PokittoLib is the library needed for programming the Pokitto DIY game console (www.pokitto.com)
Dependents: YATTT sd_map_test cPong SnowDemo ... more
PokittoLib
Library for programming Pokitto hardware
How to Use
- Import this library to online compiler (see button "import" on the right hand side
- DO NOT import mbed-src anymore, a better version is now included inside PokittoLib
- Change My_settings.h according to your project
- Start coding!
POKITTO_CORE/PokittoPalettes.h
- Committer:
- Pokitto
- Date:
- 2019-12-25
- Revision:
- 71:531419862202
- Parent:
- 31:f4b9b85c7b62
File content as of revision 71:531419862202:
#ifndef POK_PALETTES_H #define POK_PALETTES_H #include "Pokitto_settings.h" extern const unsigned char paletteDefault[]; extern const unsigned char paletteCGA[]; extern const unsigned char paletteNeon[]; extern const unsigned char palettePico[]; extern const unsigned char paletteCopper[]; extern const unsigned char paletteAction[]; extern const unsigned char paletteMagma[]; extern const unsigned char paletteRainbow[]; extern const unsigned char paletteMono[]; extern const unsigned char paletteGameboy[]; extern const unsigned char paletteZXSpec[]; extern const unsigned char paletteDB16[]; #define POK_DEFAULT_PALETTE paletteCGA #endif