PokittoLib is the library needed for programming the Pokitto DIY game console (www.pokitto.com)
Dependents: YATTT sd_map_test cPong SnowDemo ... more
PokittoLib
Library for programming Pokitto hardware
How to Use
- Import this library to online compiler (see button "import" on the right hand side
- DO NOT import mbed-src anymore, a better version is now included inside PokittoLib
- Change My_settings.h according to your project
- Start coding!
POKITTO_CORE/FONTS/koubit7x7.cpp
- Committer:
- Pokitto
- Date:
- 2019-12-25
- Revision:
- 71:531419862202
- Parent:
- 0:e8b8f36b4505
File content as of revision 71:531419862202:
//WARNING: This Font Require X-GLCD Lib. // You can not use it with MikroE GLCD Lib. //Font Generated by MikroElektronika GLCD Font Creator 1.2.0.0 //MikroElektronika 2011 //http://www.mikroe.com //GLCD FontName : koubit //GLCD FontSize : 7 x 7 #include "PokittoFonts.h" const unsigned char fontKoubit[] = { 7,7,32,1, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 0x02, 0x2E, 0x2E, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ! 0x03, 0x0E, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, // Code for char " 0x05, 0x14, 0x3E, 0x14, 0x3E, 0x14, 0x00, 0x00, // Code for char # 0x06, 0x00, 0x2E, 0x2A, 0x3E, 0x2A, 0x3A, 0x00, // Code for char $ 0x05, 0x0C, 0x2C, 0x18, 0x34, 0x30, 0x00, 0x00, // Code for char % 0x06, 0x30, 0x4C, 0x4A, 0x7C, 0x30, 0x68, 0x00, // Code for char & 0x02, 0x0E, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ' 0x02, 0x1C, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ( 0x02, 0x22, 0x1C, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ) 0x06, 0x22, 0x14, 0x3E, 0x3E, 0x14, 0x22, 0x00, // Code for char * 0x06, 0x08, 0x08, 0x3E, 0x3E, 0x08, 0x08, 0x00, // Code for char + 0x02, 0x20, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char , 0x03, 0x08, 0x08, 0x08, 0x00, 0x00, 0x00, 0x00, // Code for char - 0x02, 0x30, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char . 0x06, 0x20, 0x30, 0x18, 0x0C, 0x06, 0x02, 0x00, // Code for char / 0x06, 0x3E, 0x3E, 0x22, 0x22, 0x3E, 0x3E, 0x00, // Code for char 0 0x06, 0x22, 0x22, 0x3E, 0x3E, 0x20, 0x20, 0x00, // Code for char 1 0x06, 0x3A, 0x3A, 0x2A, 0x2A, 0x2E, 0x2E, 0x00, // Code for char 2 0x06, 0x2A, 0x2A, 0x2A, 0x2A, 0x3E, 0x3E, 0x00, // Code for char 3 0x06, 0x0E, 0x0E, 0x08, 0x08, 0x3E, 0x3E, 0x00, // Code for char 4 0x06, 0x2E, 0x2E, 0x2A, 0x2A, 0x3A, 0x3A, 0x00, // Code for char 5 0x06, 0x3E, 0x3E, 0x2A, 0x2A, 0x3A, 0x3A, 0x00, // Code for char 6 0x06, 0x02, 0x02, 0x02, 0x02, 0x3E, 0x3E, 0x00, // Code for char 7 0x06, 0x3E, 0x3E, 0x2A, 0x2A, 0x3E, 0x3E, 0x00, // Code for char 8 0x06, 0x2E, 0x2E, 0x2A, 0x2A, 0x3E, 0x3E, 0x00, // Code for char 9 0x02, 0x36, 0x36, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char : 0x02, 0x36, 0x36, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ; 0x04, 0x08, 0x1C, 0x36, 0x22, 0x00, 0x00, 0x00, // Code for char < 0x05, 0x14, 0x14, 0x14, 0x14, 0x14, 0x00, 0x00, // Code for char = 0x04, 0x22, 0x36, 0x1C, 0x08, 0x00, 0x00, 0x00, // Code for char > 0x06, 0x02, 0x02, 0x2A, 0x2E, 0x0E, 0x04, 0x00, // Code for char ? 0x07, 0x7F, 0x41, 0x5D, 0x55, 0x5D, 0x11, 0x1F, // Code for char @ 0x05, 0x3E, 0x3E, 0x0A, 0x3E, 0x3E, 0x00, 0x00, // Code for char A 0x05, 0x3E, 0x3E, 0x2A, 0x3E, 0x36, 0x00, 0x00, // Code for char B 0x05, 0x3E, 0x3E, 0x22, 0x36, 0x36, 0x00, 0x00, // Code for char C 0x05, 0x3E, 0x3E, 0x22, 0x3E, 0x3C, 0x00, 0x00, // Code for char D 0x05, 0x3E, 0x3E, 0x2A, 0x2A, 0x2A, 0x00, 0x00, // Code for char E 0x05, 0x3E, 0x3E, 0x0A, 0x0A, 0x02, 0x00, 0x00, // Code for char F 0x06, 0x3E, 0x3E, 0x22, 0x2A, 0x3A, 0x3A, 0x00, // Code for char G 0x06, 0x3E, 0x3E, 0x08, 0x08, 0x3E, 0x3E, 0x00, // Code for char H 0x02, 0x3E, 0x3E, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char I 0x05, 0x30, 0x30, 0x20, 0x3E, 0x3E, 0x00, 0x00, // Code for char J 0x06, 0x3E, 0x3E, 0x08, 0x1C, 0x36, 0x22, 0x00, // Code for char K 0x05, 0x3E, 0x3E, 0x20, 0x20, 0x20, 0x00, 0x00, // Code for char L 0x07, 0x3E, 0x3E, 0x0C, 0x18, 0x0C, 0x3E, 0x3E, // Code for char M 0x06, 0x3E, 0x3E, 0x0C, 0x18, 0x3E, 0x3E, 0x00, // Code for char N 0x05, 0x3E, 0x3E, 0x22, 0x3E, 0x3E, 0x00, 0x00, // Code for char O 0x05, 0x3E, 0x3E, 0x0A, 0x0E, 0x0E, 0x00, 0x00, // Code for char P 0x06, 0x3E, 0x3E, 0x22, 0x22, 0x7E, 0x5E, 0x00, // Code for char Q 0x05, 0x3E, 0x3E, 0x1A, 0x3E, 0x2E, 0x00, 0x00, // Code for char R 0x05, 0x2E, 0x2E, 0x2A, 0x3A, 0x3A, 0x00, 0x00, // Code for char S 0x06, 0x02, 0x02, 0x3E, 0x3E, 0x02, 0x02, 0x00, // Code for char T 0x06, 0x3E, 0x3E, 0x20, 0x20, 0x3E, 0x3E, 0x00, // Code for char U 0x06, 0x1E, 0x3E, 0x30, 0x38, 0x1E, 0x0E, 0x00, // Code for char V 0x07, 0x3E, 0x3E, 0x30, 0x3E, 0x30, 0x3E, 0x3E, // Code for char W 0x06, 0x22, 0x36, 0x1C, 0x1C, 0x36, 0x22, 0x00, // Code for char X 0x06, 0x02, 0x06, 0x3C, 0x3C, 0x06, 0x02, 0x00, // Code for char Y 0x06, 0x22, 0x32, 0x3A, 0x2E, 0x26, 0x22, 0x00, // Code for char Z 0x02, 0x3E, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char [ 0x06, 0x02, 0x06, 0x0C, 0x18, 0x30, 0x20, 0x00, // Code for char BackSlash 0x02, 0x22, 0x3E, 0x00, 0x00, 0x00, 0x00, 0x00 // Code for char ] };