PokittoLib is the library needed for programming the Pokitto DIY game console (www.pokitto.com)

Dependents:   YATTT sd_map_test cPong SnowDemo ... more

PokittoLib

Library for programming Pokitto hardware

How to Use

  1. Import this library to online compiler (see button "import" on the right hand side
  2. DO NOT import mbed-src anymore, a better version is now included inside PokittoLib
  3. Change My_settings.h according to your project
  4. Start coding!

mbed-pokitto/hal/buffer.h

Committer:
Pokitto
Date:
2017-10-11
Revision:
5:ea7377f3d1af

File content as of revision 5:ea7377f3d1af:

/* mbed Microcontroller Library
 * Copyright (c) 2014-2015 ARM Limited
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
#ifndef MBED_BUFFER_H
#define MBED_BUFFER_H

#include <stddef.h>

/** Generic buffer structure
 */
typedef struct buffer_s {
    void    *buffer; /**< the pointer to a buffer */
    size_t   length; /**< the buffer length */
    size_t   pos;    /**< actual buffer position */
    uint8_t  width;  /**< The buffer unit width (8, 16, 32, 64), used for proper *buffer casting */
} buffer_t;

#endif