pal[( (scrbuf[x]) & 0x0f)]);
- }
- #endif //PROJ_SHOW_FPS_COUNTER
-}
-
-#else
-
-void Pokitto::lcdRefreshMode15(uint16_t* paletteptr, uint8_t* scrbuf){
-uint16_t x,y,xptr;
-uint16_t scanline[2][176]; // read two nibbles = pixels at a time
-uint8_t *d, yoffset=0;
-
-xptr = 0;
-//setDRAMptr(xptr,yoffset);
-
-write_command(0x20); write_data(0);
-write_command(0x21); write_data(0);
-write_command(0x22);
-CLR_CS_SET_CD_RD_WR;
-
-for(x=0;x<220;x+=2)
- {
- d = scrbuf+(x>>1);// point to beginning of line in data
- // find colours in one scanline
- uint8_t s=0;
- for(y=0;y<176;y++)
- {
- uint8_t t = *d >> 4; // higher nibble
- uint8_t t2 = *d & 0xF; // lower nibble
- // higher nibble = left pixel in pixel pair
- scanline[0][s] = paletteptr[t];
- scanline[1][s++] = paletteptr[t2];
-
- d+=220/2; // jump to read byte directly below in screenbuffer
- }
- s=0;
- // draw scanlines
-
- #ifdef PROJ_SHOW_FPS_COUNTER
- if (x<8) continue;
- setDRAMptr(x, 0);
- #endif
-
- for (s=0;s<176;) {
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
- }
-
- for (s=0;s<176;) {
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
- setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
- }
- }
-}
-#endif //ADEKTOSMODE15
-
-void Pokitto::blitWord(uint16_t c) {
- setup_data_16(c);CLR_WR;SET_WR;
-}
-
-
--- a/POKITTO_HW/HWLCD.h Tue May 01 18:58:31 2018 +0000
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,218 +0,0 @@
-/**************************************************************************/
-/*!
- @file HWLCD.h
- @author Jonne Valola
-
- @section LICENSE
-
- Software License Agreement (BSD License)
-
- Copyright (c) 2016, Jonne Valola
- All rights reserved.
-
- Redistribution and use in source and binary forms, with or without
- modification, are permitted provided that the following conditions are met:
- 1. Redistributions of source code must retain the above copyright
- notice, this list of conditions and the following disclaimer.
- 2. Redistributions in binary form must reproduce the above copyright
- notice, this list of conditions and the following disclaimer in the
- documentation and/or other materials provided with the distribution.
- 3. Neither the name of the copyright holders nor the
- names of its contributors may be used to endorse or promote products
- derived from this software without specific prior written permission.
-
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
- EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY
- DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-*/
-/**************************************************************************/
-
-#ifndef __HWLCD_H__
-#define __HWLCD_H__
-
-#include "mbed.h"
-#include "gpio_api.h"
-#include "pinmap.h"
-
-#define write_command write_command_16
-#define write_data write_data_16
-
-namespace Pokitto {
-
-struct SpriteInfo {
- const uint8_t* bitmapData;
- int16_t x;
- int16_t y;
- int16_t oldx;
- int16_t oldy;
- uint8_t w;
- uint8_t h;
- uint16_t palette[4];
-};
-
-extern void setDRAMpoint(uint8_t, uint8_t);
-extern void pumpDRAMdata(uint16_t*, uint16_t);
-extern void initBacklight();
-extern void setBacklight(float);
-extern void lcdFillSurface(uint16_t);
-extern void lcdPixel(int16_t x, int16_t y, uint16_t c);
-extern void setWindow(uint8_t x1, uint8_t y1, uint8_t x2, uint8_t y2);
-extern void lcdTile(int16_t x0, int16_t y0, int16_t width, int16_t height, uint16_t* gfx);
-extern void lcdRectangle(int16_t x, int16_t y,int16_t x2, int16_t y2, uint16_t color);
-extern void lcdInit();
-extern void lcdSleep();
-extern void lcdWakeUp();
-extern void lcdRefresh(uint8_t *, uint16_t*);
-extern void lcdRefreshAB(uint8_t *, uint16_t*);
-extern void lcdRefreshMode14(uint8_t *, uint16_t*);
-extern void lcdRefreshGB(uint8_t *, uint16_t*);
-extern void lcdRefreshMode1(uint8_t* scrbuf, uint8_t updRectX, uint8_t updRectY, uint8_t updRectW, uint8_t updRectH, uint16_t* paletteptr);
-extern void lcdRefreshMode1Spr(uint8_t * scrbuf, uint8_t screenx, uint8_t screeny, uint8_t screenw, uint8_t screenh, uint16_t* paletteptr, Pokitto::SpriteInfo* sprites, bool drawSpritesOnly);
-extern void lcdRefreshMode2(uint8_t *, uint16_t*);
-extern void lcdRefreshMode3(uint8_t *, uint16_t*);
-extern void lcdRefreshModeGBC(uint8_t *, uint16_t*);
-extern void lcdRefreshMode13(uint8_t *, uint16_t*, uint8_t);
-
-extern void lcdRefreshMode15(uint16_t*, uint8_t*);
-
-
-/** Update LCD from 1-bit tile mode */
-extern void lcdRefreshT1(uint8_t*, uint8_t*, uint8_t*, uint16_t*);
-extern void lcdClear();
-extern void lcdFill(uint16_t);
-/** Blit one word of data*/
-extern void blitWord(uint16_t);
-
-/**************************************************************************/
-/** PINS AND PORTS **/
-/**************************************************************************/
-
-#if POK_BOARDREV == 1
-/** 2-layer board version 1.3 **/
- #define LCD_CD_PORT 0
- #define LCD_CD_PIN 2
- #define LCD_WR_PORT 1
- #define LCD_WR_PIN 23
- #define LCD_RD_PORT 1
- #define LCD_RD_PIN 24
- #define LCD_RES_PORT 1
- #define LCD_RES_PIN 28
-#else
-/** 4-layer board version 2.1 **/
- #define LCD_CD_PORT 0
- #define LCD_CD_PIN 2
- #define LCD_WR_PORT 1
- #define LCD_WR_PIN 12
- #define LCD_RD_PORT 1
- #define LCD_RD_PIN 24
- #define LCD_RES_PORT 1
- #define LCD_RES_PIN 0
-#endif
-
-/**************************************************************************/
-/** LCD CONTROL MACROS **/
-/**************************************************************************/
-
-#define CLR_RESET LPC_GPIO_PORT->CLR[LCD_RES_PORT] = 1 << LCD_RES_PIN; //RST = (0); // Clear pin
-#define SET_RESET LPC_GPIO_PORT->SET[LCD_RES_PORT] = 1 << LCD_RES_PIN; // RST = (1); // Set pin
-
-#define CLR_CD { LPC_GPIO_PORT->CLR[LCD_CD_PORT] = 1 << LCD_CD_PIN; } // RS = (0); // Clear pin
-#define SET_CD { LPC_GPIO_PORT->SET[LCD_CD_PORT] = 1 << LCD_CD_PIN; }// RS = (1); // Set pin
-
-#define CLR_WR { LPC_GPIO_PORT->CLR[LCD_WR_PORT] = 1 << LCD_WR_PIN;__asm("nop");}//__asm("nop");}//WR = (0); // Clear pin
-#define CLR_WR_SLOW { LPC_GPIO_PORT->CLR[LCD_WR_PORT] = 1 << LCD_WR_PIN;__asm("nop");__asm("nop");}//WR = (0); // Clear pin
-#define SET_WR LPC_GPIO_PORT->SET[LCD_WR_PORT] = 1 << LCD_WR_PIN; //WR = (1); // Set pin
-
-#define CLR_RD LPC_GPIO_PORT->CLR[LCD_RD_PORT] = 1 << LCD_RD_PIN; //RD = (0); // Clear pin
-#define SET_RD LPC_GPIO_PORT->SET[LCD_RD_PORT] = 1 << LCD_RD_PIN; //RD = (1); // Set pin
-
-#define SET_CS //CS tied to ground
-#define CLR_CS
-
-#define CLR_CS_CD_SET_RD_WR {CLR_CD; SET_RD; SET_WR;}
-#define CLR_CS_SET_CD_RD_WR {SET_CD; SET_RD; SET_WR;}
-#define SET_CD_RD_WR {SET_CD; SET_RD; SET_WR;}
-#define SET_WR_CS SET_WR;
-
-#define SET_MASK_P2 LPC_GPIO_PORT->MASK[2] = ~(0x7FFF8); //mask P2_3 ...P2_18
-#define CLR_MASK_P2 LPC_GPIO_PORT->MASK[2] = 0; // all on
-
-
-
-/**************************************************************************/
-/** SETUP GPIO & DATA **/
-/**************************************************************************/
-
-static void setup_gpio()
-{
- /** control lines **/
- LPC_GPIO_PORT->DIR[LCD_CD_PORT] |= (1 << LCD_CD_PIN );
- LPC_GPIO_PORT->DIR[LCD_WR_PORT] |= (1 << LCD_WR_PIN );
- LPC_GPIO_PORT->DIR[LCD_RD_PORT] |= (1 << LCD_RD_PIN );
- LPC_GPIO_PORT->DIR[LCD_RES_PORT] |= (1 << LCD_RES_PIN );
- /** data lines **/
- LPC_GPIO_PORT->DIR[2] |= (0xFFFF << 3); // P2_3...P2_18 as output
-
- pin_mode(P2_3,PullNone); // turn off pull-up
- pin_mode(P2_4,PullNone); // turn off pull-up
- pin_mode(P2_5,PullNone); // turn off pull-up
- pin_mode(P2_6,PullNone); // turn off pull-up
-
- pin_mode(P2_7,PullNone); // turn off pull-up
- pin_mode(P2_8,PullNone); // turn off pull-up
- pin_mode(P2_9,PullNone); // turn off pull-up
- pin_mode(P2_10,PullNone); // turn off pull-up
-
- pin_mode(P2_11,PullNone); // turn off pull-up
- pin_mode(P2_12,PullNone); // turn off pull-up
- pin_mode(P2_13,PullNone); // turn off pull-up
- pin_mode(P2_14,PullNone); // turn off pull-up
-
- pin_mode(P2_15,PullNone); // turn off pull-up
- pin_mode(P2_16,PullNone); // turn off pull-up
- pin_mode(P2_17,PullNone); // turn off pull-up
- pin_mode(P2_18,PullNone); // turn off pull-up
-}
-
-
-
-
-#define HI_BYTE(d) (LPC_GPIO->MPIN[1]= (d<<13)) //((d>>8)<<21))
-#define LO_BYTE(d) (LPC_GPIO->MPIN[1]= (d<<21)) //because of mask makes no difference
-
-// Macros to set data bus direction to input/output
-#define LCD_GPIO2DATA_SETINPUT GPIO_GPIO2DIR &= ~LCD_DATA_MASK
-#define LCD_GPIO2DATA_SETOUTPUT GPIO_GPIO2DIR |= LCD_DATA_MASK
-
-
-// Basic Color definitions
-#define COLOR_BLACK (uint16_t)(0x0000)
-#define COLOR_BLUE (uint16_t)(0x001F)
-#define COLOR_RED (uint16_t)(0xF800)
-#define COLOR_GREEN (uint16_t)(0x07E0)
-#define COLOR_CYAN (uint16_t)(0x07FF)
-#define COLOR_MAGENTA (uint16_t)(0xF81F)
-#define COLOR_YELLOW (uint16_t)(0xFFE0)
-#define COLOR_WHITE (uint16_t)(0xFFFF)
-
-// Grayscale Values
-#define COLOR_GRAY_15 (uint16_t)(0x0861) // 15 15 15
-#define COLOR_GRAY_30 (uint16_t)(0x18E3) // 30 30 30
-#define COLOR_GRAY_50 (uint16_t)(0x3186) // 50 50 50
-#define COLOR_GRAY_80 (uint16_t)(0x528A) // 80 80 80
-#define COLOR_GRAY_128 (uint16_t)(0x8410) // 128 128 128
-#define COLOR_GRAY_200 (uint16_t)(0xCE59) // 200 200 200
-#define COLOR_GRAY_225 (uint16_t)(0xE71C) // 225 225 225
-
-
-} // namespace pokitto
-#endif // __HWLCD_H_
-
-
--- a/POKITTO_LIBS/ImageFormat/BmpImage.cpp Tue May 01 18:58:31 2018 +0000 +++ b/POKITTO_LIBS/ImageFormat/BmpImage.cpp Mon May 21 18:03:03 2018 +0000 @@ -50,6 +50,11 @@ #include "FileIO.h" #endif + +#define max(a,b) ((a)>(b)?(a):(b)) +#define min(a,b) ((a)<(b)?(a):(b)) + + #if POK_ENABLE_SD > 0